Ice Ball (move): Difference between revisions
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{{ | {{MoveInfobox | ||
|n=301 | |||
n=301 | | |name=Ice Ball | ||
name=Ice Ball | | |jname=アイスボール | ||
jname=アイスボール | | |jtrans=Ice Ball | ||
jtrans=Ice Ball | | |jtranslit=Aisu Bōru | ||
jtranslit=Aisu Bōru | | |gameimage=Ice Ball.png | ||
gameimage=Ice Ball | |gameimage2=Ice Ball 2.png | ||
type=Ice | | |gameimagewidth=300px | ||
damagecategory=Physical | | |type=Ice | ||
basepp=20 | | |damagecategory=Physical | ||
maxpp=32 | | |basepp=20 | ||
power=30 | | |maxpp=32 | ||
accuracy=90 | | |power=30 | ||
bdesc=The foe is hit with a Physical attack over five turns. Each turn the attack is stronger, but the power resets if the attack misses or is interrupted. | | |accuracy=90 | ||
gen=III | | |bdesc=The foe is hit with a Physical attack over five turns. Each turn the attack is stronger, but the power resets if the attack misses or is interrupted. | ||
category=Beauty | | |gen=III | ||
appeal=3 | | |category=Beauty | ||
jam=0 | | |appeal=3 | ||
cdesc=Temporaily stops the crowd from growing excited. | | |jam=0 | ||
appealsc=2 | | |cdesc=Temporaily stops the crowd from growing excited. | ||
scdesc=Allows performance of the same move twice in a row. | | |appealsc=2 | ||
pokefordex=Ice%20Ball | | |scdesc=Allows performance of the same move twice in a row. | ||
touches=yes | | |category6=Beautiful | ||
protect=yes | | |appeal6=3 | ||
magiccoat=no | | |jam6=0 | ||
snatch=no | | |cdesc6=Temporarily stops the crowd from growing excited. | ||
brightpowder=yes | | |pokefordex=Ice%20Ball | ||
kingsrock=yes | | |touches=yes | ||
flag7=no | | |protect=yes | ||
flag8=no | | |magiccoat=no | ||
sound=no | | |snatch=no | ||
target=anyadjacent | | |brightpowder=yes | ||
footnotes= }} | |kingsrock=yes | ||
|flag7=no | |||
|flag8=no | |||
|sound=no | |||
|target=anyadjacent | |||
|footnotes= }} | |||
'''Ice Ball''' (Japanese: '''アイスボール''' ''Ice Ball'') is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation III]]. Prior to Generation VI, it was the [[signature move]] of the {{p|Spheal}} [[evolution family]]. | '''Ice Ball''' (Japanese: '''アイスボール''' ''Ice Ball'') is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation III]]. Prior to Generation VI, it was the [[signature move]] of the {{p|Spheal}} [[evolution family]]. | ||
==Effect== | ==Effect== | ||
Ice Ball | Ice Ball inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Ice Ball is interrupted. Ice Ball's power is doubled in addition if the user had previously used {{m|Defense Curl}}. | ||
===Generation VI=== | |||
Pokémon with {{a|Bulletproof}} are immune to Ice Ball. | |||
==Description== | ==Description== | ||
{{movedesc|Ice}} | {{movedesc|Ice}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|A 5-turn attack that gains power on successive hits.}} | {{movedescentry|{{gameabbrev3|RSE}}|A 5-turn attack that gains power on successive hits.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A 5-turn rolling attack that becomes stronger each time it rolls.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A 5-turn rolling attack that becomes stronger each time it rolls.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|An attack lasting 5 turns with rising intensity.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==In other games== | ==In other games== | ||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== | ||
Ice | {{Conquestmove | ||
|type=Ice | |||
|grid={{Conquestmove/Grid/columns|dist=1|shift=1}} | |||
|stars=1 | |||
|pow=18 | |||
|acc=90% | |||
|eff=Doubles in power with each consecutive hit. | |||
|users={{CSP|364|Sealeo}} | |||
}} | |||
===Description=== | |||
{{movedesc|Ice}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Hits the target in succession until it misses. Its power rises with every hit. It may hit up to five times.}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|The user continually rolls into the target several times. It becomes stronger each time it hits.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=ice| | |type=ice | ||
genIII=Ice Ball III| | |genIII=Ice Ball III | ||
genIV=Ice Ball IV| | |genIV=Ice Ball IV | ||
|genV=Ice Ball V | |||
}} | |||
{{Movegen | |||
|type=Ice | |||
|PMDRB=Ice Ball PMD RB | |||
}} | |||
{{Movegen | |||
|type=Ice | |||
|Colo=Ice Ball Colo | |||
|XD=Ice Ball XD | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* | * Ice Ball can reach the highest base power of all moves, tied with {{m|Rollout}}; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, its base power will reach 960. | ||
* A [[level]] 100 {{p|Shuckle}} can potentially deal the most damage in one single attack | * A [[level]] 100 {{p|Shuckle}} can potentially deal the most (virtual) damage in one single attack with Ice Ball. | ||
* Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact. A similar situation occurs with {{m|Petal Dance}} and {{m|Grass Knot}}, both of which have anime depictions that contradict the fact that they make contact in the games. | * Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact. A similar situation occurs with {{m|Petal Dance}} and {{m|Grass Knot}}, both of which have anime depictions that contradict the fact that they make contact in the games. | ||
**Conversely, the opposite is true for {{m|Sky Attack}}, which does ''not'' make contact in the games, but does so in the anime. | **Conversely, the opposite is true for {{m|Sky Attack}}, which does ''not'' make contact in the games, but does so in the anime. | ||
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{ice color}}|bordercolor={{ice color light}} | {{Langtable|color={{ice color}}|bordercolor={{ice color light}} | ||
|zh_yue=冰球 ''{{tt|Bīng Kàuh|Ice Ball}}'' | |||
|zh_cmn=冰球 ''{{tt|Bīng Qíu|Ice Ball}}'' | |zh_cmn=冰球 ''{{tt|Bīng Qíu|Ice Ball}}'' | ||
|nl=IJsbal | |nl=IJsbal | ||
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|it=Palla Gelo | |it=Palla Gelo | ||
|ko=아이스볼 ''Ice Ball'' | |ko=아이스볼 ''Ice Ball'' | ||
|pt_br=Esfera de Gelo<br>Bola de Gelo (TCG) | |||
|pt_br=Esfera de Gelo | |||
|pt_eu=Bola de Gelo | |pt_eu=Bola de Gelo | ||
|es_la= Bola de Hielo | |sr=Ledena Lopta | ||
|es_la=Bola de Hielo | |||
|es_eu=Bola Hielo | |es_eu=Bola Hielo | ||
}} | |||
{{Rollout|Ice}} | {{Rollout|Ice}} | ||
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[[Category:Ball and bomb moves]] | [[Category:Ball and bomb moves]] | ||
[[Category:Moves that power up]] | |||
[[de:Frostbeule]] | [[de:Frostbeule]] | ||
[[fr:Ball'Glace]] | [[fr:Ball'Glace]] | ||
[[it:Palla Gelo (mossa)]] | [[it:Palla Gelo (mossa)]] | ||
[[ja:アイスボール]] | [[ja:アイスボール]] | ||
[[pl:Ice Ball]] | [[pl:Ice Ball]] | ||
[[zh:冰球(招式)]] | |||
[[zh: |
Revision as of 20:34, 20 October 2016
Ice Ball アイスボール Ice Ball | ||||||||||||
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Ice Ball (Japanese: アイスボール Ice Ball) is a damage-dealing Ice-type move introduced in Generation III. Prior to Generation VI, it was the signature move of the Spheal evolution family.
Effect
Ice Ball inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Ice Ball is interrupted. Ice Ball's power is doubled in addition if the user had previously used Defense Curl.
Generation VI
Pokémon with Bulletproof are immune to Ice Ball.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
363 | Spheal | Ice | Water | 13 | 13 | 13 | 13 | |||||
364 | Sealeo | Ice | Water | 13 | 13 | 13 | 13 | |||||
365 | Walrein | Ice | Water | 13 | 13 | 13 | 13 | |||||
712 | Bergmite | Ice | 30 | |||||||||
713 | Avalugg | Ice | 30 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
060 | Poliwag | Water | ||||||||||
225 | Delibird | Ice | Flying | |||||||||
258 | Mudkip | Water | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Conquest
> | ||||
Stars: ★
Power: 18
Accuracy: 90%
|
Effect: Doubles in power with each consecutive hit. |
Users: |
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Description
|
In the anime
The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up. | |||
Rocky's Walrein | Training Wrecks | Debut | |
Sealeo opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times in a row, and each time the ice ball gets bigger. | |||
Juan's Sealeo | The Great Eight Fate! | None |
In the manga
In the Pokémon Adventures manga
The user curls its body and covers it with ice, flinging itself at the opponent afterwards. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Sealeo curls its body and it becomes covered in a ball of ice. It then fires itself at the opponent. | |||
Wallace's Richard | The Beginning of the End with Kyogre & Groudon VIII | Debut |
In other generations
Trivia
- Ice Ball can reach the highest base power of all moves, tied with Rollout; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, its base power will reach 960.
- A level 100 Shuckle can potentially deal the most (virtual) damage in one single attack with Ice Ball.
- Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact. A similar situation occurs with Petal Dance and Grass Knot, both of which have anime depictions that contradict the fact that they make contact in the games.
- Conversely, the opposite is true for Sky Attack, which does not make contact in the games, but does so in the anime.
In other languages
|
Variations of the move Rollout | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |