Ice Ball (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (→‎In other languages: added Finnish)
m (Undo revision 2359821 by AChosen Username (talk)Move tutor: not necessary. ("Ice Ball" clarification also not esp necessary))
(48 intermediate revisions by 39 users not shown)
Line 5: Line 5:
jtrans=Ice Ball |
jtrans=Ice Ball |
jtranslit=Aisu Bōru |
jtranslit=Aisu Bōru |
desc=The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
gameimage=Ice Ball.png |
gameimage=Ice_Ball.png|
gameimage2=Ice Ball 2.png |
gameimagewidth=300px |
type=Ice |
type=Ice |
damagecategory=Physical |
damagecategory=Physical |
Line 21: Line 22:
appealsc=2 |
appealsc=2 |
scdesc=Allows performance of the same move twice in a row. |
scdesc=Allows performance of the same move twice in a row. |
category6=Beautiful|
appeal6=3|
jam6=0|
cdesc6=Temporarily stops the crowd from growing excited.|
pokefordex=Ice%20Ball |
pokefordex=Ice%20Ball |
touches=yes |
touches=yes |
Line 33: Line 38:
target=anyadjacent |
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Ice Ball''' (Japanese: '''アイスボール''' ''Ice Ball'') is a damage-dealing {{type2|Ice}} [[move]] introduced in [[Generation III]]. It is the [[signature move]] of the {{p|Spheal}} [[evolution family]].
'''Ice Ball''' (Japanese: '''アイスボール''' ''Ice Ball'') is a damage-dealing {{type|Ice}} [[move]] introduced in [[Generation III]]. Prior to Generation VI, it was the [[signature move]] of the {{p|Spheal}} [[evolution family]].


==Effect==
==Effect==
Ice Ball does damage over five turns, increasing in power for each consecutive hit. The power will reset after five turns or if Ice Ball is interrupted. If the Pokémon uses {{m|Defense Curl}} any time before Ice Ball, Ice Ball's power is doubled as long as the Pokémon remains in battle.
Ice Ball does damage over five turns, increasing in power for each consecutive hit. The power will reset after five turns or if Ice Ball is interrupted. If the Pokémon uses {{m|Defense Curl}} any time before Ice Ball, Ice Ball's power is doubled as long as the Pokémon remains in battle.
==Description==
{{movedesc|Ice}}
{{movedescentry|{{gameabbrev3|RSE}}|A 5-turn attack that gains power on successive hits.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A 5-turn rolling attack that becomes stronger each time it rolls.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|An attack lasting 5 turns with rising intensity.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Hits the target in succession until it misses. Its power rises with every hit. It may hit up to five times.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}}
{{movedescentry|{{color2|000|Pokémon Conquest|Conq}}|The user continually rolls into the target several times. It becomes stronger each time it hits.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Ice|3}}
{{Moveheader/Level|Ice|3}}
{{Moveentry/Level3|363|Spheal|2|Ice|Water|13|13|13|'''}}
{{Moveentry/Level3|363|Spheal|2|Ice|Water|13|13|13|13|STAB='''}}
{{Moveentry/Level3|364|Sealeo|2|Ice|Water|13|13|13|'''}}
{{Moveentry/Level3|364|Sealeo|2|Ice|Water|13|13|13|13|STAB='''}}
{{Moveentry/Level3|365|Walrein|2|Ice|Water|13|13|13|'''}}
{{Moveentry/Level3|365|Walrein|2|Ice|Water|13|13|13|13|STAB='''}}
{{Moveentry/Level3|712|Bergmite|1|Ice|Ice|no|no|no|30|STAB='''}}
{{Moveentry/Level3|713|Avalugg|1|Ice|Ice|no|no|no|30|STAB='''}}
{{Movefooter|Ice|3}}
{{Movefooter|Ice|3}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Ice|3}}
{{Moveheader/Breed|Ice|3}}
{{Moveentry/Breed3|060|Poliwag|1|Water|Water|{{MSP|363|Spheal}}{{MSP|364|Sealeo}} {{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}}}
{{Moveentry/Breed3|060|Poliwag|1|Water|Water|{{MSP|363|Spheal}}{{MSP|364|Sealeo}} {{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}}}
{{Moveentry/Breed3|225|Delibird|2|Ice|Flying|{{MSP|363|Spheal}}{{MSP|364|Sealeo}} {{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|'''}}
{{Moveentry/Breed3|225|Delibird|2|Ice|Flying|{{MSP|363|Spheal}}{{MSP|364|Sealeo}} {{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|STAB='''}}
{{Moveentry/Breed3|258|Mudkip|1|Water|Water|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}}}
{{Moveentry/Breed3|258|Mudkip|1|Water|Water|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}|{{MSP|363|Spheal}}{{MSP|364|Sealeo}}{{MSP|365|Walrein}}{{MSP|712|Bergmite}}{{MSP|713|Avalugg}}}}
{{Movefooter|Ice|3}}
{{Movefooter|Ice|3}}
==In other games==
===[[Pokémon Conquest]]===
Ice Ball is the only move of {{p|Sealeo}}.


==In the anime==
==In the anime==
{{moveanime|type=ice|exp=yes|gen=The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used.|image1=Juan Sealeo.png|image1p=Sealeo}}
{{moveanime|type=ice|exp=yes|gen=The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used.|image1=Juan Sealeo Ice Ball.png|image1p=Sealeo|image2=Rocky Walrein Ice Ball.png|image2p=Walrein}}
{{movep|type=ice|ms=365|pkmn=Walrein|method=Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up.}}
{{movep|type=ice|ms=365|pkmn=Walrein|method=Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up.}}
{{movemid|type=ice|user=Rocky|user1=Rocky's Walrein|startcode=AG096|startname=Training Wrecks|notes=Debut}}
{{movemid|type=ice|user=Rocky|user1=Rocky's Walrein|startcode=AG096|startname=Training Wrecks|notes=Debut}}
Line 61: Line 83:


==In the manga==
==In the manga==
 
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ice|exp=yes|gen=The user curls its body and covers it with ice, flinging itself at the opponent afterwards.|image1=Richard Ice Ball.png|image1p=Sealeo}}
{{movemanga|type=ice|exp=yes|gen=The user curls its body and covers it with ice, flinging itself at the opponent afterwards.|image1=Sealeo Ice Ball Adventures.png|image1p=Sealeo}}
{{movep|type=ice|ms=364|pkmn=Sealeo|method=Sealeo curls its body and it becomes covered in a ball of ice. It then fires itself at the opponent.}}
{{movep|type=ice|ms=364|pkmn=Sealeo|method=Sealeo curls its body and it becomes covered in a ball of ice. It then fires itself at the opponent.}}
{{movebtmManga|type=ice|user=Wallace|user1=Wallace's Richard|startcode=PS244|startname=VS. Kyogre & Groudon VIII|notes=Debut}}
{{movebtmManga|type=ice|user=Wallace|user1=Wallace's Richard|startcode=PS244|startname=The Beginning of the End with Kyogre & Groudon VIII|notes=Debut}}


==In other generations==
==In other generations==
Line 72: Line 93:
genIII=Ice Ball III|
genIII=Ice Ball III|
genIV=Ice Ball IV|
genIV=Ice Ball IV|
genV=Ice Ball V|
}}
{{Movegen|
type=Ice|
PMDRB=Ice Ball PMD RB|
}}
}}


==Trivia==
==Trivia==
* Though rarely encountered under normal circumstances, this move has the distinction of being capable of attaining the highest base power; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, the move will have a base power of 960.
* Though rarely encountered under normal circumstances, this move has the distinction of being capable of attaining the highest base power; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, the move will have a base power of 960. It shares this distinction with {{m|Rollout}}, its {{type|Rock}} counterpart.
* A [[level]] 100 {{p|Shuckle}} can potentially deal the most damage in one single attack through the use of numerous stat boosters; by receiving the effects of {{m|Helping Hand}} from two allies in a [[triple battle]], holding a {{DL|In-battle effect item|Metronome}}, {{m|Power Trick}}, a {{m|Skill Swap}} to {{a|Pure Power}}, a conversion to {{t|Ice}}, and 6 stages of positive Attack stat changes. Also, both of Shuckle's partners must have the Ability {{a|Flower Gift}} and the weather must be sunny. On the 5th turn of using a {{m|Defense Curl}}-boosted Ice Ball (learned via {{m|Mimic}}) consecutively without any misses, if used against a level 1 {{p|Noibat}} with minimum Defense stats, that has 6 stages of negative Defense stat changes (such as from being subject to {{m|Screech}} 3 times), and being under the effect of {{m|Forest's Curse}} it can deal 721,899,685 damage with a {{DL|Damage modification|critical hit}}.
* Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact.  A similar situation occurs with {{m|Petal Dance}} and {{m|Grass Knot}}, both of which have anime depictions that contradict the fact that they make contact in the games.
* Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact.  A similar situation occurs with {{m|Petal Dance}} and {{m|Grass Knot}}, both of which have anime depictions that contradict the fact that they make contact in the games.
**Conversely, the opposite is true for {{m|Sky Attack}}, which does ''not'' make contact in the games, but does so in the anime.
**Conversely, the opposite is true for {{m|Sky Attack}}, which does ''not'' make contact in the games, but does so in the anime.
Line 81: Line 108:
==In other languages==
==In other languages==
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}
{{Langtable|color={{ice color}}|bordercolor={{ice color light}}
|zh_cmn=冰球 ''Bīng Qíu''
|zh_cmn=冰球 ''{{tt|Bīng Qíu|Ice Ball}}''
|nl=IJsbal
|nl=IJsbal
|fi=Jääpallo
|fi=Jääpallo
Line 89: Line 116:
|it=Palla Gelo
|it=Palla Gelo
|ko=아이스볼 ''Ice Ball''
|ko=아이스볼 ''Ice Ball''
|pl=Lodowa piłka
|pt_br=Esfera de Gelo
|pt_br=Esfera de Gelo
|pt_eu=Bola de Gelo
|pt_eu=Bola de Gelo
|es=Bola Hielo
|es_la= Bola de Hielo
|es_eu=Bola Hielo
|sr=Ledena Lopta}}
|sr=Ledena Lopta}}


{{Rollout|Ice}}
{{Rollout|Ice}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[pt:Ice Ball]]
[[Category:Ball and bomb moves]]


[[de:Frostbeule]]
[[de:Frostbeule]]
Line 107: Line 134:
[[ja:アイスボール]]
[[ja:アイスボール]]
[[pl:Ice Ball]]
[[pl:Ice Ball]]
[[pt:Ice Ball]]
[[zh:冰球(技能)]]

Revision as of 08:03, 29 November 2015

Ice Ball
アイスボール Ice Ball
Type  Ice
Category  Physical
PP  20 (max. 32)
Power  30
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
Temporaily stops the crowd from growing excited.
Condition  Beauty
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Beautiful
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Ice Ball (Japanese: アイスボール Ice Ball) is a damage-dealing Ice-type move introduced in Generation III. Prior to Generation VI, it was the signature move of the Spheal evolution family.

Effect

Ice Ball does damage over five turns, increasing in power for each consecutive hit. The power will reset after five turns or if Ice Ball is interrupted. If the Pokémon uses Defense Curl any time before Ice Ball, Ice Ball's power is doubled as long as the Pokémon remains in battle.

Description

Games Description
RSE A 5-turn attack that gains power on successive hits.
FRLG A 5-turn rolling attack that becomes stronger each time it rolls.
An attack lasting 5 turns with rising intensity.
PMDRB Hits the target in succession until it misses. Its power rises with every hit. It may hit up to five times.
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.

The user continually rolls into the target over five turns. It becomes stronger each time it hits.
Conq The user continually rolls into the target several times. It becomes stronger each time it hits.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
363 Spheal Spheal Ice Water 13 13 13 13
364 Sealeo Sealeo Ice Water 13 13 13 13
365 Walrein Walrein Ice Water 13 13 13 13
712 Bergmite Bergmite Ice Ice       30
713 Avalugg Avalugg Ice Ice       30
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
060 Poliwag Poliwag Water Water SphealSealeo Walrein SphealSealeoWalrein SphealSealeoWalrein SphealSealeoWalrein
225 Delibird Delibird Ice Flying SphealSealeo Walrein SphealSealeoWalrein SphealSealeoWalrein SphealSealeoWalrein
258 Mudkip Mudkip Water Water SphealSealeoWalrein SphealSealeoWalrein SphealSealeoWalrein SphealSealeoWalreinBergmiteAvalugg
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

Ice Ball is the only move of Sealeo.

In the anime

Juan Sealeo Ice Ball.png
Sealeo
Rocky Walrein Ice Ball.png
Walrein
The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used.
Pokémon Method
User First Used In Notes
Walrein Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up.
Rocky's Walrein Training Wrecks Debut
Sealeo Sealeo opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times in a row, and each time the ice ball gets bigger.
Juan's Sealeo The Great Eight Fate! None


In the manga

In the Pokémon Adventures manga


In other generations

Trivia

  • Though rarely encountered under normal circumstances, this move has the distinction of being capable of attaining the highest base power; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, the move will have a base power of 960. It shares this distinction with Rollout, its Rock-type counterpart.
  • A level 100 Shuckle can potentially deal the most damage in one single attack through the use of numerous stat boosters; by receiving the effects of Helping Hand from two allies in a triple battle, holding a Metronome, Power Trick, a Skill Swap to Pure Power, a conversion to Ice, and 6 stages of positive Attack stat changes. Also, both of Shuckle's partners must have the Ability Flower Gift and the weather must be sunny. On the 5th turn of using a Defense Curl-boosted Ice Ball (learned via Mimic) consecutively without any misses, if used against a level 1 Noibat with minimum Defense stats, that has 6 stages of negative Defense stat changes (such as from being subject to Screech 3 times), and being under the effect of Forest's Curse it can deal 721,899,685 damage with a critical hit.
  • Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact. A similar situation occurs with Petal Dance and Grass Knot, both of which have anime depictions that contradict the fact that they make contact in the games.
    • Conversely, the opposite is true for Sky Attack, which does not make contact in the games, but does so in the anime.

In other languages

Language Title
Mandarin Chinese 冰球 Bīng Qíu
The Netherlands Flag.png Dutch IJsbal
Finland Flag.png Finnish Jääpallo
France Flag.png French Ball'Glace
Germany Flag.png German Frostbeule
Greece Flag.png Greek Σφαίρα Πάγου
Italy Flag.png Italian Palla Gelo
South Korea Flag.png Korean 아이스볼 Ice Ball
Portuguese Brazil Flag.png Brazil Esfera de Gelo
Portugal Flag.png Portugal Bola de Gelo
Serbia Flag.png Serbian Ledena Lopta
Spanish CELAC Flag.png Latin America Bola de Hielo
Spain Flag.png Spain Bola Hielo


Variations of the move Rollout
PhysicalIC HOME.png RolloutIce Ball


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.