Ice Ball (move): Difference between revisions
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==Effect== | ==Effect== | ||
Ice Ball does damage over five turns, increasing in power for each consecutive hit. The power will reset after five turns or if Ice Ball is interrupted. If the Pokémon uses {{m|Defense Curl}} any time before Ice Ball, Ice Ball's power is doubled as long as the Pokémon remains in battle. | Ice Ball does damage over five turns, increasing in power for each consecutive hit. The power will reset after five turns or if Ice Ball is interrupted. If the Pokémon uses {{m|Defense Curl}} any time before Ice Ball, Ice Ball's power is doubled as long as the Pokémon remains in battle. | ||
==Description== | |||
{{incomplete|section|Colo and XD descriptions}} | |||
{{movedesc|Ice}} | |||
{{movedescentry|RSE|A 5-turn attack that gains power on successive hits.}} | |||
{{movedescentry|FRLG|A 5-turn rolling attack that becomes stronger each time it rolls.}} | |||
{{movedescentry|DPPtHGSS|The user continually rolls into the foe over five turns. It becomes stronger each time it hits.}} | |||
{{movedescentry|BW|The user continually rolls into the target over five turns. It becomes stronger each time it hits.}} | |||
|} | |||
|}{{left clear}} | |||
==Learnset== | ==Learnset== |
Revision as of 20:42, 9 March 2012
Ice Ball アイスボール Ice Ball | ||||||||||||
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Ice Ball (Japanese: アイスボール Ice Ball) is a damage-dealing Template:Type2 move introduced in Generation III. It is the signature move of the Spheal evolution family.
Effect
Ice Ball does damage over five turns, increasing in power for each consecutive hit. The power will reset after five turns or if Ice Ball is interrupted. If the Pokémon uses Defense Curl any time before Ice Ball, Ice Ball's power is doubled as long as the Pokémon remains in battle.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Colo and XD descriptions |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
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III | IV | V | VI | |||||||||
363 | Spheal | Ice | Water | 13 | 13 | 13 | '''' | |||||
364 | Sealeo | Ice | Water | 13 | 13 | 13 | '''' | |||||
365 | Walrein | Ice | Water | 13 | 13 | 13 | '''' | |||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
060 | Poliwag | Water | ||||||||||
225 | Delibird | Ice | Flying | |||||||||
258 | Mudkip | Water | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user creates a ball of ice that is launched at the foe. The attack gets bigger and stronger each time it is used. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Walrein opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times, and each time the ice ball gets bigger. Also, the bigger it is, the longer it takes to charge up. | |||
Rocky's Walrein | Training Wrecks | Debut | |
Sealeo opens its mouth and creates a ball of ice that it launches at the opponent. The move is used five times in a row, and each time the ice ball gets bigger. | |||
Juan's Sealeo | The Great Eight Fate! | None |
In the manga
Pokémon Adventures
The user curls its body and covers it with ice, flinging itself at the opponent afterwards. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Sealeo curls its body and it becomes covered in a ball of ice. It then fires itself at the opponent. | |||
Wallace's Richard | VS. Kyogre & Groudon VIII | Debut |
In other generations
Trivia
- Though rarely encountered under normal circumstances, this move has the distinction of being capable of attaining the highest base power; if the attacking Pokémon has used Defense Curl and Ice Ball hits for a fifth consecutive time, the move will have a base power of 960.
- Though in the games, Ice Ball makes contact, the anime portrays the move as a projectile that does not involve the user and target making physical contact. A similar situation occurs with Petal Dance and Grass Knot, both of which have anime depictions that contradict the fact that they make contact in the games.
- Conversely, the opposite is true for Sky Attack, which does not make contact in the games, but does so in the anime.
In other languages
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Variations of the move Rollout | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |