Hypnosis (move): Difference between revisions

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(→‎Pokémon Masters EX: added falkner's buddy move, formatting tweaks)
 
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{{bad picture|2=Should be replaced with Generation VII images}}
{{MoveInfobox
{{MoveInfobox
|n=95
|n=95
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|jtranslit=Saimin Jutsu
|jtranslit=Saimin Jutsu
|jtrans=Hypnosis
|jtrans=Hypnosis
|gameimage=Hypnosis.png
|gameimage=Hypnosis IX.png
|gameimage2=Hypnosis 2.png
|gameimage2=Hypnosis IX 2.png
|gameimagewidth=300px
|gameimagewidth=300px
|type=Psychic
|type=Psychic
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|maxpp=32
|maxpp=32
|power=—
|power=—
|accuracy={{tt|60|70% in Diamond and Pearl}}
|accuracy={{tt|60|70 in Diamond, Pearl, Battle Revolution, and Legends: Arceus}}
|gen=I
|gen=I
|mtxd=yes
|mtxd=yes
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|target=anyadjacent
|target=anyadjacent
}}
}}
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].
'''Hypnosis''' (Japanese: '''さいみんじゅつ''' ''Hypnosis'') is a non-damaging {{type|Psychic}} [[move]] introduced in [[Generation I]].


==Effect==
==Effect==
===Generations I to III===
===Generation I===
Hypnosis puts the target to {{status|sleep}}.
Hypnosis puts the target to {{status|sleep}}.


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Hypnosis has an accuracy of 60%.
Hypnosis has an accuracy of 60%.


Hypnosis can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} to give an extra three appeal points if used in the next turn.
===Generation II===
In the Generation II [[core series]] games, when an in-game opponent outside of the {{gdis|Battle Tower|II}} uses Hypnosis, the move has a 25% chance to fail in addition to its normal chance to miss.


===Generations IV onwards===
===Generation III===
In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and other versions, the accuracy is set to 60%.
Hypnosis has no effect on Pokémon with the Ability {{a|Insomnia}} or {{a|Vital Spirit}}.


If powered up by a {{DL|Z-Crystal|Psychium Z}} into Z-Hypnosis, the user's {{stat|Speed}} stat raises one stage.
Hypnosis can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Dream Eater}} and {{m|Nightmare}} to score double the normal appeal if used in the next turn.
 
===Generation IV onward===
In {{2v2|Diamond|Pearl}} and [[Pokémon Battle Revolution]], Hypnosis's accuracy was changed to 70%. In {{v2|Platinum}}, it was changed back to 60%. In link battles between {{2v2|Diamond|Pearl}} and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.


Hypnosis can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.
Hypnosis can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.
If powered up by a [[Psychium Z]] into Z-Hypnosis, the user's {{stat|Speed}} stat is raised by one stage.
===Generation VIII===
====Pokémon Legends: Arceus====
Hypnosis has an accuracy of 70%. It inflicts {{status|Drowsy|drowsiness}} on the target, lasting five turns.
{{LegendsMove
|type=Psychic
|damagecategory=Status
|basepp=20
|accuracy=70
|accuracy-strong=90
|actionspeed-user=0
|actionspeed-user-agile=0
|actionspeed-user-strong=+5
|actionspeed-target=0
|actionspeed-target-agile=+3
|effect=Inflicts the target with drowsiness
|param=Turns
|param-val=5
|param-val-agile=3
|param-val-strong=7}}


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A hypnotizing move that may induce sleep.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Hypnotic suggestion is used to make the foe fall into a deep sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}<br>{{gameabbrev8|SwShBDSP}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrev8|LA}}|The user employs hypnotic suggestion to make the target drowsy.}}
{{movedescentry|{{gameabbrev9|SV}}|The user employs hypnotic suggestion to make the target fall asleep.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Movehead/Level|Psychic|1}}
{{Movehead/Games|Psychic|g7=2|g8=3}}
{{Moveentry/7|060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8}}
{{Moveentry/12|0038|Ninetales|type=Fire|1|Field|Field|−|−|−|−||||1||||}}
{{Moveentry/7|061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8}}
{{Moveentry/12|0038|formsig=A|Ninetales|type=Ice|type2=Fairy|1|Field|Field|form=Alolan Form||||||||1|−||−|−}}
{{Moveentry/7|062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1|1|1}}
{{Moveentry/12|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|||||−|−|−|−|−||6}}
{{Moveentry/7|092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1}}
{{Moveentry/12|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|−|−|−||||||||6}}
{{Moveentry/7|093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}}
{{Moveentry/12|0053|Persian|type=Normal|1|Field|Field|−|||||||1||||}}
{{Moveentry/7|094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1}}
{{Moveentry/12|0053|formsig=A|Persian|type=Dark|1|Field|Field|form=Alolan Form||||||||1||||}}
{{Moveentry/7|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/12|0054|Psyduck|type=Water|2|Water 1|Field|−|−|−|−|−||||||18|}}
{{Moveentry/7|097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1}}
{{Moveentry/12|0055|Golduck|type=Water|2|Water 1|Field|||||||−|−|−|−|18|}}
{{Moveentry/7|102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/12|0060|Poliwag|type=Water|1|Water 1|Water 1|16|7|7|8|8|8|8|8|1|1||1}}
{{Moveentry/7|103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1}}
{{Moveentry/12|0061|Poliwhirl|type=Water|1|Water 1|Water 1|1, 16|1, 7|1, 7|1, 8|1, 8|1, 8|1, 8|1, 8|1|1||1}}
{{Moveentry/7|103A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|||||||1|form=Alola Form}}
{{Moveentry/12|0062|Poliwrath|type=Water|type2=Fighting|1|Water 1|Water 1|1, 16|1|1|1|1|1|1|1|1|1||1}}
{{Moveentry/7|163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16|5{{sup/4|DP}}<br>9{{sup/4|PtHGSS}}|5|5|4}}
{{Moveentry/12|0064|Kadabra|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−||||||6}}
{{Moveentry/7|164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, 5{{sup/4|DP}}<br>1, 9{{sup/4|PtHGSS}}|1, 5|1, 5|1, 4}}
{{Moveentry/12|0065|Alakazam|type=Psychic|1|Human-Like|Human-Like|−|−|−|−|−|−|−|−|||6}}
{{Moveentry/7|186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1}}
{{Moveentry/12|0077|Ponyta|type=Fire|1|Field|Field|−|−|−||||||||21}}
{{Moveentry/7|193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38}}
{{Moveentry/12|0078|Rapidash|type=Fire|1|Field|Field|−|−|−|−|−|−|−|1|−|−|21}}
{{Moveentry/7|234|Stantler|type=Normal|1|Field|Field||15|19{{sup/3|RSE}}<br>17{{sup/3|FRLG}}|10|10|10|10}}
{{Moveentry/12|0092|Gastly|type=Ghost|type2=Poison|1|Amorphous|Amorphous|27|1|1|1|1|1|1|1|4|4|25|4}}
{{Moveentry/7|280|Ralts|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|||41|43|45|45{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37}}
{{Moveentry/12|0093|Haunter|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1|1|1|1|25|1}}
{{Moveentry/7|281|Kirlia|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|||47|50|53|53{{sup/6|XY}}<br>44{{sup/6|ORAS}}|44}}
{{Moveentry/12|0094|Gengar|type=Ghost|type2=Poison|1|Amorphous|Amorphous|29|1|1|1|1|1|1|1|1|1|25|1}}
{{Moveentry/7|282|Gardevoir|type=Psychic|type2=Fairy|1|Amorphous|Amorphous|||51|60|65|65{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49}}
{{Moveentry/12|0096|Drowzee|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1|1||1, 21, 37||1}}
{{Moveentry/7|327|Spinda|type=Normal|2|Field|Human-Like|||23|23|23|23{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19}}
{{Moveentry/12|0097|Hypno|type=Psychic|1|Human-Like|Human-Like|1|1|1|1|1|1|1|1||1, 21, 37||1}}
{{Moveentry/7|337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|||19|12|12{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9{{sup/6|XY}}<br>5{{sup/6|ORAS}}|5}}
{{Moveentry/12|0102|Exeggcute|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1|7|1|1||1}}
{{Moveentry/7|431|Glameow|type=Normal|1|Field|Field||||13|13|13|13}}
{{Moveentry/12|0103|Exeggutor|type=Grass|type2=Psychic|1|Grass|Grass|1|1|1|1|1|1|1|1|1|1||1}}
{{Moveentry/7|432|Purugly|type=Normal|1|Field|Field||||13|13|13|13}}
{{Moveentry/12|0103|formsig=A|Exeggutor|type=Grass|type2=Dragon|1|Grass|Grass|form=Alolan Form|||||||1|1|1|||1}}
{{Moveentry/7|436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral||||7|7{{sup/5|BW}}<br>5{{sup/5|B2W2}}|5|5}}
{{Moveentry/12|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like||||||||−|−|−|6}}
{{Moveentry/7|437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||||1, 7|1, 7{{sup/5|BW}}<br>1, 5{{sup/5|B2W2}}|1, 5|1, 5}}
{{Moveentry/12|0122|formsig=G|Mr. Mime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|form=Galarian Form|||||||||32}}
{{Moveentry/7|442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||13|13|13|13}}
{{Moveentry/12|0144|formsig=G|Articuno|type=Psychic|type2=Flying|1|No Eggs Discovered|No Eggs Discovered|form=Galarian Form|||||||||15|||15}}
{{Moveentry/7|491|Darkrai|type=Dark|1|Undiscovered|Undiscovered||||20|20|20|20}}
{{Moveentry/12|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying||16|16|9{{sup/4|DP}}<br>5{{sup/4|PtHGSS}}|5|5|4||36|36||36}}
{{Moveentry/7|504|Patrat|type=Normal|1|Field|Field|||||18|18|18}}
{{Moveentry/12|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying||16|16|1, 9{{sup/4|DP}}<br>1, 5{{sup/4|PtHGSS}}|1, 5|1, 5|1, 4||48|48||48}}
{{Moveentry/7|505|Watchog|type=Normal|1|Field|Field|||||18|18|18}}
{{Moveentry/12|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying||−|−||||||||6}}
{{Moveentry/7|517|Munna|type=Psychic|1|Field|Field|||||19|19|19}}
{{Moveentry/12|0186|Politoed|type=Water|1|Water 1|Water 1||1|1|1|1|1|1||1|1||{{tt|Rem.|Can only be learned via Move Reminder}}}}
{{Moveentry/7|518|Musharna|type=Psychic|1|Field|Field|||||1|1|1}}
{{Moveentry/12|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|||23{{sup/3|FRLG}}|38|38|38|38|||38|18|38}}
{{Moveentry/7|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|||||4|4|4}}
{{Moveentry/12|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous||−||||||||−|11|−}}
{{Moveentry/7|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||||18|18}}
{{Moveentry/12|0234|Stantler|type=Normal|1|Field|Field||15|19{{sup/3|RSE}}<br>17{{sup/3|FRLG}}|10|10|10|10|||10|9|10}}
{{Moveentry/7|687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||||||18|18}}
{{Moveentry/12|0280|Ralts|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||41|43|45|45{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37||9|9|18|9}}
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||||27}}
{{Moveentry/12|0281|Kirlia|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||47|50|53|53{{sup/6|XY}}<br>44{{sup/6|ORAS}}|44||9|9|18|9}}
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||||27}}
{{Moveentry/12|0282|Gardevoir|type=Psychic|type2=Fairy|2|Human-Like|Amorphous|||51|60|65|65{{sup/6|XY}}<br>49{{sup/6|ORAS}}|49||9|9|18|9}}
{{Moveentry/7|792|Lunala|type=Psychic|type2=Ghost|1|Undiscovered|Undiscovered|||||||1}}
{{Moveentry/12|0327|Spinda|type=Normal|2|Field|Human-Like|||23|23|23|23{{sup/6|XY}}<br>19{{sup/6|ORAS}}|19|||19}}
{{Moveentry/7|796|Xurkitree|type=Electric|1|Undiscovered|Undiscovered|||||||43}}
{{Moveentry/12|0337|Lunatone|type=Rock|type2=Psychic|1|Mineral|Mineral|||19|12|12{{sup/5|BW}}<br>9{{sup/5|B2W2}}|9{{sup/6|XY}}<br>5{{sup/6|ORAS}}|5||5|5}}
{{Movefoot|Psychic|7}}
{{Moveentry/12|0338|Solrock|type=Rock|type2=Psychic|1|Mineral|Mineral|||−|−|−|−|−||5|5}}
{{Moveentry/12|0358|Chimecho|type=Psychic|1|Amorphous|Amorphous|||−|−|−|−|−|||−|18|−}}
{{Moveentry/12|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||−|−|−|−||−|−|5|−}}
{{Moveentry/12|0426|Drifblim|type=Ghost|type2=Flying|1|Amorphous|Amorphous||||−|−|−|−||−|−|5|−}}
{{Moveentry/12|0429|Mismagius|type=Ghost|1|Amorphous|Amorphous||||−|−|−|−|||−|18|−}}
{{Moveentry/12|0431|Glameow|type=Normal|1|Field|Field||||13|13|13|13|||13|5}}
{{Moveentry/12|0432|Purugly|type=Normal|1|Field|Field||||13|13|13|13|||13|5}}
{{Moveentry/12|0433|Chingling|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−|||−|18|−}}
{{Moveentry/12|0436|Bronzor|type=Steel|type2=Psychic|1|Mineral|Mineral||||7|7{{sup/5|BW}}<br>5{{sup/5|B2W2}}|5|5||20|20|25|20}}
{{Moveentry/12|0437|Bronzong|type=Steel|type2=Psychic|1|Mineral|Mineral||||1, 7|1, 7{{sup/5|BW}}<br>1, 5{{sup/5|B2W2}}|1, 5|1, 5||20|20|25|20}}
{{Moveentry/12|0439|Mime Jr.|type=Psychic|type2=Fairy|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−||−|−|6}}
{{Moveentry/12|0442|Spiritomb|type=Ghost|type2=Dark|1|Amorphous|Amorphous||||13|13|13|13||55|55|6|55}}
{{Moveentry/12|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug||||−|−|−|−|||1|18|{{tt|Rem.|Can only be learned via Move Reminder}}{{tt|*|Version 3.0.0 onwards}}}}
{{Moveentry/12|0475|Gallade|type=Psychic|type2=Fighting|2|Human-Like|Amorphous||||−|−|−|−||1|1|18|1}}
{{Moveentry/12|0480|Uxie|type=Psychic|1|No Eggs Discovered|No Eggs Discovered||||−|−|−|−||−|−|57|−}}
{{Moveentry/12|0491|Darkrai|type=Dark|1|No Eggs Discovered|No Eggs Discovered||||20|20|20|20|||20|6|20}}
{{Moveentry/12|0504|Patrat|type=Normal|1|Field|Field|||||18|18|18|}}
{{Moveentry/12|0505|Watchog|type=Normal|1|Field|Field|||||18|18|18|}}
{{Moveentry/12|0517|Munna|type=Psychic|1|Field|Field|||||19|19|19||4}}
{{Moveentry/12|0518|Musharna|type=Psychic|1|Field|Field|||||1|1|1||1}}
{{Moveentry/12|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|||||4|4|4||10}}
{{Moveentry/12|0574|Gothita|type=Psychic|1|Human-Like|Human-Like|||||−|−|−||24|||24}}
{{Moveentry/12|0575|Gothorita|type=Psychic|1|Human-Like|Human-Like|||||−|−|−||24|||24}}
{{Moveentry/12|0576|Gothitelle|type=Psychic|1|Human-Like|Human-Like|||||−|−|−||24|||24}}
{{Moveentry/12|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||||18|18||3|||3}}
{{Moveentry/12|0687|Malamar|type=Dark|type2=Psychic|2|Water 1|Water 2||||||18|18||1|||1}}
{{Moveentry/12|0769|Sandygast|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||||27||30|||30}}
{{Moveentry/12|0770|Palossand|type=Ghost|type2=Ground|1|Amorphous|Amorphous|||||||27||30|||30}}
{{Moveentry/12|0792|Lunala|type=Psychic|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||1||1|||1}}
{{Moveentry/12|0796|Xurkitree|type=Electric|1|No Eggs Discovered|No Eggs Discovered|||||||43||30}}
{{Moveentry/12|0806|Blacephalon|type=Fire|type2=Ghost|1|No Eggs Discovered|No Eggs Discovered|||||||||35}}
{{Moveentry/12|0826|Orbeetle|type=Bug|type2=Psychic|1|Bug|Bug|||||||||20}}
{{Moveentry/12|0866|Mr. Rime|type=Ice|type2=Psychic|1|Human-Like|Human-Like|||||||||32}}
{{Moveentry/12|0899|Wyrdeer|type=Normal|type2=Psychic|1|Field|Field|||||||||||9|10}}
{{Moveentry/12|1006|Iron Valiant|type=Fairy|type2=Fighting|1|No Eggs Discovered|No Eggs Discovered||||||||||||7}}
{{Movefoot|Psychic|12}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Movehead/Breed|Psychic|2}}
{{Movehead/Games|Psychic|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=2}}
{{Moveentry/6|037|Vulpix|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0037|Vulpix|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|037A|Vulpix|type=Ice|1|Field|Field||||||✔|form=Alola Form}}
{{Moveentry/9|0037|formsig=A|Vulpix|type=Ice|1|Field|Field|form=Alolan Form|||||||✔||✔}}
{{Moveentry/6|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|||✔|✔|✔|✔}}
{{Moveentry/9|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|−|−|✔||✔|✔|✔|✔}}
{{Moveentry/6|052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0052|Meowth|type=Normal|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|052A|Meowth|type=Dark|1|Field|Field||||||✔|form=Alola Form}}
{{Moveentry/9|0052|formsig=A|Meowth|type=Dark|1|Field|Field|form=Alolan Form||||||✔|✔||✔}}
{{Moveentry/6|054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0054|Psyduck|type=Water|2|Water 1|Field|✔|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|077|Ponyta|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0077|Ponyta|type=Fire|1|Field|Field|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔}}
{{Moveentry/9|0077|formsig=G|Ponyta|type=Psychic|1|Field|Field|form=Galarian Form|||||||✔}}
{{Moveentry/6|349|Feebas|type=Water|2|Water 1|Dragon||✔|✔|✔|✔|✔}}
{{Moveentry/9|0122|Mr. Mime|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|358|Chimecho|type=Psychic|1|Amorphous|Amorphous||✔|✔|✔|✔|✔}}
{{Moveentry/9|0349|Feebas|type=Water|2|Water 1|Dragon||✔|✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|||✔|✔|✔|✔}}
{{Moveentry/9|0358|Chimecho|type=Psychic|1|Amorphous|Amorphous||✔|✔|✔|✔|✔||✔|−}}
{{Moveentry/6|433|Chingling|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔|✔}}
{{Moveentry/9|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|||✔|✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||✔|✔|✔|✔}}
{{Moveentry/9|0433|Chingling|type=Psychic|1|Amorphous|Amorphous|||✔|✔|✔|✔||✔|✔}}
{{Moveentry/6|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||✔|✔|✔}}
{{Moveentry/9|0439|Mime Jr.|type=Psychic|type2=Fairy|1|Human-Like|Human-Like|||✔|✔|✔|✔|✔|✔}}
{{Moveentry/6|653|Fennekin|type=Fire|1|Field|Field|||||✔|✔}}
{{Moveentry/9|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying||||✔|✔|✔|✔}}
{{Movefoot|Psychic|6}}
{{Moveentry/9|0653|Fennekin|type=Fire|1|Field|Field|||||✔|✔|||✔}}
{{Moveentry/9|0955|Flittle|type=Psychic|1|Flying|Flying|||||||||✔}}
{{Movefoot|Psychic|9}}


===By [[Move Tutor]]===
===By [[Move Tutor]]===
{{Movehead/Tutor|Psychic|1}}
{{Movehead/Tutor|Psychic|1}}
{{Movehead/Tutor/3|no|no|yes}}
{{Movehead/Tutor/3|no|no|yes}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|✔}}
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


Line 137: Line 202:
====[[Generation IV]]====
====[[Generation IV]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|151|Mew|type=Psychic|1|Undiscovered|Undiscovered|[[Hayley's trades#Mew|My Pokémon Ranch]]}}
{{Moveentry/1|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|[[My Pokémon Ranch]] - [[Hayley's trades#Mew|Hayley's Mew]]}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|0052|Meowth|type=Normal|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|0358|Chimecho|type=Psychic|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentry/1|425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky|XY}}}}
{{Moveentry/1|0425|Drifloon|type=Ghost|type2=Flying|1|Amorphous|Amorphous|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|0519|Pidove|type=Normal|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Moveentry/1|0561|Sigilyph|type=Psychic|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}
{{Movefoot|Psychic|1}}
 
====[[Generation IX]]====
{{Movehead/Special|Psychic}}
{{Moveentry/1|0037|Vulpix|type=Fire|1|Field|Field|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Reveler's Road]]{{sup/9|SV}}{{sup/9|TM}}}}
{{Moveentry/1|0055|Golduck|type=Water|2|Water 1|Field|[[Terastal phenomenon|Wild Tera Pokémon]] - [[South Province (Area Four)]]{{sup/9|SV}}}}
{{Moveentry/1|0956|Espathra|type=Psychic|1|Flying|Flying|[[Terastal phenomenon|Wild Tera Pokémon]] - [[Dalizapa Passage]]{{sup/9|SV}}}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


Line 153: Line 225:
====[[Generation II]]====
====[[Generation II]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|[[List of Gotta Catch 'Em All event Pokémon#Hypnosis Misdreavus|New York City Pokémon Center]]}}
{{Moveentry/1|0200|Misdreavus|type=Ghost|1|Amorphous|Amorphous|[[List of PCNY event Pokémon distributions (Generation II)#Hypnosis Misdreavus|New York City Pokémon Center]]}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


====[[Generation VI]]====
====[[Generation VI]]====
{{Movehead/Special|Psychic}}
{{Movehead/Special|Psychic}}
{{Moveentry/1|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|{{DL|List of local event Pokémon distributions in Generation VI|Pokémon Center Tokyo Bay Inkay}}|note=Lv.&nbsp;10}}
{{Moveentry/1|0686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|{{DL|List of local event Pokémon distributions (Generation VI)|Pokémon Center Tokyo Bay Inkay}}|note=Lv.&nbsp;10}}
{{Movefoot|Psychic|1}}
{{Movefoot|Psychic|1}}


==In other games==
==In other games==
==={{g|Mystery Dungeon series}}===
Hypnosis puts the enemy to {{DL|Status condition (Mystery Dungeon)|sleep}}. This move is affected by {{m|Magic Coat}}.
From {{g|Super Mystery Dungeon}}, if Hypnosis is used on an enemy who is already asleep, this will cause the enemy to become [[Status condition (Mystery Dungeon)|terrified]]. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its {{DL|Status condition (Mystery Dungeon)|puppet}}. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has the puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.
{{Template:MDMoveheader|type=psychic}}
{{Template:MDMoveRow|game=RB|pp=17|acc=100%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=TDS|pp=13|acc=88%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=BSL|pp=13|acc=88%|range=Front|target=Enemy|cuts=Yes}}
{{Template:MDMoveRow|game=GTI|pp=17|ppmax=30|acc=85%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=17|ppmax=30|acc=83%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=psychic|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
{{Conquestmove
{{Conquestmove
Line 170: Line 255:
|users={{CSP|517|Munna}}
|users={{CSP|517|Munna}}
}}
}}
==={{g|Rumble Rush}}===
In {{g|Rumble Rush}}, all [[status move]]s including Hypnosis could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Hypnosis could be seen as a move used by Boss {{p|Poliwag}}, {{p|Poliwhirl}}, {{p|Gastly}}, {{p|Drowzee}} and {{p|Hypno}}
{{RumbleRushOtherAttack|move=Hypnosis|type=Psychic
|image=no
|charge=0.96
|range=Wide Shot
|target=Enemy
|effect=Causes the foe to sleep}}
===[[Pokémon Masters EX]]===
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center; width:80%"
|- style="background: #{{psychic color light}}"
! style="{{roundytl|5px}}" | Name
! {{color2|000|Damage category|Category}}
! <small>Cost in move-gauge slots</small>
! MP<br>(uses)
! Base {{color2|000|power}}
! Max {{color2|000|power}}
! {{color2|000|Accuracy}}
! Target
! Effect tag
! Description
! style="{{roundytr|5px}}" | Playable {{color2|000|Sync pair|sync pair(s)}}
|- style="background:#fff"
|Hypnosis
{{statustable|Status}}
|2
|—
|—
|—
|75%
|An opponent
|—
|Puts the target to sleep.
|{{sync|Agatha|Gengar}}<hr>{{sync|Serena|Fennekin}}/Braixen/Delphox<hr>{{sync|N|Sigilyph}}<hr>{{sync/player|egg|Exeggcute/Exeggutor}} <small>(Tech role only)</small>
|- style="background:#{{psychic color light}}"
! colspan=12 |{{color2|000|List of moves (Masters)#Buddy moves|Buddy move}}
|- style="background:#fff"
|style="{{roundybl|5px}}"|Dreamlike Hypnosis
{{statustable|Status}}
|2
|—
|—
|—
|—%
|All opponents
|Sure Hit
|'''Activation Condition:''' When any allies' attack moves hit a total of 5 times while this move is deactivated.
'''Deactivation Condition:''' When this move is used.
Never misses. Leaves all opposing sync pairs either flinching, confused, or trapped. Puts all opposing sync pairs to sleep. Raises one of the following stats of all allied sync pairs by 1 stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
|style="{{roundybr|5px}}"|{{sync|Falkner|Noctowl}}
|}


===Description===
===Description===
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}}
{{movedescentry|{{gameabbrevmd|RB}}|Makes the target go to sleep, causing it to be incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない|Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action}}}}
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrevss|Conq}}|The user employs hypnotic suggestion to make the target fall into a deep sleep.}}
{{movedescentry|{{gameabbrevmd|GTI}}|It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=psychic|exp=yes|gen=The user releases hypnotic waves which cause the foe to fall asleep or put in a trance.|image3=Cassidy Drowzee Hypnosis.png|image3p=Drowzee|image1=Malamar Hypnosis.png|image1p=Malamar|image2=Fantina Drifloon Hypnosis.png|image2p=Drifloon|image4=Sigilyph Hypnosis.png|image4p=Sigilyph}}
{{moveanime|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall asleep or enter a trance.|image1=Sigilyph Hypnosis.png|image1p=Sigilyph|image2=Malamar Hypnosis.png|image2p=Malamar|image3=Fantina Drifloon Hypnosis.png|image3p=Drifloon|image4=Faba Hypno Hypnosis.png|image4p=Hypno}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, or Gengar waves its arms in hypnotic patterns and the opponent falls asleep, or Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar puts its hands together and releases black circles that expand as they move towards the opponent, causing it to fall asleep; or, Gengar waves its arms in hypnotic patterns and the opponent falls asleep; or, Gengar's body becomes outlined in light blue, and illusions of its eyes come out and hit the opponent, confusing it, or Gengar's eyes glow red. It holds out its hands and red orbs appear at the end of them. Gengar then brings the two orbs together to form one big red orb in front of it. Gengar then fires red beams from the orb at the opponent.}}
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}}
{{movemid|type=psychic|user=Pokémon Trainer|user1=A Trainer's Gengar|startcode=EP001|startname=Pokémon - I Choose You!|notes=Debut}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}}
{{movemid|type=psychic|user=Drake (Orange League)|user1=Drake's Gengar|startcode=EP111|startname=Hello, Pummelo!}}
Line 187: Line 332:
{{movemid|type=psychic|user=Alva|user1=Alva's Gengar|startcode=M19|startname=Volcanion and the Mechanical Marvel}}
{{movemid|type=psychic|user=Alva|user1=Alva's Gengar|startcode=M19|startname=Volcanion and the Mechanical Marvel}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows.}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno swings its pendulum in front of its target's face until it falls asleep. On occasion, the pendulum glows.}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Hypno|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Pokémon Fan Club#Pokémon Lover's Club|user1=Pokémon Lover's Club's Hypno|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}}
{{movemid|type=psychic|user=Mickey|user1=Mickey's Hypno|startcode=EP176|startname=Ariados, Amigos}}
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}}
{{movemid|type=psychic|user=Harrison (Johto)|user1=Harrison's Hypno|startcode=EP271|startname=Playing with Fire!}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis, or Drowzee makes signs with its arms and hands and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}}
{{movemid|type=psychic|user=Faba (anime)|user1=Faba's Hypno|startcode=SM049|startname=Mission: Total Recall!}}
{{movemid|type=psychic|user=Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee waves its hands, releasing multiple multicolored circles from its face at the hypnotized target, causing it to fall asleep. Drowzee then claps its hands together, waking up the target and freeing them from hypnosis; or, Drowzee makes signs with its arms and hands, and the opponent becomes hypnotized, or Drowzee raises both of its arms in the air. Multiple pink shapes of energy then float off its body and shoot at the opponent. A giant transparent pendulum then waves back and forth in front of Drowzee's body. The shapes of energy then form into purple blobs of energy and they hit the opponent. When the blobs hit the opponent, Drowzee can control it with its mind.}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch & Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}
{{movemid|type=psychic|user=Pokémon Fan Club#Pokémon Lover's Club|user1=Pokémon Lover's Club's Drowzee|startcode=EP027|startname=Hypno's Naptime}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=Butch and Cassidy's Drowzee|startcode=EP086|startname=Pikachu Re-Volts}}
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}}
{{movep|type=psychic|ms=102|pkmn=Exeggcute|method=Exeggcute's eyes glow yellow and hypnosis waves are shot out of them, putting the opponent in a trance and making it do whatever Exeggcute tells them to do.}}
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}}
{{movemid|type=psychic|user=Melvin|user1=Melvin's Exeggcute|startcode=EP043|startname=The March of the Exeggutor Squad}}
Line 203: Line 349:
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=A wild Stantler|startcode=EP125|startname=The Little Big Horn}}
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=A wild Stantler|startcode=EP125|startname=The Little Big Horn}}
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=Multiple wild Stantler|startcode=DP006|startname=Different Strokes for Different Blokes!}}
{{movemid|type=psychic|user=Stantler (Pokémon)|user1=Multiple wild Stantler|startcode=DP006|startname=Different Strokes for Different Blokes!}}
{{movep|type=psychic|ms=164s|pkmn=Noctowl|method=Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them.}}
{{movep|type=psychic|ms=164|pkmn=Noctowl|method=Noctowl's eyes glow red and it releases red circles that expand as they move towards the opponent, confusing them if the circles hit them.}}
{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP154|startname=Fowl Play!}}
{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP154|startname=Fowl Play!}}
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly's eyes glow red and it confuses the opponent.}}
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly's eyes glow red and it confuses the opponent.}}
Line 213: Line 359:
{{movep|type=psychic|ms=327|pkmn=Spinda|method=Spinda's eyes glow blue and it releases multiple transparent rings of energy from its face at the opponent, causing it to fall asleep.}}
{{movep|type=psychic|ms=327|pkmn=Spinda|method=Spinda's eyes glow blue and it releases multiple transparent rings of energy from its face at the opponent, causing it to fall asleep.}}
{{movemid|type=psychic|user=Claire|user1=Claire and Kain's Spinda|startcode=AG057|startname=Going for a Spinda}}
{{movemid|type=psychic|user=Claire|user1=Claire and Kain's Spinda|startcode=AG057|startname=Going for a Spinda}}
{{movep|type=psychic|ms=337|pkmn=Lunatone|method=Lunatone's eyes glow red and the opponent's eyes becomes a shade of red, hypnotizing it.}}
{{movep|type=psychic|ms=337|pkmn=Lunatone|method=Lunatone's eyes glow red and the opponent's eyes become a shade of red, hypnotizing it.}}
{{movemid|type=psychic|user=Lunatone (Pokémon)|user1=A wild Lunatone|startcode=AG087|startname=Crazy as a Lunatone}}
{{movemid|type=psychic|user=Lunatone (Pokémon)|user1=A wild Lunatone|startcode=AG087|startname=Crazy as a Lunatone}}
{{movep|type=psychic|ms=280|pkmn=Ralts|method=Ralts looks at the opponent and light blue silhouettes of its eyes shoot and hit the opponent, making them fall asleep.}}
{{movep|type=psychic|ms=280|pkmn=Ralts|method=Ralts looks at the opponent and light blue silhouettes of its eyes shoot and hit the opponent, making them fall asleep.}}
{{movemid|type=psychic|user=Max|user1=Max's Ralts|startcode=AG109|startname=Do I Hear a Ralts?|notes={{color2|{{psychic color dark}}|Boss fantasy}} only}}
{{movemid|type=psychic|user=Max|user1=A Ralts Max befriended|startcode=AG109|startname=Do I Hear a Ralts?|notes={{color2|000|Boss fantasy}} only}}
{{movep|type=psychic|ms=054|pkmn=Psyduck|method=Psyduck says its name over and over again, and when the opponent hears it, its eyes glow light blue, then become faded, putting it in a trance.}}
{{movep|type=psychic|ms=054|pkmn=Psyduck|method=Psyduck says its name over and over again, and when the opponent hears it, its eyes glow light blue, then become faded, putting it in a trance.}}
{{movemid|type=psychic|user=Psyduck (Pokémon)|user1=A wild Psyduck|startcode=DP010|startname=Not on MY Watch Ya Don't!}}
{{movemid|type=psychic|user=Psyduck (Pokémon)|user1=A wild Psyduck|startcode=DP010|startname=Not on MY Watch Ya Don't!}}
Line 232: Line 378:
{{movep|type=psychic|ms=561|pkmn=Sigilyph|method=Sigilyph's three eyes light up blue and each of them releases a blue sphere of light in the pattern of a triangle. The opponent falls asleep once the three spheres make contact with it.}}
{{movep|type=psychic|ms=561|pkmn=Sigilyph|method=Sigilyph's three eyes light up blue and each of them releases a blue sphere of light in the pattern of a triangle. The opponent falls asleep once the three spheres make contact with it.}}
{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}}
{{movemid|type=psychic|user=Sigilyph (Pokémon)|user1=A wild Sigilyph|startcode=BW064|startname=Explorers of the Hero's Ruin!}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow part on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=The yellow parts on Malamar's body shine a bright yellow light, putting the opponent in a trance and making it do whatever Malamar tells them to do.}}
{{movebtm|type=psychic|user=Recurring wild Pokémon in the anime#Malamar|user1=A wild Malamar|startcode=XY019|startname=A Conspiracy to Conquer!}}
{{movemid|type=psychic|user=Malamar (anime)|startcode=XY019|startname=A Conspiracy to Conquer!}}
{{movep|type=psychic|ms=442|pkmn=Spiritomb|method=Spiritomb's face glows purple, and it releases multiple waves of energy from its face at the opponent, causing them to fall asleep.}}
{{movebtm|type=psychic|user=Cynthia (anime)|user1=Cynthia's Spiritomb|startcode=JN123|startname=Bewitch, Battle, and Bewilder!}}


* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vice Grip}}.
* In ''[[EP075|Round One - Begin!]]'', [[Mandi]] ordered his {{p|Exeggutor}} to use Hypnosis, but it was unable to execute the order due to being in pain by [[Ash's Krabby]]'s {{m|Vise Grip}}.


==In the manga==
==In the manga==
===In the Be the Best! Pokémon B+W manga===
===Be the Best! Pokémon B+W===
{{movemanga|type=psychic|exp=yes|gen=The foe is put to sleep.|image1=Monta Watchog Hypnosis.png|image1p=Watchog}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall into a deep sleep.|image1=Monta Watchog Hypnosis.png|image1p=Watchog}}
{{movep|type=psychic|ms=505|pkmn=Watchog|method=Watchog releases waves from its body and places the opponent to sleep.}}
{{movep|type=psychic|ms=505|pkmn=Watchog|method=Watchog releases waves from its body and places the opponent to sleep.}}
{{movebtmManga|type=psychic|user=Monta|user1=Monta's Watchog|startcode=PBW5|startname=Let's Master Pokémon Capturing!|notes=Debut}}
{{movebtmManga|type=psychic|user=Monta|user1=Monta's Watchog|startcode=PBW5|startname=Let's Master Pokémon Capturing!|notes=Debut}}


===In the How I Became a Pokémon Card manga===
===How I Became a Pokémon Card===
{{movemanga|type=psychic|exp=yes|gen=The user uses its mind to put the opponent to sleep.|image1=Drowzee Hypnosis HIBAPC.png|image1p=Drowzee}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall into a deep sleep.|image1=Drowzee Hypnosis HIBAPC.png|image1p=Drowzee}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee closes its eyes and uses its mind to put the opponent to sleep.}}
{{movep|type=tcg psychic|ms=096|pkmn=Drowzee|method=Drowzee closes its eyes and emits psychic waves to put the opponent to sleep.}}
{{movebtmManga|type=psychic|user=Drowzee (Pokémon)|user1=A wild Drowzee|startcode=PW22|notes=Debut}}
{{movebtmManga|type=tcg psychic|user=Drowzee (Pokémon)|user1=A wild Drowzee|startcode=PW22|notes=Debut}}


===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=psychic|exp=yes|gen=The user lulls the foe into a deep sleep.|image1=Xerosic Malamar Hypnosis Adventures.png|image1p=Malamar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall into a deep sleep or put them in a trance.|image1=Xerosic Malamar Hypnosis Adventures.png|image1p=Malamar|image2=Polibo Hypnosis.png|image2p=Politoed|image3=Musha Munna Hypnosis.png|image3p=Munna|image4=Sabrina Kadabra Hypnosis Adventures.png|image4p=Kadabra}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}}
{{movep|type=psychic|ms=064|pkmn=Kadabra|method=Kadabra hypnotizes the opponent, causing them to see illusions that it can use to alter the appearance of itself or the space around it.}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}}
{{movemid|type=psychic|user=Sabrina's Kadabra|startcode=PS027|startname=Kalling Kadabra|notes=Debut<br>Kadabra {{color2|000|Manga move errors|cannot legally learn}} Hypnosis}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar releases a trail of smoke from one of its hands. The smoke wraps around the opponent and lifts them into the air, putting them in a deep trance or sleep.}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Gengar releases a trail of smoke from one of its hands. The smoke wraps around the opponent and lifts them into the air, putting them in a deep trance or sleep.}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}}
{{movemid|type=psychic|user=Agatha's Gengar|startcode=PS051|startname=Electro Magneton}}
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}}
{{movep|type=psychic|ms=093|pkmn=Haunter|method=Haunter glares at the opponent, causing it to fall asleep.}}
{{movemid|type=psychic|user=Camper (Trainer class)|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}}
{{movemid|type=psychic|user=Evan|user1=Evan's Haunter|startcode=PS153|startname=Oh, It's Ho-Oh!}}
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy off its body at the opponent. The opponent then falls asleep when hit with the waves of energy.}}
{{movep|type=psychic|ms=186|pkmn=Politoed|method=Politoed releases waves of psychic energy from its body at the opponent. The opponent then falls asleep when hit with these waves of energy.}}
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}}
{{movemid|type=psychic|user=Polibo|user1=Gold's Polibo|startcode=PS164|startname=Slick Slowking}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep, or Kirlia stares at the opponent, causing it to get drowsy and go to sleep.}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia extends its hand and releases a powerful blast of wind from its body at the opponent. When the opponent gets hit with the wind, it gets blown back and falls asleep; or, Kirlia stares at the opponent, causing it to become drowsy and go to sleep.}}
{{movemid|type=psychic|user=Kirlia (Pokémon)|user1=The Battle Pike's Kirlia|startcode=PS309|startname=Moving Past Milotic}}
{{movemid|type=psychic|user=Kirlia (Pokémon)|user1=The Battle Pike's Kirlia|startcode=PS309|startname=Moving Past Milotic}}
{{movemid|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia}}
{{movemid|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS321|startname=Cunning Kirlia}}
{{movep|type=psychic|ms=491|pkmn=Darkrai|method=Darkrai releases a spiraling ring of dark energy from its eye at the opponent, putting it to sleep.}}
{{movep|type=psychic|ms=491|pkmn=Darkrai|method=Darkrai releases a spiraling ring of dark energy from its eye at the opponent, putting it to sleep.}}
{{movemid|type=psychic|user=Sird|user1=Sird's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII}}
{{movemid|type=psychic|user=Sird|user1=Sird's Darkrai|startcode=PS438|startname=The Final Dimensional Duel VIII}}
{{movep|type=psychic|ms=517|pkmn=Munna|method=Munna releases a spiraling psychic energy from the front of its body at the opponent, or Munna releases two black beams of energy from its eyes at the opponent. As the beams of energy fire at the opponent, they combine into one large beam.}}
{{movep|type=psychic|ms=517|pkmn=Munna|method=Munna releases a spiraling ring of psychic energy from the front of its body at the opponent, or Munna releases two black beams of energy from its eyes at the opponent. As the beams of energy fire at the opponent, they combine into one large beam.}}
{{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}}
{{movemid|type=psychic|user=Musha|user1=Black's Musha|startcode=PS473|startname=Battle at the Museum}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a sound wave the puts the target to sleep.}}
{{movep|type=psychic|ms=687|pkmn=Malamar|method=Malamar releases a ball of energy that puts any opponent within a certain radius to sleep.}}
{{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PAXY32|startname=Malamar Traps}}
{{movebtmManga|type=psychic|user=Xerosic|user1=Xerosic's Malamar|startcode=PS587|startname=Malamar Traps}}


* A {{tc|Team Plasma Grunt}}'s {{p|Gothitelle}} was revealed to know Hypnosis in ''[[PS480|At Liberty on Liberty Garden]]'', but the move was executed off-panel.
* In ''[[PS480|At Liberty on Liberty Garden]]'', a {{tc|Team Plasma Grunt}}'s {{p|Gothitelle}} was revealed to know Hypnosis, but the move was executed off-panel. In addition, Gothitelle was [[Manga move errors|unable to learn]] Hypnosis until [[Generation VIII]].


===In the Pokémon Diamond and Pearl Adventure! manga===
===Pokémon Diamond and Pearl Adventure!===
{{movemanga|type=psychic|exp=yes|gen=The user makes the opponent fall asleep.|image1=Mars Purugly Hypnosis DPA.png|image1p=Purugly|image2=Battle Girl Kirlia Hypnosis DPA.png|image2p=Kirlia|image3=Byron Bronzor DPA.png|image3p=Bronzor}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall into a deep sleep.|image1=Mars Purugly Hypnosis DPA.png|image1p=Purugly|image2=Battle Girl Kirlia Hypnosis DPA.png|image2p=Kirlia|image3=Byron Bronzor DPA.png|image3p=Bronzor}}
{{movep|type=psychic|ms=432|pkmn=Purugly|method=Purugly sends out waves from its mouth and the opponent hit by the waves ends up falling asleep.}}
{{movep|type=psychic|ms=432|pkmn=Purugly|method=Purugly sends out hypnotic waves from its mouth and the opponent hit by the waves ends up falling asleep.}}
{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}}
{{movemid|type=psychic|user=Mars's Purugly|startcode=DPA03|startname=The Mystery Boy, Jun!!|notes=Debut}}
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}}
{{movep|type=psychic|ms=436|pkmn=Bronzor|method=Bronzor glows and the opponent is put to sleep.}}
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress If Steel!!}}
{{movemid|type=psychic|user=Byron|user1=Byron's Bronzor|startcode=DPA09|startname=Challenge! The Fortress Of Steel!!}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb is formed. The orb then makes the opponent fall asleep.}}
{{movep|type=psychic|ms=281|pkmn=Kirlia|method=Kirlia holds out its hands and an orb of energy is formed. The orb then makes the opponent fall asleep.}}
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}}
{{movebtmManga|type=psychic|user=Battle Girl (Trainer class)|user1=A Battle Girl's Kirlia|startcode=DPA25|startname=Clash! Hareta vs. Koya}}


===In the Pokémon Gold and Silver: The Golden Boys manga===
===Pokémon Gold & Silver: The Golden Boys===
{{movemanga|type=psychic|exp=yes|gen=The user hypnotizes the opponent.|image1=Eusine Hypno Hypnosis Golden Boys.png|image1p=Hypno}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall into a deep sleep.|image1=Eusine Hypno Hypnosis Golden Boys.png|image1p=Hypno}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno swings its pendulum and the opponent watching it falls asleep.}}
{{movep|type=psychic|ms=097|pkmn=Hypno|method=Hypno swings its pendulum and the opponent watching it falls asleep.}}
{{movebtmManga|type=psychic|user=Eusine|user1=Eusine's Hypno|startcode=GB22|startname=Farewell To Pikachu?!|notes=Debut}}
{{movebtmManga|type=psychic|user=Eusine|user1=Eusine's Hypno|startcode=GB22|startname=Farewell To Pikachu?!|notes=Debut}}


===In the Pokémon Gotta Catch 'Em All manga===
===Pokémon Gotta Catch 'Em All===
{{movemanga|type=psychic|exp=yes|gen=The user hypnotizes the opponent.|image1=Shu Hoothoot Hypnosis.png|image1p=Hoothoot}}
{{movemanga|type=psychic|exp=yes|gen=The user hypnotizes the opponent.|image1=Shu Hoothoot Hypnosis.png|image1p=Hoothoot}}
{{movep|type=psychic|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes swirl and sends a swirly wave at the opponent, which results in the opponent getting into a daze.}}
{{movep|type=psychic|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes swirl and sends a swirly wave at the opponent, which results in the opponent getting into a daze.}}
{{movebtmManga|type=psychic|user=Shu|user1=Shu's Hoothoot|startcode=GDZ65|startname=Real? Fake? The Scroll of Ho-Oh|notes=Debut}}
{{movebtmManga|type=psychic|user=Shu|user1=Shu's Hoothoot|startcode=GDZ65|startname=Real? Fake? The Scroll of Ho-Oh|notes=Debut}}


===In the Pocket Monsters Platinum: Aim to Be Battle King!! manga===
===Pocket Monsters Platinum: Aim to Be Battle King!!===
{{movemanga|type=psychic|exp=yes|gen=The opponent falls asleep when the user sends out waves from its body.|image1=Noctowl Hypnosis PBK.png|image1p=Noctowl}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall asleep.|image1=Noctowl Hypnosis PBK.png|image1p=Noctowl}}
{{movep|type=psychic|ms=164|pkmn=Noctowl|method=Noctowl flaps its wings and waves are sent out.}}
{{movep|type=psychic|ms=164|pkmn=Noctowl|method=Noctowl sends hypnotic waves at the opponent, putting the opponent to sleep.}}
{{movebtmManga|type=psychic|user=Noctowl (Pokémon)|user1=A wild Noctowl|startcode=PBK2|startname=Walkthrough! Battle Tower!!|notes=Debut}}
{{movebtmManga|type=psychic|user=Noctowl (Pokémon)|user1=A wild Noctowl|startcode=PBK2|startname=Walkthrough! Battle Tower!!|notes=Debut}}


===In the Pokémon Pocket Monsters manga===
===Pokémon Pocket Monsters===
{{movemanga|type=psychic|exp=yes|gen=The user makes the opponent fall asleep.|image1=Drowzee Hypnosis PM.png|image1p=Drowzee|image2=Hypno Hypnosis PMRS.png|image2p=Hypno|image3=Red Clefairy Hypnosis PMDP.png|image3p=Clefairy|image4=Gastly Hypnosis PM.png|image4p=Gastly}}
{{movemanga|type=psychic|exp=yes|gen=The user employs hypnotic suggestion to make the target fall into a deep sleep.|image1=Drowzee Hypnosis PM.png|image1p=Drowzee|image2=Hypno Hypnosis PMRS.png|image2p=Hypno|image3=Red Clefairy Hypnosis PMDP.png|image3p=Clefairy|image4=Gastly Hypnosis PM.png|image4p=Gastly}}
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly shoots out gas from its pupil which makes the opponent go into a daze.}}
{{movep|type=psychic|ms=092|pkmn=Gastly|method=Gastly shoots out gas from its pupil which makes the opponent go into a daze.}}
{{movemid|type=psychic|user=Gastly (Pokémon)|user1=A wild Gastly|startcode=PM007|startname=Get Rid Of The Ghost Pokémon!!|notes=Debut}}
{{movemid|type=psychic|user=Gastly (Pokémon)|user1=A wild Gastly|startcode=PM007|startname=Get Rid Of The Ghost Pokémon!!|notes=Debut}}
Line 306: Line 454:
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee holds out its hands and releases soundwaves from its body, putting anybody to sleep who comes in contact with them.}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee holds out its hands and releases soundwaves from its body, putting anybody to sleep who comes in contact with them.}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=A wild Drowzee|startcode=PM053|startname=Clefairy's Pikachu Robot}}
{{movemid|type=psychic|user=Drowzee (Pokémon)|user1=A wild Drowzee|startcode=PM053|startname=Clefairy's Pikachu Robot}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Waves form out of Gengar's body. The opponent seeing them falls in a trance and sees illusions.}}
{{movep|type=psychic|ms=094|pkmn=Gengar|method=Waves form out of Gengar's body. The opponent seeing them falls into a trance and sees illusions.}}
{{movemid|type=psychic|user=Morty's Gengar|startcode=PM090|startname=The Legendary Ho-oh!!}}
{{movemid|type=psychic|user=Morty's Gengar|startcode=PM090|startname=The Legendary Ho-oh!!}}
{{movep|type=psychic|ms=035|pkmn=Clefairy|method=Clefairy holds out a pendulum and swings it side-to-side. Anyone focusing at the swinging falls asleep.}}
{{movep|type=psychic|ms=035|pkmn=Clefairy|method=Clefairy holds out a pendulum and swings it side-to-side. Anyone focusing on the swinging pendulum falls asleep.}}
{{movebtmManga|type=psychic|user=Red's Clefairy|startcode=PMDP06|startname=Great Discovery of the Fossil of the Era!!|notes=Clefairy {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Hypnosis}}
{{movebtmManga|type=psychic|user=Red's Clefairy|startcode=PMDP06|startname=Great Discovery of the Fossil of the Era!!|notes=Clefairy {{color2|000|Manga move errors|cannot legally learn}} Hypnosis}}


===In the Pokémon Try Adventure manga===
===Pokémon Try Adventure===
{{movemanga|type=psychic|exp=yes|gen=The user hypnotizes the opponent.|image1=Soro Bronzong Hypnosis.png|image1p=Bronzong}}
{{movemanga|type=psychic|exp=yes|gen=The user hypnotizes the opponent.|image1=Soro Bronzong Hypnosis.png|image1p=Bronzong}}
{{movep|type=psychic|ms=437|pkmn=Bronzong|method=Bronzong hypnotizes the opponent.}}
{{movep|type=psychic|ms=437|pkmn=Bronzong|method=Bronzong hypnotizes the opponent.}}
Line 324: Line 472:
|genIII=Hypnosis III
|genIII=Hypnosis III
|genIV=Hypnosis IV
|genIV=Hypnosis IV
}}
{{Movegen|
type=Psychic|
genV=Hypnosis V|
genVI=Hypnosis VI|
genVI2=Hypnosis VI 2|
genVII=Hypnosis VII|
genVII2=Hypnosis VII 2|
genVIII=Hypnosis VIII
|genVIII2=Hypnosis VIII 2
}}
}}
{{Movegen
{{Movegen
|type=Psychic
|type=Psychic
|genV=Hypnosis V
|LA=Hypnosis LA
}}
}}
===Spin-off series games===
 
===Side series games===
{{Movegen
{{Movegen
|type=psychic
|type=psychic
Line 341: Line 500:
|PBR=Hypnosis PBR
|PBR=Hypnosis PBR
}}
}}
===Spin-off series games===
{{Movegen
{{Movegen
|type=Psychic
|type=Psychic
|PMDRB=Hypnosis PMD RB
|PMDRB=Hypnosis PMD RB
|PMDGTI=Hypnosis PMD GTI
|PSMD=Hypnosis PSMD
|Masters=Hypnosis Masters
}}
}}


==Trivia==
==Trivia==
* Hypnosis is the only move whose {{stat|accuracy}} changed between games of the same generation.
* Hypnosis is the only move whose [[accuracy]] changed between games of the same generation, excluding changes in [[Pokémon Legends: Arceus]].


==In other languages==
==In other languages==
Line 353: Line 517:
|zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}''
|zh_yue=催眠術 ''{{tt|Chēuimìhnseuht|Hypnosis}}''
|zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}''
|zh_cmn=催眠術 / 催眠术 ''{{tt|Cuīmiánshù|Hypnosis}}''
|cs=Hypnóza
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook-->
|da=Hypnose<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Hypnose
|nl=Hypnose
Line 359: Line 524:
|de=Hypnose
|de=Hypnose
|el=Ύπνωση ''Ýpnosi''
|el=Ύπνωση ''Ýpnosi''
|he=היפנוזה ''Hipnoza''
|id=Hipnotis
|id=Hipnotis
|it=Ipnosi
|it=Ipnosi
|ko=최면술 ''Choemyeon Sul''
|ko=최면술 ''{{tt|Choemyeonsul|Hypnosis}}''
|pl=Hipnoza
|pl=Hipnoza
|pt_br=Hipnose
|pt_br=Hipnose (anime, TCG, manga, The Official Pokémon Handbook)<br>Ataque Hipnótico (Pokémon Club)
|pt_eu=Hipnose
|pt_eu=Hipnose
|ro=Hipnoză
|ro=Hipnoză
Line 378: Line 544:
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can inflict sleep]]
[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves usable in Pokémon Sword and Shield]]
[[Category:Moves in Pokémon Legends: Arceus]]


[[de:Hypnose]]
[[de:Hypnose]]
[[es:Hipnosis]]
[[fr:Hypnose]]
[[fr:Hypnose]]
[[it:Ipnosi (mossa)]]
[[it:Ipnosi]]
[[ja:さいみんじゅつ]]
[[ja:さいみんじゅつ]]
[[pl:Hypnosis]]
[[zh:催眠术(招式)]]
[[zh:催眠术(招式)]]

Latest revision as of 23:37, 12 April 2024

Hypnosis
さいみんじゅつ Hypnosis
Hypnosis IX.png
Hypnosis IX 2.png
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  60%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Hypnosis puts the target to sleep.

In the Generation I handheld games only, Hypnosis can affect a target behind a substitute.

Hypnosis has an accuracy of 60%.

Generation II

In the Generation II core series games, when an in-game opponent outside of the Battle Tower uses Hypnosis, the move has a 25% chance to fail in addition to its normal chance to miss.

Generation III

Hypnosis has no effect on Pokémon with the Ability Insomnia or Vital Spirit.

Hypnosis can be used as the first move of a Pokémon Contest combination, causing Dream Eater and Nightmare to score double the normal appeal if used in the next turn.

Generation IV onward

In Diamond and Pearl and Pokémon Battle Revolution, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.

Hypnosis can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Hypnosis, the user's Speed stat is raised by one stage.

Generation VIII

Pokémon Legends: Arceus

Hypnosis has an accuracy of 70%. It inflicts drowsiness on the target, lasting five turns.

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  70%  70%  90%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Turns  5  3  7
   ?  ?
   ?  ?
Inflicts the target with drowsiness

Description

Games Description
StadStad2 A special Psychic-type move. The target is hypnotized into a deep sleep.
GSC May put the foe to sleep.
RSEColoXD A hypnotizing move that may induce sleep.
FRLG Hypnotic suggestion is used to make the foe fall into a deep sleep.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user employs hypnotic suggestion to make the target fall into a deep sleep.
LA The user employs hypnotic suggestion to make the target drowsy.
SV The user employs hypnotic suggestion to make the target fall asleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0038 Ninetales FireIC Big.png Field Field 1
0038 Ninetales
Ninetales
Alolan Form
IceIC Big.png
FairyIC Big.png
Field Field 1
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 6
0042 Golbat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 6
0053 Persian NormalIC Big.png Field Field 1
0053 Persian
Persian
Alolan Form
DarkIC Big.png Field Field 1
0054 Psyduck WaterIC Big.png Water 1 Field 18
0055 Golduck WaterIC Big.png Water 1 Field 18
0060 Poliwag WaterIC Big.png Water 1 Water 1 16 7 7 8 8 8 8 8 1 1 1
0061 Poliwhirl WaterIC Big.png Water 1 Water 1 1, 16 1, 7 1, 7 1, 8 1, 8 1, 8 1, 8 1, 8 1 1 1
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1 1, 16 1 1 1 1 1 1 1 1 1 1
0064 Kadabra PsychicIC Big.png Human-Like Human-Like 6
0065 Alakazam PsychicIC Big.png Human-Like Human-Like 6
0077 Ponyta FireIC Big.png Field Field 21
0078 Rapidash FireIC Big.png Field Field 1 21
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 27 1 1 1 1 1 1 1 4 4 25 4
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 29 1 1 1 1 1 1 1 1 1 25 1
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 29 1 1 1 1 1 1 1 1 1 25 1
0096 Drowzee PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1 1 1 1 1, 21, 37 1
0097 Hypno PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1 1 1 1 1, 21, 37 1
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1 7 1 1 1
0103 Exeggutor GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1 1 1 1 1
0103 Exeggutor
Exeggutor
Alolan Form
GrassIC Big.png
DragonIC Big.png
Grass Grass 1 1 1 1
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 6
0122 Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32
0144 Articuno
Articuno
Galarian Form
PsychicIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 15 15
0163 Hoothoot NormalIC Big.png
FlyingIC Big.png
Flying Flying 16 16 9DP
5PtHGSS
5 5 4 36 36 36
0164 Noctowl NormalIC Big.png
FlyingIC Big.png
Flying Flying 16 16 1, 9DP
1, 5PtHGSS
1, 5 1, 5 1, 4 48 48 48
0169 Crobat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 6
0186 Politoed WaterIC Big.png Water 1 Water 1 1 1 1 1 1 1 1 1 Rem.
0193 Yanma BugIC Big.png
FlyingIC Big.png
Bug Bug 23FRLG 38 38 38 38 38 18 38
0200 Misdreavus GhostIC Big.png Amorphous Amorphous 11
0234 Stantler NormalIC Big.png Field Field 15 19RSE
17FRLG
10 10 10 10 10 9 10
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 41 43 45 45XY
37ORAS
37 9 9 18 9
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 47 50 53 53XY
44ORAS
44 9 9 18 9
0282 Gardevoir PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 51 60 65 65XY
49ORAS
49 9 9 18 9
0327 Spinda NormalIC Big.png Field Human-Like 23 23 23 23XY
19ORAS
19 19
0337 Lunatone RockIC Big.png
PsychicIC Big.png
Mineral Mineral 19 12 12BW
9B2W2
9XY
5ORAS
5 5 5
0338 Solrock RockIC Big.png
PsychicIC Big.png
Mineral Mineral 5 5
0358 Chimecho PsychicIC Big.png Amorphous Amorphous 18
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 5
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 5
0429 Mismagius GhostIC Big.png Amorphous Amorphous 18
0431 Glameow NormalIC Big.png Field Field 13 13 13 13 13 5
0432 Purugly NormalIC Big.png Field Field 13 13 13 13 13 5
0433 Chingling PsychicIC Big.png No Eggs Discovered No Eggs Discovered 18
0436 Bronzor SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 7 7BW
5B2W2
5 5 20 20 25 20
0437 Bronzong SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 1, 7 1, 7BW
1, 5B2W2
1, 5 1, 5 20 20 25 20
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 6
0442 Spiritomb GhostIC Big.png
DarkIC Big.png
Amorphous Amorphous 13 13 13 13 55 55 6 55
0469 Yanmega BugIC Big.png
FlyingIC Big.png
Bug Bug 1 18 Rem.*
0475 Gallade PsychicIC Big.png
FightingIC Big.png
Human-Like Amorphous 1 1 18 1
0480 Uxie PsychicIC Big.png No Eggs Discovered No Eggs Discovered 57
0491 Darkrai DarkIC Big.png No Eggs Discovered No Eggs Discovered 20 20 20 20 20 6 20
0504 Patrat NormalIC Big.png Field Field 18 18 18
0505 Watchog NormalIC Big.png Field Field 18 18 18
0517 Munna PsychicIC Big.png Field Field 19 19 19 4
0518 Musharna PsychicIC Big.png Field Field 1 1 1 1
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying 4 4 4 10
0574 Gothita PsychicIC Big.png Human-Like Human-Like 24 24
0575 Gothorita PsychicIC Big.png Human-Like Human-Like 24 24
0576 Gothitelle PsychicIC Big.png Human-Like Human-Like 24 24
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 18 18 3 3
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 18 18 1 1
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous 27 30 30
0770 Palossand GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous 27 30 30
0792 Lunala PsychicIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered 1 1 1
0796 Xurkitree ElectricIC Big.png No Eggs Discovered No Eggs Discovered 43 30
0806 Blacephalon FireIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered 35
0826 Orbeetle BugIC Big.png
PsychicIC Big.png
Bug Bug 20
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32
0899 Wyrdeer NormalIC Big.png
PsychicIC Big.png
Field Field 9 10
1006 Iron Valiant FairyIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 7
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0037 Vulpix FireIC Big.png Field Field
0037 Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying
0052 Meowth NormalIC Big.png Field Field
0052 Meowth
Meowth
Alolan Form
DarkIC Big.png Field Field
0054 Psyduck WaterIC Big.png Water 1 Field
0077 Ponyta FireIC Big.png Field Field
0077 Ponyta
Ponyta
Galarian Form
PsychicIC Big.png Field Field
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0349 Feebas WaterIC Big.png Water 1 Dragon
0358 Chimecho PsychicIC Big.png Amorphous Amorphous
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0433 Chingling PsychicIC Big.png Amorphous Amorphous
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying
0653 Fennekin FireIC Big.png Field Field
0955 Flittle PsychicIC Big.png Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered My Pokémon Ranch - Hayley's Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0052 Meowth NormalIC Big.png Field Field Dream World - Spooky Manor
0358 Chimecho PsychicIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous Dream World - Windswept Sky
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0037 Vulpix FireIC Big.png Field Field Wild Tera Pokémon - Reveler's RoadSVTM
0055 Golduck WaterIC Big.png Water 1 Field Wild Tera Pokémon - South Province (Area Four)SV
0956 Espathra PsychicIC Big.png Flying Flying Wild Tera Pokémon - Dalizapa PassageSV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0200 Misdreavus GhostIC Big.png Amorphous Amorphous New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0686 Inkay
InkayLv. 10
DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Hypnosis puts the enemy to sleep. This move is affected by Magic Coat.

From Pokémon Super Mystery Dungeon, if Hypnosis is used on an enemy who is already asleep, this will cause the enemy to become terrified. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has the puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - 100% - Front Enemy Yes
MDTDS - - 13 - 88% - Front Enemy Yes
BSL - - 13 - 88% - Front Enemy Yes
MDGtI - - 17 30 85% 98% Front Enemy No
SMD - - 17 30 83% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: 
Power: 0
Accuracy: 60%
Effect: Puts each target to sleep.
Users: Munna
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Hypnosis could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Hypnosis could be seen as a move used by Boss Poliwag, Poliwhirl, Gastly, Drowzee and Hypno

PsychicIC RR.png Hypnosis
Charge time 0.96 seconds
Range type Wide Shot
Target Enemy
Additional effect Causes the foe to sleep

Pokémon Masters EX

Name Category Cost in move-gauge slots MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Hypnosis Status 2 75% An opponent Puts the target to sleep. Agatha & Gengar
Serena & Fennekin/Braixen/Delphox
N & Sigilyph
Scottie/Bettie & Exeggcute/ExeggutorEgg (Tech role only)
Buddy move
Dreamlike Hypnosis Status 2 —% All opponents Sure Hit Activation Condition: When any allies' attack moves hit a total of 5 times while this move is deactivated.

Deactivation Condition: When this move is used.

Never misses. Leaves all opposing sync pairs either flinching, confused, or trapped. Puts all opposing sync pairs to sleep. Raises one of the following stats of all allied sync pairs by 1 stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

Falkner & Noctowl

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
MDTDS Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
BSL てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない
Conq. The user employs hypnotic suggestion to make the target fall into a deep sleep.
MDGtI It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.
SMD It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.


In the anime


In the manga

Be the Best! Pokémon B+W


How I Became a Pokémon Card


Pokémon Adventures


Pokémon Diamond and Pearl Adventure!


Pokémon Gold & Silver: The Golden Boys


Pokémon Gotta Catch 'Em All


Pocket Monsters Platinum: Aim to Be Battle King!!


Pokémon Pocket Monsters


Pokémon Try Adventure


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 催眠術 Chēuimìhnseuht
Mandarin 催眠術 / 催眠术 Cuīmiánshù
The Czech Republic Flag.png Czech Hypnóza
Denmark Flag.png Danish Hypnose
The Netherlands Flag.png Dutch Hypnose
Finland Flag.png Finnish Hypnoosi
France Flag.png French Hypnose
Germany Flag.png German Hypnose
Greece Flag.png Greek Ύπνωση Ýpnosi
Israel Flag.png Hebrew היפנוזה Hipnoza
Indonesia Flag.png Indonesian Hipnotis
Italy Flag.png Italian Ipnosi
South Korea Flag.png Korean 최면술 Choemyeonsul
Poland Flag.png Polish Hipnoza
Portuguese Brazil Flag.png Brazil Hipnose (anime, TCG, manga, The Official Pokémon Handbook)
Ataque Hipnótico (Pokémon Club)
Portugal Flag.png Portugal Hipnose
Romania Flag.png Romanian Hipnoză
Russia Flag.png Russian Гипноз Gipnoz
Serbia Flag.png Serbian Hipnoza
Spain Flag.png Spanish Hipnosis
Sweden Flag.png Swedish Hypnos
Vietnam Flag.png Vietnamese Thuật Thôi Miên


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.