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Difference between revisions of "Hyper Beam (move)"

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(Undo revision 599407 by Rafalucario (Talk) Meh... and poorly worded)
(Effect: Checked it)
Line 44: Line 44:
 
==Effect==
 
==Effect==
 
===Generation I===
 
===Generation I===
Hyper Beam inflicts severe damage. A recharge turn is required on the turn after damage is done, during which no action may be performed.
+
Hyper Beam inflicts severe damage. A recharge turn is required on the turn after damage is done, during which no action may be performed. Though its power is 150, the target's {{stat|Defense}} will be halved when damage from this attack is calculated, giving it an effective power of 300.
   
 
Hyper Beam will not require a recharge turn if it misses, breaks a {{m|Substitute}}, defeats the target, or if the user is targeted by a partial trapping move (even if it misses), flinches, or is put to sleep after the attack but before the recharge turn. However, freeze does not negate the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.
 
Hyper Beam will not require a recharge turn if it misses, breaks a {{m|Substitute}}, defeats the target, or if the user is targeted by a partial trapping move (even if it misses), flinches, or is put to sleep after the attack but before the recharge turn. However, freeze does not negate the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.
Line 54: Line 54:
 
In Stadium, Hyper Beam requires a recharge turn every time it is used.
 
In Stadium, Hyper Beam requires a recharge turn every time it is used.
   
===Generation II===
+
===Generation II onwards===
This move now requires a recharge turn as long as it hits something.
+
The target's Defense is not halved anymore for the damage calculation of this move. Hyper Beam will always recharge if it hits, even if the target is knocked out.
   
 
==In the anime==
 
==In the anime==

Revision as of 05:20, 26 December 2008

Hyper Beam
はかいこうせん Destruction Beam
[[File:|center]]
Type  Normal
Category  Special
PP  5 (max. 8)
Power  150
Accuracy  90%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation I
Condition  Cool
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Cool
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Cool
Appeal  0  
Jamming  0  

Hyper Beam (Japanese: はかいこうせん Destruction Beam) is a damage-dealing Template:Type2 move introduced in Generation I. It is often represented falsely as the most powerful move ever. It can be learned via TM by many fully-evolved Pokémon that can learn TMs, including Pokémon that were fully evolved at one point but later received more evolved forms (such as Porygon or Seadra).

Effect

Generation I

Hyper Beam inflicts severe damage. A recharge turn is required on the turn after damage is done, during which no action may be performed. Though its power is 150, the target's Defense will be halved when damage from this attack is calculated, giving it an effective power of 300.

Hyper Beam will not require a recharge turn if it misses, breaks a Substitute, defeats the target, or if the user is targeted by a partial trapping move (even if it misses), flinches, or is put to sleep after the attack but before the recharge turn. However, freeze does not negate the recharge turn of Hyper Beam. If the user is confused, the recharge turn of Hyper Beam will not count towards the number of turns the user will remain confused.

In a round where the target attacks before a user which must recharge, if the opponent uses a partial trapping move that misses, the user will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterward its PP will roll over to 63, and full PP ups will be applied to it.

If a frozen Pokémon that has not yet recharged is defrosted via Haze, it will remain unable to attack, switch, or do anything, and nothing (not even being refrozen and then defrosted by a Fire move) will be able to change this.

In Stadium, Hyper Beam requires a recharge turn every time it is used.

Generation II onwards

The target's Defense is not halved anymore for the damage calculation of this move. Hyper Beam will always recharge if it hits, even if the target is knocked out.

In the anime

Pokémon

Kingler. Kingler fires a charged beam of orange light from its left claw.

Gyarados. A yellow-orange beam shoots out of Gyarados's mouth.

Ursaring. A white beam shoots out of Ursaring's mouth.

Snorlax. Same as the second one.

Salamence. Same as above.

Nosepass. An electrically charged white beam shoots from its nose.

Swellow. Same as the second one.

Donphan. Same as above.

Aerodactyl. Same as above.

Persian. Same as above.

Torterra. Same as above.

Dialga. Same as above.

Palkia. Same as above.

Spiritomb. Same as above.

Hippowdon. Same as above.

Raichu. Same as above.

Regigigas. A yellow-orange beam is released from in front of its body.

Skuntank. Same as the second one.

Drapion. Same as above.

Empoleon. Same as above.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
130 130 Gyarados Water Flying 52
142 142 Aerodactyl Rock Flying 54
143 143 Snorlax Normal 56
147 147 Dratini Dragon 50
148 148 Dragonair Dragon 55
149 149 Dragonite Dragon Flying 60
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 003 Venusaur Grass Poison
006 006 Charizard Fire Flying
009 009 Blastoise Water
012 012 Butterfree Bug Flying
015 015 Beedrill Bug Poison
018 018 Pidgeot Normal Flying
020 020 Raticate Normal
022 022 Fearow Normal Flying
024 024 Arbok Poison
026 026 Raichu Electric
028 028 Sandslash Ground
031 031 Nidoqueen Poison Ground
034 034 Nidoking Poison Ground
038 038 Ninetales Fire
040 040 Wigglytuff Normal
042 042 Golbat Poison Flying
045 045 Vileplume Grass Poison
047 047 Parasect Bug Grass
048 048 Venonat Bug Poison
049 049 Venomoth Bug Poison
051 051 Dugtrio Ground
053 053 Persian Normal
057 057 Primeape Fighting
059 059 Arcanine Fire
062 062 Poliwrath Water Fighting
065 065 Alakazam Psychic
068 068 Machamp Fighting
071 071 Victreebel Grass Poison
073 073 Tentacruel Water Poison
076 076 Golem Rock Ground
078 078 Rapidash Fire
080 080 Slowbro Water Psychic
085 085 Dodrio Normal Flying
087 087 Dewgong Water Ice
089 089 Muk Poison
091 091 Cloyster Water Ice
094 094 Gengar Ghost Poison
097 097 Hypno Psychic
099 099 Kingler Water
101 101 Electrode Electric
103 103 Exeggutor Grass Psychic
105 105 Marowak Ground
108 108 Lickitung Normal
110 110 Weezing Poison
112 112 Rhydon Ground Rock
113 113 Chansey Normal
114 114 Tangela Grass
115 115 Kangaskhan Normal
117 117 Seadra Water
119 119 Seaking Water
121 121 Starmie Water Psychic
122 122 Mr. Mime Psychic
123 123 Scyther Bug Flying
124 124 Jynx Ice Psychic
125 125 Electabuzz Electric
126 126 Magmar Fire
127 127 Pinsir Bug
128 128 Tauros Normal
130 130 Gyarados Water Flying
131 131 Lapras Water Ice
134 134 Vaporeon Water
135 135 Jolteon Electric
136 136 Flareon Fire
137 137 Porygon Normal
139 139 Omastar Rock Water
140 140 Kabuto Rock Water
141 141 Kabutops Rock Water
142 142 Aerodactyl Rock Flying
143 143 Snorlax Normal
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
130 130 Gyarados Water Flying 50
142 142 Aerodactyl Rock Flying 50
143 143 Snorlax Normal 57
147 147 Dratini Dragon 57
148 148 Dragonair Dragon 65
149 149 Dragonite Dragon Flying 75
223 223 Remoraid Water 55
224 224 Octillery Water 70
246 246 Larvitar Rock Ground 57
247 247 Pupitar Rock Ground 65
248 248 Tyranitar Rock Dark 75
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 003 Venusaur Grass Poison
006 006 Charizard Fire Flying
009 009 Blastoise Water
012 012 Butterfree Bug Flying
015 015 Beedrill Bug Poison
018 018 Pidgeot Normal Flying
020 020 Raticate Normal
022 022 Fearow Normal Flying
024 024 Arbok Poison
026 026 Raichu Electric
028 028 Sandslash Ground
031 031 Nidoqueen Poison Ground
034 034 Nidoking Poison Ground
036 036 Clefable Normal
038 038 Ninetales Fire
040 040 Wigglytuff Normal
042 042 Golbat Poison Flying
045 045 Vileplume Grass Poison
047 047 Parasect Bug Grass
048 048 Venonat Bug Poison
049 049 Venomoth Bug Poison
051 051 Dugtrio Ground
053 053 Persian Normal
055 055 Golduck Water
057 057 Primeape Fighting
059 059 Arcanine Fire
062 062 Poliwrath Water Fighting
065 065 Alakazam Psychic
068 068 Machamp Fighting
071 071 Victreebel Grass Poison
073 073 Tentacruel Water Poison
076 076 Golem Rock Ground
078 078 Rapidash Fire
080 080 Slowbro Water Psychic
085 085 Dodrio Normal Flying
087 087 Dewgong Water Ice
089 089 Muk Poison
091 091 Cloyster Water Ice
094 094 Gengar Ghost Poison
097 097 Hypno Psychic
099 099 Kingler Water
101 101 Electrode Electric
103 103 Exeggutor Grass Psychic
105 105 Marowak Ground
108 108 Lickitung Normal
110 110 Weezing Poison
112 112 Rhydon Ground Rock
113 113 Chansey Normal
114 114 Tangela Grass
115 115 Kangaskhan Normal
117 117 Seadra Water
119 119 Seaking Water
121 121 Starmie Water Psychic
122 122 Mr. Mime Psychic
123 123 Scyther Bug Flying
124 124 Jynx Ice Psychic
125 125 Electabuzz Electric
126 126 Magmar Fire
127 127 Pinsir Bug
128 128 Tauros Normal
130 130 Gyarados Water Flying
131 131 Lapras Water Ice
134 134 Vaporeon Water
135 135 Jolteon Electric
136 136 Flareon Fire
137 137 Porygon Normal
139 139 Omastar Rock Water
141 141 Kabutops Rock Water
142 142 Aerodactyl Rock Flying
143 143 Snorlax Normal
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
154 154 Meganium Grass
157 157 Typhlosion Fire
160 160 Feraligatr Water
162 162 Furret Normal
164 164 Noctowl Normal Flying
166 166 Ledian Bug Flying
168 168 Ariados Bug Poison
169 169 Crobat Poison Flying
171 171 Lanturn Water Electric
176 176 Togetic Normal Flying
178 178 Xatu Psychic Flying
181 181 Ampharos Electric
182 182 Bellossom Grass
184 184 Azumarill Water
186 186 Politoed Water
189 189 Jumpluff Grass Flying
192 192 Sunflora Grass
195 195 Quagsire Water Ground
196 196 Espeon Psychic
197 197 Umbreon Dark
199 199 Slowking Water Psychic
205 205 Forretress Bug Steel
208 208 Steelix Steel Ground
210 210 Granbull Normal
212 212 Scizor Bug Steel
217 217 Ursaring Normal
219 219 Magcargo Fire Rock
221 221 Piloswine Ice Ground
223 223 Remoraid Water
224 224 Octillery Water
229 229 Houndoom Fire Dark
230 230 Kingdra Water Dragon
233 233 Porygon2 Normal
241 241 Miltank Normal
242 242 Blissey Normal
243 243 Raikou Electric
244 244 Entei Fire
245 245 Suicune Water
246 246 Larvitar Rock Ground
247 247 Pupitar Rock Ground
248 248 Tyranitar Rock Dark
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
251 251 Celebi Psychic Grass
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

#   Pokémon Type Level
130 130 Gyarados Water Flying 55
142 142 Aerodactyl Rock Flying 50
143 143 Snorlax Normal 51RSE
143 143 Snorlax Normal 53FRLG
147 147 Dratini Dragon 57
148 148 Dragonair Dragon 65
149 149 Dragonite Dragon Flying 75
223 223 Remoraid Water 55
224 224 Octillery Water 70
246 246 Larvitar Rock Ground 57
247 247 Pupitar Rock Ground 65
248 248 Tyranitar Rock Dark 75
295 295 Exploud Normal 40
328 328 Trapinch Ground 57
329 329 Vibrava Dragon Ground 57
330 330 Flygon Dragon Ground 65
344 344 Claydol Ground Psychic 36
375 375 Metang Steel Psychic 62
376 376 Metagross Steel Psychic 77
377 377 Regirock Rock 65
378 378 Regice Ice 65
379 379 Registeel Steel 65
384 384 Rayquaza Dragon Flying 75
386 386 Deoxys
Normal Forme
Psychic 50
386 386A Deoxys
Attack Forme
Psychic 50
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 003 Venusaur Grass Poison
006 006 Charizard Fire Flying
009 009 Blastoise Water
012 012 Butterfree Bug Flying
015 015 Beedrill Bug Poison
018 018 Pidgeot Normal Flying
020 020 Raticate Normal
022 022 Fearow Normal Flying
024 024 Arbok Poison
026 026 Raichu Electric
028 028 Sandslash Ground
031 031 Nidoqueen Poison Ground
034 034 Nidoking Poison Ground
036 036 Clefable Normal
038 038 Ninetales Fire
040 040 Wigglytuff Normal
042 042 Golbat Poison Flying
045 045 Vileplume Grass Poison
047 047 Parasect Bug Grass
049 049 Venomoth Bug Poison
051 051 Dugtrio Ground
053 053 Persian Normal
055 055 Golduck Water
057 057 Primeape Fighting
059 059 Arcanine Fire
062 062 Poliwrath Water Fighting
065 065 Alakazam Psychic
068 068 Machamp Fighting
071 071 Victreebel Grass Poison
073 073 Tentacruel Water Poison
076 076 Golem Rock Ground
078 078 Rapidash Fire
080 080 Slowbro Water Psychic
082 082 Magneton Electric Steel
085 085 Dodrio Normal Flying
087 087 Dewgong Water Ice
089 089 Muk Poison
091 091 Cloyster Water Ice
094 094 Gengar Ghost Poison
097 097 Hypno Psychic
099 099 Kingler Water
101 101 Electrode Electric
103 103 Exeggutor Grass Psychic
105 105 Marowak Ground
108 108 Lickitung Normal
110 110 Weezing Poison
112 112 Rhydon Ground Rock
113 113 Chansey Normal
114 114 Tangela Grass
115 115 Kangaskhan Normal
117 117 Seadra Water
119 119 Seaking Water
121 121 Starmie Water Psychic
122 122 Mr. Mime Psychic
123 123 Scyther Bug Flying
124 124 Jynx Ice Psychic
125 125 Electabuzz Electric
126 126 Magmar Fire
127 127 Pinsir Bug
128 128 Tauros Normal
130 130 Gyarados Water Flying
131 131 Lapras Water Ice
134 134 Vaporeon Water
135 135 Jolteon Electric
136 136 Flareon Fire
137 137 Porygon Normal
139 139 Omastar Rock Water
141 141 Kabutops Rock Water
142 142 Aerodactyl Rock Flying
143 143 Snorlax Normal
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
147 147 Dratini Dragon
148 148 Dragonair Dragon
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
154 154 Meganium Grass
157 157 Typhlosion Fire
160 160 Feraligatr Water
162 162 Furret Normal
164 164 Noctowl Normal Flying
166 166 Ledian Bug Flying
168 168 Ariados Bug Poison
169 169 Crobat Poison Flying
171 171 Lanturn Water Electric
176 176 Togetic Normal Flying
178 178 Xatu Psychic Flying
181 181 Ampharos Electric
182 182 Bellossom Grass
184 184 Azumarill Water
186 186 Politoed Water
189 189 Jumpluff Grass Flying
192 192 Sunflora Grass
195 195 Quagsire Water Ground
196 196 Espeon Psychic
197 197 Umbreon Dark
199 199 Slowking Water Psychic
205 205 Forretress Bug Steel
208 208 Steelix Steel Ground
210 210 Granbull Normal
212 212 Scizor Bug Steel
214 214 Heracross Bug Fighting
217 217 Ursaring Normal
219 219 Magcargo Fire Rock
221 221 Piloswine Ice Ground
223 223 Remoraid Water
224 224 Octillery Water
229 229 Houndoom Fire Dark
230 230 Kingdra Water Dragon
232 232 Donphan Ground
233 233 Porygon2 Normal
241 241 Miltank Normal
242 242 Blissey Normal
243 243 Raikou Electric
244 244 Entei Fire
245 245 Suicune Water
246 246 Larvitar Rock Ground
247 247 Pupitar Rock Ground
248 248 Tyranitar Rock Dark
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
251 251 Celebi Psychic Grass
254 254 Sceptile Grass
257 257 Blaziken Fire Fighting
260 260 Swampert Water Ground
262 262 Mightyena Dark
264 264 Linoone Normal
267 267 Beautifly Bug Flying
269 269 Dustox Bug Poison
272 272 Ludicolo Water Grass
274 274 Nuzleaf Grass Dark
275 275 Shiftry Grass Dark
277 277 Swellow Normal Flying
279 279 Pelipper Water Flying
282 282 Gardevoir Psychic
284 284 Masquerain Bug Flying
286 286 Breloom Grass Fighting
289 289 Slaking Normal
291 291 Ninjask Bug Flying
292 292 Shedinja Bug Ghost
295 295 Exploud Normal
297 297 Hariyama Fighting
301 301 Delcatty Normal
303 303 Mawile Steel
306 306 Aggron Steel Rock
308 308 Medicham Fighting Psychic
310 310 Manectric Electric
317 317 Swalot Poison
319 319 Sharpedo Water Dark
321 321 Wailord Water
323 323 Camerupt Fire Ground
326 326 Grumpig Psychic
328 328 Trapinch Ground
329 329 Vibrava Ground Dragon
330 330 Flygon Ground Dragon
332 332 Cacturne Grass Dark
334 334 Altaria Dragon Flying
337 337 Lunatone Rock Psychic
338 338 Solrock Rock Psychic
340 340 Whiscash Water Ground
342 342 Crawdaunt Water Dark
344 344 Claydol Ground Psychic
346 346 Cradily Rock Grass
348 348 Armaldo Rock Bug
350 350 Milotic Water
354 354 Banette Ghost
356 356 Dusclops Ghost
357 357 Tropius Grass Flying
359 359 Absol Dark
362 362 Glalie Ice
365 365 Walrein Ice Water
367 367 Huntail Water
368 368 Gorebyss Water
369 369 Relicanth Rock Water
373 373 Salamence Dragon Flying
375 375 Metang Steel Psychic
376 376 Metagross Steel Psychic
377 377 Regirock Rock
378 378 Regice Ice
379 379 Registeel Steel
380 380 Latias Dragon Psychic
381 381 Latios Dragon Psychic
382 382 Kyogre Water
383 383 Groudon Ground
384 384 Rayquaza Dragon Flying
385 385 Jirachi Steel Psychic
386 386 Deoxys
Normal Forme
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
130 130 Gyarados Water Flying 47
142 142 Aerodactyl Rock Flying 57
147 147 Dratini Dragon 55
148 148 Dragonair Dragon 67
149 149 Dragonite Dragon Flying 73
223 223 Remoraid Water 45
224 224 Octillery Water 55
233 233 Porygon2 Normal 67
246 246 Larvitar Rock Ground 50
247 247 Pupitar Rock Ground 60
248 248 Tyranitar Rock Dark 70
295 295 Exploud Normal 71
328 328 Trapinch Ground 57
329 329 Vibrava Dragon Ground 57
330 330 Flygon Dragon Ground 57
344 344 Claydol Ground Psychic 36
375 375 Metang Steel Psychic 56
376 376 Metagross Steel Psychic 71
377 377 Regirock Rock 89
378 378 Regice Ice 89
379 379 Registeel Steel 89
384 384 Rayquaza Dragon Flying 65
386 386 Deoxys
Normal Forme
Psychic 97
386 386A Deoxys
Attack Forme
Psychic 97
467 467 Magmortar Fire 67
474 474 Porygon-Z Normal 67
493 493 Arceus Normal 80
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By TM15

#   Pokémon Type
003 003 Venusaur Grass Poison
006 006 Charizard Fire Flying
009 009 Blastoise Water
012 012 Butterfree Bug Flying
015 015 Beedrill Bug Poison
018 018 Pidgeot Normal Flying
020 020 Raticate Normal
022 022 Fearow Normal Flying
024 024 Arbok Poison
026 026 Raichu Electric
028 028 Sandslash Ground
031 031 Nidoqueen Poison Ground
034 034 Nidoking Poison Ground
036 036 Clefable Normal
038 038 Ninetales Fire
040 040 Wigglytuff Normal
042 042 Golbat Poison Flying
045 045 Vileplume Grass Poison
047 047 Parasect Bug Grass
049 049 Venomoth Bug Poison
051 051 Dugtrio Ground
053 053 Persian Normal
055 055 Golduck Water
057 057 Primeape Fighting
059 059 Arcanine Fire
062 062 Poliwrath Water Fighting
065 065 Alakazam Psychic
068 068 Machamp Fighting
071 071 Victreebel Grass Poison
073 073 Tentacruel Water Poison
076 076 Golem Rock Ground
078 078 Rapidash Fire
080 080 Slowbro Water Psychic
082 082 Magneton Electric Steel
085 085 Dodrio Normal Flying
087 087 Dewgong Water Ice
089 089 Muk Poison
091 091 Cloyster Water Ice
094 094 Gengar Ghost Poison
097 097 Hypno Psychic
099 099 Kingler Water
101 101 Electrode Electric
103 103 Exeggutor Grass Psychic
105 105 Marowak Ground
108 108 Lickitung Normal
110 110 Weezing Poison
112 112 Rhydon Ground Rock
113 113 Chansey Normal
114 114 Tangela Grass
115 115 Kangaskhan Normal
117 117 Seadra Water
119 119 Seaking Water
121 121 Starmie Water Psychic
122 122 Mr. Mime Psychic
123 123 Scyther Bug Flying
124 124 Jynx Ice Psychic
125 125 Electabuzz Electric
126 126 Magmar Fire
127 127 Pinsir Bug
128 128 Tauros Normal
130 130 Gyarados Water Flying
131 131 Lapras Water Ice
134 134 Vaporeon Water
135 135 Jolteon Electric
136 136 Flareon Fire
137 137 Porygon Normal
139 139 Omastar Rock Water
141 141 Kabutops Rock Water
142 142 Aerodactyl Rock Flying
143 143 Snorlax Normal
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
147 147 Dratini Dragon
148 148 Dragonair Dragon
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
154 154 Meganium Grass
157 157 Typhlosion Fire
160 160 Feraligatr Water
162 162 Furret Normal
164 164 Noctowl Normal Flying
166 166 Ledian Bug Flying
168 168 Ariados Bug Poison
169 169 Crobat Poison Flying
171 171 Lanturn Water Electric
176 176 Togetic Normal Flying
178 178 Xatu Psychic Flying
181 181 Ampharos Electric
182 182 Bellossom Grass
184 184 Azumarill Water
186 186 Politoed Water
189 189 Jumpluff Grass Flying
192 192 Sunflora Grass
195 195 Quagsire Water Ground
196 196 Espeon Psychic
197 197 Umbreon Dark
199 199 Slowking Water Psychic
205 205 Forretress Bug Steel
208 208 Steelix Steel Ground
210 210 Granbull Normal
212 212 Scizor Bug Steel
214 214 Heracross Bug Fighting
217 217 Ursaring Normal
219 219 Magcargo Fire Rock
221 221 Piloswine Ice Ground
223 223 Remoraid Water
224 224 Octillery Water
226 226 Mantine Water Flying
229 229 Houndoom Fire Dark
230 230 Kingdra Water Dragon
232 232 Donphan Ground
233 233 Porygon2 Normal
241 241 Miltank Normal
242 242 Blissey Normal
243 243 Raikou Electric
244 244 Entei Fire
245 245 Suicune Water
246 246 Larvitar Rock Ground
247 247 Pupitar Rock Ground
248 248 Tyranitar Rock Dark
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
251 251 Celebi Psychic Grass
254 254 Sceptile Grass
257 257 Blaziken Fire Fighting
260 260 Swampert Water Ground
262 262 Mightyena Dark
264 264 Linoone Normal
267 267 Beautifly Bug Flying
269 269 Dustox Bug Poison
272 272 Ludicolo Water Grass
274 274 Nuzleaf Grass Dark
275 275 Shiftry Grass Dark
277 277 Swellow Normal Flying
279 279 Pelipper Water Flying
282 282 Gardevoir Psychic
284 284 Masquerain Bug Flying
286 286 Breloom Grass Fighting
289 289 Slaking Normal
291 291 Ninjask Bug Flying
292 292 Shedinja Bug Ghost
295 295 Exploud Normal
297 297 Hariyama Fighting
301 301 Delcatty Normal
303 303 Mawile Steel
306 306 Aggron Steel Rock
308 308 Medicham Fighting Psychic
310 310 Manectric Electric
317 317 Swalot Poison
319 319 Sharpedo Water Dark
321 321 Wailord Water
323 323 Camerupt Fire Ground
324 324 Torkoal Fire
326 326 Grumpig Psychic
328 328 Trapinch Ground
329 329 Vibrava Ground Dragon
330 330 Flygon Ground Dragon
332 332 Cacturne Grass Dark
334 334 Altaria Dragon Flying
337 337 Lunatone Rock Psychic
338 338 Solrock Rock Psychic
340 340 Whiscash Water Ground
342 342 Crawdaunt Water Dark
344 344 Claydol Ground Psychic
346 346 Cradily Rock Grass
348 348 Armaldo Rock Bug
350 350 Milotic Water
354 354 Banette Ghost
356 356 Dusclops Ghost
357 357 Tropius Grass Flying
359 359 Absol Dark
362 362 Glalie Ice
365 365 Walrein Ice Water
367 367 Huntail Water
368 368 Gorebyss Water
369 369 Relicanth Rock Water
373 373 Salamence Dragon Flying
375 375 Metang Steel Psychic
376 376 Metagross Steel Psychic
377 377 Regirock Rock
378 378 Regice Ice
379 379 Registeel Steel
380 380 Latias Dragon Psychic
381 381 Latios Dragon Psychic
382 382 Kyogre Water
383 383 Groudon Ground
384 384 Rayquaza Dragon Flying
385 385 Jirachi Steel Psychic
386 386 Deoxys
Normal Forme
Psychic
386 386A Deoxys
Attack Forme
Psychic
386 386D Deoxys
Defense Forme
Psychic
386 386S Deoxys
Speed Forme
Psychic
389 389 Torterra Grass Ground
392 392 Infernape Fire Fighting
395 395 Empoleon Water Steel
398 398 Staraptor Normal Flying
400 400 Bibarel Normal Water
402 402 Kricketune Bug
405 405 Luxray Electric
407 407 Roserade Grass Poison
409 409 Rampardos Rock
411 411 Bastiodon Rock Steel
413 413 Wormadam
Plant Cloak
Bug Grass
413 413G Wormadam
Sandy Cloak
Bug Ground
413 413S Wormadam
Trash Cloak
Bug Steel
414 414 Mothim Bug Flying
416 416 Vespiquen Bug Flying
419 419 Floatzel Water
421 421 Cherrim
Overcast Form
Grass
423 423 Gastrodon
West Sea
Water Ground
424 424 Ambipom Normal
426 426 Drifblim Ghost Flying
428 428 Lopunny Normal
429 429 Mismagius Ghost
430 430 Honchkrow Dark Flying
432 432 Purugly Normal
435 435 Skuntank Poison Dark
437 437 Bronzong Steel Psychic
442 442 Spiritomb Ghost Dark
445 445 Garchomp Dragon Ground
448 448 Lucario Fighting Steel
450 450 Hippowdon Ground
452 452 Drapion Poison Dark
454 454 Toxicroak Poison Fighting
455 455 Carnivine Grass
457 457 Lumineon Water
460 460 Abomasnow Grass
461 461 Weavile Dark Ice
462 462 Magnezone Electric Steel
463 463 Lickilicky Normal
464 464 Rhyperior Ground Rock
465 465 Tangrowth Grass
466 466 Electivire Electric
467 467 Magmortar Fire
468 468 Togekiss Normal Flying
469 469 Yanmega Bug Flying
470 470 Leafeon Grass
471 471 Glaceon Ice
472 472 Gliscor Ground Flying
473 473 Mamoswine Ice Ground
474 474 Porygon-Z Normal
475 475 Gallade Psychic Fighting
476 476 Probopass Rock Steel
477 477 Dusknoir Ghost
478 478 Froslass Ice Ghost
480 480 Uxie Psychic
481 481 Mesprit Psychic
482 482 Azelf Psychic
483 483 Dialga Steel Dragon
484 484 Palkia Water Dragon
485 485 Heatran Fire Steel
486 486 Regigigas Normal
487 487 Giratina
Altered Forme
Ghost Dragon
488 488 Cresselia Psychic
490 490 Manaphy Water
491 491 Darkrai Dark
492 492 Shaymin
Land Forme
Grass
492 492S Shaymin
Sky Forme
Grass Flying
493 493 Arceus Normal
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Trivia

  • Aerodactyl is the only Pokémon that learns both Hyper Beam and Giga Impact by level.
  • In Generations I and II, Dratini and Dragonair learn Hyper Beam by level, but are incompatible with the TM for it.
  • In the movies, Hyper Beam is a very common move used by the larger legendary Pokémon.

In other languages

  • French: Ultralaser
  • German: Hyperstrahl
  • Italian: Iper Raggio
  • Spanish: Hiperrayo, Híper Rayo


Variations of the move Hyper Beam
Physical Giga ImpactRock Wrecker
Special Hyper BeamBlast BurnFrenzy PlantHydro CannonRoar of Time


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
51525354555657585960616263646566676869707172737475
7677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Template:Project MoveDex notice