Houndoom (Pokémon)/Generation III learnset: Difference between revisions

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m (Protected "Houndoom (Pokémon)/Generation III learnset" ([Move=Allow only administrators] (indefinite)))
(7 intermediate revisions by 4 users not shown)
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====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh|Houndoom|Dark|Fire|3|2}}
{{learnlist/levelh|Houndoom|Dark|Fire|3|2}}
{{learnlist/level3|Start|Leer|Normal|—|100|30|Cool|3|0}}
{{learnlist/level3|1|Leer|Normal|—|100|30|Cool|3|0}}
{{learnlist/level3|Start|Ember|Fire|40|100|25|Beauty|4|0||'''}}
{{learnlist/level3|1|Ember|Fire|40|100|25|Beauty|4|0||'''}}
{{learnlist/level3|Start|Howl|Normal|—|—|40|Cool|1|0}}
{{learnlist/level3|1|Howl|Normal|—|—|40|Cool|1|0}}
{{learnlist/level3|7|Howl|Normal|—|—|40|Cool|1|0}}
{{learnlist/level3|7|Howl|Normal|—|—|40|Cool|1|0}}
{{learnlist/level3|13|Smog|Poison|20|70|20|Tough|1|3}}
{{learnlist/level3|13|Smog|Poison|20|70|20|Tough|1|3}}
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{{learnlist/tm3|TM11|Sunny Day|Fire|—|—|5|Beauty|1|0}}
{{learnlist/tm3|TM11|Sunny Day|Fire|—|—|5|Beauty|1|0}}
{{learnlist/tm3|TM12|Taunt|Dark|—|100|20|Smart|2|0}}
{{learnlist/tm3|TM12|Taunt|Dark|—|100|20|Smart|2|0}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|15|Cool|4|4}}
{{learnlist/tm3|TM15|Hyper Beam|Normal|150|90|5|Cool|4|4}}
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM17|Protect|Normal|—|—|10|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
{{learnlist/tm3|TM21|Frustration|Normal|—|100|20|Cute|1|0}}
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{{learnlist/tm3|TM50|Overheat|Fire|140|90|5|Beauty|6|0||'''}}
{{learnlist/tm3|TM50|Overheat|Fire|140|90|5|Beauty|6|0||'''}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM04|Strength|Normal|80|100|15|Tough|2|1}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|40|100|15|Tough|1|3}}
{{learnlist/tm3|HM06|Rock Smash|Fighting|20|100|15|Tough|1|3}}
{{learnlist/tmf|Houndoom|Dark|Fire|3|2}}
{{learnlist/tmf|Houndoom|Dark|Fire|3|2}}


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{{learnlist/breedf|Houndoom|Dark|Fire|3|2}}
{{learnlist/breedf|Houndoom|Dark|Fire|3|2}}


====By [[Move tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh|Houndoom|Dark|Fire|3|2}}
{{learnlist/tutorh|Houndoom|Dark|Fire|3|2}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
{{learnlist/tutor3|Body Slam|Normal|85|100|15|Tough|1|4|||yes|yes|yes}}
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{{learnlist/tutor3|Swift|Normal|60|—|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutor3|Swift|Normal|60|—|20|Cool|2|0|||no|yes|no}}
{{learnlist/tutorf|Houndoom|Dark|Fire|3|2}}
{{learnlist/tutorf|Houndoom|Dark|Fire|3|2}}
====By a prior [[evolution]]====
{{Learnlist/prevoh|Houndoom|Dark|Fire|3|2}}
{{Learnlist/prevo3|228|Houndour|e||||Charm|Normal|—|100|20|Cute|2|1||XD}}
{{Learnlist/prevof|Houndoom|Dark|Fire|3|2}}
====Special moves====
{{Shadow moves|229|48|Shadow Rush|--|--|--|Faint Attack|Dark|Howl|Normal|Smog|Poison|Flamethrower|Fire|colo|dark|fire}}
[[zh:黑鲁加/第三世代技能表]]

Revision as of 16:35, 9 December 2016

← Houndoom Houndoom

By leveling up

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Leer Normal 0000 100}}100% 30 Cool 3 ♥♥♥ 0  
011 Ember Fire 04040 100}}100% 25 Beauty 4 ♥♥♥♥ 0  
011 Howl Normal 0000 —}}—% 40 Cool 1 0  
077 Howl Normal 0000 —}}—% 40 Cool 1 0  
1313 Smog Poison 02020 070}}70% 20 Tough 1 3 ♥♥♥
1919 Roar Normal 0000 100}}100% 20 Cool 3 ♥♥♥ 0  
2727 Bite Dark 06060 100}}100% 25 Tough 1 3 ♥♥♥
3535 Odor Sleuth Normal 0000 100}}100% 40 Smart 3 ♥♥♥ 0  
4343 Faint Attack Dark 06060 —}}—% 20 Smart 2 ♥♥ 0  
5151 Flamethrower Fire 09595 100}}100% 15 Beauty 4 ♥♥♥♥ 0  
5959 Crunch Dark 08080 100}}100% 15 Tough 1 4 ♥♥♥♥
  • Bold indicates a move that gets STAB when used by Houndoom
  • Italic indicates a move that gets STAB only when used by an evolution of Houndoom
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Normal Sprite.png TM05 Roar Normal 100% 20 Cool 3 ♥♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5 Beauty 1 0  
Bag TM Dark Sprite.png TM12 Taunt Dark 100% 20 Smart 2 ♥♥ 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10 Cool 4 ♥♥♥♥ 0  
Bag TM Steel Sprite.png TM23 Iron Tail Steel 100 75% 15 Cool 1 4 ♥♥♥♥
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Fire Sprite.png TM35 Flamethrower Fire 95 100% 15 Beauty 4 ♥♥♥♥ 0  
Bag TM Poison Sprite.png TM36 Sludge Bomb Poison 90 100% 10 Tough 2 ♥♥ 1
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Dark Sprite.png TM41 Torment Dark 100% 15 Tough 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag TM Dark Sprite.png TM46 Thief Dark 40 100% 10 Tough 1 0  
Bag TM Dark Sprite.png TM49 Snatch Dark —% 10 Smart 2 ♥♥ 1
Bag TM Fire Sprite.png TM50 Overheat Fire 140 90% 5 Beauty 6 ♥♥♥♥♥♥ 0  
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15 Tough 2 ♥♥ 1
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting 20 100% 15 Tough 1 3 ♥♥♥
  • Bold indicates a move that gets STAB when used by Houndoom
  • Italic indicates a move that gets STAB only when used by an evolution of Houndoom
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Sneasel
Beat Up Dark 10 100% 10 Smart 2 ♥♥ 1
SlakothVigorothSlaking
Counter Fighting 100% 20 Tough 2 ♥♥ 0  
VulpixNinetalesPonytaRapidashFlareonTorchic
CombuskenBlazikenTorkoal
Fire Spin Fire 15 70% 15 Beauty 3 ♥♥♥ 0  
RattataRaticateTaurosUmbreonDunsparceZangoose
Pursuit Dark 40 100% 20 Smart 2 ♥♥ 1
PrimeapeTaurosDunsparceSnubbullGranbull
Rage Normal 20 100% 20 Cool 3 ♥♥♥ 0  
VigorothSlaking
Reversal Fighting 100% 15 Cool 2 ♥♥ 0  
Dunsparce
Spite Ghost 100% 10 Tough 1 0  
VulpixNinetales
Will-O-Wisp Fire 75% 15 Beauty 1 4 ♥♥♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Houndoom in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Houndoom in that game.
  • Bold indicates a move that gets STAB when used by Houndoom
  • Italic indicates a move that gets STAB only when used by an evolution of Houndoom
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Counter Fighting 100% 20 Tough 2 ♥♥ 0  
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Dream Eater Psychic 100 100% 15 Smart 2 ♥♥ 2 ♥♥
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Mud-Slap Ground 20 100% 10 Cute 2 ♥♥ 1
FR LG E XD Nightmare Ghost 100% 15 Smart 1 3 ♥♥♥
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
FR LG E XD Swift Normal 60 —% 20 Cool 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Houndoom can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Houndoom cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Houndoom
  • Italic indicates a move that gets STAB only when used by an evolution of Houndoom
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation III
Other generations:
II - IV - V - VI - VII - VIII - IX
 Stage   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Houndour (Pokémon)/Generation III learnset CharmXD Normal 100% 20 Cute 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Houndoom
  • Italic indicates a move that gets STAB only when used by an evolution of Houndoom
  • Click on the generation numbers at the top to see moves from other generations

Special moves

Shadow moves <span style="color:#{{{2}}};">Level 48+ Purified moves
Shadow Rush File:Box colo 229.png Faint Attack Dark
-- Howl Normal
-- Smog Poison
-- Flamethrower Fire