History of Pokémon

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Smart Ribbon Master Sinnoh.png This article is a featured article. This means that it has been identified as one of the best articles produced on Bulbapedia.
This article is about the history of the Pokémon media franchise. For other uses of "history", see History.

File:Satoshitajiri.jpg
Satoshi Tajiri

The history of the Pokémon media franchise spans over a decade from when work began officially on the first game to now, and has roots even older. It started simply enough as a hobby of Satoshi Tajiri, who as a child had a fondness for catching insects and tadpoles near his home in suburban Tokyo. Over time, Tajiri decided to put his idea of catching creatures into practice because it would give children the same thrill as he had.

Early days

File:ShiMiy.jpg
Shigeru Miyamoto

With the help of Ken Sugimori and other friends, Tajiri formed Game Freak and much later the design studio known as Creatures. When Tajiri discovered the Game Boy and the Game Boy Link Cable, it gave him the image of insects traveling along the wire, which led to the concept for a new game called Capsule Monsters. After several failed attempts at pitching this idea to Nintendo, Tajiri's new friend Shigeru Miyamoto pitched it to the company, and Nintendo began to fund the project, spending six years developing the games that would become a worldwide sensation. Due to trademarking issues, the name "Capsule Monsters" was changed to "Pocket Monsters".[1]

The original artwork for the games was drawn by Tajiri's friend, artist Ken Sugimori, while the music and sound effects were composed by Junichi Masuda.

After debugging was completed, Shigeki Morimoto programmed Mew into the game. However, Game Freak planned to keep the 151st Pokémon hidden from the public unless it was needed for a post-launch event.[2]

The project nearly drove Game Freak to bankruptcy. Five employees quit due to the financial conditions, and Tajiri worked many unpaid hours. [3]

Generation I

Taking over Japan

File:Pokemon green box ja.jpg
Pokémon Green box art

The first Pokémon games, Pokémon Red and Green Versions, came to the Nintendo Game Boy system in Japan on February 27th, 1996, which was the fulfillment of Satoshi Tajiri's dream and allowed people of all ages to catch, train and trade 151 creatures and become a Pokémon Master.

Initially, the Pokémon games had modest sales. However, after players discovered Mew in the games, the magazine CoroCoro announced a "Legendary Pokémon Offer" to distribute Mew to twenty entrants. The contest received 78,000 entrants, and the sales of the Pokémon games quickly increased.[4] Due to high sales, Pokémon Red and Green were swiftly followed up with Pokémon Blue, which had improved graphics and sounds.

After the games, a Pokémon Trading Card Game was developed by Media Factory with its own set of rules. The first set of cards was released on October 20th, 1996, containing 102 cards, and became very popular.

The franchise also won many manga interpretations, the first being Pokémon Pocket Monsters by Kosaku Anakubo, which was first collected and published in November 1996 by Shōgakukan. This was chiefly a gag manga, using crude humor and slapstick, starring a trainer named Isamu Akai and his rude Clefairy.

The popularity of the franchise also led to an anime series based on the games, premiering in Japan on April 1st, 1997. The main character was a young Pokémon Trainer named Satoshi (after Satoshi Tajiri, later dubbed in English to Ash Ketchum), based on Red. Another character introduced in the first episode was Satoshi's rival, Shigeru (after Shigeru Miyamoto, later dubbed in English to Gary Oak), based on Blue.

The anime quickly became very popular, and soon a manga series based on it named Electric Tale of Pikachu was written by Toshihiro Ono. The first volume of the series was first published on October 28th, 1997. The more famous manga in the western world, however, is Pokémon Adventures, the first volume of which was first published in Japan on August 8th, 1997. This is the longest running manga in Pokémon history, as it is still ongoing today, over thirteen years later. Several other manga series were published in that era, including Pokémon Zensho and Miho Asada's Pokémon Get da ze!.

In addition to these manga series, Shogakukan also published the first volume of Pokémon Wonderland, a magazine with the latest information on the franchise, on August 23rd, 1997. They also released a new manga series named Pokémon PiPiPi ★ Adventures (later translated to Magical Pokémon Journey), authored by Yumi Tsukirino, on March 28th, 1998. The main difference in this series was that is was aimed mainly towards girls.

On April 25th, 1998, the first Pokémon Center store was opened in Tokyo, specializing in Pokémon merchandise. Along the way, The Pokémon Company began its operations. Many such stores were opened in later years, and today there are six different stores across Japan, as well as a subsection in the Nintendo World Store in New York.

Conquering the world

File:Anime Ash.png
Ash Ketchum in the original series of the anime

Due to Pokémon's success in Japan, the series was released overseas. Before the games were released in North America, the localization team attempted to change the Pokémon designs, fearing that the cute designs would not appeal to western gamers; however, the proposal was refused. [5] [6] North America received Red and Blue Versions, as well as the anime, in September 1998 (the anime on the 7th and the games on the 30th), and soon everywhere else began to play the games on the Game Boy under the slogan Gotta Catch 'em All!. The Trading Card Game was also introduced to North America on January 9th, 1999 by Wizards of the Coast. Electric Tale of Pikachu became the first Pokémon manga to be translated to English when VIZ Media started publishing it on September 28th, 1999.

Meanwhile in Japan in 1998, a new spin-off game, Pokémon Stadium, was released for Nintendo 64. This game featured only 42 Pokémon of the full 151. This game proved to be commercially and critically unsuccessful.

The anime, on the other hand, pushed the franchise to new heights. On July 18th, 1998, Pokémon the First Movie debuted in Japanese theaters, featuring the rare Mew and Mewtwo. In the United States, where it was released on November 10th, 1999, the movie even briefly held the record for highest-grossing opening for an animated film.

Plans soon started for a game based on the popular anime and Yellow Version was released September 12th, 1998 in Japan, October 25th, 1999 in North America and Europe. Pokémon Yellow allowed Trainers to take on the role of Ash and travel through Kanto with anime-style graphics for each Pokémon and a Pikachu by their side, following the anime's course of events.

Expanding to spin-offs

On December 18th, 1998 a Game Boy game based on the TCG was released, later arriving in North America on April 10th, 2000. It was followed, only in Japan, a year later by a sequel titled Template:Card GB 2.

The anime, as well as Pokémon Yellow, marked Pikachu as the most popular and recognized creatures in Pokémon history, turning it into the franchise's mascot. This led to a small spin-off game called Hey You, Pikachu!, which was released in Japan on December 12th, 1998, and in North America on November 6th, 2000. This was a virtual-pet game, utilizing the Nintendo 64's Voice Recognition Unit to let the players interact verbally with Pikachu.

When the anime finished following the games story with Ash's defeat in the Pokémon League in January 1999, it started a filler season in a new region called the Orange Archipelago, introducing the new main character of Tracey Sketchit. During this season's time, a second movie, Pokémon the Movie 2000, was produced. It was first in Japanese theaters on July 17th, 1999, and in North American theaters on July 21st, 2000.

A non-traditional spin-off game for Nintendo 64, Pokémon Snap, was released in Japan on March 21st, 1999, inviting the player (in the role of Todd Snap) to a Pokémon photographing mission in a place called Pokémon Island. This game made its way to North America on July 27th, 1999.

On April 14th, 1999, a spin-off pinball game for the Game Boy Color was released, called Pokémon Pinball. This game took all the mechanics of regular pinball, with some Pokémon aspects added in. Its North American release was on June 28th, 1999.

Pokémon Live! CD cover art

A sequel to Pokémon Stadium was also eventually released in Japan on April 30th, 1999, and became a success. This game reached North America on February 29th, 2000, and became known there as the original Pokémon Stadium. The twist in the Stadium series from the main series was that it featured the Pokémon in 3D.

In September 2000, the anime-based puzzle game Pokémon Puzzle League was released for Nintendo 64. This game was the only Pokémon game to be made specifically for western audiences and not be released in Japan.

However, this was not the only American-made original Pokémon material. From 2000 to 2002, an anime-based musical called Pokémon Live! was shown on stages around the world. The most memorable plot point in the musical was the revelation that Ash's mother, Delia, used to be a friend of Giovanni when they were younger. The musical isn't considered canon, but it sparked endless theories among fans regarding the identity of Ash's father.

Generation II

Winds of new beginnings

A map of Johto

Almost since the very beginning of the series, it had been apparent that the first 151 Pokémon would not be the last. Ho-Oh was seen as early as the first episode of the anime, Togepi was owned by a main character, and others like Marill, Snubbull and Donphan were seen in the first movie. Later, when the second generation of Pokémon was drawing nearer, others like Lugia, Slowking and Elekid made their way to the second movie.

On November 21st, 1999, Nintendo of Japan released Gold and Silver Versions for the then-new Game Boy Color. This time, Trainers were invited to the land of Johto, where 100 more Pokémon were waiting to be captured. The new games enhanced the Pokémon gaming experience by adding many new features, the most famous likely being the ability for Pokémon to have different genders, in turn allowing them to breed. A time system was also introduced, with a real-time clock allowing different events to happen during the day, at night, and in the morning, as well as on certain days of the week. Another important addition was the happiness system. Shiny Pokémon also first appeared, most notably a Red Gyarados at the Lake of Rage. Trainers could also return to Kanto and face the Gym Leaders that were present in the original games. Pokémon Gold and Silver made its way to North America on October 11th, 2000.

The anime followed, of course, and Ash and his friends also arrived at Johto in an episode that aired in Japan on October 14th, 1999 and in the US on October 14th, 2000. Pokémon 3: The Movie was then released to theaters on July 8th, 2000 in Japan and on April 6th, 2001 in North America, featuring the legendary Entei.

A new trading card set called Neo Genesis featured the first Generation II Pokémon to the Trading Card Game. It was released in Japan on December 10, 1999 and in the United States on December 16, 2000.

A sequel to Pokémon Puzzle League was released on September 21st, 2000 for Game Boy Color, this time in Japan, titled Pokémon Puzzle Challenge. It made its way to North America on December 4th, 2000.

On December 14th, 2000, a sequel to the Stadium series was released in Japan called Pokémon Stadium 2, bringing the Generation II Pokémon into full 3D for the first time. This game reached North America on March 25th, 2001.

Like Pokémon Yellow, a third version was made called Pokémon Crystal, which was released in Japan on December 14th, 2000 and in North America on July 21st, 2001. Pokémon Crystal had several notable changes from Gold and Silver. Suicune was the version mascot and the focus of the plot. Crystal was also the first portable Pokémon game to feature animations for every Pokémon. Trainers in Japan received the added bonus of being able to trade, battle, and even obtain the legendary Pokémon Celebi wirelessly by using a cell phone to connect to the Pokémon Mobile System GB. Trainers were also, for the first time, allowed to choose their character's gender.

Anime and manga in GS

File:PokemonAdv08.png
Volume 8 of the Pokémon Adventures manga

On December 30th, 2000, the first feature-length special of the Pokémon anime was released in Japan as a sequel to Mewtwo Strikes Back, titled Mewtwo Returns. It was later released on DVD in the United States on December 5th, 2001.

In June 2000, a manga series by Muneo Saitō titled Pokémon Gold & Silver: The Golden Boys was published in Japan. This manga followed the plot of the Generation II games, before abruptly ending after three volumes with very little resolution. Another new manga series by Takashi Teshirogi based on the anime's new seasons called Ash and Pikachu was published on Febuary 26th, 2001.

Another anime movie, Celebi: Voice of the Forest, debuted in theaters in Japan on July 7th, 2001, and in North America on October 25th, 2002. It featured two legendary Pokémon prominent in Pokémon Crystal: Celebi and Suicune.

The Pokémon Adventures manga finally caught up to the second generation on August 8th, 2001, when Volume 8 was published in Japan, starting a new chapter. This chapter was much longer than the previous chapters of the series, lasting no less than 7 full volumes. Additionally, this is the only volume to share its release date with future volumes in Japanese, being that the two after it were published at the same time.

Raikou, the only member of the legendary beasts yet to be featured in an anime movie, received its own made-for-TV special, The Legend of Thunder!, on December 30th, 2001. This special didn't feature Ash and his friends, but rather new characters based on the player characters of the second generation.

On July 13th, 2002, the fifth and last movie of the original series, Pokémon Heroes, was released in Japanese theaters. Distributed on limited release by Miramax, it opened in select American theaters on May 16th, 2003.

Generation III

Advancing to a new age

The first Kecleon

In July 2001 an episode of the anime aired in Japan featuring a Pokémon never previously seen - Kecleon. Soon, Kecleon and others like Wynaut, Azurill, Duskull and Volbeat showed up in theaters in 2 Pikachu shorts while Wailmer, Latias and Latios were featured in the fifth Pokémon movie. During the Silver Conference Ash battled Harrison, a Trainer from Littleroot Town in Hoenn. Professor Birch, along with other Pokémon, made a cameo in Johto Photo Finish. Through this, it became known that the next generation of Pokémon was just around the corner.

Indeed, a major overhaul of the main game series occurred when Pokémon arrived on the Game Boy Advance on November 21st, 2002 when Ruby and Sapphire Versions were released in Japan. Trainers found themselves in the southern land called Hoenn where 135 new Pokémon were waiting to be discovered. The games reached North America on March 18th 2003 and had many new features, the most prominent being Pokémon Contests, double battles, Pokémon abilities and natures for each Pokémon, along with the reform of effort values and individual values. Also introduced in these versions were more detailed weather conditions and two new villainous teams, Team Magma and Team Aqua. Due to the extensive changes to the system, however, this generation was not compatible with earlier generations.

The anime began a new series, Advanced Generation series, which started in Japan on the same day as the release of the games and reached North America almost a year later. A great deal was changed in this series, including the introduction of a new main character, May, based on her game counterpart. Two new movies were produced during the time in Hoenn: Jirachi: Wish Maker (which was released on July 19th, 2003 in Japan and on June 1st, 2004 on video and DVD in North America) and Destiny Deoxys (which was released on July 17th, 2004 in Japan and on January 22nd, 2005 on North American television).

Around the same time of the Advanced Generation series, a show called Weekly Pokémon Broadcasting Station began to air weekly in Japan, focusing not on Ash, but on other characters of the anime, such as Misty, Brock, Tracey, Gary, Ritchie, Casey and Sakura. The English dubbed version, Pokémon Chronicles, first aired in the United Kingdom in May 2005, finally dubbing The Legend of Thunder! special to English along the way, three and a half years after its original Japanese airing.

Nintendo transferred the Trading Card Game license from Wizards of the Coast to itself in 2003, and released its first set on January 31st, introducing new game mechanics and a new card design. This set was released in North America on June 18th, 2003.

More spin-offs

To solve the problem of limited Pokémon storage in the continuously growing Pokémon world, Pokémon Box Ruby & Sapphire was released May 30th 2003 in Japan, July 11th 2004 in North America, allowing Trainers to store up to 1,500 Pokémon from their Generation III games.

A small spin-off game named Pokémon Channel for GameCube was released in Japan on July 13th, 2003. It focused on a TV-broadcasting network airing a variety of Pokémon programs, with the player playing the role of the test audience. The game also included a unique anime episode, Pichu Bros. in Party Panic. Pokémon Channel reached North America on December 1st, 2003.

On July 28th, 2003, Volume 15 of the Pokémon Adventures manga was first published, starting another chapter, this one following the third generation's story. This was the first chapter in the series not to feature previously introduced characters. Other manga series, such as Ash and Pikachu, have also moved into the RS era around the same time.

A sequel to Pokémon Pinball met the third generation in Pokémon Pinball: Ruby & Sapphire for Game Boy Advance on August 1st, 2003 in Japan and on August 23rd, 2003 in North America.

The Pokémon Pocket Monsters manga series received a third generation sequel in Pokémon Ruby-Sapphire, the first volume of which was first released on September 25th, 2003. Magical Pokémon Journey has also received a sequel in the form of Pokémon Chamo-Chamo ☆ Pretty ♪, first published on December 29th, 2003.

The 3D version of Generation III came in the form of Pokémon Colosseum on November 21st, 2003 in Japan and March 22nd, 2004 in North America on the GameCube. Unlike the Pokémon Stadium series, this game also featured an RPG taking place in the desolate region of Orre. The game's main addition to the growing Pokémon universe was Shadow Pokémon.

Back to Kanto and onward to the Battle Frontier

File:Pokemon FireRed boxart EN-US.jpg
Pokémon FireRed Version box art

On January 29th, 2004, two new games were released in Japan: FireRed and LeafGreen Versions. They arrived in North America on September 9th, 2004, and were remakes of Pokémon Red and Blue which brought the games up to Generation III standards, as well as adding wireless connectivity (through a wireless adapter for the Game Boy Advance) and a new region — the Sevii Islands. These games also gave the Event Pokémon Deoxys two additional forms, which could only be obtained by moving Deoxys to a FireRed or LeafGreen cartridge.

Not yet finished with the Hoenn story, Game Freak developed a third version to complement Pokémon Ruby and Sapphire, Pokémon Emerald. This game was released in Japan on September 16th, 2004, and in North America on May 1st, 2005. Emerald featured the same wireless connectivity as FireRed and LeafGreen, as well as an updated version of Hoenn with many new features, including the Hoenn Battle Frontier, the ability to re-battle Gym Leaders, an altered plot, and animations for all Pokémon, as in Crystal Version.

The anime caught up with both the Generation I remakes and Emerald by having the group travel back to Kanto and face the Kanto Battle Frontier there. During this season's time two more movies were produced: Lucario and the Mystery of Mew (premiering in Japan on July 16th, 2005) and Pokémon Ranger and the Temple of the Sea (debuting in Japanese cinemas on July 15th, 2006).

On August 28, 2006, Volume 22 of the Pokémon Adventures was published, starting the FireRed & LeafGreen arc, and on June 23, 2007, Volume 26 started the Emerald arc. Another short manga series called Pokémon Battle Frontier was written by Shigekatsu Ihara, focusing on the Battle Frontier.

Original new concepts

A spin-off racing game called Pokémon Dash was released in Japan on December 2nd, 2004 and in North America on March 14th, 2005. It was the first of many Pokémon games made for the Nintendo DS.

On August 4th, 2005, Trainers were invited back to Orre in Pokémon XD: Gale of Darkness, a sequel to Pokémon Colosseum taking place about five years later. This game found its way to North America on October 3rd, 2005.

A spin-off puzzle game, Pokémon Trozei!, was released on October 20th, 2005 in Japan and on March 6th, 2006 in North America. The game had a story mode, which followed Lucy Fleetfoot as she attempted to take down the Phobos Battalion.

Starting with the TCG expansion EX Delta Species, which was released on October 28th, 2005 in Japan and 3 days later in the United States, a new special kind of Pokémon called δ Delta Species was introduced. δ Delta Species Pokémon were found only in a few TCG expansions, and were given a backstory involving a new region called Holon.

File:Ranger box.jpg
Pokémon Ranger box art

A new style of play saw light on November 17th, 2005, with Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team — a pair of games, one for Game Boy Advance and one for Nintendo DS — in which the player is turned into a Pokémon. The games, released in North America on September 18th, 2006, received adaptations in the anime episode SS019 and the manga series Pokémon Mystery Dungeon: Ginji's Rescue Team.

Another new twist on Pokémon came in the spin-off Nintendo DS game Pokémon Ranger on March 23rd, 2006. This time, players didn't play as regular Pokémon Trainers, but as Pokémon Rangers traveling the land of Fiore with a device called the Capture Styler instead of Poké Balls. It was released in North America on October 30th, 2006. The game was also promoted in the anime through the appearance of Pokémon Rangers in the main series, a special episode and the ninth movie, and in a short manga series.

Ten years of Pokémon

2006 was marked officially as Pokémon's tenth anniversary, and was celebrated as such in many ways, such as Journey Across America. Among other things, an English CD was released titled Pokémon X - 10 Years of Pokémon.

On April 29th, 2006, a special episode of the anime called The Mastermind of Mirage Pokémon was broadcast in the United States. This was the first episode to use The Pokémon Company International's new voice actors (Pokémon USA at the time), causing big controversy among the Pokémon fan community. The special was eventually broadcast in Japan as streaming video from the TV Tokyo Anitele web site from October 13th to October 31st, 2006.

In fall 2006, another section of the Pokémon franchise was created in the form of the Pokémon Trading Figure Game in Europe, Australia, and Southeast Asia, made by Kaiyodo. The figures reached North America and Japan in 2007.

Generation IV

Diamond and Pearl

A poster for the Diamond & Pearl anime series

Just like with Kecleon in Generation III, the public learned of Generation IV through a new Pokémon — Munchlax — in May 2004. Munchlax was soon featured in Pokémon Dash, as well as the seventh movie and later the main anime. Others such as Lucario, Bonsly, Mime Jr. and Weavile then made their way to the eighth movie, and Mantyke, Buizel and Chatot appeared in the ninth, which featured Manaphy — a new legendary Pokémon that even became obtainable in Pokémon Ranger.

Diamond and Pearl Versions were eventually released for Nintendo DS in Japan on September 28th, 2006, and in North America on April 22nd, 2007. Along with 107 new Pokémon in the new huge land of Sinnoh, these games offered a pseudo-3D rendering of the overworld, the return of the time system, visible gender differences between Pokémon, a split between physical and special moves, and Pokémon Super Contests.

The anime Diamond & Pearl series started in Japan and in the US in synchronization with the release of the games. Like the previous series, it introduced a new female character, Dawn, based on her game counterpart.

The three movies of this series form a continuous trilogy. The first part of the trilogy, The Rise of Darkrai, premiered on July 14th, 2007 in Japanese theaters, and aired on February 24th, 2008 on North American televisions. The second part, Giratina and the Sky Warrior premiered in Japan on July 19th, 2008, and aired on February 13th, 2009 on North American televisions. The third and final movie of the trilogy, Arceus and the Jewel of Life, premiered on July 18th, 2009 in Japan, has aired on Cartoon Network in the United States on November 20th, 2009.

A new TCG set was released in Japan on November 30, 2006 and in the United States on May 23, 2007, featuring the new Pokémon from Sinnoh.

New sequels

File:PBRAmerican.jpg
Pokémon Battle Revolution box art

On December 14th, 2006, two weeks after the launch of Nintendo's Wii console, Generation IV Pokémon turned 3D in the form of Pokémon Battle Revolution. It was released in the United States on June 25th, 2007.

Several manga series were written for the fourth generation. The first volume of Pocket Monsters DP, the new sequel of Pokémon Pocket Monsters and Pokémon Ruby-Sapphire, was published in Japan on January 26th, 2007. One month later, on February 27th, Shigekatsu Ihara's Pokémon Diamond and Pearl Adventure! was first published.

The paired sequels for Pokémon Mystery Dungeon for Nintendo DS were released in Japan on September 13th, 2007 and in North America on April 20th, 2008. Just like before, an anime adaptation was also produced and a manga series was published.

Pokémon Rangers were also brought into the fourth generation in a sequel called Pokémon Ranger: Shadows of Almia, set in the new land of Almia. It was released in Japan on March 20th, 2008 and in North America on November 10th, 2008. Anime special were also produced and aired on the same day as the Japanese release, and a short manga was posted as a webcomic on the Japanese Pokémon website. In March 6, 2010, another Ranger game, Pokémon Ranger: Guardian Signs was released in Japan. The new game set in the region of Oblivia was followed by several anime specials.

Like with Pokémon Box in Generation III, a storage game titled My Pokémon Ranch was released on March 25th, 2008 in Japan and on June 9th, 2008 in North America, featuring the character of Hayley.

Another manga series, Miho Asada's Phantom Thief Pokémon 7 was collected and published on March 28th, 2008. Pokémon Adventures then started its Diamond & Pearl arc with Volume 30 on December 25th, 2008.

The third version of Generation IV, Platinum Version, was released on September 13th, 2008 in Japan and on March 22nd, 2009 in North America, bringing new Pokémon forms into the ring for Giratina, Shaymin, and Rotom, as well as updates similar to those found in Pokémon Emerald.

Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness was followed by a third version, Explorers of Sky, which was released in Japan on April 18th, 2009. Just like the third versions of the main series, Explorers of Sky had additional content. Another anime adaptation was produced as well. Another set of games of the Pokémon Mystery Dungeon series was also produced for WiiWare, released in Japan on August 4th, 2009.

Johto's Heart and Soul

Ever since the Generation III remakes for the incompatible Generation I games, Pokémon fans have widely speculated that remakes of the Generation II Pokémon games, Gold and Silver, would be made for Nintendo DS. Indeed, the paired remakes, titled HeartGold and SoulSilver, were eventually released in Japan on September 12, 2009, and were released in the United States on March 14, 2010. The games were referred to in the anime in an episode that featured the counterpart of the new player character and the three starter Pokémon of Johto, one of whom even joined the regular cast. A new expansion set for the TCG was also released to celebrate the new games.

A new game for the Wii: PokéPark Wii: Pikachu's Adventure, was released on December 5, 2009. The game was released in North America and Europe in the spring of 2010.

Generation V

A Fresh Start

On February 7, 2010, Pokémon Sunday revealed a new Pokémon: Zoroark. Generation V was dawning, and it quickly became clear that even though the new games, Pokémon Black and White Versions, would again be on the Nintendo DS platform, everything about them will be quite new. In an unexpected move, Nintendo revealed that no old Pokémon would be available this time around until after the story is over, effectively giving both new and old Trainers in Unova, a region based on New York rather than Japan, a completely fresh experience. On September 18, 2010, when the games were released in Japan, 156 new Pokémon were introduced, making this the biggest Pokémon generation yet.

The anime was quick to follow in a new series, Best Wishes. Similar to the original series, Ash's companions this time around are two Gym Leaders: Cilan and Iris.

The future of Pokémon

The history of the Pokémon media franchise already spans long over a decade, and is rich with five generations, many main series games, spin-off games, a Trading Card Game, four series of anime complete with 14 movies, many series of manga, a musical, and plenty of music, but it is far from over.

Even though Generation V has just begun, it is widely believed that it's far from being the last one. The new generations to come will probably extend the Pokémon universe in similar fashion as the older generations did, with new Pokémon, new regions, new characters and features. However, nothing can be certain.As for now,Only time can tell.

Related articles

References

  1. ポケモン10周年記念コラム
  2. Iwata Asks: Pokémon HeartGold Version & SoulSilver Version
  3. Beware of the Pokemania
  4. Iwata Asks: Pokémon HeartGold Version & SoulSilver Version
  5. スペシャル対談/3
  6. "[Mr. Yamauchi] indicated that the games would be customized for western markets, a process that should include new art for many of the monsters." Nintendo Power 104 (January 1998) p. 38 (retrieved December 21, 2010)