Hidden Power (move): Difference between revisions

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{{outdated|needs=updates for Generation VI side games due to the introduction of the Fairy type}}
{{bad picture|2=Should be replaced with Generation VI images}}
{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
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Hidden Power can receive [[same-type attack bonus]]. For instance, a {{type|Bug}} Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a {{type|Normal}} Hidden Power is not obtainable.
Hidden Power can receive [[same-type attack bonus]]. For instance, a {{type|Bug}} Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a {{type|Normal}} Hidden Power is not obtainable.


Hidden Power is unaffected by {{a|Normalize}}, but it is affected by {{m|Electrify}}.
Hidden Power is unaffected by {{a|Normalize}}.


===Generation VI===
===Generation VI===
Hidden Power's base power is now always 60. The method for determining the type of Hidden Power is the same as Generation III to V, so a {{type|Fairy}} Hidden Power is not possible.
Hidden Power's base power is now always 60. The method for determining the type of Hidden Power is the same as Generation III to V, so a {{type|Fairy}} Hidden Power is not possible.
Due to never being a Normal-type move, Hidden Power is unaffected by {{a|Pixilate}}, {{a|Refrigerate}}, {{a|Aerilate}}, and {{m|Ion Deluge}}. If the user is under the effect of {{m|Electrify}}, Hidden Power's type will become {{t|Electric}}, regardless of its actual type.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|The effectiveness varies with the user.{{tt|*|Move}}<br/>The attack power varies among different <sc>Pokémon</sc>.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|The effectiveness varies with the user.{{tt|*|Move}}<br/>The attack power varies among different <sc>Pokémon</sc>.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that varies in type and intensity depending on the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|An attack that varies in type and intensity depending on the user.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. Its type and power change with the dungeon.}}
{{movedescentry|{{gameabbrev3|MDRB}}|Inflicts damage on the target. Its type and power change with the dungeon.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A unique attack that varies in type and intensity depending on the Pokémon using it.{{tt|*|Move}}<br/>A variable move that changes type and power depending on the hidden ability of the Pokémon using it.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A unique attack that varies in type and intensity depending on the Pokémon using it.{{tt|*|Move}}<br/>A variable move that changes type and power depending on the hidden ability of the Pokémon using it.{{tt|*|TM}}}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|A unique attack that varies in type and intensity depending on the Pokémon using it.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|A unique attack that varies in type and intensity depending on the Pokémon using it.}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Moveheader/Level|Normal|2}}
{{Moveentry/Level2|199|Slowking|2|Water|Psychic|no|no|--|--|--}}
{{Moveentry/Level2|199|Slowking|2|Water|Psychic|no|no|1|1|1}}
{{Moveentry/Level2|201|Unown|1|Psychic|Psychic|--|--|--|--|--}}
{{Moveentry/Level2|201|Unown|1|Psychic|Psychic|1|1|1|1|1}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|18|FRLG=17|15|15|15}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|18|FRLG=17|15|15|{{tt|15|XY}}<br>{{tt|20|ORAS}}}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|18|FRLG=17|15|15|15}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|18|FRLG=17|15|15|{{tt|15|XY}}<br>{{tt|20|ORAS}}}}
{{Moveentry/Level2|412|Burmy|1|Bug|Bug|no|no|20|20|20}}
{{Moveentry/Level2|412|Burmy|1|Bug|Bug|no|no|20|20|20}}
{{Moveentry/Level2|413|Wormadam|2|Bug|Grass|no|no|20|20|20}}
{{Moveentry/Level2|413|Wormadam|2|Bug|Grass|no|no|20|20|20}}
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===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Normal|2|no|TM10|TM10|TM10|TM10|TM10|TM10}}
{{Moveheader/TM|Normal|2|no|TM10|TM10|TM10|TM10|TM10|TM10}}
{{Moveentry/AllTM|Hidden Power|2|except={{pcolor|Wobbuffet|000000}}, {{pcolor|Wynaut|000000}}, {{pcolor|Kricketot|000000}}, {{pcolor|Tynamo|000000}}, and {{pcolor|Spewpa|000000}}}}
{{Moveentry/AllTM|Hidden Power|2|except={{pcolor|Wobbuffet|000}}, {{pcolor|Wynaut|000}}, {{pcolor|Kricketot|000}}, {{pcolor|Tynamo|000}}, and {{pcolor|Spewpa|000}}}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon]]===
===[[Pokémon Mystery Dungeon series]]===
The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the {{type|???}}, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the {{type|Fire}}). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17.
The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the {{type|???}}, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the {{type|Fire}}). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17.


===[[Pokémon Rumble]] series===
===[[Pokémon Rumble series]]===
Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.
Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.
<!--Could someone check to see if, when a Pokémon forgets and then relearns Hidden Power, it stays the same type as before?-->
<!--Could someone check to see if, when a Pokémon forgets and then relearns Hidden Power, it stays the same type as before?-->


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Ash Larvitar Hidden Power.png|image1p=Larvitar|image2=James Amoonguss Hidden Power.png|image2p=Amoonguss|image3=Unown Hidden Power.png|image3p=Unown|image4=Serena Fennekin Hidden Power.png|image4p=Fennekin}}
{{moveanime|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Ash Larvitar Hidden Power.png |image1p=Larvitar|image2=James Amoonguss Hidden Power.png|image2p=Amoonguss|image3=Unown Hidden Power.png |image3p=Unown|image4=Serena Fennekin Hidden Power.png|image4p=Fennekin}}
{{movep|type=normal|ms=197|pkmn=Umbreon|method=Umbreon's eyes glow white, and it unleashes black radiating waves of energy.}}
{{movep|type=normal|ms=197|pkmn=Umbreon|method=Umbreon's eyes glow white, and it unleashes black radiating waves of energy.}}
{{movemid|type=normal|user=Gary's Umbreon|startcode=EP171|startname=Power Play!|notes=Debut}}
{{movemid|type=normal|user=Gary's Umbreon|startcode=EP171|startname=Power Play!|notes=Debut}}
{{movep|type=normal|ms=246|pkmn=Larvitar|method=Larvitar gets surrounded by a white aura and rows of small white orbs circle around it. The opponent then gets surrounded by a white aura and is lifted into the air. Larvitar then sends the opponent flying with energy, or Larvitar becomes surrounded by white orbs that combine into a giant blast of energy that is fired at the opponent, or Larvitar releases a green-yellow orb of energy at the opponent.}}
{{movep|type=normal|ms=246|pkmn=Larvitar|method=Larvitar gets surrounded by a white aura and rows of small white orbs circle around it. The opponent then gets surrounded by a white aura and is lifted into the air. Larvitar then sends the opponent flying with energy, or Larvitar becomes surrounded by white orbs that combine into a giant blast of energy that is fired at the opponent, or Larvitar releases a green-yellow orb of energy at the opponent.}}
{{movemid|type=normal|user=Ash's Larvitar|startcode=EP258|startname=Hatch Me if You Can}}
{{movemid|type=normal|user=Ash's Larvitar|user1=A wild Larvitar|startcode=EP258|startname=Hatch Me if You Can}}
{{movemid|type=normal|user=Chris (anime)|user1=Chris's Larvitar|startcode=BW088|startname=The Mystery of the Missing Cubchoo!}}
{{movemid|type=normal|user=Chris (BW088)|user1=Chris's Larvitar|startcode=BW088|startname=The Mystery of the Missing Cubchoo!}}
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Two shining silver lines appear around Beautifly and the lines shine brightly, or a bunch of white circles appear in front of Beautifly and they morph with it and it shines brightly, releasing light beams at the opponent.}}
{{movep|type=normal|ms=267|pkmn=Beautifly|method=Two shining silver lines appear around Beautifly and the lines shine brightly, or a bunch of white circles appear in front of Beautifly and they morph with it and it shines brightly, releasing light beams at the opponent.}}
{{movemid|type=normal|user=Janet|user1=Janet's Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}
{{movemid|type=normal|user=Janet|user1=Janet's Beautifly|startcode=AG013|startname=All Things Bright and Beautifly!}}
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{{movemid|type=normal|user=Lunatone (Pokémon)|user1=A wild Lunatone|startcode=AG087|startname=Crazy as a Lunatone}}
{{movemid|type=normal|user=Lunatone (Pokémon)|user1=A wild Lunatone|startcode=AG087|startname=Crazy as a Lunatone}}
{{movep|type=normal|ms=214|pkmn=Heracross|method=Two rings of white circles appear and spin around Heracross's horn. Then, the rings form together into one big white ball in front of Heracross's horn, and fires a white beam from the ball at the opponent.}}
{{movep|type=normal|ms=214|pkmn=Heracross|method=Two rings of white circles appear and spin around Heracross's horn. Then, the rings form together into one big white ball in front of Heracross's horn, and fires a white beam from the ball at the opponent.}}
{{movemid|type=normal|user=Gordon (Hoenn)|user1=Gordon's Heracross|startcode=AG107|startname=Absol-ute Disaster}}
{{movemid|type=normal|user=Gordon (AG107)|user1=Gordon's Heracross|startcode=AG107|startname=Absol-ute Disaster}}
{{movep|type=normal|ms=212|pkmn=Scizor|method=Two rings of white circles appear around Scizor's body. Scizor then shoots the white circles at the opponent.}}
{{movep|type=normal|ms=212|pkmn=Scizor|method=Two rings of white circles appear around Scizor's body. Scizor then shoots the white circles at the opponent.}}
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie's Scizor|startcode=AG129|startname=A Judgment Brawl}}
{{movemid|type=normal|user=Katie (Hoenn)|user1=Katie's Scizor|startcode=AG129|startname=A Judgment Brawl}}
{{movep|type=normal|ms=207|pkmn=Gligar|method=Two rings of white circles appear and spin around Gligar in a 'X' formation. The rings spin faster until they becomes lines, and a white ball of energy is created in front of where the two lines meet in front of Gligar. Multiple white circles are launched from the ball at the opponent.}}
{{movep|type=normal|ms=207|pkmn=Gligar|method=Two rings of white circles appear and spin around Gligar in an 'X' formation. The rings spin faster until they becomes lines, and a white ball of energy is created in front of where the two lines meet in front of Gligar. Multiple white circles are launched from the ball at the opponent.}}
{{movemid|type=normal|user=Morrison|user1=Morrison's Gligar|startcode=AG130|startname=Choose It or Lose It!}}
{{movemid|type=normal|user=Morrison|user1=Morrison's Gligar|startcode=AG130|startname=Choose It or Lose It!}}
{{movep|type=normal|ms=231|pkmn=Phanpy|method=Two rings of white circles appear and spin around Phanpy in a 'X' formation. Then, the rings disappear and Phanpy blasts the opponent with a white energy beam from in front of its face.}}
{{movep|type=normal|ms=231|pkmn=Phanpy|method=Two rings of white circles appear and spin around Phanpy in an 'X' formation. Then, the rings disappear and Phanpy blasts the opponent with a white energy beam from in front of its face.}}
{{movemid|type=normal|user=Ash's Phanpy|startcode=AG137|startname=Hooked on Onix}}
{{movemid|type=normal|user=Ash's Phanpy|startcode=AG137|startname=Hooked on Onix}}
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude's body becomes outlined in yellow and it crouches together. Light blue circles then appear around Geodude's body, and when it stretches its hands at the opponent, the circles are shot at it.}}
{{movep|type=normal|ms=074|pkmn=Geodude|method=Geodude's body becomes outlined in yellow and it crouches together. Light blue circles then appear around Geodude's body, and when it stretches its hands at the opponent, the circles are shot at it.}}
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{{movemid|normal|user=Mirror Serena|user1=Mirror Serena's Fennekin|startcode=XY037|startname=The Cave of Mirrors!}}
{{movemid|normal|user=Mirror Serena|user1=Mirror Serena's Fennekin|startcode=XY037|startname=The Cave of Mirrors!}}
{{movep|type=normal|ms=687|pkmn=Malamar|method=Malamar forms a light blue and blue ball of energy in front of its chest. It then fires the ball at the opponent.}}
{{movep|type=normal|ms=687|pkmn=Malamar|method=Malamar forms a light blue and blue ball of energy in front of its chest. It then fires the ball at the opponent.}}
{{movebtm|type=normal|user=Malamar (Pokémon)|user1=Multiple wild Malamar|startcode=XY054}}
{{movemid|type=normal|user=Malamar (Pokémon)|user1=Multiple wild Malamar|startcode=XY054|startname=Facing the Grand Design!}}
{{movep|type=normal|ms=326|pkmn=Grumpig|method=Grumpig forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}
{{movemid|type=normal|user=Grumpig (Pokémon)|user1=A wild Grumpig|startcode=XY061|startname=An Oasis of Hope!}}
{{movep|type=normal|ms=325|pkmn=Spoink|method=Spoink forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}
{{movemid|type=normal|user=Spoink (Pokémon)|user1=Multiple wild Spoink|startcode=XY061|startname=An Oasis of Hope!}}
{{movep|type=normal|ms=675|pkmn=Pangoro|method=Pangoro forms a light blue ball of energy in front of its hands. It then throws the ball at the opponent.}}
{{movemid|type=normal|user=Pangoro (Pokémon)|user1=Three wild Pangoro|startcode=XY071|startname=So You're Having a Bad Day!}}
{{movep|type=normal|ms=654|pkmn=Braixen|method=Braixen forms a light blue ball of energy in front of its hands. It then fires the ball at the opponent.}}
{{movebtm|type=normal|user=Serena's Braixen|startcode=XY081|startname=A Festival Trade! A Festival Farewell?}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image3=Unown Hidden Power Adventures.png|image3p=Unown|image1=Unown Hidden Power Adventures DP.png|image1p=Unown|image2=Paka Burmy Hidden Power.png|image2p=Burmy|image3=Musha Munna Hidden Power.png|image3p=Munna|image4=Musha Hidden Power.png|image4p=Musharna}}
{{movemanga|type=normal|exp=yes|gen=A unique attack that varies in type and intensity depending on the Pokémon using it.|image1=Unown Hidden Power Adventures DP.png|image1p=Unown|image2=Paka Burmy Hidden Power.png|image2p=Burmy|image3=Musha Munna Hidden Power.png|image3p=Munna|image4=Musha Hidden Power.png|image4p=Musharna}}
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown shocks the opponent with bursts of energy. Sometimes, Unown's eyes glow before doing so.}}
{{movep|type=normal|ms=201|pkmn=Unown|method=Unown shocks the opponent with bursts of energy. Sometimes, Unown's eyes glow before doing so.}}
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PS100|startname=Into the Unown|notes=Debut}}
{{movemid|type=normal|user=Unown (Pokémon)|user1=Multiple wild Unown|startcode=PS100|startname=Into the Unown|notes=Debut}}
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{{movep|type=normal|ms=517|pkmn=Munna|method=Munna releases waves of energy from its body at the opponent.}}
{{movep|type=normal|ms=517|pkmn=Munna|method=Munna releases waves of energy from its body at the opponent.}}
{{movemid|type=normal|user=Musha|user1=Black's Musha|startcode=PS468|startname=Listening to Pokémon}}
{{movemid|type=normal|user=Musha|user1=Black's Musha|startcode=PS468|startname=Listening to Pokémon}}
{{movep|type=normal|ms=518|pkmn=Musharna|method=Musharna fires a wave of energy at the opponent.}}
{{movep|type=normal|ms=518|pkmn=Musharna|method=Musharna fires a blast of energy at the opponent.}}
{{movebtmManga|type=normal|user=Musha|user1=Black's Musha|startcode=PS523}}
{{movebtmManga|type=normal|user=Musha|user1=Black's Musha|startcode=PS523|startname=What Really Matters}}


===In the Pokémon Pocket Monsters manga===
===In the Pokémon Pocket Monsters manga===
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genIV=Hidden Power DP|
genIV=Hidden Power DP|
PtHGSS=Hidden Power PtHGSS|
PtHGSS=Hidden Power PtHGSS|
}}
{{Movegen|
type=normal|
Stad2=Hidden Power Stad2|
Stad2=Hidden Power Stad2|
Colo=Hidden Power Colo|
}}
}}


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==Trivia==
==Trivia==
* Although Hidden Power is listed as a Normal-type move, it cannot inflict Normal-type damage.
* Prior to [[Generation IV]], Hidden Power was one of the only two moves (along with {{m|Weather Ball}}) which could, depending on the Pokémon, be either [[physical move|physical]] or [[special move|special]], due to the damage category being determined by the type.
* In [[Generation II]], [[Shiny Pokémon]] could only use a {{t|Grass}}- or {{type|Dragon}} Hidden Power due to the spread of [[individual values]] required for alternate coloration.
* In [[Generation II]], [[Shiny Pokémon]] could only use a {{t|Grass}}- or {{type|Dragon}} Hidden Power due to the spread of [[individual values]] required for alternate coloration.
* Prior to [[Generation IV]], Hidden Power was one of the only two moves (along with {{m|Weather Ball}}) which could, depending on the Pokémon, be either [[physical move|physical]] or [[special move|special]], due to the damage category being determined by the type.
* It is not possible for {{pkmn2|Legendary}} or Mythical Pokémon obtained in Generation VI to have a {{type|Fighting}} Hidden Power. This is because all Legendary and Mythical Pokémon are in the {{egg2|Undiscovered}} (except {{p|Manaphy}}, and {{p|Phione}} if it is considered one), and in Generation VI Pokémon in the Undiscovered Egg Group are guaranteed to have at least three IVs of 31 when obtained in the {{pkmn2|wild}} or as a {{pkmn2|gift}}, whereas a Fighting-type Hidden Power requires at least four even IVs.
* Hidden Power's type variety has not been addressed in the anime.


==In other languages==
==In other languages==
Line 242: Line 258:
|zh_cmn=催醒  ''{{tt|Cuīxǐng|Hasten Awakening}}''
|zh_cmn=催醒  ''{{tt|Cuīxǐng|Hasten Awakening}}''
|da=Skjult Kraft
|da=Skjult Kraft
|nl=Verborgen Kracht
|nl=Verborgen kracht
|fi=Piilovoima
|fi=Piilovoima
|fr=Puissance Cachée{{tt|*|Generation VI onwards}}<br />Puis. Cachée{{tt|*|Generations II-V}}
|fr=Puissance Cachée{{tt|*|Generation VI onwards}}<br />Puis. Cachée{{tt|*|Generations II-V}}
Line 252: Line 268:
|ko=잠재파워 ''Jamjae Power''
|ko=잠재파워 ''Jamjae Power''
|pl=Ukryta Moc
|pl=Ukryta Moc
|pt_eu=Poder Oculto
|pt_br=Poder Oculto
|pt_br=Poder Oculto
|sr=Skrivena Moć
|sr=Skrivena Moć
Line 272: Line 289:


[[de:Kraftreserve]]
[[de:Kraftreserve]]
[[es:Poder Oculto]]
[[fr:Puissance Cachée]]
[[fr:Puissance Cachée]]
[[it:Introforza (mossa)]]
[[it:Introforza (mossa)]]
[[ja:めざめるパワー]]
[[ja:めざめるパワー]]
[[pl:Hidden Power]]
[[pl:Hidden Power]]
[[pt:Hidden Power]]
[[zh:催醒(技能)]]
[[zh:催醒(技能)]]

Revision as of 06:13, 26 January 2016

140Kabuto.png This article contains old or outdated information, or has not been updated in a while.
Please check the content of this article and update it as required.
Reason: updates for Generation VI side games due to the introduction of the Fairy type.
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Hidden Power
めざめるパワー Awakening Power
Hidden Power V.png
[[File:|center]]
Type  Normal
Category  Special
PP  15 (max. 24)
Power  60
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Smart
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Clever
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Hidden Power (Japanese: めざめるパワー Awakening Power) is a damage-dealing Normal-type move introduced in Generation II. Although it appears as a Normal-type move, Hidden Power's actual type varies. It has been TM10 since Generation II.

Effect

Main article: Hidden Power (move)/Calculation

Generations II to V

Hidden Power inflicts damage using a type and base power determined by the user's IVs.

Hidden Power can receive same-type attack bonus. For instance, a Bug-type Pokémon will receive same-type attack bonus when using a Bug-type Hidden Power. Although Hidden Power is Normal-type in the game's data, a Normal-type Hidden Power is not obtainable.

Hidden Power is unaffected by Normalize.

Generation VI

Hidden Power's base power is now always 60. The method for determining the type of Hidden Power is the same as Generation III to V, so a Fairy-type Hidden Power is not possible.

Due to never being a Normal-type move, Hidden Power is unaffected by Pixilate, Refrigerate, Aerilate, and Ion Deluge. If the user is under the effect of Electrify, Hidden Power's type will become Electric, regardless of its actual type.

Description

Games Description
A peculiar move that changes type and power depending on the Pokémon using it.
The power varies with the Pokémon.
RSE The effectiveness varies with the user.*
The attack power varies among different Pokémon.*
FRLG An attack that varies in type and intensity depending on the user.
Inflicts damage on the target. Its type and power change with the dungeon.
A unique attack that varies in type and intensity depending on the Pokémon using it.*
A variable move that changes type and power depending on the hidden ability of the Pokémon using it.*
A unique attack that varies in type and intensity depending on the Pokémon using it.
A unique attack that varies in type depending on the Pokémon using it.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
199 Slowking Slowking Water Psychic     1 1 1
201 Unown Unown Psychic Psychic 1 1 1 1 1
307 Meditite Meditite Fighting Psychic   18 17 15 15 15
20
308 Medicham Medicham Fighting Psychic   18 17 15 15 15
20
412 Burmy Burmy Bug Bug     20 20 20
413 Wormadam Wormadam Bug Grass     20 20 20
414 Mothim Mothim Bug Flying     20 20 20
422 Shellos Shellos Water Water     16 16 16
423 Gastrodon Gastrodon Water Ground     16 16 16
577 Solosis Solosis Psychic Psychic       14 14
578 Duosion Duosion Psychic Psychic       14 14
579 Reuniclus Reuniclus Psychic Psychic       14 14
605 Elgyem Elgyem Psychic Psychic       22 22
606 Beheeyem Beheeyem Psychic Psychic       22 22
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
--
II
TM10
III
TM10
IV
TM10
V
TM10
VI
TM10
All Pokémon who can learn TMs can learn Hidden Power except Wobbuffet, Wynaut, Kricketot, Tynamo, and Spewpa.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The type and base power of Hidden Power is randomly calculated whenever a Pokémon enters a dungeon, and does not change between floors. The type is selected among each of the 17 types with roughly equal probability (the game chooses from the 18 types, including the ???-type, choosing again if the ???-type is chosen; if this is done 100 times consecutively, Hidden Power will be of the Fire-type). The base power of the move is chosen among the following values with equal probability: 2, 4, 6, 7, 8, 9, 10, 13, 15, and 17.

Pokémon Rumble series

Hidden Power is randomly assigned any of the 17 types whenever a Toy Pokémon has it as one of its moves. The type does not change for as long as the Pokémon keeps the move.

In the anime


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Trivia

  • Although Hidden Power is listed as a Normal-type move, it cannot inflict Normal-type damage.
  • Prior to Generation IV, Hidden Power was one of the only two moves (along with Weather Ball) which could, depending on the Pokémon, be either physical or special, due to the damage category being determined by the type.
  • In Generation II, Shiny Pokémon could only use a Grass- or Dragon-type Hidden Power due to the spread of individual values required for alternate coloration.
  • It is not possible for Legendary or Mythical Pokémon obtained in Generation VI to have a Fighting-type Hidden Power. This is because all Legendary and Mythical Pokémon are in the Undiscovered Group (except Manaphy, and Phione if it is considered one), and in Generation VI Pokémon in the Undiscovered Egg Group are guaranteed to have at least three IVs of 31 when obtained in the wild or as a gift, whereas a Fighting-type Hidden Power requires at least four even IVs.

In other languages

Language Title
Mandarin Chinese 催醒 Cuīxǐng
Denmark Flag.png Danish Skjult Kraft
The Netherlands Flag.png Dutch Verborgen kracht
Finland Flag.png Finnish Piilovoima
France Flag.png French Puissance Cachée*
Puis. Cachée*
Germany Flag.png German Kraftreserve
Greece Flag.png Greek Κρυφή Δύναμη
India Flag.png Hindi छुपी शक्ति Chupi Shakti
Indonesia Flag.png Indonesian Kekuatan Tersembunyi
Kekuatan Dahsyat
Italy Flag.png Italian Introforza
South Korea Flag.png Korean 잠재파워 Jamjae Power
Poland Flag.png Polish Ukryta Moc
Portuguese Brazil Flag.png Brazil Poder Oculto
Portugal Flag.png Portugal Poder Oculto
Romania Flag.png Romanian Puterea Ascunsă
Serbia Flag.png Serbian Skrivena Moć
Spanish CELAC Flag.png Latin America Poder Oculto
Poder Escondido (DP129)
Spain Flag.png Spain Poder Oculto
Turkey Flag.png Turkish Saklı Güç


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708
Generation V TMs
01020304050607080910111213141516171819
20212223242526272829303132333435363738
39404142434445464748495051525354555657
58596061626364656667686970717273747576
77787980818283848586878889909192939495
Generation V HMs
010203040506
Generation VI TMs
0102030405060708091011121314151617181920212223242526
2728293031323334353637383940414243444546474849505152
5354555657585960616263646566676869707172737475767778
798081828384858687888990919293 • 94 (XYORAS) • 9596979899100
Generation VI HMs
010203040506ORAS07ORAS


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.