Heat Crash (move)

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Heat Crash
ヒートスタンプ Heat Stamp
Noimage.png
[[File:|center]]
Type  Fire
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Heat Crash (Japanese: ヒートスタンプ Heat Stamp) is a damage-dealing Template:Type2 move introduced in Generation V. It is the signature move of Tepig and its evolutionary line.

Effect

Heat Crash does damage in base depending on the weight of both the user and the target; when the user is heavier than the target, more damage is inflicted. The damage can be calculated in this form:

  • 120 base power, if target's weight is lower or equal to ⅕ (20%) of user's weight.
  • 100 base power, if target's weight is greater than ⅕ (20%) of user's weight and lower or equal to ¼ (25%) of user's weight.
  • 80 base power, if target's weight is greater than ¼ (25%) of user's weight and lower or equal to ⅓ (33.3%) of user's weight.
  • 60 base power, if target's weight is greater than ⅓ (33.3%) of user's weight and lower or equal to ½ of user's weight (50%).
  • 40 base power, if target's weight is greater than ½ (50%) of user's weight.

Since Tepig, Pignite, Emboar will always have constant weights, we can find out which weight classes will receive how much base damage.

For the species Emboar as an example:

  • 120 Base: Target must be lower than 66.14lbs.
  • 100 Base: Target must be 66.14lbs - 82.7lbs.
  • 80 Base: Target must be 82.7lbs - 110.1lbs.
  • 60 Base: Target must be 110.1lbs - 165.4lbs.
  • 40 Base: Target must be higher than 165.4lbs.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
498 Tepig Tepig Fire Fire 27 ''''
499 Pignite Pignite Fire Fighting 31 ''''
500 Emboar Emboar Fire Fighting 31 ''''
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

The user covers itself in a ball of fire before stamping down on the opponent.
Pokémon Method
User First Used In Notes
Pignite Pignite jumps high into the air and crouches its body together. It then stretches its limbs and an orb of dark red fire-like energy with yellow-orange flames around it that sometimes spark off the orb appears around it. Pignite then moves on top of the opponent and faces downwards to fall. As it does, it somersaults around so its rear is facing the opponent and it crashes down on top of it.
Bianca's Pignite Minccino-Neat and Tidy! Debut


In other languages

Language Title
Mandarin Chinese 高溫搗擊 Gāowēn Dǎojī
France Flag.png French Tacle Feu
Germany Flag.png German Brandstempel
Italy Flag.png Italian Marchiafuoco
Spain Flag.png Spanish Golpe Calor


Variations of the move Heavy Slam
PhysicalIC HOME.png Heavy SlamHeat Crash


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