Heart Gauge: Difference between revisions

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A '''Heart Gauge''' is a meter that's used in the [[Nintendo GameCube]] [[wp: Video game|games]], [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]].
[[File:Shadow Spinarak Heart Gauge.png|thumb|{{p|Spinarak}}'s Heart Gauge is full]]
A '''Heart Gauge''' (Japanese: '''リライブゲージ''' ''{{tt|Relive|Purification}} Gauge'') is a meter for a [[Shadow Pokémon]] in [[Pokémon Colosseum]] and [[Pokémon XD: Gale of Darkness]] that measures how far it is from being able to be [[purification|purified]].


The heart gauge is used to measure how closed the heart of a [[Shadow Pokémon]] is. The gauge is split into five major sections. As the Pokémon opens it's heart to the player, the bar starts to decrease, revealing a white background. When the Pokémon has opened its heart to a major level, it will obtain one of the following:
==Heart Gauge progress==
* Checkable [[Nature]]
{{incomplete|section|Can (somewhat purified) Shadow Pokemon gain EVs in XD?<!--They can't in Colo.--> Can a Shadow Pokemon actually gain friendship in XD?}}
* Regained move(s)
The Heart Gauge is split into five equal bars. When a Shadow Pokémon is first [[snag]]ged, all five bars are full. In the same way that two Pokémon with a "full" HP bar may actually have different amounts of HP, so too may two different Shadow Pokémon with full Heart Gauges have a different absolute number underlying their Heart Gauges. The size of a given Shadow Pokémon's full Heart Gauge can be seen on the [[list of Shadow Pokémon]]. All other things equal, this means that a Shadow Pokémon with a bigger full Heart Gauge number will take longer to fully open its heart than a Shadow Pokémon with a smaller number will.
* Ability to earn exp and gain [[Effort Values|effort points]] which is applied after purification.


The heart gauge is affected by several factors, such as:
A Shadow Pokémon also starts out with its [[Nature]] hidden, only Shadow moves usable (one in Colosseum, two to four in XD), and unable to gain [[experience]] or [[friendship]]. As the Pokémon opens its heart to the player, the gauge decreases, and as the gauge passes certain milestones, some of the restrictions the Pokémon started with become undone.
* Being in the player's Party
* Using [[Cologne|scents]]
* Battling with the Pokémon
**Calling to the Pokémon in [[Reverse Mode]] or [[Hyper Mode]]
* Being placed in the Purification Chamber (Pokémon XD only)


When the value of the gauge reaches 0, it will glow and is ready for purification. After being purified, the Pokémon becomes a normal Pokémon and gains a ribbon. All experience gained through battles as a Shadow Pokémon will also be awarded.
{| class="roundy sortable" style="margin: auto; background: #{{XD color}}; border: 3px solid #{{XD color dark}}"
|-
! style="background-color:#{{XD color light}}; {{roundytl|5px}}" | Progress
! style="background-color:#{{XD color light}}" | Message
! style="background-color:#{{XD color light}}; {{roundytr|5px}}" | Changes
|- style="background:#fff"
| 5 full bars
| ''"The door to its heart is tightly shut."''
| &mdash;
|- style="background:#fff"
| < 5 bars
| ''"The door to its heart is starting to open."''
| &mdash;
|- style="background:#fff"
| < 4 bars
| ''"The door to its heart is opening up."''
| The Pokémon regains its first non-Shadow move.
|- style="background:#fff"
| < 3 bars
| ''"The door to its heart is opening wider."''
| The Pokémon's [[Nature]] is revealed.<br/>The Pokémon can gain [[experience]] and [[friendship]] which will be applied after it is purified.
|- style="background:#fff"
| < 2 bars
| ''"The door to its heart is nearly open."''
| The Pokémon regains its second non-Shadow move.
|- style="background:#fff"
| < 1 bar
| ''"The door to its heart is almost fully open."''
| The Pokémon regains its third non-Shadow move.<br/>The Pokémon will enter [[Hyper Mode]] or [[Reverse Mode]] more frequently.
|- style="background:#fff"
| Fully&nbsp;empty
| ''"The door to its heart is about to open. Undo the final lock!""''
| The Pokémon can now undergo the purification ceremony.
|}
A Shadow Pokémon always retains its Shadow moves until it undergoes the purification ceremony. So in Pokémon XD, where all Pokémon have at least two Shadow moves, dropping below one full bar on the Heart Gauge does not change a Shadow Pokémon's moveset at all.


==The Lugia factor==
==Opening a Shadow Pokémon's heart==
In XD, there's a {{p|Lugia}} called "[[XD001]]". The heart gauge is fixed at fully closed, unless it is placed in the Purification Chamber with the other chambers being at a high tempo, where it will automatically become 0 and can be purified.
{{incomplete|section|Appropriate details for the Purification Chamber}}
There are several ways in which to open a Pokémon's heart.
* Send the Pokémon into battle
* Call the Pokémon out of Hyper Mode or Reverse Mode in battle
* Walking, every 256 steps, while the Pokémon is in the player's [[party]]
* Walking, every 256 steps, while the Pokémon is in the {{pkmn|Day Care}} (Pokémon Colosseum only)
* Use [[Scent]]s
* Place the Pokémon in the Purification Chamber (Pokémon XD only)
The walking events run on a counter that is unique to each individual Shadow Pokémon. This means that, for these events, a Shadow Pokémon may open its heart at a different time than when all Pokémon gain friendship, and two Shadow Pokémon may open their hearts at different times.
 
The event that occurred and the Shadow Pokémon's Nature combine to affect the amount by which a Pokémon's Heart Gauge decreases, as described in the sections below. These amounts also differ between Pokémon Colosseum and Pokémon XD. On average, the effects in XD are weaker than those in Colosseum; on the other hand, the average size of a full Heart Gauge for a Shadow Pokémon is also smaller in XD than in Colosseum.
 
In the case of Scents, the Scent used further affects the amount by which the Heart Gauge decreases. The Joy Scent multiplies the appropriate value below by 1, the Excite Scent multiplies it by 2, and the Vivid Scent multiplies it by 3.
 
In short, the actions with the potential for the strongest effects are: calling a Pokémon out of Hyper Mode or Reverse Mode, walking while a Pokémon is in the Day Care, and using a Vivid Scent. The absolute lowest effect of these is stronger than the absolute lowest effect of other actions, and their absolute strongest effect is stronger than that of any other action.
 
===In Pokémon Colosseum===
{| class="roundy sortable" style="margin: auto; text-align: center; background: #{{XD color}}; border: 3px solid #{{XD color dark}}"
|-
! style="background-color:#{{XD color light}}; {{roundytl|5px}}" | Nature
! style="background-color:#{{XD color light}}" | Battle
! style="background-color:#{{XD color light}}" | Call to
! style="background-color:#{{XD color light}}" | Party
! style="background-color:#{{XD color light}}" | Day Care
! style="background-color:#{{XD color light}}; {{roundytr|5px}}" | Scent
|- style="background:#fff"
| Hardy || -150 || -300 || -150 || -150 || -100
|- style="background:#fff"
| Lonely || -50 || -450 || -150 || -150 || -200
|- style="background:#fff"
| Brave || -200 || -225 || -150 || -225 || -75
|- style="background:#fff"
| Adamant || -150 || -225 || -150 || -300 || -75
|- style="background:#fff"
| Naughty || -150 || -225 || -200 || -225 || -75
|- style="background:#fff"
| Bold || -150 || -225 || -200 || -300 || -50
|- style="background:#fff"
| Docile || -75 || -600 || -100 || -225 || -100
|- style="background:#fff"
| Relaxed || -75 || -225 || -75 || -600 || -150
|- style="background:#fff"
| Impish || -200 || -300 || -150 || -150 || -75
|- style="background:#fff"
| Lax || -100 || -225 || -150 || -225 || -150
|- style="background:#fff"
| Timid || -50 || -450 || -50 || -600 || -150
|- style="background:#fff"
| Hasty || -200 || -300 || -75 || -150 || -150
|- style="background:#fff"
| Serious || -100 || -450 || -100 || -300 || -75
|- style="background:#fff"
| Jolly || -150 || -300 || -100 || -150 || -150
|- style="background:#fff"
| Naive || -100 || -300 || -150 || -225 || -100
|- style="background:#fff"
| Modest || -75 || -300 || -75 || -600 || -100
|- style="background:#fff"
| Mild || -75 || -225 || -75 || -450 || -200
|- style="background:#fff"
| Quiet || -100 || -300 || -100 || -300 || -100
|- style="background:#fff"
| Bashful || -50 || -300 || -75 || -450 || -200
|- style="background:#fff"
| Rash || -75 || -300 || -100 || -300 || -150
|- style="background:#fff"
| Calm || -50 || -300 || -100 || -450 || -150
|- style="background:#fff"
| Gentle || -50 || -300 || -75 || -600 || -150
|- style="background:#fff"
| Sassy || -200 || -150 || -150 || -225 || -100
|- style="background:#fff"
| Careful || -75 || -300 || -75 || -450 || -150
|- style="background:#fff"
| Quirky || -200 || -225 || -50 || -600 || -75
|-
!
|}
 
===In Pokémon XD===
{{incomplete|section|Double-check non-"party" columns, especially what event (if anything) replaces the column that was the Day Care in Colosseum}}
{| class="roundy sortable" style="margin: auto; text-align: center; background: #{{XD color}}; border: 3px solid #{{XD color dark}}"
|-
! style="background-color:#{{XD color light}}; {{roundytl|5px}}" | Nature
! style="background-color:#{{XD color light}}" | Battle
! style="background-color:#{{XD color light}}" | Call to
! style="background-color:#{{XD color light}}" | Party
! style="background-color:#{{XD color light}}" | ???
! style="background-color:#{{XD color light}}; {{roundytr|5px}}" | Scent
|- style="background:#fff"
| Hardy || -110 || -300 || -100 || -240 || -90
|- style="background:#fff"
| Lonely || -70 || -330 || -100 || -240 || -130
|- style="background:#fff"
| Brave || -130 || -270 || -90 || -270 || -80
|- style="background:#fff"
| Adamant || -110 || -270 || -110 || -300 || -80
|- style="background:#fff"
| Naughty || -120 || -270 || -110 || -270 || -70
|- style="background:#fff"
| Bold || -110 || -270 || -90 || -300 || -100
|- style="background:#fff"
| Docile || -100 || -360 || -80 || -270 || -120
|- style="background:#fff"
| Relaxed || -90 || -270 || -110 || -360 || -100
|- style="background:#fff"
| Impish || -120 || -300 || -100 || -240 || -80
|- style="background:#fff"
| Lax || -100 || -270 || -90 || -270 || -110
|- style="background:#fff"
| Timid || -70 || -330 || -110 || -360 || -120
|- style="background:#fff"
| Hasty || -130 || -300 || -70 || -240 || -100
|- style="background:#fff"
| Serious || -100 || -330 || -110 || -300 || -90
|- style="background:#fff"
| Jolly || -120 || -300 || -90 || -240 || -90
|- style="background:#fff"
| Naive || -100 || -300 || -120 || -270 || -80
|- style="background:#fff"
| Modest || -70 || -300 || -120 || -360 || -110
|- style="background:#fff"
| Mild || -80 || -270 || -100 || -330 || -120
|- style="background:#fff"
| Quiet || -100 || -300 || -100 || -300 || -100
|- style="background:#fff"
| Bashful || -80 || -300 || -90 || -330 || -130
|- style="background:#fff"
| Rash || -90 || -300 || -90 || -300 || -120
|- style="background:#fff"
| Calm || -80 || -300 || -110 || -330 || -110
|- style="background:#fff"
| Gentle || -70 || -300 || -130 || -360 || -100
|- style="background:#fff"
| Sassy || -130 || -240 || -100 || -270 || -70
|- style="background:#fff"
| Careful || -90 || -300 || -100 || -330 || -110
|- style="background:#fff"
| Quirky || -130 || -270 || -80 || -360 || -90
|-
!
|}
 
==={{p|Lugia}}===
In [[Pokémon XD: Gale of Darkness]], [[Shadow Lugia]]'s Heart Gauge is fully closed until it is placed in the Purification Chamber with all nine chambers at max tempo. When this is done, the Heart Gauge will automatically open and Lugia can be purified. However, if Lugia is taken out before being purified, its Heart Gauge will again close completely.
 
==In other languages==
{{langtable|color={{shadow color light}}|bordercolor={{shadow color dark}}
|fr=Jauge de Conscience
|de=Crypto-Meter
|it=Barra Ombra
|es=Nivel de Impureza}}


==See also==
==See also==
*[[Shadow Pokémon]]
*[[List of Shadow Pokémon]]
 
[[Category:Pokémon Colosseum]]
[[Category:Pokémon Colosseum]]
[[Category:Pokémon XD]]
[[Category:Pokémon XD]]

Revision as of 06:02, 30 August 2015

A Heart Gauge (Japanese: リライブゲージ Relive Gauge) is a meter for a Shadow Pokémon in Pokémon Colosseum and Pokémon XD: Gale of Darkness that measures how far it is from being able to be purified.

Heart Gauge progress

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Can (somewhat purified) Shadow Pokemon gain EVs in XD? Can a Shadow Pokemon actually gain friendship in XD?

The Heart Gauge is split into five equal bars. When a Shadow Pokémon is first snagged, all five bars are full. In the same way that two Pokémon with a "full" HP bar may actually have different amounts of HP, so too may two different Shadow Pokémon with full Heart Gauges have a different absolute number underlying their Heart Gauges. The size of a given Shadow Pokémon's full Heart Gauge can be seen on the list of Shadow Pokémon. All other things equal, this means that a Shadow Pokémon with a bigger full Heart Gauge number will take longer to fully open its heart than a Shadow Pokémon with a smaller number will.

A Shadow Pokémon also starts out with its Nature hidden, only Shadow moves usable (one in Colosseum, two to four in XD), and unable to gain experience or friendship. As the Pokémon opens its heart to the player, the gauge decreases, and as the gauge passes certain milestones, some of the restrictions the Pokémon started with become undone.

Progress Message Changes
5 full bars "The door to its heart is tightly shut."
< 5 bars "The door to its heart is starting to open."
< 4 bars "The door to its heart is opening up." The Pokémon regains its first non-Shadow move.
< 3 bars "The door to its heart is opening wider." The Pokémon's Nature is revealed.
The Pokémon can gain experience and friendship which will be applied after it is purified.
< 2 bars "The door to its heart is nearly open." The Pokémon regains its second non-Shadow move.
< 1 bar "The door to its heart is almost fully open." The Pokémon regains its third non-Shadow move.
The Pokémon will enter Hyper Mode or Reverse Mode more frequently.
Fully empty "The door to its heart is about to open. Undo the final lock!"" The Pokémon can now undergo the purification ceremony.

A Shadow Pokémon always retains its Shadow moves until it undergoes the purification ceremony. So in Pokémon XD, where all Pokémon have at least two Shadow moves, dropping below one full bar on the Heart Gauge does not change a Shadow Pokémon's moveset at all.

Opening a Shadow Pokémon's heart

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Appropriate details for the Purification Chamber

There are several ways in which to open a Pokémon's heart.

  • Send the Pokémon into battle
  • Call the Pokémon out of Hyper Mode or Reverse Mode in battle
  • Walking, every 256 steps, while the Pokémon is in the player's party
  • Walking, every 256 steps, while the Pokémon is in the Day Care (Pokémon Colosseum only)
  • Use Scents
  • Place the Pokémon in the Purification Chamber (Pokémon XD only)

The walking events run on a counter that is unique to each individual Shadow Pokémon. This means that, for these events, a Shadow Pokémon may open its heart at a different time than when all Pokémon gain friendship, and two Shadow Pokémon may open their hearts at different times.

The event that occurred and the Shadow Pokémon's Nature combine to affect the amount by which a Pokémon's Heart Gauge decreases, as described in the sections below. These amounts also differ between Pokémon Colosseum and Pokémon XD. On average, the effects in XD are weaker than those in Colosseum; on the other hand, the average size of a full Heart Gauge for a Shadow Pokémon is also smaller in XD than in Colosseum.

In the case of Scents, the Scent used further affects the amount by which the Heart Gauge decreases. The Joy Scent multiplies the appropriate value below by 1, the Excite Scent multiplies it by 2, and the Vivid Scent multiplies it by 3.

In short, the actions with the potential for the strongest effects are: calling a Pokémon out of Hyper Mode or Reverse Mode, walking while a Pokémon is in the Day Care, and using a Vivid Scent. The absolute lowest effect of these is stronger than the absolute lowest effect of other actions, and their absolute strongest effect is stronger than that of any other action.

In Pokémon Colosseum

Nature Battle Call to Party Day Care Scent
Hardy -150 -300 -150 -150 -100
Lonely -50 -450 -150 -150 -200
Brave -200 -225 -150 -225 -75
Adamant -150 -225 -150 -300 -75
Naughty -150 -225 -200 -225 -75
Bold -150 -225 -200 -300 -50
Docile -75 -600 -100 -225 -100
Relaxed -75 -225 -75 -600 -150
Impish -200 -300 -150 -150 -75
Lax -100 -225 -150 -225 -150
Timid -50 -450 -50 -600 -150
Hasty -200 -300 -75 -150 -150
Serious -100 -450 -100 -300 -75
Jolly -150 -300 -100 -150 -150
Naive -100 -300 -150 -225 -100
Modest -75 -300 -75 -600 -100
Mild -75 -225 -75 -450 -200
Quiet -100 -300 -100 -300 -100
Bashful -50 -300 -75 -450 -200
Rash -75 -300 -100 -300 -150
Calm -50 -300 -100 -450 -150
Gentle -50 -300 -75 -600 -150
Sassy -200 -150 -150 -225 -100
Careful -75 -300 -75 -450 -150
Quirky -200 -225 -50 -600 -75

In Pokémon XD

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Double-check non-"party" columns, especially what event (if anything) replaces the column that was the Day Care in Colosseum
Nature Battle Call to Party ??? Scent
Hardy -110 -300 -100 -240 -90
Lonely -70 -330 -100 -240 -130
Brave -130 -270 -90 -270 -80
Adamant -110 -270 -110 -300 -80
Naughty -120 -270 -110 -270 -70
Bold -110 -270 -90 -300 -100
Docile -100 -360 -80 -270 -120
Relaxed -90 -270 -110 -360 -100
Impish -120 -300 -100 -240 -80
Lax -100 -270 -90 -270 -110
Timid -70 -330 -110 -360 -120
Hasty -130 -300 -70 -240 -100
Serious -100 -330 -110 -300 -90
Jolly -120 -300 -90 -240 -90
Naive -100 -300 -120 -270 -80
Modest -70 -300 -120 -360 -110
Mild -80 -270 -100 -330 -120
Quiet -100 -300 -100 -300 -100
Bashful -80 -300 -90 -330 -130
Rash -90 -300 -90 -300 -120
Calm -80 -300 -110 -330 -110
Gentle -70 -300 -130 -360 -100
Sassy -130 -240 -100 -270 -70
Careful -90 -300 -100 -330 -110
Quirky -130 -270 -80 -360 -90

Lugia

In Pokémon XD: Gale of Darkness, Shadow Lugia's Heart Gauge is fully closed until it is placed in the Purification Chamber with all nine chambers at max tempo. When this is done, the Heart Gauge will automatically open and Lugia can be purified. However, if Lugia is taken out before being purified, its Heart Gauge will again close completely.

In other languages

Language Title
France Flag.png French Jauge de Conscience
Germany Flag.png German Crypto-Meter
Italy Flag.png Italian Barra Ombra
Spain Flag.png Spanish Nivel de Impureza

See also