Heal Pulse restores up to 50% of the target's current HP. It will fail if the target's HP stat is already full or if it is behind a Substitute. Heal Pulse can hit non-adjacent targets in Triple Battles.
The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Audino puts its hands in front of its body and a light pink ball of energy appears in between them. Audino then opens its arms and the orb breaks apart into multiple light pink sparkles, releasing waves of light pink energy with light pink sparkles in it that expand outward, causing the opponent to relax.