Heal Block (move)

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Heal Block
かいふくふうじ Restore Seal
Heal Block.png
[[File:|center]]
Type  Psychic
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all foes
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Cute
Appeal  0  
Jamming  0  

Heal Block (Japanese: かいふくふうじ Restore Seal) is a non-damaging Template:Type2 move introduced in Generation IV.

Effect

Heal Block prevents the functioning of the moves Ingrain, Aqua Ring, Moonlight, Morning Sun, Roost, Recover, Heal Order, Rest, Softboiled, Wish, Milk Drink, Slack Off, and Synthesis, while it is under effect.

The moves Absorb, Mega Drain, Giga Drain, Leech Life, Dream Eater, Drain Punch, and Leech Seed will still inflict damage, but will not restore HP when the user is affected by Heal Block.

Pokémon with the ability Volt Absorb or Water Absorb will take damage, as opposed to healing, from Electric- or Template:Type2 attacks respectively while Heal Block is in effect.

All other abilities and items which restore HP during battle will continue to work as normal. Heal Block wears off after 5 turns.

Generation V

Heal Block can now be reflected with Magic Coat. Heal Block now prevents the effect of Leftovers.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
251 Celebi Celebi Psychic Grass 45 55 '
292 Shedinja Shedinja Bug Ghost 52 52 '
337 Lunatone Lunatone Rock Psychic 42 42 '
338 Solrock Solrock Rock Psychic 42 42 '
343 Baltoy Baltoy Ground Psychic 61 54 '
344 Claydol Claydol Ground Psychic 73 64 '
381 Latios Latios Dragon Psychic 5 5 '
436 Bronzor Bronzor Steel Psychic 52 52 '
437 Bronzong Bronzong Steel Psychic 67 67 '
483 Dialga Dialga Steel Dragon 50   '
484 Palkia Palkia Water Dragon 50   '
487 Giratina Giratina Ghost Dragon 50   '
574 Gothita Gothita Psychic Psychic   33 '
575 Gothorita Gothorita Psychic Psychic   34 '
576 Gothitelle Gothitelle Psychic Psychic   34 '
577 Solosis Solosis Psychic Psychic   46 '
578 Duosion Duosion Psychic Psychic   50 '
579 Reuniclus Reuniclus Psychic Psychic   54 '
605 Elgyem Elgyem Psychic Psychic   8 '
606 Beheeyem Beheeyem Psychic Psychic   --, 8 '
642 Thundurus Thundurus Electric Flying   31 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
562 Yamask Yamask Ghost Ghost no SolosisDuosionReuniclus
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other languages

Language Title
Mandarin Chinese 回復封閉 Huífù Fēngbì
France Flag.png French Anti-Soin
Germany Flag.png German Heilblockade
Greece Flag.png Greek Φραγή Ίασης
Italy Flag.png Italian Anticura
South Korea Flag.png Korean 회복봉인 Hoebok Bong'in
Serbia Flag.png Serbian Blokiranje Lečenja
Spain Flag.png Spanish Anticura


Variations of the move Disable
StatusIC HOME.png DisableTormentTauntEmbargoHeal Block


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.