Haze (move)

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Revision as of 22:40, 14 August 2007 by Shiny Noctowl (talk | contribs)
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Haze
くろいきり Black Mist
[[File:|center]]
Type  Ice
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Beauty
Appeal  3 ♥♥♥
Jam  0  
???
Condition  Beauty
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Beauty
Appeal  0  
Jamming  0  

Haze is a non-damaging Ice-type move introduced in Generation I.

File:Haze Game.jpg
Haze in the games.
File:Haze Anime.jpg
Haze in the anime.

Effect

Generation I

Haze resets the stat levels of both active Pokémon to 0 and removes the stat reductions due to burns and paralysis as well as the effects of Focus Energy, Leech Seed, Light Screen, Mist, Reflect, confusion, and the cumulative nature of Toxic from both active pokémon. In addition, Haze removes any major status ailments from the opponent.

Haze does not remove any major status ailments that the user has, does not change the generic Minimize graphic back to the Pokémon's regular image, and does not reset either Pokémon's current type(s), current move(s), or current species.

If a frozen Pokémon that has not recharged from Hyper Beam has its freeze status eliminated via Haze, it will remain unable to attack, switch, or do anything else, and nothing will then be able to change this.

In Stadium, Haze eliminates any major status ailments that the user has.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

Trivia

No Ice-type Pokémon learns Haze.

In other languages

Spanish: niebla, Portuguese: névoa, French : Buée Noire

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