Hall of Fame: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
m (r2.7.3) (Robot: Adding zh:進入殿堂)
(39 intermediate revisions by 23 users not shown)
Line 1: Line 1:
:''For the books, see [[Pokémon: Sinnoh Hall of Fame]] and [[Pokémon Hall of Fame (book)]].''
:''For the books, see [[Pokémon: Sinnoh Hall of Fame]] and [[Pokémon Hall of Fame (book)]].''
----
----
{{incomplete|article|needs=Missing image/video gallery of inductions (including variants in third versions and remakes) from all handheld main series games aside from Platinum}}
{{incomplete|article|needs=Missing image/video gallery of inductions (including variants in third versions and remakes) from all handheld main series games aside from Platinum. Also needs information about Generation VI and layout maps from Generations V and VI}}
[[File:Halloffame.png‎|thumb|right|Entering the Hall of Fame in {{game|Platinum}}]]
[[File:Hall of Fame B2W2.png|thumb|right|Entering the Hall of Fame in {{game|Black and White|s 2|Pokémon Black 2 and White 2}}]]
The '''Hall of Fame''' (Japanese: '''{{tt|殿堂入り|でんどういり}}''' ''Induction to the Hall of Fame'') is a record kept by the [[Pokémon League]] of all the [[Pokémon Trainer]]s who have ever beaten the [[Elite Four]] and the [[Pokémon Champion]]. Various data regarding the victorious Trainer is recorded. The Hall of Fame is in a room accessible from the Champion's room, and may be accessed by people who have entered it by way of [[PC]].
The '''Hall of Fame''' (Japanese: '''{{tt|殿堂入り|でんどういり}}''' ''Induction to the Hall of Fame'') is a record kept by the [[Pokémon League]] of all the [[Pokémon Trainer]]s who have ever beaten the [[Elite Four]] and the [[Pokémon Champion]]. Various data regarding the victorious Trainer is recorded. The Hall of Fame is in a room accessible from the Champion's room, and may be accessed by people who have entered it by way of [[PC]].


Line 9: Line 9:


===Generation I===
===Generation I===
Hall of Fame records are stored per individual {{OBP|Pokémon|species}}. This means that a single member team is given a single record, while a six-member team is given six records. Each uniquely indexed record holds the Pokémon's [[species]], [[level]] and [[nickname]]. The Pokémon's [[type]] is also displayed, however this value is generated from the record's [[List of Pokémon by index number (Generation I)|species index]] itself.
Hall of Fame records are stored per individual {{OBP|Pokémon|species}}. This means that a single member team is given a single record, while a six-member team is given six records. Each uniquely indexed record holds the Pokémon's species, [[level]] and [[nickname]]. The Pokémon's [[type]] is also displayed, however this value is generated from the record's [[List of Pokémon by index number (Generation I)|species index]] itself.


All [[Generation I]] games store the {{player}}'s 50 most previous feats in an ascending order. Any further feats would delete records in a {{wp|FIFO|First In, First Out}} organization method. For example, if a player were to defeat the [[Elite Four]] 51 times, feats 2 through 51 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 300 Pokémon records to be displayed in the Hall of Fame at any given time.
All [[Generation I]] games store the {{player}}'s 50 most recent records in ascending order. Any further records overwrite the oldest record present. For example, if a player were to defeat the [[Elite Four]] 51 times, feats 2 through 51 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 300 Pokémon records to be displayed in the Hall of Fame at any given time.


In addition, the player's name, playing time, [[Pokémon Dollar|money]], sprite, and number of Pokémon obtained are displayed during the ending scene, along with each team member's unique record beforehand. [[Professor Oak]] also evaluates the player's [[Pokédex]] before the credits roll.
In addition, the player's name, playing time, [[Pokémon Dollar|money]], sprite, and number of Pokémon obtained are displayed during the ending scene, along with each team member's unique record beforehand. [[Professor Oak]] also evaluates the player's [[Pokédex]] before the credits roll.


===Generation II===
===Generation II===
Hall of Fame records are again stored per individual {{OBP|Pokémon|species}}. Each uniquely indexed record now holds the Pokémon's [[species]], [[level]], [[Individual values|IVs]], [[Trainer ID number]] and [[nickname]]. Although the IVs are not visible, they are used to display the Pokémon's [[gender]], {{Shiny|alternate color}}, and {{p|Unown}} {{DL|Form differences|Unown|form}}, if any of the three apply to the given specimen. The Pokémon's [[List of Pokémon by index number (Generation II)|index number]] is also displayed, however this value is generated from the record's species index itself.
Hall of Fame records are again stored per individual {{OBP|Pokémon|species}}. Each uniquely indexed record now holds the Pokémon's species, [[level]], [[Individual values|IVs]], [[Trainer ID number]] and [[nickname]]. Although the IVs are not visible, they are used to display the Pokémon's [[gender]], {{Shiny|alternate color}}, and {{p|Unown}} {{DL|List of Pokémon with form differences|Unown|form}}, if any of the three apply to the given specimen. The Pokémon's [[List of Pokémon by index number (Generation II)|index number]] is also displayed, however this value is generated from the record's species index itself.


All [[Generation II]] games store the {{player}}'s 30 most previous feats in a descending order. Any further feats would again delete records in a {{wp|FIFO|First In, First Out}} method. For example, if a player were to defeat the [[Elite Four]] 31 times, feats 31 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 180 Pokémon records to be displayed in the Hall of Fame at any given time.
All [[Generation II]] games store the player's 30 most previous feats in a descending order. Any further feats would again delete records in a {{wp|FIFO|First In, First Out}} method. For example, if a player were to defeat the [[Elite Four]] 31 times, feats 31 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 180 Pokémon records to be displayed in the Hall of Fame at any given time.


In addition, the player's name, Trainer ID number, playing time, sprite, and number of Pokémon obtained are displayed during the ending scene, along with each [[Party|team]] member's unique record beforehand. [[Professor Oak]] also evaluates the player's [[Pokédex]] before the credits roll.
In addition, the player's name, Trainer ID number, playing time, sprite, and number of Pokémon obtained are displayed during the ending scene, along with each [[Party|team]] member's unique record beforehand. [[Professor Oak]] also evaluates the player's [[Pokédex]] before the credits roll.


===Generation III===
===Generation III===
Hall of Fame records are now stored per each [[Party|team]], so as to save time traversing through records. This means that a single member team is given a single record, while a six-member is team is also given a single record. Each indexed record holds an entire team's data, with each unique team member entry consisting of its [[species]], [[level]], [[nickname]], [[personality value]], and [[Trainer ID number]]. Personality values work exactly like [[Individual values|IVs]] in [[Generation II]], in that they are not visible, yet are used to display the {{OBP|Pokémon|species}}'s [[gender]], {{Shiny|alternate color}}, and {{p|Unown}} and/or {{p|Spinda}} {{DL|Form differences||form}}, if any of the three apply to the given specimen. The Pokémon's [[List of Pokémon by index number (Generation III)|index number]] is once again displayed, however this value is generated from the record's species index itself.
Hall of Fame records are now stored per each [[Party|team]], so as to save time traversing through records. This means that a single member team is given a single record, while a six-member is team is also given a single record. Each indexed record holds an entire team's data, with each unique team member entry consisting of its species, [[level]], [[nickname]], [[personality value]], and [[Trainer ID number]]. Personality values work exactly like [[Individual values|IVs]] in [[Generation II]], in that they are not visible, yet are used to display the {{OBP|Pokémon|species}}'s [[gender]], {{Shiny|alternate color}}, and {{p|Unown}} and/or {{p|Spinda}} {{DL|List of Pokémon with form differences||form}}, if any of the three apply to the given specimen. The Pokémon's [[List of Pokémon by index number (Generation III)|index number]] is once again displayed, however this value is generated from the record's species index itself.


All [[Generation III]] games store the {{player}}'s 50 most previous feats in a descending order. Any further feats would delete records in a {{wp|FIFO|First In, First Out}} method. For example, if a player were to defeat the [[Elite Four]] 51 times, feats 51 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 50 team records, each with a maximum of 300 Pokémon total, to be displayed in the Hall of Fame at any given time.
All [[Generation III]] games store the player's 50 most previous feats in a descending order. Any further feats would delete records in a {{wp|FIFO|First In, First Out}} method. For example, if a player were to defeat the [[Elite Four]] 51 times, feats 51 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 50 team records, each with a maximum of 300 Pokémon total, to be displayed in the Hall of Fame at any given time.


In addition, the player's name, Trainer ID number, playing time and sprite are displayed during the ending scene, along with each team member's unique record beforehand. Unlike previous [[generation]]s, however; each game's [[Region|regional]] {{pkmn|Professor}} will not evaluate the [[Pokédex]]. Instead, the message <code>LEAGUE CHAMPION! CONGRATULATIONS!</code> is displayed before the credits roll.
In addition, the player's name, Trainer ID number, playing time and sprite are displayed during the ending scene, along with each team member's unique record beforehand. Unlike previous [[generation]]s, however; each game's [[region]]al {{pkmn|Professor}} will not evaluate the [[Pokédex]]. Instead, the message <code>LEAGUE CHAMPION! CONGRATULATIONS!</code> is displayed before the credits roll.


===Generation IV===
===Generation IV===
Hall of Fame records are again stored per each [[Party|team]], so as to save time traversing through records. Each indexed record holds the date the feat took place, as well as an entire team's data, with each unique team member entry consisting of its [[species]], [[level]], [[nickname]], [[personality value]], {{pkmn|Trainer}} name and all four learned [[move]]s. Personality values are not visible, yet are used to display the {{OBP|Pokémon|species}}'s [[gender]], {{Shiny|alternate color}}, and {{DL|Form differences||form}}, if any of the three apply to the given specimen.
Hall of Fame records are again stored per each [[Party|team]], so as to save time traversing through records. Each indexed record holds the date the feat took place, as well as an entire team's data, with each unique team member entry consisting of its species, [[level]], [[nickname]], [[personality value]], {{pkmn|Trainer}} name and all four learned [[move]]s. Personality values are not visible, yet are used to display the {{OBP|Pokémon|species}}'s [[gender]], {{Shiny|alternate color}}, and {{DL|List of Pokémon with form differences||form}}, if any of the three apply to the given specimen.


All [[Generation IV]] games store the {{player}}'s 30 most previous feats in a descending order. Any further feats would delete records in a {{wp|FIFO|First In, First Out}} method. For example, if a player were to defeat the [[Elite Four]] 31 times, feats 31 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 30 team records, each with a maximum of 180 Pokémon total, to be displayed in the Hall of Fame at any given time.
All [[Generation IV]] games store the player's 30 most previous feats in a descending order. Any further feats would delete records in a {{wp|FIFO|First In, First Out}} method. For example, if a player were to defeat the [[Elite Four]] 31 times, feats 31 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 30 team records, each with a maximum of 180 Pokémon total, to be displayed in the Hall of Fame at any given time.


In addition, the player's name, [[Trainer ID number]], playing time and sprite and the message <code>League Champion! Congratulations!</code> are displayed during the ending scene, along with each team member's unique record beforehand.
In addition, the player's name, [[Trainer ID number]], playing time and sprite and the message <code>League Champion! Congratulations!</code> are displayed during the ending scene, along with each team member's unique record beforehand.
Line 40: Line 40:
===Generation V===
===Generation V===
{{incomplete|section|Needs research on how the Hall of Fame data is stored}}
{{incomplete|section|Needs research on how the Hall of Fame data is stored}}
The {{player}}'s [[party]] after defeating [[Ghetsis]] will be recorded. Subsequent battles (those requiring [[Alder]] to be defeated) will also be added. A maximum of 15 [[Elite Four]] clears can be recorded at any time, as well as the First Game Clear. The data is again deleted using the {{wp|FIFO|First In, First Out}} method. The data is stored in the "Records" section of the PC. Each entry includes the date the player entered the Hall of Fame, their Pokémon's nickname, gender, level, species, OT, and moves.
The player's [[party]] after defeating [[Ghetsis]] will be recorded. Subsequent battles (those requiring [[Alder]] to be defeated) will also be added. A maximum of 15 [[Elite Four]] clears can be recorded at any time, as well as the First Game Clear. The data is again deleted using the {{wp|FIFO|First In, First Out}} method. The data is stored in the "Records" section of the PC. Each entry includes the date the player entered the Hall of Fame, their Pokémon's nickname, gender, level, species, [[Original Trainer]], and moves.
 
===Generation VI===
After defeating the [[Elite Four]], the player's party is saved in the Hall of Fame. Stored data for each party member includes species, gender, level, nickname, Original Trainer, moves, and held items. Similarly to Generation V, a maximum of 15 [[Elite Four]] clears can be recorded at any time, as well as the First Game Clear. The data is deleted using the {{wp|FIFO|First In, First Out}} method.


==Rewards==
==Rewards==
* In [[Generation I]], the {{player}} is granted access to [[Cerulean Cave]], while in {{game|FireRed and LeafGreen|s}}, the [[Generation III]] [[remake]]s of {{game|Red and Green|s}}, it is one of the requirements needed to enter Cerulean Cave.
{{incomplete|section|ORAS}}
* In [[Generation II]] and {{game|HeartGold and SoulSilver|s}}, the {{player}} is given a {{key|II|S.S. Ticket}} for the [[S.S. Aqua]], effectively giving them access to the [[Kanto]] [[region]].
* In [[Generation I]], the player is granted access to [[Cerulean Cave]], while in {{game|FireRed and LeafGreen|s}}, the [[Generation III]] [[remake]]s of {{game|Red and Green|s}}, it is one of the requirements needed to enter Cerulean Cave.
* In the [[Hoenn]]-based [[Generation III]] games and [[Sinnoh]]-based [[Generation IV]] games, {{player}}s are rewarded the following for entering the Hall of Fame:
* In [[Generation II]] and {{game|HeartGold and SoulSilver|s}}, the player is given a {{key|II|S.S. Ticket}} for the [[S.S. Aqua]], effectively giving them access to the [[Kanto]] [[region]].
** In {{game2|Ruby|Sapphire|Emerald}} and {{game2|Diamond|Pearl|Platinum}}, a star will be placed on the {{player}}'s {{ga|Trainer Card}}, changing its color.
* In the [[Hoenn]]-based [[Generation III]] games and [[Sinnoh]]-based [[Generation IV]] games, players are rewarded the following for entering the Hall of Fame:
** In {{game2|Ruby|Sapphire|Emerald}}, a {{DL|List of Ribbons in the games|Champion Ribbon}} will be given to all of the {{player}}'s {{OBP|Pokémon|species}} that get into the Hall of Fame. In {{game2|Diamond|Pearl|Platinum}}, a {{DL|List of Ribbons in the games|Sinnoh Champ Ribbon}} will be given to all of the player's Pokémon that get into the Hall of Fame.
** In {{game2|Ruby|Sapphire|Emerald}} and {{game2|Diamond|Pearl|Platinum}}, a star will be placed on the player's {{ga|Trainer Card}}, changing its color.
* In {{game|Diamond and Pearl|s}}, {{ga|Barry|the rival's}} team at the [[Fight Area]] will be ten [[level]]s higher once the {{player}} enters the Hall of Fame twenty times. In {{game|Platinum}}, under the same conditions, the rival's team at the [[Survival Area]] will be twenty levels higher.
** In {{game2|Ruby|Sapphire|Emerald}}, a {{DL|List of Ribbons in the games|Champion Ribbon}} will be given to all of the player's {{OBP|Pokémon|species}} that get into the Hall of Fame. In {{game2|Diamond|Pearl|Platinum}}, a {{DL|List of Ribbons in the games|Sinnoh Champ Ribbon}} will be given to all of the player's Pokémon that get into the Hall of Fame.
* In {{game|Black and White|s}}, the {{player}} receives additional [[PC]] [[Pokémon Storage System#Wallpaper|wallpapers]] to commemorate the conquest of the {{DL|Elite Four|Unova Elite Four}} and [[Team Plasma]], and another set for defeating the Elite Four in rematches and the first defeat of [[Alder]]. In [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], one set of wallpapers is unlocked upon defeating [[Iris]] and the other upon capturing {{p|Kyurem}}.
* In {{game|Diamond and Pearl|s}}, the {{ga|Barry|rival}}'s team at the [[Fight Area]] will be ten [[level]]s higher once the player enters the Hall of Fame twenty times. In {{game|Platinum}}, under the same conditions, the rival's team at the [[Survival Area]] will be twenty levels higher.
* In {{game|Black and White 2|s}} the {{player}} is allowed to go back to the [[Giant Chasm]] to catch {{p|Kyurem}} and obtain the DNA Splicers.
* In {{game|Black and White|s}}, the player receives additional [[PC]] {{DL|Pokémon Storage System|wallpaper}}s to commemorate the conquest of the {{DL|Elite Four|Unova Elite Four}} and [[Team Plasma]], and another set for defeating the Elite Four in [[rematch]]es and the first defeat of [[Alder]]. In [[Pokémon Black and White Versions 2|Pokémon Black 2 and White 2]], one set of wallpapers is unlocked upon defeating [[Iris]] and the other upon capturing {{p|Kyurem}}.
* In {{game|Black and White|s|Pokémon Black 2 and White 2|2}} the player is allowed to go back to the [[Giant Chasm]] to catch {{p|Kyurem}} and obtain the DNA Splicers.
* In {{pkmn|X and Y}}, the player is granted access to the {{kal|Unknown Dungeon}} where {{p|Mewtwo}} can be captured, along with its respective [[Mega Stone]]. {{p|Zygarde}} and {{p|Moltres}}, {{p|Zapdos}}, or {{p|Articuno}}, depending on the starter chosen at the start of the game, are also available for capture. Outside the player's house, [[Shauna]] will offer to trade any of the player's Pokémon for the unevolved form of her starter Pokémon, and upon reaching the Lumiose City train station, access to [[Kiloude City]], and by extension, the [[Battle Maison]], [[Friend Safari]], and rematches with the rival, will be granted. Finally, after completing certain conditions, the player's Mega Ring can be upgraded, and a sidequest involving Looker can be initiated in Lumiose City.
* In {{pkmn|Omega Ruby and Alpha Sapphire}}, after the first time, the [[Delta Episode]] starts, and Birch gives the player a Johto starter. The second time, the player is given a Sinnoh starter.
 
==Layout==
===Generations I-III===
{| class=roundy style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}"
|-
! style="background:#{{red color}}; {{roundytl|5px}}" | {{color2|000|Pokémon Red and Blue Versions|Red}}
! style="background:#{{blue color}}" | {{color2|fff|Pokémon Red and Blue Versions|Blue}}
! style="background:#{{yellow color}}" | {{color2|000|Pokémon Yellow Version|Yellow}}
! style="background:#{{gold color}}" | {{color2|000|Pokémon Gold and Silver Versions|Gold}}
! style="background:#{{silver color}}" | {{color2|000|Pokémon Gold and Silver Versions|Silver}}
! style="background:#{{crystal color}}" | {{color2|000|Pokémon Crystal Version|Crystal}}
! style="background:#{{ruby color}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}
! style="background:#{{sapphire color}}" | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}
! style="background:#{{emerald color}}" | {{color2|fff|Pokémon Emerald Version|Emerald}}
! style="background:#{{firered color}}" | {{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed}}
! style="background:#{{leafgreen color}}; {{roundytr|5px}}" | {{color2|000|Pokémon FireRed and LeafGreen Versions|LeafGreen}}
|-
| colspan="3" | [[File:Hall of Fame RBY.png|160px]]
| colspan="3" | [[File:Hall of Fame GSC.png|130px]]
| colspan="3" | [[File:Hall of Fame RSE.png|165px]]
| colspan="2" | [[File:Hall of Fame FRLG.png|160px]]
|-
| colspan="11" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | &nbsp;
|}
 
===Generation IV onward===
{| class=roundy style="margin:auto; background: #000; border: 3px solid #{{locationcolor/dark|building}}"
|-
! style="background:#{{diamond color}}; {{roundytl|5px}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Diamond}}
! style="background:#{{pearl color}}" | {{color2|000|Pokémon Diamond and Pearl Versions|Pearl}}
! style="background:#{{platinum color}}" | {{color2|000|Pokémon Platinum Version|Platinum}}
! style="background:#{{heartgold color}}" | {{color2|000|Pokémon HeartGold and SoulSilver Versions|HeartGold}}
! style="background:#{{soulsilver color}}; {{roundytr|5px}}" | {{color2|000|Pokémon HeartGold and SoulSilver Versions|SoulSilver}}
<!--! style="background:#{{black color}}" | {{color2|fff|Pokémon Black and White Versions|Black}}
! style="background:#{{white color}}" | {{color2|000|Pokémon Black and White Versions|White}}
! style="background:#{{black 2 color}}" | {{color2|fff|Pokémon Black 2 and White 2 Versions|Black 2}}
! style="background:#{{white 2 color}}" | {{color2|000|Pokémon Black 2 and White 2 Versions|White 2}}-->
|-
| colspan="3" | [[File:Hall of Fame DPPt.png|150px|center]]
| colspan="2" | [[File:Hall of Fame HGSS.png|180px]]
<!--| colspan="2" | [[File:Hall of Fame BW.png|120px]]
| colspan="2" | [[File:Hall of Fame B2W2.png|120px]]-->
|-
| colspan="5" style="background:#{{locationcolor/light|building}}; {{roundybottom|5px}}" | &nbsp;
|}


==Glitches==
==Glitches==
* In the [[Generation I]] games, if the {{player}} encounters [[Missingno.]] or other [[glitch Pokémon]], the Hall of Fame data may be corrupted by a [[glitch]] in the game. When Missingno. has been seen on the save file, the player's Hall of Fame is badly corrupted with entirely different {{OBP|Pokémon|species}}, which will often consist of glitched characters and names. Players can often see particular Pokémon in the Hall of Fame, whether they have seen them in the [[Pokédex]] or not. This effect also works in {{game|Yellow}} when encountering glitch Pokémon through the [[Mew glitch]]. However, a way to avoid the effects of this glitch is to encounter Missingno. or any other glitch Pokémon before entering the Hall of Fame, because encountering a Missingno. only affects the teams already registered in the Hall of Fame. Players can also defeat the Elite Four multiple times after having encountered Missingno., as the game will automatically overwrite older Hall of Fame entries after the Elite Four is defeated 20 times.
[[File:Halloffameglitches.png|thumb|160px|Examples of corrupted Hall of Fame entries caused by MissingNo.]]
* In the [[Generation I]] games, if the player encounters [[MissingNo.]] or other [[glitch Pokémon]], the Hall of Fame data may be corrupted by a [[glitch]] in the game. When MissingNo. has been seen on the save file, the player's Hall of Fame is badly corrupted with entirely different {{OBP|Pokémon|species}}, which will often consist of glitched characters and names. Players can often see particular Pokémon in the Hall of Fame, whether they have seen them in the [[Pokédex]] or not. This effect also works in {{game|Yellow}} when encountering glitch Pokémon through the [[Mew glitch]]. However, a way to avoid the effects of this glitch is to encounter MissingNo. or any other glitch Pokémon before entering the Hall of Fame, because encountering a MissingNo. only affects the teams already registered in the Hall of Fame. Players can also defeat the Elite Four multiple times after having encountered MissingNo., as the game will automatically overwrite older Hall of Fame entries after the Elite Four is defeated 20 times.
* In {{game|Red and Green|s}}, performing the [[Dokokashira door glitch]] allows the {{player}} to quickly complete the game by forcing the next door to take them to another location; this can include the Hall of Fame room. This extremely hazardous and game-breaking glitch was removed from {{game|Blue| (Japanese)}}, causing it to not be present in the translated {{game|Red and Blue|s}}.
* In {{game|Red and Green|s}}, performing the [[Dokokashira door glitch]] allows the {{player}} to quickly complete the game by forcing the next door to take them to another location; this can include the Hall of Fame room. This extremely hazardous and game-breaking glitch was removed from {{game|Blue| (Japanese)}}, causing it to not be present in the translated {{game|Red and Blue|s}}.
* In earlier versions of {{g|Omega Ruby and Alpha Sapphire}}, the game would sometimes freeze after recording the player's team data in the Hall of Fame; this glitch was patched out in the Version 1.2 update on December 3, 2014, 12 days after the games' initial release.
{{-}}


==In the anime==
==In the anime==
[[File:Palace of Victory.png|thumb|The [[Palace of Victory]].]]
[[File:Palace of Victory.png|thumb|200px|The Palace of Victory]]
The Hall of Fame's only appearance in the {{pkmn|anime}} was in ''[[EP112|Enter the Dragonite]]''. After beating {{OBP|Drake|Orange League}}, the [[Head Leader]] of the [[Orange League]], {{Ash}} earned a spot in the [[Palace of Victory]], which is also known as the Orange League Hall of Fame. A photo of the winning {{pkmn|Trainer}}s and their {{OBP|Pokémon|species}} are kept on display.
===In the main series===
{{-}}
The Hall of Fame's only appearance in the {{pkmn|anime}} was in ''[[EP112|Enter the Dragonite]]''. After beating {{OBP|Drake|Orange League}}, the Head Leader of the [[Orange League]], {{Ash}} earned a spot in the [[Palace of Victory]], which is also known as the Orange League Hall of Fame. A photo of the winning {{pkmn|Trainer}}s and their {{OBP|Pokémon|species}} are kept on display.
 
{{right clear}}
[[File:Hall of Fame PO.png|thumb|230px|The Hall of Fame in Pokémon Origins]]
===In Pokémon Origins===
===In Pokémon Origins===
{{bad image|section|reason=linked from imgur}}
The Hall of Fame appeared in the [[Pokémon Origins]] episode ''[[PO04|File 4: Charizard]]'' after {{OBP|Red|Origins}} defeated {{OBP|Blue|Origins}} and became the Pokémon League Champion. Much like in the games, Red was led to the Hall of Fame by Professor Oak, after which Red's Pokémon's data was recorded and displayed on a screen. The Hall of Fame contained numerous portraits of all the previous Champions and their Pokémon [[party|teams]].
The Hall of Fame appeared in ''[[PO04|File 4 - Charizard]]'' after Red defeated Green and earned himself the title of Champion.  
{{right clear}}
 
Screenshots of the Hall of Fame from Pokemon Origins<br>
http://i.imgur.com/OAmwHL3.png
http://i.imgur.com/jIOpaAf.png


==Trivia==
==Trivia==
* The "Congratulations" screen in the [[Generation V]] games shows the {{player}} with one of their {{OBP|Pokémon|species}}; periodically, it rotates the Pokémon off-screen to the left and the next Pokémon takes its place from the right. This is similar to what occurs in the title screen of {{game2|Red|Green|Blue}}.
* The "Congratulations" screen in the [[Generation V]] games shows the player with one of their {{OBP|Pokémon|species}}; After showing one battle animation cycle, it rotates the Pokémon off-screen to the left and the next Pokémon takes its place from the right. This is similar to what occurs in the title screen of {{game2|Red|Green|Blue}}.


{{league}}<br>
{{League}}<br>
{{Project Locations notice}}
{{Project Locations notice}}


Line 79: Line 130:


[[de:Ruhmeshalle]]
[[de:Ruhmeshalle]]
[[it:Sala d'onore]]
[[it:Sala d'onore]]
[[ja:殿堂入り]]
[[ja:殿堂入り]]
[[pl:Hala sławy]]
[[pl:Hala sławy]]
[[zh:進入殿堂]]
[[zh:進入殿堂]]

Revision as of 15:54, 14 June 2016

For the books, see Pokémon: Sinnoh Hall of Fame and Pokémon Hall of Fame (book).

050Diglett.png This article is incomplete.
Please feel free to edit this article to add missing information and complete it.
Reason: Missing image/video gallery of inductions (including variants in third versions and remakes) from all handheld main series games aside from Platinum. Also needs information about Generation VI and layout maps from Generations V and VI

Entering the Hall of Fame in Pokémon Black 2 and White 2

The Hall of Fame (Japanese: 殿堂入り Induction to the Hall of Fame) is a record kept by the Pokémon League of all the Pokémon Trainers who have ever beaten the Elite Four and the Pokémon Champion. Various data regarding the victorious Trainer is recorded. The Hall of Fame is in a room accessible from the Champion's room, and may be accessed by people who have entered it by way of PC.

Data recorded

In each game, data is recorded into the PC, which is also shown during the games' ending scene. This is a list of which data is visible on the Hall of Fame PC option.

Generation I

Hall of Fame records are stored per individual Pokémon. This means that a single member team is given a single record, while a six-member team is given six records. Each uniquely indexed record holds the Pokémon's species, level and nickname. The Pokémon's type is also displayed, however this value is generated from the record's species index itself.

All Generation I games store the player's 50 most recent records in ascending order. Any further records overwrite the oldest record present. For example, if a player were to defeat the Elite Four 51 times, feats 2 through 51 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 300 Pokémon records to be displayed in the Hall of Fame at any given time.

In addition, the player's name, playing time, money, sprite, and number of Pokémon obtained are displayed during the ending scene, along with each team member's unique record beforehand. Professor Oak also evaluates the player's Pokédex before the credits roll.

Generation II

Hall of Fame records are again stored per individual Pokémon. Each uniquely indexed record now holds the Pokémon's species, level, IVs, Trainer ID number and nickname. Although the IVs are not visible, they are used to display the Pokémon's gender, alternate color, and Unown form, if any of the three apply to the given specimen. The Pokémon's index number is also displayed, however this value is generated from the record's species index itself.

All Generation II games store the player's 30 most previous feats in a descending order. Any further feats would again delete records in a First In, First Out method. For example, if a player were to defeat the Elite Four 31 times, feats 31 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 180 Pokémon records to be displayed in the Hall of Fame at any given time.

In addition, the player's name, Trainer ID number, playing time, sprite, and number of Pokémon obtained are displayed during the ending scene, along with each team member's unique record beforehand. Professor Oak also evaluates the player's Pokédex before the credits roll.

Generation III

Hall of Fame records are now stored per each team, so as to save time traversing through records. This means that a single member team is given a single record, while a six-member is team is also given a single record. Each indexed record holds an entire team's data, with each unique team member entry consisting of its species, level, nickname, personality value, and Trainer ID number. Personality values work exactly like IVs in Generation II, in that they are not visible, yet are used to display the Pokémon's gender, alternate color, and Unown and/or Spinda form, if any of the three apply to the given specimen. The Pokémon's index number is once again displayed, however this value is generated from the record's species index itself.

All Generation III games store the player's 50 most previous feats in a descending order. Any further feats would delete records in a First In, First Out method. For example, if a player were to defeat the Elite Four 51 times, feats 51 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 50 team records, each with a maximum of 300 Pokémon total, to be displayed in the Hall of Fame at any given time.

In addition, the player's name, Trainer ID number, playing time and sprite are displayed during the ending scene, along with each team member's unique record beforehand. Unlike previous generations, however; each game's regional Professor will not evaluate the Pokédex. Instead, the message LEAGUE CHAMPION! CONGRATULATIONS! is displayed before the credits roll.

Generation IV

Hall of Fame records are again stored per each team, so as to save time traversing through records. Each indexed record holds the date the feat took place, as well as an entire team's data, with each unique team member entry consisting of its species, level, nickname, personality value, Trainer name and all four learned moves. Personality values are not visible, yet are used to display the Pokémon's gender, alternate color, and form, if any of the three apply to the given specimen.

All Generation IV games store the player's 30 most previous feats in a descending order. Any further feats would delete records in a First In, First Out method. For example, if a player were to defeat the Elite Four 31 times, feats 31 through 2 would be displayed in that order, with 1 having been overwritten. This storage allows for a maximum of 30 team records, each with a maximum of 180 Pokémon total, to be displayed in the Hall of Fame at any given time.

In addition, the player's name, Trainer ID number, playing time and sprite and the message League Champion! Congratulations! are displayed during the ending scene, along with each team member's unique record beforehand.

Additionally, when a team member is displayed during the ending scene, its original catching location will be displayed. Whether this piece of information is stored within each team member's Hall of Fame record or not has yet to be researched.

Generation V

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Needs research on how the Hall of Fame data is stored

The player's party after defeating Ghetsis will be recorded. Subsequent battles (those requiring Alder to be defeated) will also be added. A maximum of 15 Elite Four clears can be recorded at any time, as well as the First Game Clear. The data is again deleted using the First In, First Out method. The data is stored in the "Records" section of the PC. Each entry includes the date the player entered the Hall of Fame, their Pokémon's nickname, gender, level, species, Original Trainer, and moves.

Generation VI

After defeating the Elite Four, the player's party is saved in the Hall of Fame. Stored data for each party member includes species, gender, level, nickname, Original Trainer, moves, and held items. Similarly to Generation V, a maximum of 15 Elite Four clears can be recorded at any time, as well as the First Game Clear. The data is deleted using the First In, First Out method.

Rewards

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: ORAS

Layout

Generations I-III

Red Blue Yellow Gold Silver Crystal Ruby Sapphire Emerald FireRed LeafGreen
Hall of Fame RBY.png Hall of Fame GSC.png Hall of Fame RSE.png Hall of Fame FRLG.png
 

Generation IV onward

Diamond Pearl Platinum HeartGold SoulSilver
Hall of Fame DPPt.png
Hall of Fame HGSS.png
 

Glitches

Examples of corrupted Hall of Fame entries caused by MissingNo.
  • In the Generation I games, if the player encounters MissingNo. or other glitch Pokémon, the Hall of Fame data may be corrupted by a glitch in the game. When MissingNo. has been seen on the save file, the player's Hall of Fame is badly corrupted with entirely different Pokémon, which will often consist of glitched characters and names. Players can often see particular Pokémon in the Hall of Fame, whether they have seen them in the Pokédex or not. This effect also works in Pokémon Yellow when encountering glitch Pokémon through the Mew glitch. However, a way to avoid the effects of this glitch is to encounter MissingNo. or any other glitch Pokémon before entering the Hall of Fame, because encountering a MissingNo. only affects the teams already registered in the Hall of Fame. Players can also defeat the Elite Four multiple times after having encountered MissingNo., as the game will automatically overwrite older Hall of Fame entries after the Elite Four is defeated 20 times.
  • In Pokémon Red and Green, performing the Dokokashira door glitch allows the player to quickly complete the game by forcing the next door to take them to another location; this can include the Hall of Fame room. This extremely hazardous and game-breaking glitch was removed from Pokémon Blue, causing it to not be present in the translated Pokémon Red and Blue.
  • In earlier versions of Pokémon Omega Ruby and Alpha Sapphire, the game would sometimes freeze after recording the player's team data in the Hall of Fame; this glitch was patched out in the Version 1.2 update on December 3, 2014, 12 days after the games' initial release.


In the anime

The Palace of Victory

In the main series

The Hall of Fame's only appearance in the anime was in Enter the Dragonite. After beating Drake, the Head Leader of the Orange League, Ash earned a spot in the Palace of Victory, which is also known as the Orange League Hall of Fame. A photo of the winning Trainers and their Pokémon are kept on display.

The Hall of Fame in Pokémon Origins

In Pokémon Origins

The Hall of Fame appeared in the Pokémon Origins episode File 4: Charizard after Red defeated Blue and became the Pokémon League Champion. Much like in the games, Red was led to the Hall of Fame by Professor Oak, after which Red's Pokémon's data was recorded and displayed on a screen. The Hall of Fame contained numerous portraits of all the previous Champions and their Pokémon teams.

Trivia

  • The "Congratulations" screen in the Generation V games shows the player with one of their Pokémon; After showing one battle animation cycle, it rotates the Pokémon off-screen to the left and the next Pokémon takes its place from the right. This is similar to what occurs in the title screen of Pokémon Red, Green, and Blue.


HildaChallenge.png The Pokémon League VSAlder.png
Participation
TrainerBattleGym Leaders
GymsBadgesReferee
Championship matches
Elite FourOrange League
Champion League
Pokémon League Conferences
IndigoSilverEver GrandeLily of the Valley
VertressLumioseManalo
Regional Pokémon Leagues
IndigoOrange*JohtoHoennSinnoh
UnovaKalosAlolaGalarPaldea
Areas of jurisdiction
Pokémon League Reception GateHall of Fame
Palace of VictoryCerulean Cave
Others
Pokémon AssociationPIA
World Coronation Series
(Masters Eight Tournament)


Project Locations logo.png This article is part of Project Locations, a Bulbapedia project that aims to write comprehensive articles on every location in the Pokémon world.