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[[File:Fly V OW.png|thumb|250px|HM moves, like {{m|Fly}}, have effects outside of battle.]]
[[File:Fly V OW.png|thumb|250px|HM moves, like {{m|Fly}}, have effects outside of battle.]]
A '''Hidden Machine''', '''HM''' for short (Japanese: '''{{tt|ひでんマシン|Hiden Mashin}}''' ''Secret Machine'') is an item that, like a [[TM]], is used to teach a Pokémon a move.
A '''Hidden Machine''' (Japanese: '''ひでんマシン''' ''Secret Machine''), '''HM''' for short, is an item that, like a [[TM]], is used to teach a Pokémon a move.


The difference between a TM and an HM is most pronounced in the earlier games in the series, where TMs were single-use items while HMs could be used an unlimited amount of times after they were obtained. HMs, unlike TMs, could not be sold for money, and the moves contained within could not be forgotten by Pokémon under normal circumstances. An HM move could be used by Pokémon even if they had fainted during battle.
The difference between a TM and an HM is most pronounced in the earlier games in the series, where TMs were single-use items while HMs could be used an unlimited amount of times after they were obtained, and unlike TMs could not be tossed or sold for money.  Additionally, the moves contained within an HM can not be forgotten by Pokémon under normal circumstances. An HM move can be used in the field by a Pokémon even if the Pokémon has fainted during battle or has run out of [[PP]] (using it in the field does not consume PP).


All HM moves have the ability to be used outside of battle in the games they are HMs in, though a move's ability to be used outside of battle does not mean that it is necessarily an HM move. Except for Generation V, specific [[Badge]]s must be obtained by the player before they can use an HM move outside of battle to advance the game's storyline.
All HM moves have the ability to be used outside of battle in the games they are HMs in, though a move's ability to be used outside of battle does not mean that it is necessarily an HM move. Except for Generation V, specific [[Badge]]s must be obtained by the player before they can use an HM move outside of battle to advance the game's storyline.


A Pokémon knowing an HM move cannot be sent forward from [[Generation III]] to [[Generation IV]] or from Generation IV to [[Generation V]] unless the HM move is removed (via [[Move Deleter]]). {{m|Dive}} prevents sending forward from {{game|FireRed and LeafGreen|s}} despite not being considered an HM by those games, while {{m|Defog}} and {{m|Whirlpool}} only prevent Pokémon being sent forward from the games they are an HM in. Pokémon with Whirlpool can freely be sent into {{game|HeartGold and SoulSilver|s}} from Generation III, while Pokémon with Dive can freely be sent into Generation V games. In Generation V Pokémon knowing an HM move can not be traded via IR communications if it's in the party, to prevent a player from potentially becoming stuck somewhere that requires an HM move to escape.
A Pokémon knowing an HM move cannot be sent forward from [[Generation III]] to [[Generation IV]] or from Generation IV to [[Generation V]] unless the HM move is removed (via [[Move Deleter]]). {{m|Dive}} prevents sending forward from {{game|FireRed and LeafGreen|s}} despite not being considered an HM by those games, while {{m|Defog}} and {{m|Whirlpool}} only prevent Pokémon being sent forward from the games they are an HM in. Pokémon with Whirlpool can freely be sent into {{game|HeartGold and SoulSilver|s}} from Generation III, while Pokémon with Dive can freely be sent into Generation V games. In Generation V, Pokémon knowing an HM move cannot be traded via [[infrared]] communications if they are in the player's [[party]], to prevent a player from potentially becoming stuck somewhere that requires an HM move to escape.
 
Unlike in previous inter-generational transfers, Pokémon sent from Generation V to [[Generation VI]] that know HM moves do not require these moves to be deleted. Pokémon that know HM moves can also be freely deposited and withdrawn from [[Pokémon Bank]].


==Generation I==
==Generation I==
In Generation I, five of the 165 moves are HM moves, and their use is essential for completing the game. Of these five, four of them remain as HM moves even in [[Generation V]], while the fifth, {{m|Flash}}, retains the ability to be used outside of battle to light dark caves.
In Generation I, five of the 165 moves are HM moves, of which three ({{m|Cut}}, {{m|Surf}}, and {{m|Strength}}) are required for completing the game. Of these five, four of them remain as HM moves even through [[Generation VI]], while the fifth, {{m|Flash}}, retains the ability to be used outside of battle (to light dark caves in [[Generation V]], or reduce encounters with wild Pokémon in Generation VI).


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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==Generation II==
==Generation II==
In Generation II two new moves become HMs. The five from Generation I return, while a new move, {{m|Whirlpool}}, becomes one, and an old move, {{m|Waterfall}}, becomes another.
In Generation II two new moves become HMs. The five HMs from Generation I return, while a new move, {{m|Whirlpool}}, becomes an HM, and an old move, {{m|Waterfall}}, becomes another HM.


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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==Generation III==
==Generation III==
===Hoenn===
===Hoenn===
In Hoenn one of the Generation II HMs lost its status, while another move became the eighth HM.
In Hoenn one of the Generation II HMs lost its status, while another two moves became HMs, raising the number of HMs to eight.


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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===Johto and Kanto===
===Johto and Kanto===
Defog lost its HM status in Johto for the return of {{m|Whirlpool}}; all other HMs retained their status from Sinnoh games.
Defog lost its HM status in Johto for the return of {{m|Whirlpool}}; all other HMs retained their status from the prior Sinnoh games.


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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==Generation V==
==Generation V==
HMs were reduced to 6 in Generation V; HM07 and HM08 no longer exist in the coding of {{game|Black and White|s}}. Dive returns for use in Unova. This is the first time HM moves do not require Gym Badges for use outside of battle. Although most HM moves cannot be obtained before earning certain Gym Badges, if the player obtains a Pokémon that has learned an HM move through other means (via [[Level|level-up]], [[Trade|trading]], etc.) the player will be able to use the HM in the field without restrictions.
HMs were reduced to six in Generation V; HM07 and HM08 no longer exist in the coding of {{game|Black and White|s}}. Dive returns for use in Unova. This generation marks the first time that HM moves do not require Gym Badges for use outside of battle. Although most HM moves cannot be obtained before earning certain Gym Badges, if the player obtains a Pokémon that has learned an HM move through other means (via [[Level|level-up]], [[Trade|trading]], etc.) the player will be able to use the HM in the field without restrictions.


When a move is replaced by an HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.
When a move is replaced by an HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.
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==Generation VI==
==Generation VI==
HMs were reduced to 5 in Generation VI with HM06 being removed. The HMs are the same as Generation V. HMs have returned to requiring a badge to use them.
HMs have returned to requiring a Badge to use them.


When a move is replaced by an HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.
When a move is replaced by an HM, the HM move takes on the current PP of the replaced move until [[Pokémon Center|healed]] or [[Ether|replenished]]. The same also applies for replacing old moves with TMs.
===Kalos===
HMs were reduced to five in Kalos, with HM06 being removed. The HMs are the same as Generation V.
Though {{m|Rock Smash}} is not an HM, it can still be used outside of battle, unlike in Generation V.


{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
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! style="{{roundytr|5px}}" | Badge required
! style="{{roundytr|5px}}" | Badge required
|- style="text-align:center; background:#FFFFFF"
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Normal|HM01}}<br><small>{{color2|000|HM01}}</small>
! {{bag|HM Normal VI|HM01}}<br><small>{{color2|000|HM01}}</small>
| {{mcolor|Cut|000}}
| {{mcolor|Cut|000}}
| [[Parfum Palace]]
| [[Parfum Palace]]
| [[File:Bug Badge.png|40px]] {{Badge|Bug}}
| [[File:Bug Badge.png|40px]] {{Badge|Bug}}
|- style="text-align:center; background:#FFFFFF"
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Flying|HM02}}<br><small>{{color2|000|HM02}}</small>
! {{bag|HM Flying VI|HM02}}<br><small>{{color2|000|HM02}}</small>
| {{mcolor|Fly|000}}
| {{mcolor|Fly|000}}
| [[Coumarine City]]
| [[Coumarine City]]
| [[File:Plant Badge.png|40px]] {{Badge|Plant}}
| [[File:Plant Badge.png|40px]] {{Badge|Plant}}
|- style="text-align:center; background:#FFFFFF"
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Water|HM03}}<br><small>{{color2|000|HM03}}</small>
! {{bag|HM Water VI|HM03}}<br><small>{{color2|000|HM03}}</small>
| {{mcolor|Surf|000}}
| {{mcolor|Surf|000}}
| [[Shalour City]]
| [[Shalour City]]
| [[File:Rumble Badge.png|40px]] {{Badge|Rumble}}
| [[File:Rumble Badge.png|40px]] {{Badge|Rumble}}
|- style="text-align:center; background:#FFFFFF"
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Normal|HM04}}<br><small>{{color2|000|HM04}}</small>
! {{bag|HM Normal VI|HM04}}<br><small>{{color2|000|HM04}}</small>
| {{mcolor|Strength|000}}
| {{mcolor|Strength|000}}
| [[Cyllage City]]
| [[Cyllage City]]
| [[File:Cliff Badge.png|40px]] {{Badge|Cliff}}
| [[File:Cliff Badge.png|40px]] {{Badge|Cliff}}
|- style="text-align:center; background:#FFFFFF"
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Water|HM05}}<br><small>{{color2|000|HM05}}</small>
! style="{{roundybl|5px}}" | {{bag|HM Water VI|HM05}}<br><small>{{color2|000|HM05}}</small>
| {{mcolor|Waterfall|000}}
| {{mcolor|Waterfall|000}}
| {{rt|19|Kalos}}
| {{rt|19|Kalos}}
| [[File:Iceberg Badge.png|40px]] {{Badge|Iceberg}}
| style="{{roundybr|5px}}" | [[File:Iceberg Badge.png|40px]] {{Badge|Iceberg}}
|}
 
===Hoenn===
HMs were increased to seven in Hoenn. {{m|Rock Smash}} and {{m|Dive}} regained their HM status.
 
{| class="roundy" style="background:#{{TMs and HMs color}}; border: 2px solid #{{TMs and HMs color dark}};"
|- style="background:#{{TMs and HMs color light}}"
! style="{{roundytl|5px}}" | HM
! Move
! Location found
! style="{{roundytr|5px}}" | Badge required
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Normal VI|HM01}}<br><small>{{color2|000|HM01}}</small>
| {{mcolor|Cut|000}}
| [[Rustboro City]]
| [[File:Stone Badge.png|40px]] {{Badge|Stone}}
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Flying VI|HM02}}<br><small>{{color2|000|HM02}}</small>
| {{mcolor|Fly|000}}
| {{rt|119|Hoenn}}
| [[File:Feather Badge.png|40px]] {{Badge|Feather}}
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Water VI|HM03}}<br><small>{{color2|000|HM03}}</small>
| {{mcolor|Surf|000}}
| [[Petalburg City]]
| [[File:Balance Badge.png|40px]] {{Badge|Balance}}
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Normal VI|HM04}}<br><small>{{color2|000|HM04}}</small>
| {{mcolor|Strength|000}}
| {{rt|112|Hoenn}}
| [[File:Heat Badge.png|40px]] {{Badge|Heat}}
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Water VI|HM05}}<br><small>{{color2|000|HM05}}</small>
| {{mcolor|Waterfall|000}}
| [[Sootopolis Gym]]
| [[File:Rain Badge.png|40px]] {{Badge|Rain}}
|- style="text-align:center; background:#FFFFFF"
! {{bag|HM Fighting VI|HM06}}<br><small>{{color2|000|HM06}}</small>
| {{mcolor|Rock Smash|000}}
| [[Mauville City]]
| [[File:Dynamo Badge.png|40px]] {{Badge|Dynamo}}
|- style="text-align:center; background:#FFFFFF"
! style="{{roundybl|5px}}" | {{bag|HM Water VI|HM07}}<br><small>{{color2|000|HM07}}</small>
| {{mcolor|Dive|000}}
| [[Mossdeep City]]
| style="{{roundybr|5px}}" | [[File:Mind Badge.png|40px]] {{Badge|Mind}}
|}
|}


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{{HM|01|Cut}} made an appearance in the [[Pokémon Origins]] episode ''[[PO02|File 2 - Cubone]]''. Much like in {{game|Red and Blue|s}}, it was given to {{OBP|Red|Origins}} by the captain of [[S.S. Anne]] after helping him recover from his seasickness.
{{HM|01|Cut}} made an appearance in the [[Pokémon Origins]] episode ''[[PO02|File 2 - Cubone]]''. Much like in {{game|Red and Blue|s}}, it was given to {{OBP|Red|Origins}} by the captain of [[S.S. Anne]] after helping him recover from his seasickness.
{{right clear}}
{{right clear}}
==In the manga==
[[File:Hidden Machine Adventures.png|thumb|200px|HM03 in Pokémon Adventures]]
===In the Pokémon Adventures manga===
In ''[[PS024|What a Dragonite]]'', {{adv|Red}} was revealed to have already obtained {{HM|01|Cut}} for his [[Saur|Ivysaur]], {{HM|04|Strength}} for his {{p|Snorlax}}, and {{HM|05|Flash}} for his [[Pika]]chu. When he tried to get his hands on {{HM|03|Surf}}, he ran into some trouble with a wild {{p|Dragonite}}, eventually leading to the Hidden Machine getting destroyed. To help him, [[Misty]] gave Red her [[Gyara]]dos in exchange for his {{p|Krabby}}, since it already knew Surf.
It was also revealed that {{adv|Blue}} had found HM03 before Red, fueling the young Trainer's determination of finding it too.
{{-}}


==Trivia==
==Trivia==
* {{m|Rock Smash}} is the only HM with a unique type. All other HM moves share their type with at least one other HM move, while the Water type is represented by four different HM moves (though only three were ever HMs concurrently).
* {{m|Rock Smash}} is the only HM with a unique type. All other HM moves share their type with at least one other HM move.
* [[Tracey's Scyther]] is the first Pokémon belonging to a main character of the anime to have used a current HM move, {{m|Cut}}. It wasn't until the [[Diamond & Pearl series]] that one of {{Ash}}'s Pokémon use a current HM move; [[Ash's Grotle]] uses {{m|Rock Climb}}.
* [[Tracey's Scyther]] is the first Pokémon belonging to a main character of the anime to have used a current HM move, {{m|Cut}}. It wasn't until the {{series|Diamond & Pearl}} that one of {{Ash}}'s Pokémon used a current HM move; [[Ash's Grotle]] used {{m|Rock Climb}}.
** Though debatable, other Pokémon may have used {{m|Surf}}, {{m|Dive}} and {{m|Fly}} throughout the anime; although, they were not directly ordered to use the move.
** Although debatable, other Pokémon may have used {{m|Surf}}, {{m|Dive}}, and {{m|Fly}} throughout the anime; although, they were not directly ordered to use the move.
* The only current HM moves that are able to be learned by Pokémon by level-up are {{m|Fly}} and {{m|Waterfall}}. Former HMs {{m|Flash}}, {{m|Whirlpool}}, {{m|Defog}}, {{m|Rock Smash}}, {{m|Rock Climb}} and {{m|Dive}}, are also learnable by level, but only since their loss of HM status. Moves that regain their HM status, like Whirlpool and Dive did, remain learnable by level-up. Waterfall remains the only HM move that has been learnable by level-up since it was introduced as a move, prior to gaining HM status.
* The only current HM moves that are able to be learned by Pokémon by level-up are {{m|Fly}} and {{m|Waterfall}}. Former HMs {{m|Flash}}, {{m|Whirlpool}}, {{m|Defog}}, {{m|Rock Smash}}, {{m|Rock Climb}}, and {{m|Dive}}, are also learnable by level, but only since their loss of HM status. Moves that regain their HM status, like Whirlpool and Dive did, remain learnable by level-up. Waterfall remains the only HM move that has been learnable by level-up since it was introduced as a move, prior to gaining HM status.
* In Generation IV, all moves that were at one time an HM are learnable, with Flash available by [[TM70]] and Dive available by [[Move Tutor]]. Defog and Whirlpool, which replace each other in the [[Sinnoh]]- and [[Johto]]-based games, are both HM05.
* In Generation IV, all moves that were at one time an HM are learnable, with Flash being available by [[TM70]] and Dive being available by [[Move Tutor]]. Defog and Whirlpool, which replace each other in the [[Sinnoh]]- and [[Johto]]-based games, are both HM05.
** [[Generation IV]] is the only generation in which two moves share the same HM number.
** [[Generation IV]] is the only generation in which two moves share the same HM number.
* HM moves have so far been only of the {{t|Flying}}, {{t|Fighting}}, {{t|Water}}, and {{t|Normal}} types.
* HM moves have so far been only of the {{t|Flying}}, {{t|Fighting}}, {{t|Water}}, and {{t|Normal}} types.
* The only HM moves that are [[status move]]s so far are related to [[accuracy]]: {{m|Flash}} decrease the foe's accuracy while {{m|Defog}} decrease the foe's [[evasion]].
* The only HM moves that are [[status move]]s so far are related to [[accuracy]]: {{m|Flash}} decreases the foe's accuracy while {{m|Defog}} decreases the foe's [[evasion]].
* In Gold, Silver and Crytal, on {{rt|20|Kanto}}, Swimmer Lori states "{{m|Surf}} is no longer the only HM move you use in water" when he is defeated. This is a reference to [[Generation I]], where the only HM usable in the water was Surf.
* In {{game2|Gold|Silver|Crystal}}, on {{rt|20|Kanto}}, Swimmer Lori states "{{m|Surf}} is no longer the only HM move you use in water" when she is defeated. This is a reference to [[Generation I]], where the only HM usable in the water was Surf.
* The only way for the player to delete an HM move in the handheld games is to use the Move Deleter. Note that "HM moves" are not always HMs in every game, and can be replaced freely in games where they are not HMs:
* The only way for the player to delete an HM move in the handheld games is to use the Move Deleter. Note that "HM moves" are not always HMs in every game, and can be replaced freely in games where they are not HMs:
** {{g|Stadium 2}}, {{g|Colosseum}} and {{Pokémon XD}} allow any move to be replaced.  
** {{g|Stadium 2}}, {{g|Colosseum}} and {{Pokémon XD}} allow any move to be replaced.
** {{game|FireRed and LeafGreen|s}} allow {{m|Dive}} to be forgotten.
** {{game|FireRed and LeafGreen|s}} allow {{m|Dive}} to be forgotten.
** {{game2|Diamond|Pearl|Platinum}} allow {{m|Dive}}, {{m|Flash}}, and {{m|Whirlpool}} to be forgotten.
** {{game2|Diamond|Pearl|Platinum}} allow {{m|Dive}}, {{m|Flash}}, and {{m|Whirlpool}} to be forgotten.
** {{game|HeartGold and SoulSilver|s}} allow {{m|Defog}}, {{m|Dive}}, and {{m|Flash}} to be forgotten.  
** {{game|HeartGold and SoulSilver|s}} allow {{m|Defog}}, {{m|Dive}}, and {{m|Flash}} to be forgotten.
** {{game|Black and White|s|Pokémon Black, White}}, {{game|Black and White|s|Black 2, and White 2|2}} allow {{m|Flash}} and {{m|Rock Smash}} to be forgotten.
** {{game|Black and White|s|Pokémon Black, White}}, {{game|Black and White|s|Black 2, and White 2|2}} allow {{m|Flash}} and {{m|Rock Smash}} to be forgotten.
* A Pokémon knowing an HM move that is left in the Day Care may forget the HM move in favor of a new move; see [[Pokémon Day Care#Overview|Day Care]].
* A Pokémon knowing an HM move that is left in the Day Care may forget the HM move in favor of a new move; see [[Pokémon Day Care#Overview|Day Care]].
* The HM moves {{m|Cut}}, {{m|Fly}}, {{m|Surf}}, and {{m|Strength}} have been in every main-series Pokémon game. Out of these, only Fly is able to be learned in any way aside from using the HM.
* The first four HMs, {{m|Cut}}, {{m|Fly}}, {{m|Surf}}, and {{m|Strength}}, have existed in every main-series Pokémon game. Out of these moves, only Fly is able to be learned in any way aside from using the HM.
* The {{Badge|Mineral}} of Johto is the only Badge, prior to [[Generation V]], which does not enable the use of an HM in any game it is present in.
* The {{badge|Mineral}} of Johto is the only Badge, prior to [[Generation V]], which does not enable the use of an HM in any game it is present in.
* Dive is the only HM in Generation V that is not found in a different location between Black & White and Black 2 & White 2.
* Dive is the only HM in Generation V that is not found in a different location between Black & White and Black 2 & White 2.


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|da=Skjult maskine<!--source: Danish version of The Official Pokémon Handbook-->
|da=Skjult maskine<!--source: Danish version of The Official Pokémon Handbook-->
|de=Versteckte Maschine (VM)
|de=Versteckte Maschine (VM)
|es_eu=Máquina Oculta (MO)
|fr=Capsule Secrète (CS)
|fr_eu=Capsule Secrète (CS)
|it=Macchina Nascosta (MN)
|it=Macchine Nascoste (MN)
|ko=비전머신 ''Secret Machine''
|es=Máquina Oculta (MO)
}}
}}


==See also==
==See also==
* [[List of TM and HM locations]]
* [[TM]]
* [[TM]]
* [[HM slave]]
* [[HM slave]]


{{TM and HM locations}}
{{Mystery Dungeon items}}<br>
{{Mystery Dungeon items}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
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[[Category:Terminology]]
[[Category:Terminology]]
[[Category:Pokémon Mystery Dungeon items]]
[[Category:Pokémon Mystery Dungeon items]]
[[it:MN]]


[[de:Versteckte Maschine]]
[[de:Versteckte Maschine]]
[[es:Máquina Oculta]]
[[es:Máquina Oculta]]
[[fr:CS]]
[[fr:CS]]
[[it:MN]]
[[ja:ひでんマシン]]
[[ja:ひでんマシン]]
[[pl:Hidden Machine]]
[[pl:Hidden Machine]]
[[zh:秘传技学习器]]
[[zh:秘传技学习器]]

Revision as of 15:35, 17 May 2015

HM moves, like Fly, have effects outside of battle.

A Hidden Machine (Japanese: ひでんマシン Secret Machine), HM for short, is an item that, like a TM, is used to teach a Pokémon a move.

The difference between a TM and an HM is most pronounced in the earlier games in the series, where TMs were single-use items while HMs could be used an unlimited amount of times after they were obtained, and unlike TMs could not be tossed or sold for money. Additionally, the moves contained within an HM can not be forgotten by Pokémon under normal circumstances. An HM move can be used in the field by a Pokémon even if the Pokémon has fainted during battle or has run out of PP (using it in the field does not consume PP).

All HM moves have the ability to be used outside of battle in the games they are HMs in, though a move's ability to be used outside of battle does not mean that it is necessarily an HM move. Except for Generation V, specific Badges must be obtained by the player before they can use an HM move outside of battle to advance the game's storyline.

A Pokémon knowing an HM move cannot be sent forward from Generation III to Generation IV or from Generation IV to Generation V unless the HM move is removed (via Move Deleter). Dive prevents sending forward from Pokémon FireRed and LeafGreen despite not being considered an HM by those games, while Defog and Whirlpool only prevent Pokémon being sent forward from the games they are an HM in. Pokémon with Whirlpool can freely be sent into Pokémon HeartGold and SoulSilver from Generation III, while Pokémon with Dive can freely be sent into Generation V games. In Generation V, Pokémon knowing an HM move cannot be traded via infrared communications if they are in the player's party, to prevent a player from potentially becoming stuck somewhere that requires an HM move to escape.

Unlike in previous inter-generational transfers, Pokémon sent from Generation V to Generation VI that know HM moves do not require these moves to be deleted. Pokémon that know HM moves can also be freely deposited and withdrawn from Pokémon Bank.

Generation I

In Generation I, five of the 165 moves are HM moves, of which three (Cut, Surf, and Strength) are required for completing the game. Of these five, four of them remain as HM moves even through Generation VI, while the fifth, Flash, retains the ability to be used outside of battle (to light dark caves in Generation V, or reduce encounters with wild Pokémon in Generation VI).

HM Move Location found Badge required
HM Normal
HM01
Cut S.S. Anne Cascade Badge.png Cascade Badge
HM Flying
HM02
Fly Route 16 Thunder Badge.png Thunder Badge
HM Water
HM03
Surf Safari Zone Soul Badge.png Soul Badge
HM Normal
HM04
Strength Fuchsia City Rainbow Badge.png Rainbow Badge
HM Normal
HM05
Flash Route 2 Boulder Badge.png Boulder Badge

None of these moves are able to be forgotten in Generation I, and a Pokémon with these moves cannot be raised by the Pokémon Day Care on Route 5. Unlike in later generations, all of these moves must be selected from the Pokémon screen to be used.

Generation II

In Generation II two new moves become HMs. The five HMs from Generation I return, while a new move, Whirlpool, becomes an HM, and an old move, Waterfall, becomes another HM.

HM Move Location found Badge required
HM Normal
HM01
Cut Ilex Forest Hive Badge.png Hive Badge
HM Flying
HM02
Fly Cianwood City Storm Badge.png Storm Badge
HM Water
HM03
Surf Ecruteak City Fog Badge.png Fog Badge
HM Normal
HM04
Strength Olivine City Plain Badge.png Plain Badge
HM Normal
HM05
Flash Sprout Tower Zephyr Badge.png Zephyr Badge
HM Water
HM06
Whirlpool Rocket Hideout Glacier Badge.png Glacier Badge
HM Water
HM07
Waterfall Ice Path Rising Badge.png Rising Badge

A Move Deleter was added to the games, mostly with the intention of making possible the ability to delete Generation II moves that a Generation I Pokémon had learned in order to be able to trade it back, though with the side effect of HM moves now being able to be forgotten.

From this generation on, Pokémon with HM moves are allowed in the Day Care, and fathers with HM moves will pass the moves down to their children as they would a TM move. HM moves can also be used just by checking the obstacle that the HM will clear, such as surfable water or a movable rock.

Generation III

Hoenn

In Hoenn one of the Generation II HMs lost its status, while another two moves became HMs, raising the number of HMs to eight.

HM Move Location found Badge required
HM Normal
HM01
Cut Rustboro City Stone Badge.png Stone Badge
HM Flying
HM02
Fly Route 119 Feather Badge.png Feather Badge
HM Water
HM03
Surf Petalburg City Balance Badge.png Balance Badge
HM Normal
HM04
Strength Rusturf Tunnel Heat Badge.png Heat Badge
HM Normal
HM05
Flash Granite Cave Knuckle Badge.png Knuckle Badge
HM Fighting
HM06
Rock Smash Mauville City Dynamo Badge.png Dynamo Badge
HM Water
HM07
Waterfall Cave of OriginRS Rain Badge.png Rain Badge
Sootopolis CityE
HM Water
HM08
Dive Mossdeep City Mind Badge.png Mind Badge

Kanto

In Kanto, due to a lack of use for Dive, HM08 is unobtainable and can only be accessed through cheating. The first five HMs can be acquired through the same methods as in Generation I, while HM06 and HM07 can be found in the Sevii Islands later in the game.

HM Move Location found Badge required
HM Normal
HM01
Cut S.S. Anne Cascade Badge.png Cascade Badge
HM Flying
HM02
Fly Route 16 Thunder Badge.png Thunder Badge
HM Water
HM03
Surf Safari Zone Soul Badge.png Soul Badge
HM Normal
HM04
Strength Fuchsia City Rainbow Badge.png Rainbow Badge
HM Normal
HM05
Flash Route 2 Boulder Badge.png Boulder Badge
HM Fighting
HM06
Rock Smash Ember Spa Marsh Badge.png Marsh Badge
HM Water
HM07
Waterfall Icefall Cave Volcano Badge.png Volcano Badge

Generation IV

Sinnoh

In Sinnoh, for the first time, one of the original HMs lost its status to a new move, while HM08 was brought back as a different move.

HM Move Location found Badge required
HM Normal
HM01
Cut Eterna City Forest Badge.png Forest Badge
HM Flying
HM02
Fly Veilstone City Cobble Badge.png Cobble Badge
HM Water
HM03
Surf Celestic Town Relic Badge.png Relic BadgeDP
Fen Badge.png Fen BadgePt
HM Normal
HM04
Strength Lost TowerDP Mine Badge.png Mine Badge
Iron IslandPt
HM Flying
HM05
Defog Great MarshDP Fen Badge.png Fen BadgeDP
Solaceon RuinsPt Relic Badge.png Relic BadgePt
HM Fighting
HM06
Rock Smash Oreburgh Gate Coal Badge.png Coal Badge
HM Water
HM07
Waterfall Sunyshore City Beacon Badge.png Beacon Badge
HM Normal
HM08
Rock Climb Route 217 Icicle Badge.png Icicle Badge

Johto and Kanto

Defog lost its HM status in Johto for the return of Whirlpool; all other HMs retained their status from the prior Sinnoh games.

HM Move Location found Badge required
HM Normal
HM01
Cut Ilex Forest Hive Badge.png Hive Badge
HM Flying
HM02
Fly Cianwood City Storm Badge.png Storm Badge
HM Water
HM03
Surf Ecruteak City Fog Badge.png Fog Badge
HM Normal
HM04
Strength Route 42 Plain Badge.png Plain Badge
HM Water
HM05
Whirlpool Team Rocket HQ Glacier Badge.png Glacier Badge
HM Fighting
HM06
Rock Smash Route 36 Zephyr Badge.png Zephyr Badge
HM Water
HM07
Waterfall Ice Path Rising Badge.png Rising Badge
HM Normal
HM08
Rock Climb Pallet Town Earth Badge.png Earth Badge

Generation V

HMs were reduced to six in Generation V; HM07 and HM08 no longer exist in the coding of Pokémon Black and White. Dive returns for use in Unova. This generation marks the first time that HM moves do not require Gym Badges for use outside of battle. Although most HM moves cannot be obtained before earning certain Gym Badges, if the player obtains a Pokémon that has learned an HM move through other means (via level-up, trading, etc.) the player will be able to use the HM in the field without restrictions.

When a move is replaced by an HM, the HM move takes on the current PP of the replaced move until healed or replenished. The same also applies for replacing old moves with TMs.

HM Move Location found
HM Normal
HM01
Cut Striaton CityBW

Virbank City B2W2

HM Flying
HM02
Fly Driftveil City BW

Route 5 B2W2

HM Water
HM03
Surf Twist Mountain BW

Route 6 B2W2

HM Normal
HM04
Strength Nimbasa City BW

Castelia Sewers B2W2

HM Water
HM05
Waterfall Route 18BW

Victory RoadB2W2

HM Water
HM06
Dive Undella Town

Generation VI

HMs have returned to requiring a Badge to use them.

When a move is replaced by an HM, the HM move takes on the current PP of the replaced move until healed or replenished. The same also applies for replacing old moves with TMs.

Kalos

HMs were reduced to five in Kalos, with HM06 being removed. The HMs are the same as Generation V.

Though Rock Smash is not an HM, it can still be used outside of battle, unlike in Generation V.

HM Move Location found Badge required
HM Normal VI
HM01
Cut Parfum Palace Bug Badge.png Bug Badge
HM Flying VI
HM02
Fly Coumarine City Plant Badge.png Plant Badge
HM Water VI
HM03
Surf Shalour City Rumble Badge.png Rumble Badge
HM Normal VI
HM04
Strength Cyllage City Cliff Badge.png Cliff Badge
HM Water VI
HM05
Waterfall Route 19 Iceberg Badge.png Iceberg Badge

Hoenn

HMs were increased to seven in Hoenn. Rock Smash and Dive regained their HM status.

HM Move Location found Badge required
HM Normal VI
HM01
Cut Rustboro City Stone Badge.png Stone Badge
HM Flying VI
HM02
Fly Route 119 Feather Badge.png Feather Badge
HM Water VI
HM03
Surf Petalburg City Balance Badge.png Balance Badge
HM Normal VI
HM04
Strength Route 112 Heat Badge.png Heat Badge
HM Water VI
HM05
Waterfall Sootopolis Gym Rain Badge.png Rain Badge
HM Fighting VI
HM06
Rock Smash Mauville City Dynamo Badge.png Dynamo Badge
HM Water VI
HM07
Dive Mossdeep City Mind Badge.png Mind Badge

In the anime

HM01 in Pokémon Origins

In Pokémon Origins

HM01 (Cut) made an appearance in the Pokémon Origins episode File 2 - Cubone. Much like in Pokémon Red and Blue, it was given to Red by the captain of S.S. Anne after helping him recover from his seasickness.

In the manga

HM03 in Pokémon Adventures

In the Pokémon Adventures manga

In What a Dragonite, Red was revealed to have already obtained HM01 (Cut) for his Ivysaur, HM04 (Strength) for his Snorlax, and HM05 (Flash) for his Pikachu. When he tried to get his hands on HM03 (Surf), he ran into some trouble with a wild Dragonite, eventually leading to the Hidden Machine getting destroyed. To help him, Misty gave Red her Gyarados in exchange for his Krabby, since it already knew Surf.

It was also revealed that Blue had found HM03 before Red, fueling the young Trainer's determination of finding it too.

Trivia

  • Rock Smash is the only HM with a unique type. All other HM moves share their type with at least one other HM move.
  • Tracey's Scyther is the first Pokémon belonging to a main character of the anime to have used a current HM move, Cut. It wasn't until the Diamond & Pearl series that one of Ash's Pokémon used a current HM move; Ash's Grotle used Rock Climb.
    • Although debatable, other Pokémon may have used Surf, Dive, and Fly throughout the anime; although, they were not directly ordered to use the move.
  • The only current HM moves that are able to be learned by Pokémon by level-up are Fly and Waterfall. Former HMs Flash, Whirlpool, Defog, Rock Smash, Rock Climb, and Dive, are also learnable by level, but only since their loss of HM status. Moves that regain their HM status, like Whirlpool and Dive did, remain learnable by level-up. Waterfall remains the only HM move that has been learnable by level-up since it was introduced as a move, prior to gaining HM status.
  • In Generation IV, all moves that were at one time an HM are learnable, with Flash being available by TM70 and Dive being available by Move Tutor. Defog and Whirlpool, which replace each other in the Sinnoh- and Johto-based games, are both HM05.
    • Generation IV is the only generation in which two moves share the same HM number.
  • HM moves have so far been only of the Flying, Fighting, Water, and Normal types.
  • The only HM moves that are status moves so far are related to accuracy: Flash decreases the foe's accuracy while Defog decreases the foe's evasion.
  • In Pokémon Gold, Silver, and Crystal, on Route 20, Swimmer Lori states "Surf is no longer the only HM move you use in water" when she is defeated. This is a reference to Generation I, where the only HM usable in the water was Surf.
  • The only way for the player to delete an HM move in the handheld games is to use the Move Deleter. Note that "HM moves" are not always HMs in every game, and can be replaced freely in games where they are not HMs:
  • A Pokémon knowing an HM move that is left in the Day Care may forget the HM move in favor of a new move; see Day Care.
  • The first four HMs, Cut, Fly, Surf, and Strength, have existed in every main-series Pokémon game. Out of these moves, only Fly is able to be learned in any way aside from using the HM.
  • The Mineral Badge of Johto is the only Badge, prior to Generation V, which does not enable the use of an HM in any game it is present in.
  • Dive is the only HM in Generation V that is not found in a different location between Black & White and Black 2 & White 2.

In other languages

Language Title
Denmark Flag.png Danish Skjult maskine
France Flag.png French Capsule Secrète (CS)
Germany Flag.png German Versteckte Maschine (VM)
Italy Flag.png Italian Macchina Nascosta (MN)
South Korea Flag.png Korean 비전머신 Secret Machine
Spain Flag.png Spanish Máquina Oculta (MO)

See also


Lists of TM, HM, and TR locations
In the core series: Generation IGeneration IIGeneration IIIGeneration IVGeneration VGeneration VI

Generation VII • Generation VIII (SwShBDSP) • Generation IX

In spin-off games: Mystery Dungeon series


Consumables: FoodGummisSeedsBerriesHealth drinks
Held items: GlassesScarvesRecruitment-affecting items
Miracle and Wonder ChestsSeven Treasures
Space GlobeIQ BoosterFlagsLooplets
Objects: Wonder OrbsThrowing itemsHMsUsed TMsTMsKeys
Link BoxGabite ScaleGracideaFriend GiftsDevices
EmerasProgress DevicesWandsDjinn's Bottle
Special: Rescue Team Starter SetToolboxExploration Team Kit
Treasure BagTreasure CollectionMystery Dungeon evolutionary items
Teleport GemColored WingsWishing StoneMusic BoxVortex Stone
Treasure BoxesMystery PartSecret SlabExclusive items
Relic FragmentWonder EggLost LootSky Gift
Lookalike ItemsPrize TicketsGates to Infinity exclusive items
ManualsEntercardsLucha TokenConnection Orb


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.