Guillotine (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Guillotine inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} on contact, and can be countered for infinite damage on the turn it breaks a Substitute. | Guillotine has 30% accuracy and inflicts damage equal to the target's current {{stat|HP}}. Guillotine will break a {{m|Substitute}} on contact, and can be countered for infinite damage on the turn it breaks a Substitute. | ||
Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat. | Guillotine will not affect an opponent whose current {{stat|Speed}} stat is greater than the user's current Speed stat. | ||
===Generation II and on=== | ===Generation II and on=== | ||
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. | Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all other accuracy and evasion modifiers. | ||
==Learnset== | ==Learnset== |
Revision as of 21:39, 25 August 2010
Guillotine ハサミギロチン Scissors Guillotine | ||||||||||||
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Guillotine (Japanese: ハサミギロチン Scissors Guillotine) is a Template:Type2 one-hit knockout move introduced in Generation I.
Effect
Generation I
Guillotine has 30% accuracy and inflicts damage equal to the target's current HP. Guillotine will break a Substitute on contact, and can be countered for infinite damage on the turn it breaks a Substitute.
Guillotine will not affect an opponent whose current Speed stat is greater than the user's current Speed stat.
Generation II and on
Unlike in Generation I, Guillotine can affect a Pokémon whose Speed stat is greater than the user's current Speed stat. However, it cannot affect a Pokémon of a higher level. The accuracy of Guillotine depends on the level of the user and the level of the target and is worked out with the formula: Accuracy = ((level of user - level of target) + 30)%. Guillotine ignores all other accuracy and evasion modifiers.
Learnset
Generation I
By leveling up
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Generation II
By leveling up
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Generation III
By leveling up
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Generation IV
By leveling up
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In the anime
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A vicious, tearing attack with pincers. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Gligar's claws glow white and it strikes the opponent with it, or Gligar grabs the opponent by the neck with a glowing white claw and slams it into the ground. | |||
Morrison's Gligar | From Brags to Riches | Debut | |
Pinsir's horns glow white and it grabs the opponent with them. | |||
Howie's Pinsir | The Ole' Berate and Switch! | None | |
Coordinator's Pinsir | DP171 | None | |
One or both of Gliscor's claws glows light blue or white and it grabs the opponent's neck, slamming it into the ground. | |||
Paul's Gliscor | Chim - Charred! | None | |
Bertha's Gliscor | An Elite Coverup! | None |
In other languages
- French: Guillotine
- Dutch: Guillotine
- German: Guillotine
- Italian: Ghigliottina
- Spanish: Guillotina
- Korean: 가위자르기 Gawijareugi