Guard Swap (move): Difference between revisions

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==In other languages==
==In other languages==
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
{{Langtable|color={{psychic color}}|bordercolor={{psychic color light}}
|zh_cmn=防禦交換 ''{{tt|Fángyù Jiāohuàn|Defense Swap}}''
|zh_yue=防守互換 ''{{tt|Fòhngsáu Wuhwuhn|Guard Swap}}'' {{tt|*|Games}}<br>防禦交換 ''{{tt|Fòhngyuh Gāauwuhn|Defense Switch}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=防守互換 / 防守互换 ''{{tt|Fángshǒu Hùhuàn|Guard Swap}}'' {{tt|*|Games}}<br>防禦交換 / 防御交换 ''{{tt|Fángyù Jiāohuàn|Defense Switch}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Permugarde
|fr=Permugarde
|de=Schutztausch
|de=Schutztausch

Revision as of 04:02, 25 March 2017

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Please feel free to replace it so it conforms to Bulbapedia conventions.
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Guard Swap
ガードスワップ Guard Swap
Guard Swap V.png
[[File:|center]]
Type  Psychic
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation IV
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  0  
Raises the score if the Voltage is low.
Condition  Clever
Appeal  1
Jamming  0  
Shows off the Pokémon's appeal about as well as all the moves before it this turn.

Guard Swap (Japanese: ガードスワップ Guard Swap) is a non-damaging Psychic-type move introduced in Generation IV.

Effect

Guard Swap switches the user's Defense stat stages and Special Defense stat stages with the target's Defense stat stages and Special Defense stat stages. Since this changes stat stages, the stat stages can be passed via Baton Pass.

Guard Swap bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.

If powered up by a Psychium Z into Z-Guard Swap, the user's Speed stat raises one stage.

Description

Games Description
DPPtHGSSPBR The user employs its psychic power to switch changes to its Defense and Sp. Def with the foe.
BWB2W2 The user employs its psychic power to switch changes to its Defense and Sp. Def with the target.
XYORAS
SM
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 1 1 1 1
0150 Mewtwo PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 64 57 43 43
0177 Natu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 44 47 47 47
0178 Xatu PsychicIC Big.png
FlyingIC Big.png
Flying Flying 54 59 59XY
53ORAS
53
0197 Umbreon DarkIC Big.png Field Field 78PtHGSS 78BW
45B2W2
45 45
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field 1 1 1 1
0616 Shelmet BugIC Big.png Bug Bug 52 50 50
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0063 Abra PsychicIC Big.png Human-Like Human-Like
0096 Drowzee PsychicIC Big.png Human-Like Human-Like HGSS
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field
0218 Slugma FireIC Big.png Amorphous Amorphous
0227 Skarmory SteelIC Big.png
FlyingIC Big.png
Flying Flying HGSS
0303 Mawile SteelIC Big.png
FairyIC Big.png
Field Fairy HGSS
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0351 Castform NormalIC Big.png Fairy Amorphous
0564 Tirtouga WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0605 Elgyem PsychicIC Big.png Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDS Swaps any modified stat levels and rates for Defense and Special Defense with the Pokémon the user is facing.

In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 防守互換 Fòhngsáu Wuhwuhn *
防禦交換 Fòhngyuh Gāauwuhn *
Mandarin 防守互換 / 防守互换 Fángshǒu Hùhuàn *
防禦交換 / 防御交换 Fángyù Jiāohuàn *
France Flag.png French Permugarde
Germany Flag.png German Schutztausch
Greece Flag.png Greek Ανταλλαγή Άμυνας Antallagí Hamunas
Italy Flag.png Italian Barattoscudo
South Korea Flag.png Korean 가드스웹 Guard Swap
Norway Flag.png Norwegian Vaktbytte
Brazil Flag.png Brazilian Portuguese Troca de Defesas
Spain Flag.png Spanish Cambia Defensa*
Cambia Def.*



Variations of the move Skill Swap
StatusIC HOME.png Skill SwapHeart SwapPower SwapGuard SwapSpeed Swap


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.