Goldeen (Pokémon): Difference between revisions

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|snap=[[Pokémon Island Valley|Valley]]
|snap=[[Pokémon Island Valley|Valley]]
|channel=[[Cobalt Coast|Secret Cove]]
|channel=[[Cobalt Coast|Secret Cove]]
|pinball=[[Viridian City]]<br>[[Viridian Forest]]<br>[[Mt. Moon]]<br>[[Cerulean City]]<br>[[Cycling Road]]<br>[[Fuchsia City|Fuchia City]]<br>[[Seafoam Islands]]
|pinball=[[Viridian City]]<br>[[Mt. Moon]]<br>[[Cerulean City]]<br>[[Kanto Route 17|Cycling Road]]<br>[[Fuchsia City|Fuchia City]]<br>[[Seafoam Islands]]
|pinballrs=Lake (Sapphire Field)
|pinballrs=Lake (Sapphire Field)
|trozei={{PM|4|Phobos Sub}}marine<br>Endless Level 13<br>Forever Level 13<br>[[Mr. Who's Den]]
|trozei={{PM|4|Phobos Sub}}marine<br>Endless Level 13<br>Forever Level 13<br>[[Mr. Who's Den]]

Revision as of 22:50, 10 November 2010

Seadra #117: Seadra
Pokémon
#119: Seaking Seaking
Goldeen
トサキント Tosakinto
#118
118Goldeen.png
Art by Ken Sugimori from FireRed and LeafGreen
Type
Water '
Category
Goldfish Pokémon
Abilities
Swift Swim or Water Veil Lightningrod
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Kanto
#118
Johto
#078
Hoenn
#050
Sinnoh
#078
Regional Browser numbers
Fiore
R-110
Height
2′00″
Imperial
0.6 m
Metric
Weight
33.1 lbs.
Imperial
15.0 kg
Metric
Dex color
Red
Catch rate
225 (29.4%)
Body style
Body03.png BodyUnknown.png
Blue-Striped
Footprint
 F118.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Water 2 group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 111 Battle Exp.: 1111*

Goldeen (Japanese: トサキント Tosakinto) is a Template:Type2 Pokémon.

It evolves into Seaking starting at level 33.

Biology

Physiology

Goldeen is a white fish Pokémon with orange markings on its tail, fins and along the top of its body. Goldeen's tail fin is admired by many for its beauty as it billows very much like a ballroom dress. Goldeen has a large horn on its forehead.

Gender differences

A male has a larger horn, while the female has a smaller horn.

Special abilities

Goldeen's large and dangerous horn is its main weapon. Although not known as an aggressive Pokémon, people swimming in waters that Goldeen are known to inhabit should be wary of being rammed.

Behavior

Goldeen can be seen swimming upstream in large schools during the breeding season in spring. Goldeen swims at a steady speed of five knots. Goldeen love to frolic and dance in bodies of water and dislike being kept in captivity. A Goldeen in an aquarium will use its powerful horn to smash its way to freedom.

Habitat

Goldeen are a very common sight in any body of fresh water like ponds, lakes, rivers. It can be fished up in Kanto, Johto, Hoenn, and Sinnoh.

Diet

Main article: Pokémon food

In the anime

Goldeen in the anime

Major appearances

Misty's Goldeen

Misty's Goldeen first appeared in Pokémon Emergency!.

Other

Minor appearances

A Goldeen appeared in The Water Flowers of Cerulean City under the ownership of Daisy.

Another Goldeen appeared in Here Comes the Squirtle Squad. A Squirtle knocked Pikachu into a lake, which angered the Goldeen. It proceeded to attack Pikachu with a Horn Attack which severely injured it.

A giant Goldeen appeared in Enlighten Up!

Juan has a Goldeen that appeared in The Great Eight Fate!.

A Goldeen appeared in Up Close and Personable!.

A group of Goldeen appeared in Strategy Begins at Home!.

A group of Goldeen were used at a stall run by Jessie, James and Meowth in Historical Mystery Tour!.

In the TCG

Main article: Goldeen (TCG)

Other appearances

Super Smash Bros.

When released from a Poké Ball, Goldeen will use Splash, having no effect on the battle.

Super Smash Bros. Melee

When released from a Poké Ball, Goldeen will use Splash, having no effect on the battle.

Goldeen is also a Pokéfloat. It will appear from the bottom of the screen but quickly drop down to the bottom again, K.O.ing any character it hits.

Trophy information

These Water-types are often referred to as "water dancers," as their elegant fins make them incredible agile underwater. They can even travel upstream in rapids at a speed of five knots; of course, they're not quite as nimble on dry land. Goldeen's Horn Drill is so strong that it can KO an enemy with one strike if it connects.

Super Smash Bros. Brawl

Goldeen will sometimes be found in a Poké Ball and will use Splash when released. It still does nothing to affect the battle. On the official blog, Masahiro Sakurai commented that Goldeen appearing at the most critical of times is in keeping with Murphy's Law. [1]

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation I.
Generation I
Red Its tail fin billows like an elegant ballroom dress, giving it the nickname of the Water Queen.
Blue
Yellow When it is time for them to lay eggs, they can be seen swimming up rivers and falls in large groups.
Stadium Its beautiful tail fin billows and flutters like an elegant dress. Swims at a speed of five knots.
Generation II
Gold Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Silver A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots.
Crystal During spawning season, they swim gracefully in the water, searching for their perfect mate.
Stadium 2 Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
Generation III
Ruby Goldeen is a very beautiful Pokémon with fins that billow elegantly in water. However, don't let your guard down around this Pokémon - it could ram you powerfully with its horn.
Sapphire Goldeen loves swimming wild and free in rivers and ponds. If one of these Pokémon is placed in an aquarium, it will shatter even the thickest glass with one ram of its horn and make its escape.
Emerald In the springtime, schools of Goldeen can be seen swimming up falls and rivers. It metes out staggering damage with its single horn.
FireRed Its dorsal and pectoral fins are strongly developed like muscles. It can swim at a speed of five knots.
LeafGreen Its tail fin billows like an elegant ballroom dress, giving it the nickname of "The Water Queen".
Generation IV
Diamond It swims elegantly by flittering its tail fin as if it were a dress. It has the look of a queen.
Pearl It swims at a steady 5 knots. If it senses danger, it will strike back with its sharp horn.
Platinum Though it appears very elegant when swimming with fins unfurled, it can jab powerfully with its horn.
HeartGold Its dorsal, pectoral and tail fins wave elegantly in water. That is why it is known as the water dancer.
SoulSilver A strong swimmer, it is capable of swimming nonstop up fast streams at a steady speed of five knots per hour.
Generation V
Black きれいな ひれを たなびかせ およぐ すがたは とても かれいだが ツノの ひとつきは きょうりょく。
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Common Pallet Town, Viridian City, Cerulean City, Vermilion City, Vermilion Harbor, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, and Routes 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25 with Good Rod and Routes 6, 12, 13, 17, 18, 19, 20, 21, 22, and 24, Cerulean City, Fuchsia City, Seafoam Islands, and Cinnabar Island with Super Rod
Blue (Japan)
None Trade
Yellow
Common Pallet Town, Viridian City, Cerulean City, Vermilion City, Vermilion Harbor, Celadon City, Fuchsia City, Safari Zone, Seafoam Islands, Cinnabar Island, and Routes 6, 10, 11, 12, 13, 17, 18, 19, 20, 21, 22, 23, 24, and 25 with Good Rod and Cerulean City, Celadon City, Cerulean Cave, and Routes 6 and 24 with Super Rod
Generation II
Gold Silver
Common Routes 4, 9 and 42
Crystal
Common Routes 4, 9 and 42
Generation III
Ruby Sapphire
Common Routes 102, 111, 114, 117, and 120, Petalburg City, Victory Road, Meteor Falls, Safari Zone
Emerald
Common Route 102, 111, 114, 117, 120, Meteor Falls, Safari Zone, and Victory Road
FireRed LeafGreen
Common Viridian City, Cerulean Cave, Two Island, Three Island, Four Island, Six Island, and Safari Zone
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Uncommon Routes 203, 204, 209, 212, 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, and Sendoff Spring (Good Rod)
Platinum
Uncommon Routes 203, 204, 209, 212, 214, Lake Acuity, Lake Verity, Twinleaf Town, Lake Valor, and Sendoff Spring (Good Rod)
HeartGold SoulSilver
Common Routes 9, 10, 24, 25, 42, Slowpoke Well, Union Cave, Mt. Mortar, Mt. Silver, Dark Cave, Cerulean City, Cerulean Cave, Tohjo Falls, Safari Zone
Pal Park
Pond
Pokéwalker
Blue Lake and Warm Beach
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Snap Valley
Pokémon Channel Secret Cove
Pokémon Pinball Viridian City
Mt. Moon
Cerulean City
Cycling Road
Fuchia City
Seafoam Islands
Pokémon Pinball:
Ruby & Sapphire
Lake (Sapphire Field)
Pokémon Trozei! Phobos Submarine
Endless Level 13
Forever Level 13
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Waterfall Pond (1F-5F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Lake Afar (B1-B24)
Pokémon Ranger Safra Sea
Pokémon Rumble Bright Beach

Held items

Game Held Item(s)
Red* Blue* TM Ice TM33 (Ice Punch) (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
45
105 - 152 200 - 294
67
64 - 130 125 - 256
60
58 - 123 112 - 240
35
36 - 95 67 - 185
50
49 - 112 94 - 218
63
61 - 126 117 - 247
Total:
320
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
  • This Pokémon's Special base stat in Generation I was 50.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/4 ★★☆☆
Skill
2/3 ★★
Stamina
1/2
Jump
3/3 ★★★
Total
11/16 ★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Peck Flying Physical 03535 100100% 35
00Start Tail Whip Normal Status 0000 100100% 30
00Start Water Sport Water Status 0000 —% 15
077 SuperSonic Normal Status 0000 05555% 20
1111 Horn Attack Normal Physical 06565 100100% 25
1717 Water Pulse Water Special 06060 100100% 20
2121 Flail Normal Physical 0000 100100% 15
2727 Aqua Ring Water Status 0000 —% 20
3131 Fury Attack Normal Physical 01515 08585% 20
3737 Waterfall Water Physical 08080 100100% 15
4141 Horn Drill Normal Physical 0000 —% 5
4747 Agility Psychic Status 0000 —% 30
5151 Waterlog Water Status 0000 100100% 20
5757 Megahorn Bug Physical 120120 08585% 10
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Boiling Water Water Special 08080 100}}100% 15
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Water Sprite.png HM05 Waterfall Water Physical 08080 100}}100% 15
Bag HM Water Sprite.png HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
GyaradosQwilfishBarboachWhiscashBasurao
Aqua Tail Water Physical 90 90% 10
WailmerWailord
Body Slam* Normal Physical 85 100% 15
QwilfishRemoraidOctillery
Haze* Ice Status —% 30
GyaradosChinchouLanturnQwilfishWailmerWailord
RelicanthLuvdiscMamanbou
Hydro Pump Water Special 120 80% 5
RemoraidOctilleryBarboachWhiscashRelicanthBasurao
Mud Shot Ground Special 55 95% 15
BarboachWhiscash
Mud-Slap Ground Special 20 100% 10
BarboachWhiscashRelicanth
Mud Sport Ground Status —% 15
RemoraidOctillery
Psybeam Psychic Special 65 100% 20
ChinchouLanturnRemoraidOctillery
Signal Beam Bug Special 75 100% 15
Sharpedo
Skull Bash Normal Physical 100 100% 15
WailmerWailordRelicanth
Sleep Talk* Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Goldeen in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Goldeen in that game.
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Goldeen can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Goldeen cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Goldeen
  • Italic indicates a move that gets STAB only when used by an evolution of Goldeen
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Side game data

Pokémon Pinball
 Pin118.png Pinani118.png 
Acquisition: Catch
Pokémon Pinball RS
 PinRS118.png PinRSani118.png 
Acquisition: Catch
Pokémon Trozei!
 Trozeiani118.png 
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
File:MDP RT 118.png Body size: 1
Recruit rate: 11.9%
Friend Area: Rub-a-Dub River
Phrases
51%-100% HP Does this frilly outfit suit me?
26%-50% HP Oh, no, I have only half my HP left...
1%-25% HP I'm nearly finished... There's no power left. Help me...
Level up Leveled up! My gorgeous looks also leveled up!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! My gorgeous looks also leveled up!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 118.png Body size: 1
Recruit rate: 8.2%
IQ group: A
Pokémon Ranger
Group:  Water  Poké Assist: Water PA.png
( Water )
Field move: None
Loops: 1 Min. exp.: N/A Max. exp.: N/A
Browser entry  
Goldeen can't be captured while it's in the water. Target it when it leaps out!
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Goldeen
Unevolved
Goldeen
 Water 
Rare Candy
Level 33


Seaking
First evolution
Seaking
 Water 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Spr 1b 118.png Spr 1y 118.png Spr 1g 118.png Spr b g1 118.png
II Gold Silver Crystal   Back
Spr 2g 118.png Spr 2s 118.png Spr 2c 118.png Spr b 2g 118.png
Spr 2g 118 s.png Spr 2s 118 s.png Spr 2c 118 s.png Spr b 2g 118 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 118.png Spr 3e 118.png Spr 3f 118.png Spr b 3r 118.png
Spr 3r 118 s.png Spr 3e 118 s.png Spr 3f 118 s.png Spr b 3r 118 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 118 m.png Spr 4p 118 m.png Spr 4h 118 m.png Spr b 4d 118 m.png
Spr 4d 118 f.png Spr 4p 118 f.png Spr 4h 118 f.png Spr b 4d 118 f.png
Spr 4d 118 m s.png Spr 4p 118 m s.png Spr 4h 118 m s.png Spr b 4d 118 m s.png
Spr 4d 118 f s.png Spr 4p 118 f s.png Spr 4h 118 f s.png Spr b 4d 118 f s.png
V Black White Black 2 White 2 Back
Spr 5b 118 m.png Spr 5b2 118 m.png Spr b 5b 118 m.png
Spr 5b 118 f.png Spr 5b2 118 f.png Spr b 5b 118 f.png
Spr 5b 118 m s.png Spr 5b2 118 m s.png Spr b 5b 118 m s.png
Spr 5b 118 f s.png Spr 5b2 118 f s.png Spr b 5b 118 f s.png
Goldeen For other sprites and images, please see Goldeen images on Bulbagarden Archives.

Trivia

  • Goldeen was originally going to be called "Goldy".
  • Goldeen, as well as Seaking, has been in all Japan-centric regional Pokédexes.
  • Goldeen's number in the Sinnoh Pokédex and the Johto Pokédex is the same: 078. This makes it and its evolution family one of only five families of Pokémon (comprising twelve Pokémon altogether) to have the same numbers in more than one Pokédex-like listing.
  • Goldeen and Seaking are the only two Pokémon that can learn Waterfall through level up.
  • Goldeen has the same in-game cry as Caterpie.
  • Even though Goldeen uses Splash in all 3 Super Smash Bros. games, it has no way of learning the move in any Pokémon game.

Origin

Goldeen is based on a goldfish. The horn part may be based on Matsya, an avatar that the hindu god Vishnu assumed, which is sometimes depicted as a fish with a horn.

Name origin

Goldeen's name may be a combination of goldfish and queen. Its Japanese name stems from とさきん tosakin, a kind of goldfish.

In other languages

Related articles

External links

Notes


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Seadra #117: Seadra
Pokémon
#119: Seaking Seaking
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.