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Ghost (type)

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Revision as of 20:21, 2 February 2009 by Ettina (Talk | contribs) (Characteristics)

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Template:ElementalTypes Template:TypeNotice Notable specialists in the Ghost-type include Agatha of the Kanto Elite Four, Morty of Ecruteak City, Phoebe of the Hoenn Elite Four, and Fantina of Hearthome City.

Statistical averages


HP: 41
Attack: 68
Defense: 64
Sp.Atk: 76
Sp.Def: 66
Speed: 62
Total: 0

Fully evolved

HP: 67.65
Attack: 79.53
Defense: 87.88
Sp.Atk: 92.94
Sp.Def: 90.41
Speed: 78.88
Total: 0

The literal ghost seen in Pokémon Tower

Battle properties

Generation I

Ghost-type moves:

  • Are super effective against: Ghost
  • Are not very effective against: None (Dark and Steel weren't introduced until Generation II)
  • Have no effect against: Normal, Psychic

Ghost-type Pokémon:

Generation II-onward

Ghost-type moves:

  • Are super effective against: Ghost, Psychic
  • Are not very effective against: Dark, Steel
  • Have no effect against: Normal

Ghost-type Pokémon:


The Ghost-type is one of the smallest elemental types in the game, with few additions in each new Pokémon game. They are also unique in the fact that they have a type-specific attack called Curse, which, other than being the only Template:Type2 move, works differently for Ghost-types than it does for other Pokémon.

Ghost Pokémon are used mainly to inflict status effects, like confusion or paralysis. Most Ghost-type moves cause some sort of effect or a status ailment. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as Hypnosis and Shadow Ball.

It is interesting to note that the weaknesses of the Ghost-type are covered by the resistances of the Template:Type2, and vice-versa, so their combination, seen in the Pokémon Sableye and Spiritomb, has no weaknesses at all. What is to be remembered is that this does not make for a perfect Pokémon. There is also always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as Odor Sleuth, as well, making for a weakness.

When used in contests, Ghost-type moves typically become Smart-type, but some may be Cute- or Tough-type.

In total, there are 18 Pokémon with the Ghost-type.


In the anime, Ghost Pokémon all seem to have very similar behavior patterns. They are typically mischievous, playful Pokémon who enjoy scaring others. They usually live in solitary places, yet seem to get lonely if they have no one to play with. They typically are nocturnal and dislike/can't tolerate loud noise. Also, in Fear Factor Phony, it was suggested that Ghost Pokémon dislike loud noises, because they were bothered by a group of partying Psychic Pokémon.


Pure Ghost-type Pokémon

# Name
200 200 Misdreavus
353 353 Shuppet
354 354 Banette
355 355 Duskull
356 356 Dusclops
429 429 Mismagius
477 477 Dusknoir

Half Ghost-type Pokémon

Primary Ghost-type Pokémon

# Name Type 1 Type 2
092 092 Gastly Ghost Poison
093 093 Haunter Ghost Poison
094 094 Gengar Ghost Poison
425 425 Drifloon Ghost Flying
426 426 Drifblim Ghost Flying
442 442 Spiritomb Ghost Dark
487 487 Giratina Ghost Dragon
487O Ghost Dragon

Secondary Ghost-type Pokémon

# Name Type 1 Type 2
292 292 Shedinja Bug Ghost
302 302 Sableye Dark Ghost
478 478 Froslass Ice Ghost
479 479 Rotom Electric Ghost


Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Astonish Physical Smart 30 100% 15 One foe Has a 30% chance of making the target flinch.
Lick Physical Tough 20 100% 30 One foe Has a 30% chance of paralyzing the opponent.
Night Shade Special Smart Varies 100% 15 One foe Inflicts damage matching the user's level.
Ominous Wind Special Smart 60 100% 5 One foe Has a 10% chance of raising all the user's stats by one level.
Shadow Ball Special Smart 80 100% 15 One foe Has a 10% chance of lowering the target's Special Defense.
Shadow Claw Physical Cute 70 100% 15 One foe Has a high critical hit ratio.
Shadow Force Physical Smart 120 100% 5 One foe The user disappears on the first turn, strikes on the second turn. Hits through Protect.
Shadow Punch Physical Smart 60 20 One foe Never Misses.
Shadow Sneak Physical Smart 40 100% 30 One foe Always attacks first.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Confuse Ray Status Smart 100% 10 One foe Confuses the foe.
Destiny Bond Status Smart 5 User If the user faints, the foe that landed the knockout hit also faints.
Grudge Status Tough 5 User Fully depletes the PP of the foe's move that knocked the user out.
Nightmare Status Smart 100% 15 One foe Reduces sleeping foe's health by 1/4 every turn until it awakens.
Spite Status Smart 100% 10 One foe Reduces up to 4PP the move last used by the foe.


  • Pure Ghost-type species were not introduced until Generation II.
  • In Generation I, Ghost-type moves had no effect on Psychic-type Pokémon. This contradicts both official type charts published by Nintendo for their Red/Blue/Yellow strategy guides as well as the anime where it was said that Ghost-types are the best type to fight Psychic-type Pokémon. It is the only elemental type to go from 0× effectiveness to 2× effectiveness on another type between generations.
  • There are no Ghost-type moves that have an accuracy lower than 100%, as all of them have a 100% accuracy or are status moves which do not miss.
  • Ghost-type Pokémon are the only single-type Pokémon that can have more than one immunity.
  • The Ghost-type is one of the two types that are weak to their own moves, together with the Dragon-type. Coincidentally, Giratina is a combination of both types.
  • All Ghost-type Pokémon which have a second type that is weak to Ground-type attacks have the Levitate ability, so there is no Ghost-type Pokémon that is weak to Ground-type attacks.
  • Ghost and Dark are the only two types that are super-effective against the same types: Psychic and Ghost.
  • Ghost is the least abundant type among Pokémon, with only 18 Pokémon of this type among the 493 total.

In other languages

  • French: Spectre
  • German: Geist
  • Italian: Spettro
  • Korean: 고스트 ghost
  • Spanish: Fantasma