Ghost (type)

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Revision as of 12:58, 5 December 2010 by Mijzelffan (talk | contribs) (→‎In other languages: the first one is a literal translation, while the one I just added is what it's actually called in the anime etc.)
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Template:ElementalTypes Template:TypeNotice Notable Pokémon Trainers that specialize in Ghost-type Pokémon are Agatha of the Kanto Elite Four, Morty of Ecruteak City, Phoebe of the Hoenn Elite Four, Fantina of Hearthome City, and Shikimi of the Unova Elite Four.

Statistical averages

Overall

Stat
HP: 41
Attack: 68
Defense: 64
Sp.Atk: 76
Sp.Def: 66
Speed: 62
Total: 0


Fully evolved

Stat
HP: 67.65
Attack: 79.53
Defense: 87.88
Sp.Atk: 92.94
Sp.Def: 90.41
Speed: 78.88
Total: 0


Battle properties

Generation I

Offensive Ghost Defensive
Power Types   Power Types
Ghost ½× Poison
½× None Ghost
Psychic
Normal
Psychic
Fighting
Normal


Generation II-onward

Offensive Ghost Defensive
Power Types   Power Types
Ghost
Psychic
½× Bug
Poison
½× Dark
Steel
Dark
Ghost
Normal Fighting
Normal


Characteristics

The Ghost type is the smallest elemental type in the game, with few additions in each new Pokémon game. They are also unique in the fact that they have a type-specific attack: Curse, which, other than being the only Template:Type2 move*, works differently for Ghost-types than it does for other Pokémon.

Ghost Pokémon are used mainly to inflict status effects, like confusion or paralysis. Most Ghost-type moves cause some sort of effect or a status ailment. They are a good type to use in Pokémon battling, because of their possession of all-around good attacks, such as Hypnosis and Shadow Ball. Also the combination of Fighting and Ghost is unresisted by all possible type combinations, although a Normal/Ghost type combination would be immune to both.

It is interesting to note that the weaknesses of the Ghost type are covered by the resistances of the Dark type, and vice-versa, so their combination, seen in the Pokémon Sableye and Spiritomb, has no weaknesses at all. What is to be remembered is that this does not make for a perfect Pokémon. There is always the possibility for the immunities of the Ghost- and Dark-types to be removed via certain moves, such as Foresight and Odor Sleuth, creating a weakness.

When used in contests, Ghost-type moves typically become Smart moves, but some may be Cute or Tough moves.

In total, there are 27 Pokémon out of the 649 currently known with the Ghost type, and so it accounts for a small amount of the entire Pokédex, making it the rarest of all types to be had by a Pokémon.

Pokémon

There are 27 Ghost-type Pokémon, making it the seventeenth most common (or the rarest) type.

Pure Ghost-type Pokémon

# Name
200 Misdreavus Misdreavus
353 Shuppet Shuppet
354 Banette Banette
355 Duskull Duskull
356 Dusclops Dusclops
429 Mismagius Mismagius
477 Dusknoir Dusknoir
562 Desumasu Desumasu
563 Desukaan Desukaan

Half Ghost-type Pokémon

Primary Ghost-type Pokémon

# Name Type 1 Type 2
092 Gastly Gastly Ghost Poison
093 Haunter Haunter Ghost Poison
094 Gengar Gengar Ghost Poison
425 Drifloon Drifloon Ghost Flying
426 Drifblim Drifblim Ghost Flying
442 Spiritomb Spiritomb Ghost Dark
487 Giratina Giratina Ghost Dragon
Giratina Ghost Dragon
607 Hitomoshi Hitomoshi Ghost Fire
608 Ranpuraa Ranpuraa Ghost Fire
609 Shandera Shandera Ghost Fire

Secondary Ghost-type Pokémon

# Name Type 1 Type 2
292 Shedinja Shedinja Bug Ghost
302 Sableye Sableye Dark Ghost
478 Froslass Froslass Ice Ghost
479 Rotom Rotom* Electric Ghost
592 Pururiru Pururiru Water Ghost
593 Burungel Burungel Water Ghost
622 Gobitto Gobitto Ground Ghost
623 Goruggo Goruugu Ground Ghost

Moves

Damage-dealing moves

Name Category Contest Power Accuracy PP Target Notes
Astonish Physical Smart 30 100% 15 One foe Has a 30% chance of making the target flinch.
Evil Eye Special ??? 50 100% 10 One foe Does double damage to opponents with a status ailment.
Lick Physical Tough 20 100% 30 One foe Has a 30% chance of paralyzing the opponent.
Night Shade Special Smart Varies 100% 15 One foe Inflicts damage matching the user's level.
Ominous Wind Special Smart 60 100% 5 One foe Has a 10% chance of raising all the user's stats by one level.
Shadow Ball Special Smart 80 100% 15 One foe Has a 20% chance of lowering the target's Special Defense.
Shadow Claw Physical Cute 70 100% 15 One foe Has a high critical hit ratio.
Shadow Force Physical Smart 120 100% 5 One foe The user disappears on the first turn, strikes on the second turn. Hits through Protect.
Shadow Punch Physical Smart 60 20 One foe Never Misses.
Shadow Sneak Physical Smart 40 100% 30 One foe Always attacks first.

Non-damaging moves

Name Category Contest Power Accuracy PP Target Notes
Confuse Ray Status Smart 100% 10 One foe Confuses the foe.
Curse* Status Tough 10 User Used by a Ghost-type: The user will lose half of its maximum HP and put a curse on the target.

Used by a non-Ghost: The user's Speed will drop one stage and its Attack and Defense will increase one stage each.

Destiny Bond Status Smart 5 User If the user faints, the foe that landed the knockout hit also faints.
Grudge Status Tough 5 User Fully depletes the PP of the foe's move that knocked the user out.
Nightmare Status Smart 100% 15 One foe Reduces sleeping foe's health by 1/4 every turn until it awakens.
Spite Status Smart 100% 10 One foe Reduces up to 4PP the move last used by the foe.

Trivia

  • There were no pure Ghost-type species in Generation I.
  • In Generation I, Ghost-type moves had no effect on Psychic-type Pokémon, though an abundance of evidence suggests that this may have been an error. Multiple sources mention that Ghost-type moves are super effective on Psychic-type Pokémon: official strategy guides published by Nintendo, two episodes of the anime (The Tower of Terror and Haunter versus Kadabra), and even the games themselves, where a Trainer in the Saffron Gym mentions that Psychic-type Pokémon "only fear Bugs and Ghosts" (though the reference to Ghost-type Pokémon was removed in Yellow). From Generation II onwards, Ghost-type moves are indeed super effective on Psychic-type Pokémon and only 2 Psychic-type Pokémon, to date, are immune to Ghost (Girafarig and Meloetta's Voice Forme) due to their combination Normal/Psychic typing.
  • There are no Ghost-type moves that have an accuracy lower than 100%, as all of them have a 100% accuracy or never miss.
  • There has yet to be a Pokémon with a double weakness to Ghost, though multiple types are weak to it.
  • As of Generation II, the Ghost type (along with Normal) are one of only two pairs of different types to share the same interaction against each other (Normal is immune to Ghost and vice versa), not including matchups of regular effectiveness. The other pair is Bug and Fighting (Bug resists Fighting and vice versa).
  • There has been exactly one notable trainer in each Generation specializing in Ghost-types. Interestingly, all three Elite Four members (Agatha, Phoebe, and Shikimi) were introduced in odd-numbered Generations, and both Gym Leaders (Morty and Fantina) in even-numbered ones.
  • While the Ghost-type has an immunity to Normal-type moves, several damaging moves that display as Normal can affect them, most notably Struggle.
  • There are no pure Ghost-type Pokémon that evolve into a dual-type Pokémon.
  • In Generation V all Ghost types that were introduced can be affected by Ground type moves.
  • Ghost-type is super-effective against itself; this trait is shared with Dragon-type.

In other languages

Language Title
Japan Flag.png Japanese ゴースト ghost
Mandarin Chinese 幽靈 yōulíng
The Netherlands Flag.png Dutch Geest / Spook
Finland Flag.png Finnish Kummitus, Haamu
French Canada Flag.png Canada Spectre
France Flag.png Europe Spectre
Germany Flag.png German Geist
Greece Flag.png Greek Πνεύμα - Pnevma / Τελώνιο - Telonio
Israel Flag.png Hebrew רוח roach
Italy Flag.png Italian Spettro
South Korea Flag.png Korean 고스트 ghost
Poland Flag.png Polish Duch
Brazil Flag.png Brazilian Portuguese Fantasma
Russia Flag.png Russian Призрачный prizrachnyi
Spanish CELAC Flag.png Latin America Fantasma
Spain Flag.png Spain Fantasma