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Difference between revisions of "Generation V"

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===Unova thematic motif===
 
===Unova thematic motif===
 
The fifth generation of Pokémon games focuses on the relationships between opposites, such as nature and industry or humans and Pokémon. This comes from the concept of Yin and Yang, which the legendary mascots of {{game|Black and White|s}}, {{p|Reshiram}} and {{p|Zekrom}}, are based on, with another reference being that Reshiram is the mascot of Black and Zekrom being the mascot of White-- both are opposite colored to the game's color, while version mascots beforehand had always matched. The [[Swords of Justice]] also represent this theme as they are trying to prevent Pokémon from losing their natural habitats to human industry. The generation's main antagonists, [[Team Plasma]], also fit in with this theme, as their goal is to separate Pokémon from humans. Some of the cities also reflect this theme by being aesthetically different depending on the version of the game; two major examples of this are [[Black City]] and [[White Forest]], two version-exclusive locations. The {{pkmn|Dream World}}, which is supposed to combine dreams and reality, also fit into this theme.
 
The fifth generation of Pokémon games focuses on the relationships between opposites, such as nature and industry or humans and Pokémon. This comes from the concept of Yin and Yang, which the legendary mascots of {{game|Black and White|s}}, {{p|Reshiram}} and {{p|Zekrom}}, are based on, with another reference being that Reshiram is the mascot of Black and Zekrom being the mascot of White-- both are opposite colored to the game's color, while version mascots beforehand had always matched. The [[Swords of Justice]] also represent this theme as they are trying to prevent Pokémon from losing their natural habitats to human industry. The generation's main antagonists, [[Team Plasma]], also fit in with this theme, as their goal is to separate Pokémon from humans. Some of the cities also reflect this theme by being aesthetically different depending on the version of the game; two major examples of this are [[Black City]] and [[White Forest]], two version-exclusive locations. The {{pkmn|Dream World}}, which is supposed to combine dreams and reality, also fit into this theme.
==Japanese title screens==
 
{| class="roundy" style="margin:auto; background: #{{unova color dark}}; border: 5px solid #{{unova color}}"
 
|- style="text-align: center;"
 
| style="background: #{{black color light}}; {{roundytl|5px}}" | {{color2|{{black color dark}}|Pokémon Black and White Versions|Pokémon Black}}
 
| style="background: #{{white color light}}; {{roundytr|5px}}" | {{color2|{{white color dark}}|Pokémon Black and White Versions|Pokémon White}}
 
|-
 
| width="14px" style="background: #{{black color}};" | [[File:Japanese BlackTitle.png]]
 
| width="14px" style="background: #{{white color}};" | [[File:Japanese WhiteTitle.png]]
 
|- style="text-align: center;"
 
| style="background: #{{black 2 color light}}; {{roundytl|5px}}" | {{color2|{{black 2 color dark}}|Pokémon Black and White Versions 2|Pokémon Black 2}}
 
| style="background: #{{white 2 color light}}; {{roundytr|5px}};" | {{color2|{{white 2 color dark}}|Pokémon Black and White Versions 2|Pokémon White 2}}
 
|-
 
| width="14px" style="background: #{{black 2 color}};" | [[File:Japanese Black2Title.png]]
 
| width="14px" style="background: #{{white 2 color}};" | [[File:Japanese White2Title.png]]
 
|}
 
 
 
==Trivia==
 
==Trivia==
 
* The Japanese logo of the Pokémon games was redesigned once again for Generation V's releases; the first logo was used in [[Generation I]] and [[Generation II]], and the second during [[Generation III]] and [[Generation IV]].
 
* The Japanese logo of the Pokémon games was redesigned once again for Generation V's releases; the first logo was used in [[Generation I]] and [[Generation II]], and the second during [[Generation III]] and [[Generation IV]].

Revision as of 10:04, 18 January 2013

Generation V
Pokémon White Version
Title screen of Pokémon White Version
Debut En March 4, 2011
Jp September 18, 2010
Pokémon 649 (156 new)
Main games Black and White
Region introduced Unova
Other RPGs Black and White 2
Current length En 1614 days
Jp 1781 days

The fifth generation of Pokémon, known by fans due to its version names as the monochrome generation, is the fifth installment of the Pokémon series. Like previous generations, the first installments, Pokémon Black and White, were released as a pair. However, unlike previous generations, the games were followed by two sequels, Pokémon Black and White 2 instead of a third version. For the first time since Generations I and II, the games were released on the same platform as all five of the previous generation's main series titles, in this case the Nintendo DS.

Unova, the new region introduced in this generation, is known to be far away from the regions of previous generations. Unlike the past four, Unova is based on an area outside of Japan, drawing inspiration from the New York City metropolitan area.

The Generation V games are able to communicate with the five Generation IV games in the same way that the Generation III games can communicate with the Generation IV games, with players able to transfer Pokémon via a method similar to Pal Park. Pokémon caught in a Generation III game are able to move forward to Generation V by passing through Generation IV games.

Black and White occur an unknown amount of time after Generation II and Generation IV. The Team Rocket Grunt who stole the Machine Part makes a cameo appearance, saying that while he had intended to revive Team Rocket upon returning home, he instead fell in love and had a son. Cynthia mentions visiting the Distortion World and being defeated by a young Trainer as Sinnoh League Champion.

Black 2 and White 2 occur two years after the events of Black and White.

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Discussion of Generation V

Unova thematic motif

The fifth generation of Pokémon games focuses on the relationships between opposites, such as nature and industry or humans and Pokémon. This comes from the concept of Yin and Yang, which the legendary mascots of Pokémon Black and White, Reshiram and Zekrom, are based on, with another reference being that Reshiram is the mascot of Black and Zekrom being the mascot of White-- both are opposite colored to the game's color, while version mascots beforehand had always matched. The Swords of Justice also represent this theme as they are trying to prevent Pokémon from losing their natural habitats to human industry. The generation's main antagonists, Team Plasma, also fit in with this theme, as their goal is to separate Pokémon from humans. Some of the cities also reflect this theme by being aesthetically different depending on the version of the game; two major examples of this are Black City and White Forest, two version-exclusive locations. The Dream World, which is supposed to combine dreams and reality, also fit into this theme.

Trivia

  • The Japanese logo of the Pokémon games was redesigned once again for Generation V's releases; the first logo was used in Generation I and Generation II, and the second during Generation III and Generation IV.
    • The text for the English boxes also received a new design.
  • Generation V introduces the most new Pokémon to the series, with 156 (five more than Generation I introduced).
  • Generation V is the first generation since Generation I not to introduce any baby Pokémon or cross-generational relatives.
    • Generation V is also the first generation where the number of legendary Pokémon introduced did not increase from the previous generation. In this case, Generation V introduced 13 legendary Pokémon, and Generation IV introduced 14 legendary Pokémon if Phione is a legendary Pokémon or 13 legendary Pokémon if it is not.
  • Generation V is the only generation where:
  • Generation V is also the only generation without:
    • A new move as an HM: all six HM moves have previously been available in HMs.
    • The introduction of a new branched evolution: all Generation V Pokémon which can evolve only evolve into one Pokémon species.
    • A Game Corner: this likely is due to changes in European law, which caused the European release of Pokémon Platinum to lack Game Corner games and caused international versions of Pokémon HeartGold and SoulSilver to completely alter the Game Corners to feature Voltorb Flip instead of the traditional slot machines.
    • A Cycling Road: no place in Unova specifically requires the player to ride his or her bicycle.
    • All member games occurring at approximately the same time.
    • A visit to Kanto for the player, and the appearance of its regional professor, Professor Oak.
    • The introduction of a move that can't be Sketched: Generation I introduced Struggle, Generation II introduced Sketch itself, Generation III introduced Shadow moves, and Generation IV introduced Chatter.
    • A solitary main series game.
    • A home console game.
    • An enhanced remake of a main series game from the past two generations; Pokémon Ruby and Sapphire may instead be remade for Generation VI.

Template:Main series

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