Gear Grind (move): Difference between revisions
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'''Gear Grind''' (Japanese: '''ギアソーサー''' ''Gear Saucer'') is a damage-dealing {{type|Steel}} [[multi-strike move]] introduced in [[Generation V]]. It is | '''Gear Grind''' (Japanese: '''ギアソーサー''' ''Gear Saucer'') is a damage-dealing {{type|Steel}} [[multi-strike move]] introduced in [[Generation V]]. It is the [[signature move]] of {{p|Klink}}'s [[evolution]]ary line. | ||
==Effect== | ==Effect== | ||
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If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike. | If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike. | ||
If the user is holding a {{DL|In-battle effect item|King's Rock}}, each consecutive hit has an equal chance to cause the opponent to [[flinch]]. | |||
==Description== | ==Description== | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Steel|5}} | {{Movehead/Level|Steel|5}} | ||
{{Moveentry/3|599|Klink|1|Mineral|Mineral|16|16|16|STAB='''}} | {{Moveentry/3|599|Klink|type=Steel|1|Mineral|Mineral|16|16|16|STAB='''}} | ||
{{Moveentry/3|600|Klang|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}} | {{Moveentry/3|600|Klang|type=Steel|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}} | ||
{{Moveentry/3|601|Klinklang|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}} | {{Moveentry/3|601|Klinklang|type=Steel|1|Mineral|Mineral|1, 16|1, 16|1, 16|STAB='''}} | ||
{{Movefoot|Steel}} | {{Movefoot|Steel|3}} | ||
==In the manga== | ==In the manga== |
Revision as of 15:02, 19 January 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Gear Grind ギアソーサー Gear Saucer | ||||||||||||
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Gear Grind (Japanese: ギアソーサー Gear Saucer) is a damage-dealing Steel-type multi-strike move introduced in Generation V. It is the signature move of Klink's evolutionary line.
Effect
Gear Grind inflicts damage, hitting twice per use. Each strike has an equal chance to be a critical hit.
Gear Grind will hit again if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.
If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate twice.
If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
If the target is holding a Rocky Helmet, the user is damaged for each strike.
If the user is holding a King's Rock, each consecutive hit has an equal chance to cause the opponent to flinch.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | VII | VIII | IX | ||||||
0599 | Mineral | 16 | 16 | 16 | ||||||
0600 | Mineral | 1, 16 | 1, 16 | 1, 16 | ||||||
0601 | Mineral | 1, 16 | 1, 16 | 1, 16 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Pokémon Adventures manga
The user attacks by firing its gears. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Klinklang fires several of the gears on its body at the opponent. | |||
Colress's Klinklang | The Battle | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |