Gear Grind (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox|
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jtrans=Gear Saucer |
jtrans=Gear Saucer |
jtranslit=Gia Sōsā|
jtranslit=Gia Sōsā|
desc=The user attacks by throwing two steel gears at its target. |
gameimage=Gear Grind V.png |
gameimage=BW Prerelease Klink battle.png |
type=Steel |
type=Steel |
damagecategory=Physical |
damagecategory=Physical |
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gen=V |
gen=V |
category6=Clever |
appeal6=4 |
jam6=0 |
cdesc6=Quite an appealing move. |
pokefordex=Gear%20Grind |
pokefordex=Gear%20Grind |
touches=no |
touches=yes |
protect=yes |
protect=yes |
magiccoat=no |
magiccoat=no |
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target=any |
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'''Gear Grind''' (Japanese: '''ギアソーサー''' ''Gear Saucer'') is a damage-dealing {{type2|Steel}} [[move]] introduced in [[Generation V]]. It is one of the [[signature move]]s of {{p|Klink}}'s evolutionary family.
'''Gear Grind''' (Japanese: '''ギアソーサー''' ''Gear Saucer'') is a damage-dealing {{type|Steel}} [[multi-strike move]] introduced in [[Generation V]]. It is one of the [[signature move]]s of {{p|Klink}}'s [[evolution]]ary line.


==Effect==
==Effect==
Gear Grind inflicts damage, hitting twice per use.
Gear Grind inflicts damage, hitting twice per use. Each strike has an equal chance to be a [[critical hit]].
 
Gear Grind will hit again if the first strike breaks a substitute. {{m|Bide}} and {{m|Counter}} will only acknowledge the second strike of this move.
 
If the target has [[Contact#Abilities|an Ability that activates upon contact]], each strike counts individually, enabling the Ability to activate twice.


Gear Grind will hit twice even if it breaks a {{m|Substitute}}. {{m|Bide}} and {{m|Counter}} will only acknowledge one hit of this move.
If the first strike activates the target's {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}}, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.
 
If the target has {{a|Weak Armor}}, each strike will activate it.
 
If the target is holding a {{DL|In-battle effect item|Rocky Helmet}}, the user is damaged for each strike.
 
==Description==
{{movedesc|steel}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks by throwing two steel gears at its target.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user attacks by throwing steel gears at its target twice.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
===[[Generation V]]===
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
{{Moveheader/Level|Steel|5}}
{{Learnlist|Steel}}
{{Moveentry/Level5|599|Klink|1|Steel|Steel|16|16|STAB='''}}
{{Moveentry|599|Klink|1|Steel||16|'''}}
{{Moveentry/Level5|600|Klang|1|Steel|Steel|--, 16|--, 16|STAB='''}}
{{Moveentry|600|Klang|1|Steel||--<br>16|'''}}
{{Moveentry/Level5|601|Klinklang|1|Steel|Steel|--, 16|--, 16|STAB='''}}
{{Moveentry|601|Klinklang|1|Steel||--<br>16|'''}}
{{Movefooter|Steel|5}}
{{Learnlist/footer}}
 
==In the manga==
===In the Pokémon Adventures manga===
{{movemanga|type=steel|exp=yes|gen=The user attacks by firing its gears.|image1=Colress Klinklang Gear Grind Adventures.png|image1p=Klinklang}}
{{movep|type=steel|ms=601|pkmn=Klinklang|method=Klinklang fires several of the gears on its body at the opponent.}}
{{movebtmManga|type=steel|user=Colress|user1=Colress's Klinklang|startcode=PS522|startname=The Battle|notes=Debut}}


==In other languages==
==In other languages==
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
{{Langtable|color={{steel color}}|bordercolor={{steel color light}}
|fr=Lancécrou
|fr=Lancécrou
|de=Klikkdiskus
|de={{tt|Klikk|Klink}}diskus
|it=Ingracolpo
|it=Ingracolpo
|ko=기어소서 ''Gear Saucer''
|pt_br= Moer com Peças
|es=Rueda Doble
|es=Rueda Doble
|ko=
}}
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Swipe moves]]
[[Category:Signature moves]]
[[Category:Multi-strike moves]]


[[de:Klikkdiskus]]
[[de:Klikkdiskus]]
[[Ingracolpo (mossa)]]
[[es:Lanzatuercas]]
[[fr:Lancécrou]]
[[it:Ingracolpo (mossa)]]
[[ja:ギアソーサー]]
[[ja:ギアソーサー]]
[[zh:齿轮飞盘(技能)]]

Revision as of 16:41, 10 July 2015

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Replace w/ Gen VI images

Gear Grind
ギアソーサー Gear Saucer
Gear Grind V.png
[[File:|center]]
Type  Steel
Category  Physical
PP  15 (max. 24)
Power  50
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  Clever
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Gear Grind (Japanese: ギアソーサー Gear Saucer) is a damage-dealing Steel-type multi-strike move introduced in Generation V. It is one of the signature moves of Klink's evolutionary line.

Effect

Gear Grind inflicts damage, hitting twice per use. Each strike has an equal chance to be a critical hit.

Gear Grind will hit again if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.

If the target has an Ability that activates upon contact, each strike counts individually, enabling the Ability to activate twice.

If the first strike activates the target's Focus Sash, Focus Band, or Sturdy, the second one will cause the defending Pokémon to faint. A Focus Band can still activate again to prevent fainting, but this chance is independent of the previous one.

If the target has Weak Armor, each strike will activate it.

If the target is holding a Rocky Helmet, the user is damaged for each strike.

Description

Games Description
The user attacks by throwing two steel gears at its target.
The user attacks by throwing steel gears at its target twice.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
599 Klink Klink Steel Steel 16 16
600 Klang Klang Steel Steel --, 16 --, 16
601 Klinklang Klinklang Steel Steel --, 16 --, 16
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

In the Pokémon Adventures manga


In other languages

Language Title
France Flag.png French Lancécrou
Germany Flag.png German Klikkdiskus
Italy Flag.png Italian Ingracolpo
South Korea Flag.png Korean 기어소서 Gear Saucer
Brazil Flag.png Brazilian Portuguese Moer com Peças
Spain Flag.png Spanish Rueda Doble


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.