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[[Category:Pokémon world]]
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Revision as of 13:04, 7 June 2010

File:Lookoutstation.PNG
A lookout station

Lookout stations are prominent features of routes in the Pokémon world. They are usually placed at junctions between different routes, or placed between a route and a city.

In the games

File:Lookout-tower-RBY.PNG
Inside a lookout station in Generation I

Generation I

In Pokémon Red, Blue, and Yellow, lookout stations serve to separate two areas, and also to guard the corresponding route, which is why an Officer usually resides inside. Upon speaking to the Officer, they may offer words of advice or information about the route or city that the lookout station guards. In Generation I, certain lookout stations contained a second floor that contained a spot where binoculars could be used to see faraway landmarks, or even certain Pokémon. This generation also contained certain lookout stations that prohibited entry until the Officer, who claimed to be thirsty, was given a drink that could be bought at the Celadon Department Store. These lookout stations all lead to Saffron City.

Generation II

Much like Generation I, lookout stations serve to separate two areas. Unlike other buildings, the player can often ride their bicycle through these buildings to guarantee fast transportation. Randy, a non-player character, will give a Spearow to the player in the lookout station north of Goldenrod City.

Generation III

Lookout stations were sparse in the Generation III games set in Hoenn. There are just two lookout stations, each connected to the Seaside Cycling Road. Players may not ride bicycles as they travel away from the Cycling Road, but are forced upon their bicycle if traveling toward it. If the bicycle has not been obtained, they may not enter.

In Pokémon FireRed and LeafGreen, lookout stations serve the same purpose as in Generation I. Because players can now trade items attached to a Pokémon, the key item Tea was introduced. This served the same purpose as the drink from the original games. Professor Oak's aides will meet the player on the second floor of some lookout stations. He will check the Pokédex, and will reward the player if he or she has caught a given number. Lookout stations exist also in the Sevii Islands, giving access from the port to each town.

File:LookoutPt.png
Lucas, an officer, and a fisherman inside a lookout station in Pokémon Platinum

Generation IV

Much like the past generations, the lookout station in Generation IV, lookout stations serve to separate two areas. In Pokémon Diamond and Pearl, the player cannot ride their bicycle through these buildings, but this is possible in Pokémon Platinum. Officers do not watch over the route, but other travelers can be found inside, as well as a map showing the player's current location.

Practical use

The lookout stations, however, also have a practical use within the games' programming. As a player moves from route to city, the map tilesets (textures in Generation IV) must be loaded for each. While this is easy when a city connects to relatively few routes, where all can use the same tileset, areas like Saffron City and Jubilife City, which connect to many different areas, would need to load multiple tilesets/textures, potentially slowing down the game or even crashing it. The programmers, realizing this, broke up the overworld with these gatehouses to assure crash-free gameplay, and to properly display the routes/towns/cities.

List of lookout stations

Connecting areas Region Notes
Route 1 Viridian City Kanto Only in Generation IV.
Route 5 Saffron City Kanto Officer requires Fresh Water, Soda Pop, or Lemonade to pass in Generation I, or Tea in Generation III.
Route 6 Saffron City Kanto Officer requires Fresh Water, Soda Pop, or Lemonade to pass in Generation I, or Tea in Generation III.
Route 7 Saffron City Kanto Officer requires Fresh Water, Soda Pop, or Lemonade to pass in Generation I, or Tea in Generation III.
Route 8 Saffron City Kanto Officer requires Fresh Water, Soda Pop, or Lemonade to pass in Generation I, or Tea in Generation III.
Route 11 Route 12 Kanto Has a second floor. Removed in Generation II.
Route 15 Fuchsia City Kanto Has a second floor.
Route 16 Celadon City Kanto Has a second floor; Cycling Road.
Route 18 Fuchsia City Kanto Has a second floor; Cycling Road.
Route 19 Fuchsia City Kanto Only in Generations II and IV.
Route 31 Violet City Johto Lyra/Ethan will give the player the Vs. Recorder in Generation IV.
Route 35 Goldenrod City Johto Officer will give away a Spearow with mail to deliver.
Route 36 Violet City Johto Generation IV only.
Route 38 Ecruteak City Johto
Route 42 Ecruteak City Johto
Route 43 Mahogany Town Johto Only lookout station within a town.
Route 46 Route 29 Johto
Route 110 Route 110 Hoenn Entrance to Seaside Cycling Road.
Route 110 Route 110 Hoenn Entrance to Seaside Cycling Road.
Route 114 Route 115 Hoenn Meteor Falls; serves similar purpose.
Route 116 Verdanturf Town Hoenn Rusturf Tunnel; serves similar purpose.
Route 203 Oreburgh City Sinnoh Oreburgh Gate; serves similar purpose.
Route 206 Eterna City Sinnoh Cycling Road; Rowan's aide will give players the Exp. Share after they have seen at least 35 or more Pokémon on their Pokédex.
Route 206 Route 206 Sinnoh Cycling Road
Route 208 Hearthome City Sinnoh
Route 209 Hearthome City Sinnoh Blocked until the player meets Fantina (Diamond and Pearl) or until the player defeats Fantina (Pokémon Platinum)
Route 212 Hearthome City Sinnoh
Route 213 Pastoria City Sinnoh
Route 214 Veilstone City Sinnoh
Route 215 Veilstone City Sinnoh
Route 218 Jubilife City Sinnoh Fisherman will give the player an Old Rod.
Route 218 Canalave City Sinnoh Rowan's aide will upgrade the player's Pokédex so that they can see a Pokémon's forms.
Route 222 Sunyshore City Sinnoh
Route 225 Fight Area Sinnoh Blocked until the player receives the National Pokédex. The person blocking it will give the player a Super Rod after receiving the National Pokédex.
Route 226 Route 228 Sinnoh