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Gardevoir (Pokémon)

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Revision as of 23:17, 12 March 2013 by Kogoro (Talk | contribs) (Undo revision 1862367 by Arcwarioman (talk) "Ralts's" is correct.)

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Kirlia #281: Kirlia
Pokémon
#283: Surskit Surskit
This article is about the species. For a specific instance of this species, see Gardevoir (disambiguation).
Gardevoir
サーナイト Sirknight
#282
282Gardevoir.png
Art by Ken Sugimori from Ruby and Sapphire
Type
Psychic Unknown
Category
Embrace Pokémon
Abilities
Synchronize or Trace Telepathy
Hidden Ability
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Hoenn
#031
Sinnoh
#159
Regional Browser numbers
Fiore
R-028
Almia
R-159
Oblivia
R-135 N-194
Height
5'03"
Imperial
1.58 m
Metric
Weight
106.7 lbs.
Imperial
48.4 kg
Metric
Dex color
White
Catch rate
45 (5.9%)
Body style
Body12.png
Footprint
 F282.png 
Gender ratio
50% male, 50% female
Breeding
Amorphous group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
3
Sp.Def
0
Speed
0
Base Exp.: 208 Battle Exp.: 2081*

Gardevoir (Japanese: サーナイト Sirknight) is a Psychic-type Pokémon.

It evolves from Kirlia starting at level 30. It is one of Ralts's final forms, the other being Gallade.

Biology

Physiology

The tutu-like skirt that Gardevoir had as a Kirlia had became an elegant ballroom gown, with a similar green underside. Its ‘hair’ style has also changed, with ‘curls’ down the sides of its head. Gardevoir has long, slender, white legs underneath the gown. Gardevoir's arms are now green; its arms are connected to the hand with no defined wrist. Gardevoir owns long, slender fingers that are connected to the arms directly, appearing more glove-like. The red fin-like horns it had on its head before evolving have now moved to its chest and its back. Gardevoir also has spikes to the side of its face that has a close resemblance to a masquerade mask. Gardevoir has a band of green extending on its chest to the centermost horn and then connecting to the sleeve-like arms, almost appearing to resemble a Torso or top-like part to a dress.

Gender differences

None. While Gardevoir is often considered to be the female counterpart to Gallade, male Gardevoir also exist.

Special abilities

Gardevoir can sense the feelings of people and other Pokémon. It can also see the future clearly. Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole, in order to protect its Trainer. Apparently, Gardevoir does not feel the pull of gravity because it supports itself with psychic power. It also has the power to teleport. In addition to Psychic-type moves, Gardevoir can also learn moves of a variety of types, such as Energy Ball, Thunderbolt, Focus Blast, Shadow Ball, and Charge Beam. As a fully evolved Pokémon it can also learn Hyper Beam and Giga Impact.

Behavior

Gardevoir are known widely for their loyalty to their Trainers, even to the point of sacrificing their own life for them. In the wild they go in family groups, caring heavily for their young.

Habitat

They prefer living with their Trainers in urban areas, but they can also be found in the wild.

Diet

Main article: Pokémon food

In the anime

Major appearances

Gardevoir in the anime

Gardevoir's debut anime appearance was in Do I Hear a Ralts? It was the parent of the sick Ralts that Max and Ash's Snorunt were taking to the Pokémon Center.

A Gardevoir belonging to Melodi appeared in Mutiny in the Bounty. It was stolen by Pokémon Hunter J. It proved to have a deep psychic connection with its Trainer and was able to hear her through thought.

Minor appearances

Gardevoir made its debut appearance in a cameo in Destiny Deoxys.

A Gardevoir appeared briefly in a Contest in Spontaneous Combusken.

A Gardevoir appeared in the opening scenes of Zoroark: Master of Illusions.

A Gardevoir is also seen in the Advanced Challenge theme song fighting next to a Hariyama. It is seen for only a few seconds.

In the manga

In the Phantom Thief Pokémon 7 manga

Gardevoir is one of the Pokémon owned by Rocco. He mainly uses its Teleport for quick escapes.

In the Pokémon Adventures manga

During Emerald's Battle Factory challenge, a Gardevoir is seen as one of the rental Pokémon he used, defeating a Spheal.

In the Pokémon Mystery Dungeon: Ginji's Rescue Team manga

A Gardevoir appears in Pokémon Mystery Dungeon: Ginji's Rescue Team, as a Pokémon who protected its human friend—albeit sacrificing its own life—a thousand years earlier.

In the TCG

Main article: Gardevoir (TCG)

Other appearances

Gardevoir in Super Smash Bros Brawl

Super Smash Bros. Brawl

When summoned from a Poké Ball, it will go across the stage using Reflect to protect the summoner (and teammates) from any projectile attacks.

Trophy Information

"An Embrace Pokémon. Despite its elegant and feminine features, there can be male and female Gardevoir. A Psychic-type, it has the ability to see the future and levitate. It's a brave Pokémon who will risk its own life to protect its trainer. It uses the ability Synchronize to pass on status problems like paralysis, poison, and burns to the foe."

Game data

NPC appearances

201 Spoiler warning: this article may contain major plot or ending details. 201

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby Gardevoir has the ability to read the future. If it senses impending danger to its Trainer, this Pokémon is said to unleash its psychokinetic energy at full power.
Sapphire Gardevoir has the psychokinetic power to distort the dimensions and create a small black hole. This Pokémon will try to protect its Trainer even at the risk of its own life.
Emerald It apparently does not feel the pull of gravity because it supports itself with psychic power. It will give its life to protect its Trainer.
FireRed It has the power to predict the future. Its power peaks when it is protecting its Trainer.
LeafGreen
Generation IV
Diamond It will try to guard its trusted Trainer with its life. It has the ability to see the future.
Pearl
Platinum To protect its Trainer, it will expend all its psychic power to create a small black hole.
HeartGold It unleashes psychokinetic energy at full power when protecting a Trainer it has bonded closely with.
SoulSilver
Generation V
Black To protect its Trainer, it will expend all its psychic power to create a small black hole.
White
Black 2 To protect its Trainer, it will expend all its psychic power to create a small black hole.
White 2
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Evolve Kirlia
Emerald
None Evolve Kirlia
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Evolve Kirlia
Generation IV
Diamond Pearl
None Evolve Kirlia
Platinum
None Evolve Kirlia
HeartGold SoulSilver
None Evolve Kirlia
Pal Park
Field
Pokéwalker
None
Generation V
Black White
None Evolve Kirlia (White only)
Black 2 White 2
None Evolve Kirlia
Dream World
None
Generation VI
X Y
None Trade


In side games

Game Location
Pokémon Trozei! Secret Storage 12
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Complete Murky Cave
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Evolve Kirlia
Pokémon Ranger Sekra Range
Pokémon Ranger:
Shadows of Almia
Altru Tower

Capture Arena

Pokémon Ranger:
Guardian Signs
Sky Fortress
Dark Temple
Pokémon Rumble Blast Tower: World Axle - B2F
Pokémon Conquest Evolve Kirlia

In events

Games Event Language Location Level Distribution period
BW JR Kyushu Train Station Gardevoir Japanese Japan 50 April 23 to May 6, 2012

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 68
128 - 175 246 - 340
Attack: 65
63 - 128 121 - 251
Defense: 65
63 - 128 121 - 251
Sp.Atk: 125
117 - 194 229 - 383
Sp.Def: 115
108 - 183 211 - 361
Speed: 80
76 - 145 148 - 284
Total: 518   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
3/4 ★★★
Power
1/3 ☆☆
Skill
5/5 ★★★★★
Stamina
2/2 ★★
Jump
3/4 ★★★
Total
14/18 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
III - IV - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Healing Wish Psychic Status 0000 —% 10
00Start Growl Normal Status 0000 100100% 40
00Start Confusion Psychic Special 05050 100100% 25
00Start Double Team Normal Status 0000 —% 15
00Start Teleport Psychic Status 0000 —% 20
066 Confusion Psychic Special 05050 100100% 25
1010 Double Team Normal Status 0000 —% 15
1212 Teleport Psychic Status 0000 —% 20
1717 Wish Normal Status 0000 —% 10
2222 Magical Leaf Grass Special 06060 —% 20
2525 Heal Pulse Psychic Status 0000 —% 10
3333 Calm Mind Psychic Status 0000 —% 20
4040 Psychic Psychic Special 09090 100100% 10
4545 Imprison Psychic Status 0000 —% 10
5353 Future Sight Psychic Special 100100 100100% 10
6060 Captivate Normal Status 0000 100100% 20
6565 Hypnosis Psychic Status 0000 06060% 20
7373 Dream Eater Psychic Special 100100 100100% 15
8080 Stored Power Psychic Special 02020 100100% 10
  • A level of "Start" indicates a move that will be known by a Gardevoir obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV - VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Psychic Sprite.png TM51 Ally Switch Psychic Status 0000 —}}—% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV - VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
GastlyHaunterGengarMisdreavusMismagiusDuskull
DusclopsDusknoirSpiritombLitwickLampentChandelure
Confuse Ray Ghost Status 100% 10
GastlyHaunterGengarKoffingWeezingWobbuffet
YamaskCofagrigus
Destiny Bond Ghost Status —% 5
GrimerMukDuskullDusclopsDusknoirYamask
Cofagrigus
Disable Normal Status 100% 20
GulpinSwalot Encore Normal Status 100% 5
MisdreavusMismagiusShuppetBanetteYamaskCofagrigus Grudge Ghost Status —% 5
GastlyHaunterGengarMisdreavusMismagiusDuskull
DusclopsDusknoirYamaskCofagrigus
Mean Look Normal Status —% 5
GrimerMukKoffingWeezingSpiritombLitwick
LampentChandelure
Memento Dark Status 100% 10
ShuppetBanetteDuskullDusclopsDusknoirSpiritomb Shadow Sneak Ghost Physical 40 100% 30
SolosisDuosionReuniclus Skill Swap Psychic Status —% 10
Chimecho Synchronoise Psychic Special 70 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Gardevoir in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gardevoir in that game.
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Heal Bell Normal Status —% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Magic Room Psychic Status —% 10
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Recycle Normal Status —% 10
B W B2 W2 Signal Beam Bug Special 75 100% 15
B W B2 W2 Skill Swap Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Gardevoir can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Gardevoir cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
280281 Lucky Chant Normal Status —% 30
280281 Charm Normal Status 100% 20
280 Helping HandBW Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Gardevoir
  • Italic indicates a move that gets STAB only when used by an evolution of Gardevoir
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 PinRS282.png 
Acquisition: Evolve
Pokémon Trozei!
 Trozeiani282.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP282.png Body size: 1
Recruit rate: 1%
Friend Area: Sky Blue Plains
Phrases
51%-100% HP You must clear the path to your own future!
26%-50% HP This isn't good... I've lost a good half of my HP already.
1%-25% HP I'm so near to fainting... I can't see into the future at all...
Level up Leveled up! I can see the future with better clarity!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up Leveled up! I can see the future with better clarity!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP282.png Body size: 1
Recruit rate: -10%
IQ group: F
Pokémon Ranger
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: None
Loops: 9 Min. exp.: 58 Max. exp.: 98
Browser entry  
When Gardevoir closes its eyes and focuses, it creates two copies of itself.
Pokémon Ranger: Shadows of Almia
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: Psy Power 3 field move.png
(Psy Power ×3)
Browser entry  
It scatters strange orbs while protecting itself with a psychic barrier.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Psychic  Psychic Assist.png
( Psychic )
Past
Electric Assist.png
( Normal )
Psy Power 3 field move.png
(Psy Power ×3)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It lets loose psychic orbs that make Pokémon Paused.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Attack ●●●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PCP282.png HP: ★★★ Move: Psychic
Attack: ★★★★ Ability 1: Instinct
Defense: ★★★★ Ability 2: Perception
Speed: ★★★ Ability 3: Confidence
Evolves from Kirlia when its Attack is 75 or higher
Range: 3 Perfect Links: Tomonobu and Yoshitsugu

Evolution

Ralts
Unevolved
Ralts
 Psychic 
Rare Candy
Level 20


Kirlia
First evolution
Kirlia
 Psychic 
Rare Candy
Level 30


Gardevoir
Second evolution
Gardevoir
 Psychic 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 282.png Spr 3e 282.png Spr 3r 282.png Spr b 3r 282.png
Spr 3r 282 s.png Spr 3e 282 s.png Spr 3r 282 s.png Spr b 3r 282 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 282.png Spr 4p 282.png Spr 4p 282.png Spr b 4d 282.png
Spr 4d 282 s.png Spr 4p 282 s.png Spr 4p 282 s.png Spr b 4d 282 s.png
V Black White Black 2 White 2 Back
Spr 5b 282.png Spr 5b 282.png Spr b 5b 282.png
Spr 5b 282 s.png Spr 5b 282 s.png Spr b 5b 282 s.png
Gardevoir For other sprites and images, please see Gardevoir images on Bulbagarden Archives.

Trivia

  • Out of the three original stages of Ralts, Gardevoir is the only one that had its name changed in the English version.
  • Despite its human-like appearance, it isn't in the Human-Like Egg Group.
  • Gardevoir's number in the Sinnoh Pokédex (Platinum only) and the Almia Browser are the same: 159.
  • In Generation IV, Gardevoir was not able to learn Will-O-Wisp by TM even though it could learn it by breeding.

Origin

Gardevoir resembles a ballroom dancer. Its exaggerated head with minimal facial expression and an overall frail, featureless physique could also be attributed to anesama ningyou, a style of traditional Japanese paper doll. Its protective nature over its Trainer may suggest that it is based on a guardian angel, though its ghost-like characteristics could also suggest that it is based on ghosts that refuse to leave this world.

Name origin

Gardevoir may be a combination of garde (French for guard) and devoir (French for duty). It may also be a combination of garder (French verb for to keep) and voir (French verb for to see), reflected in its Pokédex data, which explains how Gardevoir will protect its Trainer even at the cost of its own life and that Gardevoir has the ability to see into the future.

Sirknight may be taken to mean さあ、ナイト saa, naito ("come, knight") or Sir Knight.

In other languages

Language Title Meaning
Japan Flag.png Japanese サーナイト Sirknight From さあ、ナイト saa, naito or Sir Knight
France Flag.png French Gardevoir Same as English name
Spain Flag.png Spanish Gardevoir Same as English name
Germany Flag.png German Guardevoir Similar to English name
Italy Flag.png Italian Gardevoir Same as English name
South Korea Flag.png Korean 가디안 Guardian Literally the English word guardian


External links

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Kirlia #281: Kirlia
Pokémon
#283: Surskit Surskit


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.