Game Boy Tower: Difference between revisions
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A '''Game Boy Tower''' is a location in the [[Pokémon Stadium series]] where players may play Game Boy Pokémon games using the [[Transfer Pak]]. The Tower places a border around the game screen, in the same manner as a Super Game Boy. | A '''Game Boy Tower''' is a location in the [[Pokémon Stadium series]] where players may play Game Boy Pokémon games using the [[Transfer Pak]]. The Tower places a border around the game screen, in the same manner as a {{wp|Super Game Boy}}. | ||
After Round 1 is cleared, games in the Tower can be played at twice the speed (in a mode known as "Doduo"). Likewise, after Round 2 is cleared, games can be played at four times the original speed in Dodrio mode. | After Round 1 is cleared, games in the Tower can be played at twice the speed (in a mode known as "Doduo"). Likewise, after Round 2 is cleared, games can be played at four times the original speed in Dodrio mode. | ||
{{pkmn|Stadium 2}}'s Doduo mode when used with a [[Generation II]] game changes the border to black and applies a sepia-tone effect to the game display. Stadium 2's Dodrio mode when used with a Generation II game changes the game display's tone to black-and-white. Additionally, these modes can't be used with a Generation II game until the Generation II game clears the [[Elite Four]] for the first time. | |||
==Gallery== | ==Gallery== |
Revision as of 22:55, 10 July 2009
A Game Boy Tower is a location in the Pokémon Stadium series where players may play Game Boy Pokémon games using the Transfer Pak. The Tower places a border around the game screen, in the same manner as a Super Game Boy.
After Round 1 is cleared, games in the Tower can be played at twice the speed (in a mode known as "Doduo"). Likewise, after Round 2 is cleared, games can be played at four times the original speed in Dodrio mode.
Stadium 2's Doduo mode when used with a Generation II game changes the border to black and applies a sepia-tone effect to the game display. Stadium 2's Dodrio mode when used with a Generation II game changes the game display's tone to black-and-white. Additionally, these modes can't be used with a Generation II game until the Generation II game clears the Elite Four for the first time.
Gallery
- SGB Red J.png
Pocket Monsters Red
- SGB Green J.png
Pocket Monsters Green
- SGB Blue J.png
Pocket Monsters Blue
- SGB Yellow J.png
Pocket Monsters Pikachu
- SGB Gold J.png
Pocket Monsters Gold
- SGB Silver J.png
Pocket Monsters Silver
- SGB Gold E.png
Pokémon Gold
- SGB Silver E.png
Pokémon Silver
- Wideboy Crystal E.png
Pokémon Crystal has no Super Game Boy features. On a N64 it is displayed with a generic border.
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