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{{search|key item whose Japanese name is the GB Player|the Nintendo GameCube accessory|Game Boy Player}}
{{Redirect|GB Player|the [[Nintendo GameCube]] accessory|Game Boy Player}}
[[File:Bag GB Sounds Sprite.png|right|frame]]
[[File:Bag GB Sounds Sprite.png|right|frame]]
The '''GB Sounds''' (Japanese: '''GBプレイヤー''' ''GB Player'') is a key item obtainable in {{game|HeartGold and SoulSilver|s}}. After {{player}}s have defeated all 16 gyms in the game, they can receive it from one of the [[Game Freak]] employees in the [[Celadon Condominiums]]. It allows a player to change the game's background music to redone 8-bit tracks from {{2v2|Gold|Silver}}.
The '''GB Sounds''' (Japanese: '''GBプレイヤー''' ''GB Player'') is a type of [[key item]] exclusive to {{Game|HeartGold and SoulSilver|s}}. It is obtained from the [[Game Freak]] sound designer at the Game Freak Development Room on the third floor of [[Celadon Condominiums]] after obtaining all 16 [[Badge]]s.


==Song information==
The item changes the background music to {{wp|chiptune}}-like rearrangements of the tracks in the area that are similar to the original ones from {{game2|Gold|Silver|Crystal}}. Sound effects and radio music are unaffected by the GB Sounds.
* Several tracks that weren't in the original Gold and Silver also received 8-bit remixes. Examples include the themes of the [[Global Terminal]] and [[Route]]s {{rtn|47|Johto}} and {{rtn|48|Johto}}.
 
** None of the [[Battle Frontier (Generation IV)|Battle Frontier]] facilities, except for the outside area and the {{jo|Battle Tower}}, have an 8-bit remix of their background music.
==Flavor text==
** Oddly, the theme that plays when a trainer successfully catches a Pokémon is not effected by the GB Sounds, despite all other victory themes being effected.
{{Movedesc|Key items}}
* The item only changes background themes and battle music, not other audio effects.
{{Movedescentry|{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}{{tt|*|Unused}}|A music player that allows you to listen to nostalgic songs. It's operated with a single switch.}}
* Some of the original game's tracks, such as [[Team Rocket]]'s themes (unless the player hasn't fought [[Giovanni]] yet), the music played when the player meets [[Professor Oak]], and the opening and closing music, cannot be accessed using the GB Sounds, because they only play before the player has the chance to operate it. To accommodate these, the [[Pokémon Music Channel]] hosts the "Pokémon Past Archive" program every Sunday, featuring such otherwise unheard pieces in addition to a few other themes, such as all trainer encounter themes.
{{Movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}{{tt|*|Unused}}|A music player that allows you to listen to nostalgic songs. It’s operated with the flip of a single switch.}}
* The GB Sounds does not affect any radio songs, but 8-bit remixes of the songs do play as part of the "Pokémon Past Archive" on the Pokemon Music Channel every Sunday after the GB Sounds is obtained.
|}
* Interestingly, if active during a [[Bug-Catching Contest]], it will not convert the [[National Park]] music during the contest results. It will work normally after the results are announced, however.
|}
 
==Music information==
===Changes===
Despite the fact that the old-style tracks are supposed to sound like the original tracks from {{game2|Gold|Silver|Crystal}}, none of them sound exactly like the originals. The {{wp|acoustics}} sound different and many {{wp|note}}s have other {{wp|Pitch (music)|pitches}}. Some tracks had their {{wp|tempo}}s altered somewhat and other notes in various tracks are not even heard at all. This is due to the games using a soundfont for {{wp|MIDI}} playback rather than generating real chiptunes. The different audio hardware between the [[Game Boy]] and the [[Nintendo DS]] would also have been taken into consideration.
 
===Additions===
{{main|Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection}}
Several tracks that are absent in the original {{game|Gold and Silver|s}} have received old-style rearrangements. Examples include ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Global Terminal]]'' and ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Route 47]]''. Despite this, none of the {{gdis|Battle Frontier|IV}} facilities, except for the outside area and the {{Gdis|Battle Tower|IV}}, received an old-style rearrangement. {{pkmn|battle|Battling}} in the facilities at the Battle Frontier with the GB Sounds active will also result in the old-style ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Battle! (Trainer Battle—Johto Version)]]'' being used. This effect is reverted when battling a {{DL|Frontier Brain|Sinnoh/Johto Frontier Brains|Frontier Brain}}.
 
===Limitations===
Some of the original tracks from {{game2|Gold|Silver|Crystal}}, such as ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Professor Oak]]'' and ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Opening Movie (Pokémon Gold & Pokémon Silver)]]'', cannot be listened to with the GB Sounds. The tracks pertaining to [[Team Rocket]] can only be listened to in the [[Giovanni]] event triggered by taking a {{p|Celebi}} to the [[Ilex Forest shrine]]. To solve this issue, the [[Pokémon Music Channel]] hosts the ''Pokémon Past Archive'' program every {{DL|Days of the week|Sunday}}, which features these tracks in addition to a few others, such as all the {{pkmn|Trainer}} encounter themes.
 
===Oddities===
If active during a [[Bug-Catching Contest]], the GB Sounds will not switch to the old-style version of ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|National Park]]'' during the contest results; however, it'll perform the switch after the results are announced.
 
There is also {{DL|List of glitches in Generation IV|GB Sounds muting glitch|a glitch}} which results in the music being muted on {{rt|20|Kanto}} or [[Cinnabar Island]].
 
The GB Sounds does not affect the unused SEQ_DUMMY (played in the [[Mystery Zone]]s) or SEQ_TEST_TITLE tracks, which are mere copies of the regular ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Route 29]]''.


==Trivia==
==Trivia==
* Despite that the GB Sounds is supposed to sound like the original music from the GB/GBC, none of the songs sound exactly like the originals. The acoustics sound different, many notes have different pitches, and other notes in various songs are not even heard at all. This may be due to the different hardware of the DS.
* Although the GB Sounds is unable to play certain old-style themes such as ''[[Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection|Radio Tower Occupied!]]'' during regular gameplay, it was programmed to play them.
* The image for the GB Sounds is a Game Boy with a pair of headphones.


==In other languages==
{{langtable|color={{key items color light}}|bordercolor={{key items color}}
|de=GB-Player
|es_eu=Lector GB
|fr_eu=Lecteur GB
|it=Lettore GB
|ko=GB플레이어 ''GB Player''
}}
{{-}}
{{-}}
{{Project ItemDex notice}}
{{Project ItemDex notice}}
[[Category:Items]]
[[Category:Items]]
[[Category:Key items]]
[[Category:Key items]]
[[de:Basisitems_(Gen._4)#GB-Player]]
 
[[es:Lector GB]]
[[es:Lector GB]]
[[de:Basis-Items (Gen. 4)#GB-Player]]
[[fr:Lecteur GB]]
[[it:Lettore GB]]
[[ja:GBプレイヤー]]
[[ja:GBプレイヤー]]
[[zh:GB音乐盒(道具)]]

Revision as of 08:08, 27 August 2015

GB Player redirects here. For the Nintendo GameCube accessory, see Game Boy Player.
Bag GB Sounds Sprite.png

The GB Sounds (Japanese: GBプレイヤー GB Player) is a type of key item exclusive to Pokémon HeartGold and SoulSilver. It is obtained from the Game Freak sound designer at the Game Freak Development Room on the third floor of Celadon Condominiums after obtaining all 16 Badges.

The item changes the background music to chiptune-like rearrangements of the tracks in the area that are similar to the original ones from Pokémon Gold, Silver, and Crystal. Sound effects and radio music are unaffected by the GB Sounds.

Flavor text

Games Description

*
A music player that allows you to listen to nostalgic songs. It's operated with a single switch.
* A music player that allows you to listen to nostalgic songs. It’s operated with the flip of a single switch.

Music information

Changes

Despite the fact that the old-style tracks are supposed to sound like the original tracks from Pokémon Gold, Silver, and Crystal, none of them sound exactly like the originals. The acoustics sound different and many notes have other pitches. Some tracks had their tempos altered somewhat and other notes in various tracks are not even heard at all. This is due to the games using a soundfont for MIDI playback rather than generating real chiptunes. The different audio hardware between the Game Boy and the Nintendo DS would also have been taken into consideration.

Additions

Main article: Pokémon HeartGold & Pokémon SoulSilver: Super Music Collection

Several tracks that are absent in the original Pokémon Gold and Silver have received old-style rearrangements. Examples include Global Terminal and Route 47. Despite this, none of the Battle Frontier facilities, except for the outside area and the Battle Tower, received an old-style rearrangement. Battling in the facilities at the Battle Frontier with the GB Sounds active will also result in the old-style Battle! (Trainer Battle—Johto Version) being used. This effect is reverted when battling a Frontier Brain.

Limitations

Some of the original tracks from Pokémon Gold, Silver, and Crystal, such as Professor Oak and Opening Movie (Pokémon Gold & Pokémon Silver), cannot be listened to with the GB Sounds. The tracks pertaining to Team Rocket can only be listened to in the Giovanni event triggered by taking a Celebi to the Ilex Forest shrine. To solve this issue, the Pokémon Music Channel hosts the Pokémon Past Archive program every Sunday, which features these tracks in addition to a few others, such as all the Trainer encounter themes.

Oddities

If active during a Bug-Catching Contest, the GB Sounds will not switch to the old-style version of National Park during the contest results; however, it'll perform the switch after the results are announced.

There is also a glitch which results in the music being muted on Route 20 or Cinnabar Island.

The GB Sounds does not affect the unused SEQ_DUMMY (played in the Mystery Zones) or SEQ_TEST_TITLE tracks, which are mere copies of the regular Route 29.

Trivia

  • Although the GB Sounds is unable to play certain old-style themes such as Radio Tower Occupied! during regular gameplay, it was programmed to play them.

In other languages

Language Title
France Flag.png European French Lecteur GB
Germany Flag.png German GB-Player
Italy Flag.png Italian Lettore GB
South Korea Flag.png Korean GB플레이어 GB Player
Spain Flag.png European Spanish Lector GB


Project ItemDex logo.png This item article is part of Project ItemDex, a Bulbapedia project that aims to write comprehensive articles on all items.