Fusion Bolt (move): Difference between revisions

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(→‎Trivia: Their body? Their bodies? Its body? I dunno, alright? It's just not a ranged attack.)
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==Description==
==Description==
{{movedesc|electric}}
{{movedesc|electric}}
{{movedescentry|BW|The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.}}
{{movedescentry|{{gameabbrev3|BW}}|The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.}}
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Revision as of 10:35, 31 October 2012

Fusion Bolt
クロスサンダー Cross Thunder
Fusion Bolt boosted.png
Type  Electric
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  100%
Priority  0
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Fusion Bolt (Japanese: クロスサンダー Cross Thunder) is a damage-dealing Electric-type move introduced in Generation V. Prior to Pokémon Black 2 and White 2, it was one of the signature moves of Zekrom.

Effect

Fusion Bolt inflicts damage. The base power of Fusion Bolt will double if another Pokémon uses Fusion Flare immediately before the Pokémon using Fusion Bolt, but only during that use. Likewise, it will double the power of Fusion Flare if Fusion Bolt is used immediately before the Pokémon using Fusion Flare, during that use. When Fusion Flare is used before this move is used, this move's animation changes.

Description

Games Description
The user throws down a giant thunderbolt. This attack does greater damage when influenced by an enormous flame.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
644 Zekrom Zekrom Dragon Electric 50 ''''
646 Kyurem Kyurem Dragon Ice   43 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

#   Pokémon Type Obtained with
0494 Victini Victini
Psychic Fire 14th Movie Premiere Event
Wi-Fi Victini
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Zekrom M14 Fusion Bolt.png
Zekrom


The user gives off blue electricity and forms a blue sphere around itself, then charges at the opponent.
Pokémon Method
User First Used In Notes
Zekrom The electric generator inside Zekrom's tail starts to spin and glow light blue with electricity. Zekrom's body then becomes surrounded in light blue electricity and large bolts of light blue electricity burst off its body. A violet forcefield then forms around Zekrom's body and it flies down and slams its body into the opponent. When the attack is complete, the generator in Zekrom's tail glows light blue for a tiny bit and it becomes surrounded in light blue sparks temporarily.
Zekrom (M14) Black—Victini and Reshiram
White—Victini and Zekrom
Debut


Trivia

  • Fusion Bolt has the highest index number of Generation V moves.
  • During a cutscene in Black Version 2, N's Zekrom uses Fusion Bolt to shatter Kyurem's Glaciate from a distance. In-battle, Fusion Bolt is a physical move; the battle animation shows Zekrom/Black Kyurem forming the attack around their body.

In other languages

Language Title
France Flag.png French Éclair Croix
Germany Flag.png German Kreuzdonner
Italy Flag.png Italian Incrotuono
South Korea Flag.png Korean 크로스썬더 Cross Thunder
Spain Flag.png Spanish Rayo Fusión


Template:Cross Flame

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.