Freeze (status condition): Difference between revisions

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:''Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]].''
:''Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]]. For the location in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], see [[Mt. Freeze]]. For the location in [[Pokémon Super Mystery Dungeon]], see [[Frozen Mountain]].''
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[[File:Frozen Pokémon.png|thumb|250px|[[Iris's Excadrill|Excadrill]] is frozen]]
[[File:Frozen Pokémon.png|thumb|250px|[[Iris's Excadrill|Excadrill]] is frozen]]
The '''freeze''' condition (FRZ) (Japanese: '''こおり''' ''Ice'') causes a Pokémon to be unable to make a move. It is the only [[status condition]] that does not have a move that will always cause it, and because of this, it is arguably the most uncommon.
The '''freeze''' condition (FRZ) (Japanese: '''{{tt|凍|こお}}り''' ''Ice''), also called '''ice''' in the [[Pokémon Stadium series]], causes a Pokémon to be unable to make a move. It is the only [[status condition]] that does not have a move that will always cause it, and because of this, it is arguably the most uncommon.


It is associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type, and {{type|Ice}} Pokémon are immune to being frozen from Generation IV onward. In [[Generation V]], Pokémon glow blue and stop moving when frozen.
It is associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type. {{type|Ice}} Pokémon are usually immune to being frozen, except from {{m|Tri Attack}} in [[Generation II]]. In [[Generation V]], Pokémon glow blue and stop moving when frozen.


==Effect==
==Effect==
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of moves. The specifics vary between generations.
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of turns. The specifics vary between generations.


===Generation I===
===Generation I===
Once frozen, a Pokémon can't be thawed out in battle other than via the use of items such as an {{DL|Status condition healing item|Ice Heal}}, being hit by a damaging {{type|Fire}} move, or the opponent using the move {{m|Haze}}. If a frozen Pokémon uses a move with 0 [[PP]] on the same turn that it thaws out, {{DL|List of glitches in Generation I|Struggle_bypassing|the PP of the move will roll over to 63 PP}}, and full {{DL|Vitamin|PP Up}}s will be applied to it.
Once frozen, a Pokémon can't be thawed out in battle other than via the use of items such as an {{DL|Status condition healing item|Ice Heal}}, being hit by a damaging {{type|Fire}} move, or the opponent using the move {{m|Haze}}. If a frozen Pokémon uses a move with 0 {{PP}} on the same turn that it thaws out, {{DL|List of glitches in Generation I|Struggle bypassing|the PP of the move will roll over to 63 PP}}, and full {{DL|Vitamin|PP Up}}s will be applied to it.


===Generation II onwards===
===Generation II onward===
A frozen Pokémon has a 20%<!-- or 10%?--> chance of being thawed out every turn. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, several moves can still be used by the frozen Pokémon while frozen (thawing it out in the process); Pokémon can't be frozen in {{weather|harsh sunlight}}, but they don't thaw out faster if already frozen, contrary to popular belief.
A frozen Pokémon has a 10% chance of being thawed out on each of its turns. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, {{cat|Moves that thaw out the user|some moves}} can still be used by the frozen Pokémon while frozen (thawing it out in the process). Pokémon cannot be frozen in {{weather|harsh sunlight}}, but harsh sunlight does not affect when a Pokémon that is already frozen thaws.


===Generation III onwards===
===Generation III onward===
Same as Generation II, but Pokémon can attack on the turn that they defrost. Animation also shows up on every turn Pokémon is frozen (in contrast to previous generations, where animation showed up only when freeze was inflicted).
Same as Generation II, but the thaw chance is now 20% and Pokémon can attack on the turn that they defrost. An animation also shows up on every turn the Pokémon is frozen (in contrast to previous generations, where one showed up only when freeze was inflicted).


Freezing also disables the Ability {{a|Flash Fire}}.
Freezing also disables the Ability {{a|Flash Fire}}.


===Generation IV onwards===
===Generation IV onward===
Same as Generation III. A frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.
Same as Generation III. A frozen {{DL|List of Pokémon with form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.
 
===Generation V===
===Generation V===
Pokémon glow blue and have their animation stopped when inflicted with freeze. It no longer stops {{a|Flash Fire}} from working.
Pokémon glow blue and have their animation stopped when inflicted with freeze. It no longer stops {{a|Flash Fire}} from working.
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===Appearance===
===Appearance===
{{incomplete|needs=Gen VI images}}
{{incomplete|section|needs=Gen VI images}}
{{movegen
{{movegen
|type=ice
|type=ice
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|genIV=Freeze IV
|genIV=Freeze IV
|genV=Freeze V}}
|genV=Freeze V}}
{{movegen
|type=ice
|PMDRB=Freeze PMD RB}}
{{movegen
{{movegen
|type=ice
|type=ice
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|Stad2=Freeze Stad2
|Stad2=Freeze Stad2
|Colo=Freeze Colo}}
|Colo=Freeze Colo}}
{{movegen
|type=ice
|XD=Freeze XD
|PBR=Freeze PBR
|PMDRB=Freeze PMD RB}}


==Causes==
==Causes==
===Moves===
===Moves===
Unlike other major status conditions, the Freeze status can only be caused by Pokémon moves (rather than by abilities or items), with those moves rarely causing it. Currently no moves have Freeze as a primary effect. This is likely due to freeze being a powerful status that can be overcome only via items or by the chance of defrosting (compare this with Sleep, which can be overcome by the move {{m|Sleep Talk}}). Additionally Freeze is the only status condition in which all moves that can cause a Pokémon to become frozen also deal damage. The following are the moves that can cause the Freeze status:
Unlike other major status conditions, the freeze status can only be caused by Pokémon moves (rather than by Abilities or items), with those moves rarely causing it. Currently no moves have freeze as a primary effect. The following are the moves that can cause the freeze status:


{| class="roundy" width="100%" style="background: #{{ice color}}; border: 5px solid #{{ice color light}};"
{| class="roundy" width="100%" style="background:#{{ice color}}; border:5px solid #{{ice color light}}"
|-
|-
|
|
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background: #FFFFFF; border:1px solid #{{ice color}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable roundy" style="text-align:center; background:#FFF; border:1px solid #{{ice color}}; border-collapse:collapse"
|-
|-
! Move
! Move
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{{typetable|Ice}}
{{typetable|Ice}}
{{statustable|Special}}
{{statustable|Special}}
| {{tt|10%|30% in Red and Green}}
| {{tt|10%|30% in Japanese Generation I handheld games, except in Pokémon Yellow's Colosseum 2}}
| {{tt|110|120 in Generations I-V}}
| {{tt|110|120 in Generations I-V}}
| {{tt|70%|90% in Generation I}}
| {{tt|70%|90% in Generation I}}
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Pokémon can be frozen by the {{tc|Gentleman}}'s {{p|Dusclops}} in the {{DL|Battle Frontier (Generation III)|Battle Pike}}, and by the {{DL|Battle Frontier (Generation IV)|Battle Arcade}}.
Pokémon can be frozen by the {{tc|Gentleman}}'s {{p|Dusclops}} in the {{DL|Battle Frontier (Generation III)|Battle Pike}}, and by the {{DL|Battle Frontier (Generation IV)|Battle Arcade}}.


==Prevention and curing==
==Curing==
From [[Generation II]] on, freeze has a random, 20% chance to be cured on its own on the frozen Pokémon's turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in [[Harsh sunlight|sunny weather]], but contrary to popular belief, sunny weather does not cause a quicker thawing.
In all generations except [[Generation I]], freeze has a chance to be cured on its own on the frozen Pokémon's turn; it has a 10% chance in Generation II, and 20% chance in all subsequent generations. Consequently, the frozen Pokémon may thaw out on the turn of freezing. Pokémon cannot be frozen in {{weather|harsh sunlight}}, but contrary to popular belief, sunny weather does not cause a quicker thawing.
 
Being frozen can be cured with the use of an {{DL|Status condition healing item|Ice Heal}}, a [[Pumkin Berry]] ([[Generation III]] only) and [[Aspear Berry]] ({{DL|Berry (Generation II)|Burnt Berry}} in [[Generation II]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Rage Candy Bar}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Status condition healing item|Casteliacone}}, {{DL|Status condition healing item|Lumiose Galette}}, {{DL|Status condition healing item|Shalour Sable}}, {{DL|Status condition healing item|Big Malasada}}, {{DL|Status condition healing item|Full Restore}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]] ({{DL|Berry (Generation II)|Miracle Berry}} in Generation II), and [[Sacred Ash]].


{{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns.
If a frozen Pokémon is hit by a damaging {{type|Fire}} move and takes damage (including {{m|Hidden Power}}, {{m|Weather Ball}}, {{m|Natural Gift}}, {{m|Judgment}}, and {{m|Techno Blast}} if the move's type is Fire), it will be immediately thawed. However, from [[Generation V]] onward, Pokémon with the Ability {{a|Flash Fire}} will not be thawed out by Fire-type moves, since they will not be damaged by them (prior to Generation V, Flash Fire cannot be activated while the Pokémon is frozen). Starting in Generation VI, if a frozen Pokémon is hit by {{m|Scald}} or {{m|Steam Eruption}} and takes damage, it will be immediately thawed; since Pokémon with the Ability {{a|Water Absorb}}, {{a|Dry Skin}}, or {{a|Storm Drain}} do not take damage from Scald or Steam Eruption, they cannot be thawed by them.
 
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, {{m|Scald}}, {{m|Steam Eruption}}, and {{m|Burn Up}} while frozen; these moves will thaw the user, then execute normally. They will thaw out the user even if they are {{cat|Protection moves|blocked}}, miss, deal no damage due an Ability like {{a|Flash Fire}}, or are prevented from being executed by {{m|Powder}}, [[Rain|heavy rain]] or [[Harsh sunlight|extremely harsh sunlight]]; however, they cannot thaw out the user if they would fail (such as a non-Fire-type Pokémon using Burn Up).
 
The moves {{m|Heal Bell}} (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and {{m|Aromatherapy}} remove the freeze condition from all Pokémon in the user's party. In Generation I only, using {{m|Haze}} cures the opponent from the freeze condition.
 
Pokémon with {{a|Natural Cure}} will be cured upon switching out, those with the {{a|Hydration}} Ability will be cured while it is {{weather|rain}}ing. Pokémon with {{a|Shed Skin}} have a 30% chance of being cured every turn, and Pokémon with {{a|Healer}} have a 30% chance of curing their allies.


Being frozen can be cured with the use of an {{DL|Status condition healing item|Ice Heal}} or an [[Aspear Berry]] ({{DL|Berry (Generation II)|Burnt Berry}} in [[Generation II]], [[Pumkin Berry]] in [[Generation III]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Status condition healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Heal Bell}} and {{m|Aromatherapy}} also removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured while it is {{weather|raining}}, and one with {{a|Shed Skin}} has a 30% chance of being cured every turn.
==Prevention==
{{type|Ice}} Pokémon cannot be frozen except by {{m|Tri Attack}} in Generation II. However, if a Pokémon's Ice type is changed through a {{cat|Moves that change a Pokémon's type|type-changing move}} like {{m|Soak}}, it is then frozen and switched out (resetting to the Ice type), the freeze status will remain.


Damaging {{type|Fire}} moves used on a frozen Pokémon will remove the freeze status (including {{m|Hidden Power}}, {{m|Weather Ball}}, {{m|Natural Gift}}, {{m|Judgment}}, and {{m|Techno Blast}} if the move's type is Fire). However, Pokémon with the Ability {{a|Flash Fire}} will not be thawed out by any Fire-type moves in Generation V, since they will not be damaged by them. In Generation VI, {{m|Scald}} will thaw its target if it hits.
Pokémon with the {{a|Magma Armor}} or {{a|Comatose}} Abilities cannot be frozen. Pokémon with the Ability {{a|Leaf Guard}} will be protected from status conditions in {{weather|harsh sunlight}}.


A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, {{m|Scald}}, and {{m|Steam Eruption}} while frozen; these moves will thaw the user, then execute normally (the user is thawed regardless of if the move is used successfully). Pokémon with the {{a|Magma Armor}} Ability cannot be frozen. From Generation IV onward, {{type|Ice}} Pokémon cannot be frozen.
{{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns.


==Other game effects==
==Other game effects==
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==In the spin-off games==
==In the spin-off games==
===Pokémon Mystery Dungeon===
==={{pkmn|Mystery Dungeon series}}===
<!---checked in Rescue Team!--->
<!---checked in Rescue Team!--->
Frozen Pokémon cannot take any action and are immune to all damage except Fire-type and Blast Seed. Pokémon will thaw out after a few turns. <!--- is fixed to a random number or is it chance-based like in the core series?!--->
Frozen Pokémon cannot take any action and are immune to all damage except Fire-type and Blast Seed. Pokémon will thaw out after a few turns.<!--- is fixed to a random number or is it chance-based like in the core series?!--->
 
==={{pkmn|Rumble series}}===
<!--Checked in World only-->
Freeze ('''Frozen''' when inflicted in-game) is a negative status in the {{pkmn|Rumble series}}. A frozen Pokémon is unable to move or use any moves for roughly five seconds. However, if the affected Pokémon is controlled by a player, inputting movement or button commands will make the effect wear off faster, with a minimum duration of about two seconds. Frozen Pokémon are still, with ice crystals surrounding their body.
 
No types are immune to freeze, but Pokémon with the Adept, Ice Boost, or Steady [[Special Traits]] cannot be frozen, and those with the Reflector Trait will cause the user of the freeze-inducing move to become frozen instead if hit by one.
 
===Pokémon Conquest===
===Pokémon Conquest===
Frozen Pokémon cannot take any action, but their [[Warrior]] can still use [[Warrior Skill]]s or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon's turn on a [[status condition]]-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.
In [[Pokémon Conquest]], frozen Pokémon cannot take any action, but their [[Warrior]] can still use [[Warrior Skill]]s or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon's turn on a [[status condition]]-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.
 
===Pokémon Shuffle===
In [[Pokémon Shuffle]], a frozen Pokémon cannot use any {{DL|Pokémon Shuffle|disruptions}}, its disruption countdown is paused, and it takes 20% more damage from {{type|Ice}} Pokémon.
 
Freezing can be inflicted by Pokémon with the Freeze [[Skill]].
 
{{t|Fighting}}, {{t|Poison}}, {{t|Ghost}}, {{t|Steel}}, {{t|Fire}}, {{t|Electric}}, {{t|Psychic}}, {{t|Ice}}, and {{t|Fairy}}-type Pokémon are immune to being frozen.


==In the anime==
==In the anime==
{{incomplete|section}}
{{incomplete|section}}
[[File:Ash Buizel Ice Aqua Jet.png|thumb|200px|{{AP|Buizel}} is frozen]]
[[File:Ash Buizel Ice Aqua Jet.png|thumb|200px|{{AP|Buizel}} is frozen]]
In the anime, the frozen status is literally the same as in the games; once a Pokémon in frozen it can't move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.
In the anime, the frozen status is literally the same as in the games; once a Pokémon is frozen it can't move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.


Freezing is one of the most common status conditions featured in the anime, resulting almost always when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.
Freezing is one of the most common status conditions featured in the anime, resulting almost always when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.
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*In ''[[EP105|Charizard Chills]]'', [[Ash's Charizard]] was frozen by an Ice Beam from [[Tad]]'s {{p|Poliwrath}}, winning its Trainer the match. {{Ash}} stayed up all night with Charizard to treat its injuries, winning back its loyalty.
*In ''[[EP105|Charizard Chills]]'', [[Ash's Charizard]] was frozen by an Ice Beam from [[Tad]]'s {{p|Poliwrath}}, winning its Trainer the match. {{Ash}} stayed up all night with Charizard to treat its injuries, winning back its loyalty.
*In ''[[EP189|Freeze Frame]]'', {{an|Jigglypuff}} was frozen, but thawed by [[Ash's Cyndaquil]].
*In ''[[EP189|Freeze Frame]]'', {{an|Jigglypuff}} was frozen, but thawed by [[Ash's Cyndaquil]].
*In ''[[AG190|Pace - The Final Frontier!]]'', [[Ash's Pikachu]] was frozen by [[Brandon's legendary golems|Brandon's Regice]]'s Ice Beam. However, thanks to Ash's brave encouragements, Pikachu was able to break free from the ice with a {{m|Thunderbolt}}.
*In ''[[AG190|Pace - The Final Frontier!]]'', [[Ash's Pikachu]] was frozen by [[Brandon's legendary titans|Brandon's Regice]]'s Ice Beam. However, thanks to Ash's brave encouragements, Pikachu was able to break free from the ice with a {{m|Thunderbolt}}.
*In ''[[DP128|A Pyramiding Rage!]]'', [[Paul]]'s {{p|Lairon}} is frozen when it is hit by {{FB|Pyramid King|Brandon}}'s Regice's Ice Beam.
*In ''[[DP128|A Pyramiding Rage!]]'', [[Paul]]'s {{p|Lairon}} is frozen when it is hit by {{FB|Pyramid King|Brandon}}'s Regice's Ice Beam.
*In ''[[DP187|A Real Rival Rouser]]'', Ash's Pikachu was frozen by Paul's {{p|Froslass}}'s Ice Beam, but thawed itself out by using {{m|Volt Tackle}}.
*In ''[[DP187|A Real Rival Rouser]]'', Ash's Pikachu was frozen by Paul's {{p|Froslass}}'s Ice Beam, but thawed itself out by using {{m|Volt Tackle}}.
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In ''[[PS023|Make Way for Magmar!]]'', {{adv|Giovanni}}'s {{p|Cloyster}} froze and killed two wild {{p|Magmar}}.
In ''[[PS023|Make Way for Magmar!]]'', {{adv|Giovanni}}'s {{p|Cloyster}} froze and killed two wild {{p|Magmar}}.
In ''[[PS309|Moving Past Milotic]]'', a {{p|Rapidash}} borrowed by Emerald for his [[Battle Pike]] challenge was frozen by an opposing {{p|Dusclops}}'s Ice Beam. Rapidash thawed itself out by following orders to use {{m|Flame Wheel}}.


In ''[[PS322|Susceptible to Sceptile]]'', {{adv|Emerald}}'s {{TP|Emerald|Sceptile}} was frozen by {{adv|Ruby}}'s [[Feefee]]'s {{m|Blizzard}}.
In ''[[PS322|Susceptible to Sceptile]]'', {{adv|Emerald}}'s {{TP|Emerald|Sceptile}} was frozen by {{adv|Ruby}}'s [[Feefee]]'s {{m|Blizzard}}.
{{-}}
{{-}}


==Trivia==
==In other languages==
* Freeze is the only status condition that cannot be automatically caused if a certain move hits.
{{langtable|color={{ice color}}|bordercolor={{ice color dark}}
* Freeze is the only status condition that cannot be caused by an Ability.
|fr_ca=Engelure{{tt|*|Diamond manual}}
 
|fr_eu=Gel
|de=Gefroren
|it=Congelato
|ko=얼음 ''Eoreum''
|pt_br=Congelado
|es=Congelado
|vi=Đóng băng
}}
{{-}}
{{-}}
{{StatusNav|ice}}<br>
{{StatusNav|ice}}<br>
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[[Category:Game mechanics]]
[[Category:Game mechanics]]


[[de:Vereisung]]
[[ja:こおり (状態異常)]]
[[ja:こおり (状態異常)]]
[[zh:冰冻(状态)]]
[[zh:冰冻(状态)]]

Revision as of 12:32, 15 March 2017

Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see game freeze. For the Badge given by Brycen, see Badge → Freeze Badge. For the location in Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, see Mt. Freeze. For the location in Pokémon Super Mystery Dungeon, see Frozen Mountain.

Excadrill is frozen

The freeze condition (FRZ) (Japanese: Ice), also called ice in the Pokémon Stadium series, causes a Pokémon to be unable to make a move. It is the only status condition that does not have a move that will always cause it, and because of this, it is arguably the most uncommon.

It is associated with the Ice type, as the majority of moves that can freeze are of this type. Ice-type Pokémon are usually immune to being frozen, except from Tri Attack in Generation II. In Generation V, Pokémon glow blue and stop moving when frozen.

Effect

Freezing causes a Pokémon to be unable to make a move for an indeterminate number of turns. The specifics vary between generations.

Generation I

Once frozen, a Pokémon can't be thawed out in battle other than via the use of items such as an Ice Heal, being hit by a damaging Fire-type move, or the opponent using the move Haze. If a frozen Pokémon uses a move with 0 PP on the same turn that it thaws out, the PP of the move will roll over to 63 PP, and full PP Ups will be applied to it.

Generation II onward

A frozen Pokémon has a 10% chance of being thawed out on each of its turns. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to Sleep in Generation I. In addition, some moves can still be used by the frozen Pokémon while frozen (thawing it out in the process). Pokémon cannot be frozen in harsh sunlight, but harsh sunlight does not affect when a Pokémon that is already frozen thaws.

Generation III onward

Same as Generation II, but the thaw chance is now 20% and Pokémon can attack on the turn that they defrost. An animation also shows up on every turn the Pokémon is frozen (in contrast to previous generations, where one showed up only when freeze was inflicted).

Freezing also disables the Ability Flash Fire.

Generation IV onward

Same as Generation III. A frozen Sky Forme Shaymin will revert to its Land Forme.

Generation V

Pokémon glow blue and have their animation stopped when inflicted with freeze. It no longer stops Flash Fire from working.

Generation VI

Frozen Pokémon no longer glow blue.

Appearance

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Gen VI images

Causes

Moves

Unlike other major status conditions, the freeze status can only be caused by Pokémon moves (rather than by Abilities or items), with those moves rarely causing it. Currently no moves have freeze as a primary effect. The following are the moves that can cause the freeze status:

Move Type Category Probability Power Accuracy Notes
Blizzard Ice Special 10% 110 70%
Freeze-Dry Ice Special 10% 70 100% Inflicts super-effective damage against Water types.
Ice Beam Ice Special 10% 90 100%
Ice Fang Ice Physical 10% 65 95% May also cause flinching (10% chance)
Ice Punch Ice Physical 10% 75 100%
Powder Snow Ice Special 10% 40 100%
Secret Power Normal Physical 30% 70 100% May cause freezing only when used in snow or ice
Shadow Chill Shadow Special 10% 75 100%
Tri Attack Normal Special 6.67% 80 100% May also cause burn or paralysis (6.67% chance of each)

Other causes

Pokémon can be frozen by the Gentleman's Dusclops in the Battle Pike, and by the Battle Arcade.

Curing

In all generations except Generation I, freeze has a chance to be cured on its own on the frozen Pokémon's turn; it has a 10% chance in Generation II, and 20% chance in all subsequent generations. Consequently, the frozen Pokémon may thaw out on the turn of freezing. Pokémon cannot be frozen in harsh sunlight, but contrary to popular belief, sunny weather does not cause a quicker thawing.

Being frozen can be cured with the use of an Ice Heal, a Pumkin Berry (Generation III only) and Aspear Berry (Burnt Berry in Generation II). In addition, like all other major status conditions, it can be cured by the items Full Heal, Rage Candy Bar, Lava Cookie, Old Gateau, Casteliacone, Lumiose Galette, Shalour Sable, Big Malasada, Full Restore, Heal Powder, Lum Berry (Miracle Berry in Generation II), and Sacred Ash.

If a frozen Pokémon is hit by a damaging Fire-type move and takes damage (including Hidden Power, Weather Ball, Natural Gift, Judgment, and Techno Blast if the move's type is Fire), it will be immediately thawed. However, from Generation V onward, Pokémon with the Ability Flash Fire will not be thawed out by Fire-type moves, since they will not be damaged by them (prior to Generation V, Flash Fire cannot be activated while the Pokémon is frozen). Starting in Generation VI, if a frozen Pokémon is hit by Scald or Steam Eruption and takes damage, it will be immediately thawed; since Pokémon with the Ability Water Absorb, Dry Skin, or Storm Drain do not take damage from Scald or Steam Eruption, they cannot be thawed by them.

A frozen Pokémon can still use the moves Flame Wheel, Sacred Fire, Flare Blitz, Fusion Flare, Scald, Steam Eruption, and Burn Up while frozen; these moves will thaw the user, then execute normally. They will thaw out the user even if they are blocked, miss, deal no damage due an Ability like Flash Fire, or are prevented from being executed by Powder, heavy rain or extremely harsh sunlight; however, they cannot thaw out the user if they would fail (such as a non-Fire-type Pokémon using Burn Up).

The moves Heal Bell (unless the Pokémon has Soundproof as their Ability in Generation III and IV) and Aromatherapy remove the freeze condition from all Pokémon in the user's party. In Generation I only, using Haze cures the opponent from the freeze condition.

Pokémon with Natural Cure will be cured upon switching out, those with the Hydration Ability will be cured while it is raining. Pokémon with Shed Skin have a 30% chance of being cured every turn, and Pokémon with Healer have a 30% chance of curing their allies.

Prevention

Ice-type Pokémon cannot be frozen except by Tri Attack in Generation II. However, if a Pokémon's Ice type is changed through a type-changing move like Soak, it is then frozen and switched out (resetting to the Ice type), the freeze status will remain.

Pokémon with the Magma Armor or Comatose Abilities cannot be frozen. Pokémon with the Ability Leaf Guard will be protected from status conditions in harsh sunlight.

Safeguard and Misty Terrain (for grounded Pokémon) prevent any status conditions for five turns.

Other game effects

In Pokémon Emerald, when the player is inside the Battle Pyramid, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that freeze.

In the spin-off games

Mystery Dungeon series

Frozen Pokémon cannot take any action and are immune to all damage except Fire-type and Blast Seed. Pokémon will thaw out after a few turns.

Rumble series

Freeze (Frozen when inflicted in-game) is a negative status in the Rumble series. A frozen Pokémon is unable to move or use any moves for roughly five seconds. However, if the affected Pokémon is controlled by a player, inputting movement or button commands will make the effect wear off faster, with a minimum duration of about two seconds. Frozen Pokémon are still, with ice crystals surrounding their body.

No types are immune to freeze, but Pokémon with the Adept, Ice Boost, or Steady Special Traits cannot be frozen, and those with the Reflector Trait will cause the user of the freeze-inducing move to become frozen instead if hit by one.

Pokémon Conquest

In Pokémon Conquest, frozen Pokémon cannot take any action, but their Warrior can still use Warrior Skills or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon's turn on a status condition-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.

Pokémon Shuffle

In Pokémon Shuffle, a frozen Pokémon cannot use any disruptions, its disruption countdown is paused, and it takes 20% more damage from Ice-type Pokémon.

Freezing can be inflicted by Pokémon with the Freeze Skill.

Fighting, Poison, Ghost, Steel, Fire, Electric, Psychic, Ice, and Fairy-type Pokémon are immune to being frozen.

In the anime

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Buizel is frozen

In the anime, the frozen status is literally the same as in the games; once a Pokémon is frozen it can't move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.

Freezing is one of the most common status conditions featured in the anime, resulting almost always when a Pokémon gets hit by an Ice-type attack like Ice Beam or Blizzard.

In the manga

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Sceptile being frozen

In the Pokémon Adventures manga

In Onix is On!, Red's Poli's Ice Beam froze a Pewter Gym Trainer's Graveler.

In Make Way for Magmar!, Giovanni's Cloyster froze and killed two wild Magmar.

In Moving Past Milotic, a Rapidash borrowed by Emerald for his Battle Pike challenge was frozen by an opposing Dusclops's Ice Beam. Rapidash thawed itself out by following orders to use Flame Wheel.

In Susceptible to Sceptile, Emerald's Sceptile was frozen by Ruby's Feefee's Blizzard.

In other languages

Language Title
French Canada Flag.png Canada Engelure*
France Flag.png Europe Gel
Germany Flag.png German Gefroren
Italy Flag.png Italian Congelato
South Korea Flag.png Korean 얼음 Eoreum
Brazil Flag.png Brazilian Portuguese Congelado
Spain Flag.png Spanish Congelado
Vietnam Flag.png Vietnamese Đóng băng


Status conditions
BURNED FROZEN PARALYSIS POISONED
ASLEEP CONFUSION FLINCHING FAINTED


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.