Foresight (move): Difference between revisions

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|name=Foresight
|name=Foresight
|jname=みやぶる
|jname=みやぶる
|jtrans=Thought Read
|jtrans=See Through
|jtranslit=Miyaburu
|jtranslit=Miyaburu
|gameimage=Foresight.png
|gameimage=Foresight VII.png
|gameimagewidth=300px
|gameimagewidth=300
|type=Normal
|type=Normal
|damagecategory=Status
|damagecategory=Status
Line 13: Line 13:
|power=—
|power=—
|accuracy={{tt|—|100% in Generations II-III}}
|accuracy={{tt|—|100% in Generations II-III}}
|bdesc=???
|gen=II
|gen=II
|category=Smart
|category=Smart
|appeal=3
|appeal=3
|jam=1
|jam=0
|cdesc=Worsens the condition of those that have made their appeals.
|cdesc=Worsens the condition of those that made their appeals.
|appealsc=1
|appealsc=1
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
|scdesc=Earn +3 if two Pokémon raise the Voltage in a row.
Line 25: Line 24:
|jam6=1
|jam6=1
|cdesc6=Badly startles Pokémon that used a move of the same type.
|cdesc6=Badly startles Pokémon that used a move of the same type.
|pokefordex=foresight
|touches=no
|touches=no
|protect=yes
|protect=yes
|magiccoat=yes
|magiccoat=yes
|snatch=no
|snatch=no
|brightpowder=yes
|mirrormove=yes
|kingsrock=no
|kingsrock=no
|flag7=yes
|flag8=no
|sound=no
|sound=no
|target=anyadjacent
|target=anyadjacent
|footnotes=
}}
}}
'''Foresight''' (Japanese: '''みやぶる''' ''Thought Read'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].
'''Foresight''' (Japanese: '''みやぶる''' ''See Through'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]].


==Effect==
==Effect==
{{MoveResearch|If a non-Ghost Pokémon is affected by Foresight but then later gains the Ghost-type (such as from {{m|Trick-or-Treat}} or {{a|Color Change}}), will it be immune against Fighting and Normal moves?}}
===Generation II===
===Generation II===
When Foresight is used, if the user's {{stat|accuracy}} stat stage is less than the target's {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.
When Foresight is used, if the user's {{stat|accuracy}} stat stage is less than the target's {{stat|evasion}} stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via {{m|Baton Pass}}.
Line 54: Line 51:
Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.
Foresight now only causes accuracy checks against the target to ignore changes to its {{stat|evasion}} stat stages if its evasion stat stage is greater than 0.


Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
Foresight now also bypasses {{stat|accuracy}} checks to always hit, unless the target is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}.


===Generation V onwards===
===Generations V to VII===
Foresight can now be reflected with {{m|Magic Coat}}.
Foresight can now be reflected with {{m|Magic Coat}}.


Foresight will now fail if used against a Pokémon already under its effect.
Foresight will once again fail if used against a Pokémon already under its effect.
 
If powered up by a [[Normalium Z]] into Z-Foresight, the user's [[critical hit]] ratio increases by two stages.
 
===Generation VIII onwards===
Foresight cannot be selected in a battle.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe's efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Completely negates the foe's efforts to heighten its ability to evade.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Foils the target's efforts to heighten evasiveness.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Movehead/Games|Normal|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Level2|048|Venonat|2|Bug|Poison|1|1|1|1|1}}
{{Moveentry/6|0048|Venonat|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/Level2|049|Venomoth|2|Bug|Poison|1|1|1|1|1}}
{{Moveentry/6|0049|Venomoth|type=Bug|type2=Poison|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/Level2|066|Machop|1|Fighting|Fighting|25|22|13|13|{{tt|19|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|0066|Machop|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/Level2|067|Machoke|1|Fighting|Fighting|25|22|13|13|{{tt|19|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|0067|Machoke|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/Level2|068|Machamp|1|Fighting|Fighting|25|22|13|13|{{tt|19|XY}}<br>{{tt|9|ORAS}}}}
{{Moveentry/6|0068|Machamp|type=Fighting|1|Human-Like|Human-Like|25|22|13|19|19{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9|}}
{{Moveentry/Level2|106|Hitmonlee|1|Fighting|Fighting|25|36|37|37|37}}
{{Moveentry/6|0106|Hitmonlee|type=Fighting|1|Human-Like|Human-Like|36|36|37|37|37|37|}}
{{Moveentry/Level2|161|Sentret|1|Normal|Normal|no|no|1|1|1}}
{{Moveentry/6|0161|Sentret|type=Normal|1|Field|Field|||1|1|1|1|}}
{{Moveentry/Level2|162|Furret|1|Normal|Normal|no|no|1|1|1}}
{{Moveentry/6|0162|Furret|type=Normal|1|Field|Field|||1|1|1|1|}}
{{Moveentry/Level2|163|Hoothoot|2|Normal|Flying|1|6|5|PtHGSS=1|1|1}}
{{Moveentry/6|0163|Hoothoot|type=Normal|type2=Flying|1|Flying|Flying|6|6|5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/Level2|164|Noctowl|2|Normal|Flying|1, 6|1, 6|1, 5|PtHGSS=1|1|1}}
{{Moveentry/6|0164|Noctowl|type=Normal|type2=Flying|1|Flying|Flying|1, 6|1, 6|1, 5{{sup/4|DP}}<br>1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|1|1|1|1|1}}
{{Moveentry/6|0193|Yanma|type=Bug|type2=Flying|1|Bug|Bug|1|1|1|1|1|1|}}
{{Moveentry/Level2|236|Tyrogue|1|Fighting|Fighting|no|no|no|PtHGSS=1|1|1}}
{{Moveentry/6|0236|Tyrogue|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Moveentry/Level2|258|Mudkip|1|Water|Water|no|19|19|19|{{tt|19|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/6|0258|Mudkip|type=Water|2|Monster|Water 1||19|19|19|19{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/Level2|259|Marshtomp|2|Water|Ground|no|20|20|20|{{tt|20|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/6|0259|Marshtomp|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/Level2|260|Swampert|2|Water|Ground|no|20|20|20|{{tt|20|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/6|0260|Swampert|type=Water|type2=Ground|2|Monster|Water 1||20|20|20|20{{sup/6|XY}}<br>12{{sup/6|ORAS}}|12|}}
{{Moveentry/Level2|300|Skitty|1|Normal|Normal|no|no|no|PtHGSS=4|4|4}}
{{Moveentry/6|0300|Skitty|type=Normal|2|Field|Fairy|||4{{sup/4|PtHGSS}}|4|4|4|}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|5|4|4|4}}
{{Moveentry/6|0302|Sableye|type=Dark|type2=Ghost|1|Human-Like|Human-Like||5|4|4|4|4|}}
{{Moveentry/Level2|355|Duskull|1|Ghost|Ghost|no|12|9|9|{{tt|9|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|0355|Duskull|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/Level2|356|Dusclops|1|Ghost|Ghost|no|12|9|9|{{tt|9|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|0356|Dusclops|type=Ghost|1|Amorphous|Amorphous||12|9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/Level2|427|Buneary|1|Normal|Normal|no|no|1|1|1}}
{{Moveentry/6|0427|Buneary|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/Level2|428|Lopunny|1|Normal|Normal|no|no|1|1|1}}
{{Moveentry/6|0428|Lopunny|type=Normal|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/Level2|447|Riolu|1|Fighting|Fighting|no|no|1|1|1}}
{{Moveentry/6|0447|Riolu|type=Fighting|1|No Eggs Discovered|No Eggs Discovered|||1|1|1|1|}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|1|1|1}}
{{Moveentry/6|0448|Lucario|type=Fighting|type2=Steel|2|Field|Human-Like|||1|1|1|1|}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|1|1|1|1}}
{{Moveentry/6|0469|Yanmega|type=Bug|type2=Flying|1|Bug|Bug|||1|1|1|1|}}
{{Moveentry/Level2|477|Dusknoir|1|Ghost|Ghost|no|no|9|9|{{tt|9|XY}}<br>{{tt|14|ORAS}}}}
{{Moveentry/6|0477|Dusknoir|type=Ghost|1|Amorphous|Amorphous|||9|9|9{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14|}}
{{Moveentry/Level2|486|Regigigas|1|Normal|Normal|no|no|no|PtHGSS=1|1|1}}
{{Moveentry/6|0486|Regigigas|type=Normal|1|No Eggs Discovered|No Eggs Discovered|||1{{sup/4|PtHGSS}}|1|1|1|}}
{{Movefooter|Normal|2}}
{{Moveentry/6|0722|Rowlet|type=Grass|type2=Flying|1|Flying|Flying||||||18|}}
{{Moveentry/6|0723|Dartrix|type=Grass|type2=Flying|1|Flying|Flying||||||19|}}
{{Moveentry/6|0724|Decidueye|type=Grass|type2=Ghost|1|Flying|Flying||||||19|}}
{{Movefoot|Normal|6}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|2}}
{{Movehead/Games|Normal|Egg Move|g1=none|g7=1|g7g={{gameabbrev7|SMUSUM}}|g8=none|g9=none}}
{{Moveentry/Breed2|007|Squirtle|1|Water|Water|{{MSP|054|Psyduck}}{{MSP|183|Marill}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|note=Chain breed in Gen II}}
{{Moveentry/6|0007|Squirtle|type=Water|2|Monster|Water 1||||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|016|Pidgey|2|Normal|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}}}
{{Moveentry/6|0016|Pidgey|type=Normal|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry/Breed2|054|Psyduck|1|Water|Water|{{MSP|083|Farfetch'd}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gen II}}
{{Moveentry/6|0054|Psyduck|type=Water|2|Water 1|Field||||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|056|Mankey|1|Fighting|Fighting|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0056|Mankey|type=Fighting|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|083|Farfetch'd|2|Normal|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0083|Farfetch'd|type=Normal|type2=Flying|2|Flying|Field|||||||}}
{{Moveentry/Breed2|115|Kangaskhan|1|Normal|Normal|{{MSP|007|Squirtle}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|note=Chain breed in Gen II}}
{{Moveentry/6|0115|Kangaskhan|type=Normal|1|Monster|Monster|✔|||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|131|Lapras|2|Water|Ice|{{MSP|054|Psyduck}}{{MSP|183|Marill}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|note=Chain breed in Gen II}}
{{Moveentry/6|0131|Lapras|type=Water|type2=Ice|2|Monster|Water 1|✔|||||||note=Chain breed in Gen II}}
{{Moveentry/Breed2|140|Kabuto|2|Rock|Water|no|no|no|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}}}
{{Moveentry/6|0140|Kabuto|type=Rock|type2=Water|2|Water 1|Water 3|||||||}}
{{Moveentry/Breed2|142|Aerodactyl|2|Rock|Flying|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}}}
{{Moveentry/6|0142|Aerodactyl|type=Rock|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry/Breed2|155|Cyndaquil|1|Fire|Fire|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0155|Cyndaquil|type=Fire|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|175|Togepi|1|Fairy|Fairy|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|HGSS={{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}{{MSP|300|Skitty}}}}
{{Moveentry/6|0175|Togepi|type=Fairy|2|Flying|Fairy||||✔|✔||}}
{{Moveentry/Breed2|183|Marill|1|Water|Water|{{MSP|176|Togetic}}|no|no|no|note=Chain breed}}
{{Moveentry/6|0183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|−|−|−|||note=Chain breed}}
{{Moveentry/Breed2|203|Girafarig|2|Normal|Psychic|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0203|Girafarig|type=Normal|type2=Psychic|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|215|Sneasel|2|Dark|Ice|{{MSP|083|Farfetch'd}}|{{MSP|054|Psyduck}}{{MSP|083|Farfetch'd}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|note=Chain breed in Gens II-III}}
{{Moveentry/6|0215|Sneasel|type=Dark|type2=Ice|1|Field|Field||||||||note=Chain breed in Gens II-III}}
{{Moveentry/Breed2|283|Surskit|2|Bug|Water|no|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}{{MSP|258|Mudkip}}{{MSP|259|Marshtomp}}{{MSP|260|Swampert}}}}
{{Moveentry/6|0283|Surskit|type=Bug|type2=Water|2|Water 1|Bug|||||||}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0296|Makuhita|type=Fighting|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|307|Meditite|2|Fighting|Psychic|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}<br>{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0307|Meditite|type=Fighting|type2=Psychic|1|Human-Like|Human-Like||✔|✔|✔|✔|✔|}}
{{Moveentry/Breed2|353|Shuppet|1|Ghost|Ghost|no|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}|{{MSP|355|Duskull}}{{MSP|356|Dusclops}}{{MSP|477|Dusknoir}}}}
{{Moveentry/6|0353|Shuppet|type=Ghost|1|Amorphous|Amorphous|||||||}}
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}|{{MSP|163|Hoothoot}}{{MSP|164|Noctowl}}}}
{{Moveentry/6|0396|Starly|type=Normal|type2=Flying|1|Flying|Flying|||||||}}
{{Moveentry/Breed2|504|Patrat|1|Normal|Normal|no|no|no|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|300|Skitty}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0504|Patrat|type=Normal|1|Field|Field|||||||}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}|{{MSP|066|Machop}}{{MSP|067|Machoke}}{{MSP|068|Machamp}}{{MSP|106|Hitmonlee}}{{MSP|302|Sableye}}{{MSP|427|Buneary}}{{MSP|428|Lopunny}}{{MSP|448|Lucario}}}}
{{Moveentry/6|0532|Timburr|type=Fighting|1|Human-Like|Human-Like|||||||}}
{{Moveentry/Breed2|636|Larvesta|2|Bug|Fire|no|no|no|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}|{{MSP|048|Venonat}}{{MSP|049|Venomoth}}{{MSP|193|Yanma}}{{MSP|469|Yanmega}}}}
{{Moveentry/6|0636|Larvesta|type=Bug|type2=Fire|1|Bug|Bug|||||||}}
{{Movefooter|Normal|2}}
{{Movefoot|Normal|6}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation II]]====
====[[Generation II]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|063|Abra|1|Psychic|Psychic|{{DL|List of Gotta Catch 'Em All event Pokémon|Foresight Abra|New York Pokémon Center}}}}
{{Moveentry/1|0063|Abra|type=Psychic|1|Human-Like|Human-Like|{{DL|List of PCNY event Pokémon distributions (Generation II)|Foresight Abra|New York Pokémon Center}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


==In other games==
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Foresight resets any positive evasion stat changes to 0. If the target is a {{type|Ghost}}, it will also inflict the {{DL|Status condition (Mystery Dungeon)|Exposed}} status condition on them, removing their immunity to {{t|Normal}} and {{type|Fighting}} moves.
{{Template:MDMoveheader|type=normal}}
{{Template:MDMoveRow|game=RB|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pp=22|acc=100%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pp=30|ppmax=40|acc=—%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
===Description===
===Description===
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{movedescentry|{{gameabbrevmd|RB}}|Resets the boosted Evasion of the target. Ghost-type foes become exposed.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプの ばあいは みやぶりじょうたいにかえる|Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}|It resets an enemy's boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.}}
|}
|}
|}{{left clear}}
|}{{left clear}}


==In the anime==
==In the anime==
{{moveanime|type=normal|exp=yes|gen=Dispels illusions and reveals invisible objects and Pokémon.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Ash Noctowl Foresight effect.png|image2p=Foresight's effect revealed|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Kodai Shuppet Foresight.png|image4p=Shuppet}}
{{moveanime|type=normal|exp=yes|gen=The user dispels illusions and reveals invisible objects and Pokémon. This also enables a Ghost-type target to be hit by Normal- and Fighting-type attacks.|image1=Ash Noctowl Foresight.png|image1p=Noctowl|image2=Kodai Shuppet Foresight.png|image2p=Kodai's Shuppet|image3=Hagatha Hoothoot Foresight.png|image3p=Hoothoot|image4=Acerola Shuppet Foresight.png|image4p=Acerola's Shuppet}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes shoot red beams and it is able to get rid of illusions created. It can also reveal invisible Ghost-type Pokémon.}}
{{movep|type=normal|ms=163|pkmn=Hoothoot|method=Hoothoot's eyes glow red, and it releases red beams of light from them or a pulse of energy from its body, undoing any illusions hit. They can also reveal invisible Ghost-type Pokémon.}}
{{movemid|type=normal|user=Hagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movemid|type=normal|user=Hagatha and Nagatha|user1=Hagatha's Hoothoot|startcode=EP121|startname=Illusion Confusion!|notes=Debut}}
{{movep|type=normal|ms=164s|pkmn=Noctowl|method=Noctowl's eyes shoot red beams, enabling it to get rid of illusions created. It can reveal invisible Ghost-type Pokémon, and can see through objects.}}
{{movemid|type=normal|user=Jaye|user1=Jaye's Hoothoot|startcode=JN009|startname=Finding a Legend!}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl's eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible {{tcolor|Ghost|000}}-type Pokémon and make them vulnerable to {{tcolor|Normal|000}}- and {{tcolor|Fighting|000}}-type moves, as well as see through solid objects.}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movemid|type=normal|user=Ash's Noctowl|startcode=PK08|startname=Delibird's Dilemma}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue forcefield from its body that expands all around, revealing any invisible objects.}}
{{movep|type=normal|ms=353|pkmn=Shuppet|method=Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue force field from its body that expands all around, revealing any invisible objects; or, Shuppet's eyes glow light blue and it releases a light blue wave of energy from them, revealing any invisible objects it hits.}}
{{movebtm|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movemid|type=normal|user=Grings Kodai|user1=Grings Kodai's Shuppet|startcode=M13|startname=Zoroark: Master of Illusions}}
{{movebtm|type=normal|user=Acerola|user1=Acerola's Shuppet|startcode=SM094|startname=A Haunted House for Everyone!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user pinpoints the opponent's location.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl}}
{{movemanga|type=normal|exp=yes|gen=This move enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.|image1=Falkner Noctowl Foresight Adventures.png|image1p=Noctowl|image2=Korrina Lucario Foresight Aura Sphere Adventures.png|image2p=Lucario}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints the opponent's location.}}
{{movep|type=normal|ms=164|pkmn=Noctowl|method=Noctowl fires beams from its eyes. It then pinpoints an evasive opponent's location.}}
{{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movemid|type=normal|user=Falkner|user1=Falkner's Noctowl|startcode=PS156|startname=Notorious Noctowl|notes=Debut}}
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario pinpoints the opponent's location.}}
{{movep|type=normal|ms=448|pkmn=Lucario|method=Lucario gains the ability to hit Ghost-type opponents with Normal- and Fighting-type moves.}}
{{movebtmManga|type=normal|user=Korinna's Lucario|startcode=X & Y chapter (Adventures)|startname=X & Y chapter}}
{{movebtmManga|type=normal|user=Korrina's Lucario|startcode=PS593|startname=Xerneas Gives}}


===In the Pokémon Try Adventure manga===
* [[Professor Elm]]'s {{p|Sentret}} was revealed to know Foresight on the official website, but it has never been shown using the move.
 
===Pokémon Try Adventure===
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}
{{movemanga|type=normal|exp=yes|gen=Unknown.|image1=Soro Buneary Foresight.png|image1p=Buneary}}
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}
{{movep|type=normal|ms=427|pkmn=Buneary|method=Buneary.}}
Line 167: Line 191:


==In other generations==
==In other generations==
===Core series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
Line 172: Line 197:
|genIII=Foresight III
|genIII=Foresight III
|genIV=Foresight IV
|genIV=Foresight IV
}}
{{Movegen
|type=Normal
|genV=Foresight V
|genV=Foresight V
|genVI=Foresight VI
}}
}}


===Side series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
Line 180: Line 210:
|Colo=Foresight Colo
|Colo=Foresight Colo
|XD=Foresight XD
|XD=Foresight XD
|PBR=Foresight PBR
}}
}}
 
===Spin-off series games===
{{Movegen
{{Movegen
|type=Normal
|type=Normal
|PMDRB=Foresight PMD RB
|PMDRB=Foresight PMD RB
|PSMD=Foresight PSMD
}}
}}


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=看破 ''{{tt|Kànpò|See through}}''
|zh_yue=識破 ''{{tt|Sīkpo|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Honpo|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=識破 / 识破 ''{{tt|Shìpò / Shípò|See Through}}'' {{tt|*|Games}}<br>看破 ''{{tt|Kànpò|See Through}}'' {{tt|*|Pre-Gen VII Media}}
|nl=Vooruitblik
|nl=Vooruitblik
|fi=Kaukokatse
|fi=Kaukokatse
|fr=Clairvoyance
|fr=Clairvoyance
|de=Gesichte
|de=Scharfblick<sup>{{gen|VIII}}+</sup><br>Gesichte<sup>{{gen|II}}–{{gen|VII}}</sup>
|el=Διορατικότητα
|el=Διορατικότητα ''Dioratikótita''
|hi=दूरदृष्टि ''Doordrishti''
|hi=दूरदृष्टि ''Doordrishti''
|pt_br=Previsão
|pt_br=Previsão
|pt_eu=Previsão
|id=Perlihatkan
|id=Perlihatkan
|it=Preveggenza
|it=Preveggenza
|pl=Jasnowidzenie
|pl=Jasnowidzenie<!--{{tt|*|Diamond and Pearl series onwards}}<br>Szósty Zmysł/Przewidywanie/Przezorność{{tt|*|EP182}}<br>Promień Prawdy{{tt|*|EP181}}-->
|ko=꿰뚫어보기 ''Kkwettul'eobogi''
|ko=꿰뚫어보기 ''Kkwettureobogi''
|sr=Predviđanje
|sr=Predviđanje
|es_la= Visión
|es_la=Visión
|es_eu=Profecia}}
|es_eu=Profecia
|sv=Förutseende
|vi=Nhìn Thấu Suốt
}}
{{-}}
{{-}}


Line 212: Line 249:
[[Category:Moves that cannot miss]]
[[Category:Moves that cannot miss]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves that remove some type immunities]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Gesichte]]
[[de:Scharfblick]]
[[es:Profecía]]
[[fr:Clairvoyance]]
[[fr:Clairvoyance]]
[[it:Preveggenza (mossa)]]
[[it:Preveggenza]]
[[ja:みやぶる]]
[[ja:みやぶる]]
[[pl:Foresight]]
[[zh:识破(招式)]]
[[zh:看破(招式)]]

Latest revision as of 19:43, 21 April 2024

Foresight
みやぶる See Through
Foresight VII.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  40 (max. 64)
Power  —
Accuracy  %
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Worsens the condition of those that made their appeals.
Condition  Smart
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Clever
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Foresight (Japanese: みやぶる See Through) is a non-damaging Normal-type move introduced in Generation II.

Effect

151Mew.png This move effect may be in need of research.
Reason: If a non-Ghost Pokémon is affected by Foresight but then later gains the Ghost-type (such as from Trick-or-Treat or Color Change), will it be immune against Fighting and Normal moves?
You can discuss this on the talk page.

Generation II

When Foresight is used, if the user's accuracy stat stage is less than the target's evasion stat stage, both stat stages will be treated as zero during accuracy checks against the target. This effect remains until the target switches out, but the effect may be passed via Baton Pass.

Foresight also removes the Ghost type's immunity to Fighting-type and Normal-type moves for any moves used against the target.

Foresight has an accuracy of 100%. Foresight will fail if it is used on a Pokémon already under its effect.

Generation III

Foresight now causes all accuracy checks against the target to ignore any changes to the target's evasion stat stages. This effect can no longer be Baton Passed. Foresight can also now successfully be used on Pokémon that are already under its effect.

Generation IV

Foresight now only causes accuracy checks against the target to ignore changes to its evasion stat stages if its evasion stat stage is greater than 0.

Foresight now also bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

Generations V to VII

Foresight can now be reflected with Magic Coat.

Foresight will once again fail if used against a Pokémon already under its effect.

If powered up by a Normalium Z into Z-Foresight, the user's critical hit ratio increases by two stages.

Generation VIII onwards

Foresight cannot be selected in a battle.

Description

Games Description
Stad2 Neutralizes the foe's evasive-ness. Also makes the Ghost type vulnerable to physical attacks.
GSC Negates accuracy reduction moves.
RSE Negates the foe's efforts to heighten evasiveness.
FRLG Completely negates the foe's efforts to heighten its ability to evade.
ColoXD Foils the target's efforts to heighten evasiveness.
DPPtHGSSPBR Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
BWB2W2 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
XYORAS
SMUSUMPE
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0048 Venonat BugIC Big.png
PoisonIC Big.png
Bug Bug 1 1 1 1 1 1
0049 Venomoth BugIC Big.png
PoisonIC Big.png
Bug Bug 1 1 1 1 1 1
0066 Machop FightingIC Big.png Human-Like Human-Like 25 22 13 19 19XY
9ORAS
9
0067 Machoke FightingIC Big.png Human-Like Human-Like 25 22 13 19 19XY
9ORAS
9
0068 Machamp FightingIC Big.png Human-Like Human-Like 25 22 13 19 19XY
9ORAS
9
0106 Hitmonlee FightingIC Big.png Human-Like Human-Like 36 36 37 37 37 37
0161 Sentret NormalIC Big.png Field Field 1 1 1 1
0162 Furret NormalIC Big.png Field Field 1 1 1 1
0163 Hoothoot NormalIC Big.png
FlyingIC Big.png
Flying Flying 6 6 5DP
1PtHGSS
1 1 1
0164 Noctowl NormalIC Big.png
FlyingIC Big.png
Flying Flying 1, 6 1, 6 1, 5DP
1PtHGSS
1 1 1
0193 Yanma BugIC Big.png
FlyingIC Big.png
Bug Bug 1 1 1 1 1 1
0236 Tyrogue FightingIC Big.png No Eggs Discovered No Eggs Discovered 1PtHGSS 1 1 1
0258 Mudkip WaterIC Big.png Monster Water 1 19 19 19 19XY
12ORAS
12
0259 Marshtomp WaterIC Big.png
GroundIC Big.png
Monster Water 1 20 20 20 20XY
12ORAS
12
0260 Swampert WaterIC Big.png
GroundIC Big.png
Monster Water 1 20 20 20 20XY
12ORAS
12
0300 Skitty NormalIC Big.png Field Fairy 4PtHGSS 4 4 4
0302 Sableye DarkIC Big.png
GhostIC Big.png
Human-Like Human-Like 5 4 4 4 4
0355 Duskull GhostIC Big.png Amorphous Amorphous 12 9 9 9XY
14ORAS
14
0356 Dusclops GhostIC Big.png Amorphous Amorphous 12 9 9 9XY
14ORAS
14
0427 Buneary NormalIC Big.png Field Human-Like 1 1 1 1
0428 Lopunny NormalIC Big.png Field Human-Like 1 1 1 1
0447 Riolu FightingIC Big.png No Eggs Discovered No Eggs Discovered 1 1 1 1
0448 Lucario FightingIC Big.png
SteelIC Big.png
Field Human-Like 1 1 1 1
0469 Yanmega BugIC Big.png
FlyingIC Big.png
Bug Bug 1 1 1 1
0477 Dusknoir GhostIC Big.png Amorphous Amorphous 9 9 9XY
14ORAS
14
0486 Regigigas NormalIC Big.png No Eggs Discovered No Eggs Discovered 1PtHGSS 1 1 1
0722 Rowlet GrassIC Big.png
FlyingIC Big.png
Flying Flying 18
0723 Dartrix GrassIC Big.png
FlyingIC Big.png
Flying Flying 19
0724 Decidueye GrassIC Big.png
GhostIC Big.png
Flying Flying 19
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0007 Squirtle WaterIC Big.png Monster Water 1
0016 Pidgey NormalIC Big.png
FlyingIC Big.png
Flying Flying
0054 Psyduck WaterIC Big.png Water 1 Field
0056 Mankey FightingIC Big.png Field Field
0083 Farfetch'd NormalIC Big.png
FlyingIC Big.png
Flying Field
0115 Kangaskhan NormalIC Big.png Monster Monster
0131 Lapras WaterIC Big.png
IceIC Big.png
Monster Water 1
0140 Kabuto RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0142 Aerodactyl RockIC Big.png
FlyingIC Big.png
Flying Flying
0155 Cyndaquil FireIC Big.png Field Field
0175 Togepi FairyIC Big.png Flying Fairy
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field
0215 Sneasel DarkIC Big.png
IceIC Big.png
Field Field
0283 Surskit BugIC Big.png
WaterIC Big.png
Water 1 Bug
0296 Makuhita FightingIC Big.png Human-Like Human-Like
0307 Meditite FightingIC Big.png
PsychicIC Big.png
Human-Like Human-Like
0353 Shuppet GhostIC Big.png Amorphous Amorphous
0396 Starly NormalIC Big.png
FlyingIC Big.png
Flying Flying
0504 Patrat NormalIC Big.png Field Field
0532 Timburr FightingIC Big.png Human-Like Human-Like
0636 Larvesta BugIC Big.png
FireIC Big.png
Bug Bug
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0063 Abra PsychicIC Big.png Human-Like Human-Like New York Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Foresight resets any positive evasion stat changes to 0. If the target is a Ghost-type, it will also inflict the Exposed status condition on them, removing their immunity to Normal and Fighting-type moves.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 22 - 100% - Front Enemy No
MDTDS - - 22 - 100% - Front Enemy No
BSL - - 22 - 100% - Front Enemy No
SMD - - 30 40 —% - Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Description

Games Description
MDRB Resets the boosted Evasion of the target. Ghost-type foes become exposed.
MDTDS Resets any boosted evasiveness of the targeted enemy. It also afflicts a targeted Ghost-type Pokémon with an Exposed status condition.
BSL てきポケモンの あがっている かいひを もとにもどす てきポケモンが ゴーストタイプの ばあいは みやぶりじょうたいにかえる
MDGtI IconKanji2MD.pngUNUSED
SMD It resets an enemy's boosted evasiveness. If the enemy is a Ghost type, it also makes the enemy exposed, which enables Normal- and Fighting-type moves to hit the enemy.


In the anime

Hagatha Hoothoot Foresight.png
Hoothoot
Ash Noctowl Foresight.png
Noctowl
Kodai Shuppet Foresight.png
Kodai's Shuppet
Acerola Shuppet Foresight.png
Acerola's Shuppet
The user dispels illusions and reveals invisible objects and Pokémon. This also enables a Ghost-type target to be hit by Normal- and Fighting-type attacks.
Pokémon Method
User First Used In Notes
Hoothoot Hoothoot's eyes glow red, and it releases red beams of light from them or a pulse of energy from its body, undoing any illusions hit. They can also reveal invisible Ghost-type Pokémon.
Hagatha's Hoothoot Illusion Confusion! Debut
Jaye's Hoothoot Finding a Legend! None
Noctowl Noctowl's eyes glow red, and it releases red beams of light from them, undoing any illusions they hit. They can also reveal invisible Ghost-type Pokémon and make them vulnerable to Normal- and Fighting-type moves, as well as see through solid objects.
Ash's Noctowl Delibird's Dilemma None
Shuppet Shuppet's body becomes outlined in light blue and its eyes also glow light blue. It then releases a large light blue force field from its body that expands all around, revealing any invisible objects; or, Shuppet's eyes glow light blue and it releases a light blue wave of energy from them, revealing any invisible objects it hits.
Grings Kodai's Shuppet Zoroark: Master of Illusions None
Acerola's Shuppet A Haunted House for Everyone! None


In the manga

Pokémon Adventures


  • Professor Elm's Sentret was revealed to know Foresight on the official website, but it has never been shown using the move.

Pokémon Try Adventure


In other generations

Core series games

Side series games

Spin-off series games

In other languages

Language Title
Chinese Cantonese 識破 Sīkpo *
看破 Honpo *
Mandarin 識破 / 识破 Shìpò / Shípò *
看破 Kànpò *
The Netherlands Flag.png Dutch Vooruitblik
Finland Flag.png Finnish Kaukokatse
France Flag.png French Clairvoyance
Germany Flag.png German ScharfblickVIII+
GesichteIIVII
Greece Flag.png Greek Διορατικότητα Dioratikótita
India Flag.png Hindi दूरदृष्टि Doordrishti
Indonesia Flag.png Indonesian Perlihatkan
Italy Flag.png Italian Preveggenza
South Korea Flag.png Korean 꿰뚫어보기 Kkwettureobogi
Poland Flag.png Polish Jasnowidzenie
Portuguese Brazil Flag.png Brazil Previsão
Portugal Flag.png Portugal Previsão
Serbia Flag.png Serbian Predviđanje
Spanish CELAC Flag.png Latin America Visión
Spain Flag.png Spain Profecia
Sweden Flag.png Swedish Förutseende
Vietnam Flag.png Vietnamese Nhìn Thấu Suốt



Variations of the move Foresight
StatusIC HOME.png ForesightOdor SleuthMiracle Eye


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.