Follow Me (move): Difference between revisions

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m (Typo)
(→‎Effect: +research (I think UPC believes using turn in Gen.III&IV, and then not at all); this is all "for the rest of the turn"/priority)
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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=266 |
{{MoveInfobox
name=Follow Me |
|n=266
jname=このゆびとまれ |
|name=Follow Me
jtrans=Stay With This Finger |
|jname=このゆびとまれ
jtranslit=Konoyubitomare |
|jtrans=Stay With This Finger
gameimage=Follow Me.png |
|jtranslit=Konoyubitomare
type=Normal |
|gameimage=Follow Me VI.png
damagecategory=Status |
|gameimage2=Follow Me VI 2.png
basepp=20 |
|gameimagewidth=300
maxpp=32 |
|type=Normal
power=— |
|damagecategory=Status
accuracy=— |
|basepp=20
priority=+2{{tt|*|+3 prior to Generation VI}} |
|maxpp=32
gen=III |
|power=—
category=Cute |
|accuracy=—
appeal=3 |
|priority=+2{{tt|*|+3 in Generations III-V}}
jam=0 |
|gen=III
cdesc=Temporarily stops the crowd from growing excited. |
|category=Cute
appealsc=2 |
|appeal=3
scdesc=Makes the order of contestants random in the next turn. |
|jam=0
pokefordex=Follow%20Me |
|cdesc=Temporarily stops the crowd from growing excited.
touches=no |
|appealsc=2
protect=no |
|scdesc=Makes the order of contestants random in the next turn.
magiccoat=no |
|appeal6=3
snatch=no |
|jam6=0
brightpowder=no |
|cdesc6=Temporarily stops the crowd from growing excited.
kingsrock=no |
|touches=no
flag7=no |
|protect=no
flag8=no |
|magiccoat=no
sound=no |
|snatch=no
target=self|
|mirrormove=no
footnotes= }}
|kingsrock=no
|sound=no
|target=self
}}
'''Follow Me''' (Japanese: '''このゆびとまれ''' ''Stay With This Finger'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]].
'''Follow Me''' (Japanese: '''このゆびとまれ''' ''Stay With This Finger'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]].


==Effect==
==Effect==
===Generation III to IV===
{{moveResearch|Can it draw Future Sight/Doom Desire (on their using turn; on their execution turn)?}}
Follow Me makes the user the center of attention, forcing opposing Pokémon to use its move on the user rather than the intended target (even if it was a friendly target, unless the move was {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn during [[Double Battle]]s. It does not affect allies.
===Generations III and IV===
Follow Me has a [[priority]] of +3 and makes the user the center of attention, forcing opposing Pokémon to use its move on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as {{m|Acupressure}} or {{m|Helping Hand}}) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.
 
If the center of attention [[Fainting|faints]] or [[Recall|switches out]], it no longer draws moves.


Follow Me cannot draw multi-turn moves like {{m|Fly}}.
Follow Me cannot draw {{cat|moves with a charging turn}} like {{m|Fly}} or {{m|Solar Beam}}.


Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightningrod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is [[Recall|switched]] or [[Fainting|faints]], the attack will be drawn to the next center of attention.
Follow Me draws {{t|Electric}}- and {{type|Water}} moves even if a Pokémon with {{a|Lightningrod}} or {{a|Storm Drain}} is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.


Due to only having a [[priority]] of +3, Follow Me cannot divert {{m|Snatch}} or {{m|Pursuit}} (when used on a switching ally). Follow Me has no effect on moves which hit multiple Pokémon in a battle.
Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.


===Generation V===
===Generation V===
Follow Me now also works in [[Triple Battle]]s.
In [[Triple Battle]]s, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a {{cat|Moves that can target non-adjacent Pokémon|move which is able to strike non-adjacent targets}}.
 
In Triple Battles, Follow Me will draw the attacks of all adjacent opponents in the field; it will only draw attacks from non-adjacent opponents if they use a {{cat|Moves that can target non-adjacent Pokémon|move which is able to strike non-adjacent targets}}. If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves, even moves that can hit it while in the air.


Due to now being in the same priority bracket, Follow Me can only divert {{m|Fake Out}} if the user of Follow Me would move before the user of Fake Out. Follow Me can divert {{m|Snatch}} if the user has {{a|Prankster}} and would move before the Pokémon using Snatch.
If the center of attention is taken into the air by {{m|Sky Drop}}, it no longer draws moves.


===Generation VI===
===Generation VI onward===
Follow Me now has +2 priority.
Follow Me now has +2 priority.


===Pokémon Mystery Dungeon===
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Follow Me, all of the user's lowered stats are reset.
Follow Me turns the user into a decoy.


==Description==
==Description==
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{{movedescentry|{{gameabbrev3|RSE}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev3|RSE}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user draws attention to itself, making foes attack only the user.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Draws attention to make foes attack only the user.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user draws attention to itself, making all foes take aim only at the user.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user draws attention to itself, making all targets take aim only at the user.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user draws attention to itself, making all targets take aim only at the user.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|3}}
{{Movehead/Level|Normal|3}}
{{Moveentry/Level3|035|Clefairy|1|Normal|Normal|17|16|16}}
{{Moveentry/5|035|Clefairy|type=Fairy|1|Fairy|Fairy|17|16|16|16|16|16}}
{{Moveentry/Level3|161|Sentret|1|Normal|Normal|31|19|19}}
{{Moveentry/5|161|Sentret|type=Normal|1|Field|Field|31|19|19|19|19}}
{{Moveentry/Level3|162|Furret|1|Normal|Normal|37|21|21}}
{{Moveentry/5|162|Furret|type=Normal|1|Field|Field|37|21|21|21|21}}
{{Moveentry/Level3|175|Togepi|1|Normal|Normal|26|FRLG=25|24|21}}
{{Moveentry/5|175|Togepi|type=Fairy|1|Undiscovered|Undiscovered|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21}}
{{Moveentry/Level3|176|Togetic|2|Normal|Flying|26|FRLG=25|24|21}}
{{Moveentry/5|176|Togetic|type=Fairy|type2=Flying|2|Flying|Fairy|26{{sup/3|RSE}}<br>25{{sup/3|FRLG}}|24|21|21|21}}
{{Movefooter|Normal|3}}
{{Movefoot|Normal|5}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|3}}
{{Movehead/Breed|Normal|3}}
{{Moveentry/Breed3|417|Pachirisu|1|Electric|Electric|no|no|{{MSP|035|Clefairy}}{{MSP|161|Sentret}}{{MSP|162|Furret}}{{MSP|176|Togetic}}}}
{{Moveentry/5|417|Pachirisu|type=Electric|2|Field|Fairy|||||}}
{{Moveentry/Breed3|447|Riolu|1|Fighting|Fighting|no|no|HGSS={{MSP|161|Sentret}}{{MSP|162|Furret}}|{{MSP|161|Sentret}}{{MSP|162|Furret}}}}
{{Moveentry/5|447|Riolu|type=Fighting|2|Field|Human-Like||{{sup/4|HGSS}}|||}}
{{Movefooter|Normal|3}}
{{Movefoot|Normal|5}}


===Special move===
===Special move===
====[[Generation III]]====
====[[Generation III]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentry|122|Mr. Mime|1|Psychic||[[Purification|Purified]] in {{pkmn|XD: Gale of Darkness}}}}
{{Moveentry/1|122|Mr. Mime|type=Psychic|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry|125|Electabuzz|1|Electric||[[Purification|Purified]] in {{pkmn|XD: Gale of Darkness}}}}
{{Moveentry/1|125|Electabuzz|type=Electric|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Moveentry|126|Magmar|1|Fire||[[Purification|Purified]] in {{pkmn|XD: Gale of Darkness}}}}
{{Moveentry/1|126|Magmar|type=Fire|1|Human-Like|Human-Like|[[Purification|Purified]] [[Shadow Pokémon]]{{sup/ss|XD}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


===By {{pkmn2|event}}===
===By {{pkmn2|event}}===
====[[Generation III]]====
====[[Generation III]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|172|Pichu|1|Electric|Electric|[[List of Japanese event Pokémon distributions in Generation III#Pichu|PokéPark Eggs]]}}
{{Moveentry/1|172|Pichu|type=Electric|1|Undiscovered|Undiscovered|[[List of Japanese event Pokémon distributions in Generation III#Pichu|PokéPark Eggs]]}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}


====[[Generation V]]====
====[[Generation V]]====
{{Learnlistspecial|Normal}}
{{Movehead/Special|Normal}}
{{Moveentryspecial|007|Squirtle|1|Water|Water|[[List of local Japanese event Pokémon distributions in Generation V#Squirtle|Sticker Promotional Kanto Starter Eggs]]}}
{{Moveentry/1|007|Squirtle|type=Water|2|Monster|Water 1|[[List of local Japanese event Pokémon distributions in Generation V#Squirtle|Sticker Promotional Kanto Starter Eggs]]}}
{{Moveentryspecial|385|Jirachi|2|Steel|Psychic|{{DL|List of local Japanese event Pokémon distributions in Generation V|2013 Tanabata Jirachi}}}}
{{Moveentry/1|385|Jirachi|type=Steel|type2=Psychic|1|Undiscovered|Undiscovered|{{DL|List of local Japanese event Pokémon distributions in Generation V|2013 Tanabata Jirachi}}}}
{{Learnlist/footer}}
{{Movefoot|Normal|1}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Follow Me turns the user into a [[Status ailments in Mystery Dungeon#Other status condition categories|decoy]].


==In the manga==
==In the manga==
Line 115: Line 122:


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Normal|
{{Movegen
genIII=Follow Me III|
|type=Normal
genIV=Follow Me IV|
|genIII=Follow Me III
|genIV=Follow Me IV
|genV=Follow Me V
}}
===Spin-off series games===
{{Movegen
|type=Normal
|Colo=Follow Me Colo
|XD=Follow Me XD
|PBR=Follow Me PBR
}}
 
{{Movegen
|type=Normal
|PMDRB=Follow Me PMD RB
}}
}}


Line 126: Line 147:
==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_cmn=跟我來 ''{{tt|Gēn wǒ lái|Follow Me}}''
|zh_yue=看我嘛 ''{{tt|Hon Ngóh Ma|Look at me}}'' {{tt|*|Games}}<br>跟我來 ''{{tt|Gān Ngóh Lòih|Follow Me}}'' {{tt|*|Pre-Gen VII Media}}
|zh_cmn=看我嘛 ''{{tt|Kàn Wǒ Ma|Look at me}}'' {{tt|*|Games}}<br>跟我來 ''{{tt|Gēn Wǒ Lái|Follow Me}}'' {{tt|*|Pre-Gen VII Media}}
|fr=Par Ici
|fr=Par Ici
|de=Spotlight
|de=Spotlight
Line 132: Line 154:
|it=Sonoqui
|it=Sonoqui
|ko=날따름 ''Nalttareum''
|ko=날따름 ''Nalttareum''
|pt_br=Siga-me
|pt_br=Isca-Viva
|sr=Traženje Pažnje
|es=Señuelo
|es=Señuelo
|sr=Traženje Pažnje}}
|vi=Dẫn Dụ
 
}}
{{-}}


{{Follow Me}}
{{Follow Me}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]
 
[[Category:Moves learned by purification]]
 
[[it:Sonoqui (mossa)]]
[[pt:Follow Me]]


[[de:Spotlight]]
[[de:Spotlight]]
[[fr:Par Ici]]
[[fr:Par Ici]]
[[it:Sonoqui (mossa)]]
[[ja:このゆびとまれ]]
[[ja:このゆびとまれ]]
[[pl:Follow Me]]
[[pl:Follow Me]]
[[zh:跟我来(技能)]]
[[zh:看我嘛(招式)]]

Revision as of 10:20, 18 April 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Follow Me
このゆびとまれ Stay With This Finger
Follow Me VI.png
Follow Me VI 2.png
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  +2*
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from growing excited.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Follow Me (Japanese: このゆびとまれ Stay With This Finger) is a non-damaging Normal-type move introduced in Generation III.

Effect

151Mew.png This move effect may be in need of research.
Reason: Can it draw Future Sight/Doom Desire (on their using turn; on their execution turn)?
You can discuss this on the talk page.

Generations III and IV

Follow Me has a priority of +3 and makes the user the center of attention, forcing opposing Pokémon to use its move on the user rather than the intended target (even if it was a friendly target, unless it is a move that cannot target an opponent such as Acupressure or Helping Hand) for the rest of the turn. If a move cannot target the center of attention, it will be used on its intended target. It does not affect allies.

If the center of attention faints or switches out, it no longer draws moves.

Follow Me cannot draw moves with a charging turn like Fly or Solar Beam.

Follow Me draws Electric- and Water-type moves even if a Pokémon with Lightningrod or Storm Drain is on the field. If another Pokémon on the same team is already the center of attention, the first user takes priority; if the first user is outside of range or stops being the center of attention, the attack will be drawn to the next center of attention.

Follow Me has no effect on moves which hit multiple Pokémon in a battle. While it can be used in Single Battles, it has no effect.

Generation V

In Triple Battles, Follow Me will draw the attacks of all opponents in the field, but it can only draw attacks from non-adjacent opponents if they use a move which is able to strike non-adjacent targets.

If the center of attention is taken into the air by Sky Drop, it no longer draws moves.

Generation VI onward

Follow Me now has +2 priority.

If powered up by a Normalium Z into Z-Follow Me, all of the user's lowered stats are reset.

Description

Games Description
RSE Draws attention to make foes attack only the user.
FRLG The user draws attention to itself, making foes attack only the user.
ColoXD Draws attention to make foes attack only the user.
DPPtHGSSPBR The user draws attention to itself, making all foes take aim only at the user.
BWB2W2
XYORAS
SM
The user draws attention to itself, making all targets take aim only at the user.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0035 Clefairy FairyIC Big.png Fairy Fairy 17 16 16 16 16
0161 Sentret NormalIC Big.png Field Field 31 19 19 19 19
0162 Furret NormalIC Big.png Field Field 37 21 21 21 21
0175 Togepi FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 26RSE
25FRLG
24 21 21 21
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 26RSE
25FRLG
24 21 21 21
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0417 Pachirisu ElectricIC Big.png Field Fairy
0447 Riolu FightingIC Big.png Field Human-Like HGSS
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0122 Mr. Mime PsychicIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
0125 Electabuzz ElectricIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
0126 Magmar FireIC Big.png Human-Like Human-Like Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0172 Pichu ElectricIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered PokéPark Eggs
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0007 Squirtle WaterIC Big.png Monster Water 1 Sticker Promotional Kanto Starter Eggs
0385 Jirachi SteelIC Big.png
PsychicIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 2013 Tanabata Jirachi
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Follow Me turns the user into a decoy.

In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 看我嘛 Hon Ngóh Ma *
跟我來 Gān Ngóh Lòih *
Mandarin 看我嘛 Kàn Wǒ Ma *
跟我來 Gēn Wǒ Lái *
France Flag.png French Par Ici
Germany Flag.png German Spotlight
Greece Flag.png Greek Επίκεντρο
Italy Flag.png Italian Sonoqui
South Korea Flag.png Korean 날따름 Nalttareum
Brazil Flag.png Brazilian Portuguese Isca-Viva
Serbia Flag.png Serbian Traženje Pažnje
Spain Flag.png Spanish Señuelo
Vietnam Flag.png Vietnamese Dẫn Dụ



Variations of the move Follow Me
StatusIC HOME.png Follow MeRage Powder


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.