Focus Energy (move)
Focus Energy きあいだめ Fighting Spirit Improvement | ||||||||||||
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Target
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Availability
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Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I.
Effect
Generation I
Focus Energy worked incorrectly in Generation I. While intended to quadruple the critical hit ratio, instead it will have no effect if the user is faster than the opponent, or prevent the user from getting a critical hit (0/511 chance) if the user is slower than the opponent. Focus Energy can only be removed by switching or Haze. Focus Energy will fail if the user is already under its effect.
In Stadium, Focus Energy was fixed; it quadruples the probability of the user scoring a critical hit.
Generation II and III
Focus Energy increases the critical hit ratio by 1 stage. This effect can be transferred by Baton Pass.
Generation IV and on
Focus Energy increases the critical hit ratio by 2 stages. This effect can be transferred by Baton Pass.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
015 | Beedrill | Bug | Poison | 16 | 15 | 15 | 13 | 13 | ' | |||||||
019 | Rattata | Normal | 23 | 20 | 20 | 7 | 7 | ' | ||||||||
020 | Raticate | Normal | 27 | --, 7 | --, 7 | ' | ||||||||||
032 | Nidoran♂ | Poison | 21 | 23 | 23 | 8 | 7 | 7 | ' | |||||||
033 | Nidorino | Poison | 23 | 27 | 27 | 8 | 7 | 7 | ' | |||||||
034 | Nidoking | Poison | Ground | -- | -- | -- | ' | |||||||||
056 | Mankey | Fighting | 27 | 27 | 27 | 21 | -- | -- | ' | |||||||
057 | Primeape | Fighting | 27 | 27 | 27 | 21 | -- | -- | ' | |||||||
066 | Machop | Fighting | 32 | 7 | 7 | 7 | 7 | ' | ||||||||
067 | Machoke | Fighting | 36 | --, 8 | --, 7 | --, 7 | --, 7 | ' | ||||||||
068 | Machamp | Fighting | 36 | --, 8 | --, 7 | --, 7 | --, 7 | ' | ||||||||
104 | Cubone | Ground | 31 | 21 | 21 | 17 | 17 | ' | ||||||||
105 | Marowak | Ground | 33 | 21 | 21 | 17 | 17 | ' | ||||||||
106 | Hitmonlee | Fighting | 43 | 21 | 21 | 21 | 21 | ' | ||||||||
116 | Horsea | Water | 14 | 14 | ' | |||||||||||
117 | Seadra | Water | 14 | 14 | ' | |||||||||||
123 | Scyther | Bug | Flying | -- | 20 | 6 | 6 | 5 | 5 | ' | ||||||
127 | Pinsir | Bug | 36 | 7 | -- | -- | -- | ' | ||||||||
133 | Eevee | Normal | 36 | 36 | ' | |||||||||||
212 | Scizor | Bug | Steel | 6 | 6 | 5 | 5 | ' | ||||||||
223 | Remoraid | Water | 33 | 33 | 23 | 23 | 22 | ' | ||||||||
224 | Octillery | Water | 38 | 38 | 23 | 23 | 22 | ' | ||||||||
230 | Kingdra | Water | Dragon | 14 | 14 | ' | ||||||||||
237 | Hitmontop | Fighting | 7 | 7 | 6 | 6 | ' | |||||||||
255 | Torchic | Fire | 7 | 7 | 7 | ' | ||||||||||
256 | Combusken | Fire | Fighting | --, 7 | --, 7 | --, 7 | ' | |||||||||
257 | Blaziken | Fire | Fighting | --, 7 | --, 7 | --, 7 | ' | |||||||||
276 | Taillow | Normal | Flying | 4 | 4 | 4 | ' | |||||||||
277 | Swellow | Normal | Flying | --, 4 | --, 4 | --, 4 | ' | |||||||||
288 | Vigoroth | Normal | -- | -- | -- | ' | ||||||||||
296 | Makuhita | Fighting | -- | -- | -- | ' | ||||||||||
297 | Hariyama | Fighting | -- | -- | -- | ' | ||||||||||
318 | Carvanha | Water | Dark | 13 | 8 | 8 | ' | |||||||||
319 | Sharpedo | Water | Dark | --, 13 | --, 8 | --, 8 | ' | |||||||||
322 | Numel | Fire | Ground | 25 | 15 | 15 | 12 | ' | ||||||||
323 | Camerupt | Fire | Ground | 25 | 15 | 15 | 12 | ' | ||||||||
371 | Bagon | Dragon | 21 | 20 | 20 | ' | ||||||||||
372 | Shelgon | Dragon | 21 | 20 | 20 | ' | ||||||||||
373 | Salamence | Dragon | Flying | 21 | 20 | 20 | ' | |||||||||
402 | Kricketune | Bug | 22 | 22 | ' | |||||||||||
408 | Cranidos | Rock | 6 | 6 | ' | |||||||||||
409 | Rampardos | Rock | 6 | 6 | ' | |||||||||||
425 | Drifloon | Ghost | Flying | 14 | 14 | 13 | ' | |||||||||
426 | Drifblim | Ghost | Flying | 14 | 14 | 13 | ' | |||||||||
434 | Stunky | Poison | Dark | -- | -- | ' | ||||||||||
435 | Skuntank | Poison | Dark | -- | -- | ' | ||||||||||
501 | Oshawott | Water | 13 | ' | ||||||||||||
502 | Dewott | Water | 13 | ' | ||||||||||||
503 | Samurott | Water | 13 | ' | ||||||||||||
532 | Timburr | Fighting | 4 | ' | ||||||||||||
533 | Gurdurr | Fighting | --, 4 | ' | ||||||||||||
534 | Conkeldurr | Fighting | --, 4 | ' | ||||||||||||
538 | Throh | Fighting | 9 | ' | ||||||||||||
539 | Sawk | Fighting | 9 | ' | ||||||||||||
626 | Bouffalant | Normal | 36 | ' | ||||||||||||
633 | Deino | Dark | Dragon | 4 | ' | |||||||||||
634 | Zweilous | Dark | Dragon | --, 4 | ' | |||||||||||
635 | Hydreigon | Dark | Dragon | --, 4 | ' | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
029 | Nidoran♀ | Poison | ||||||||||||
115 | Kangaskhan | Normal | ||||||||||||
161 | Sentret | Normal | ||||||||||||
216 | Teddiursa | Normal | ||||||||||||
231 | Phanpy | Ground | ||||||||||||
246 | Larvitar | Rock | Ground | |||||||||||
328 | Trapinch | Ground | ||||||||||||
390 | Chimchar | Fire | ||||||||||||
410 | Shieldon | Rock | Steel | |||||||||||
551 | Sandile | Ground | Dark | |||||||||||
554 | Darumaka | Fire | ||||||||||||
610 | Axew | Dragon | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user focuses to raise the critical-hit ratio of its attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
A light blue aura surrounds Marowak. When it uses the next attack, the point that will hit the opponent turns light blue. | |||
Otoshi's Marowak | Bad to the Bone | Debut | |
Vigoroth's body becomes outlined in a red aura. | |||
Marcel's Vigoroth | The Garden of Eatin' | None | |
Cranidos's body glows white, and the glow rises up to Cranidos's skull, making the blue part glow blue. | |||
Roark's Cranidos | Shapes of Things to Come! | None | |
Machoke flexes its muscles and its arm and back muscles grow larger. | |||
Kenny's Machoke | Old Rivals, New Tricks! | None |
In the manga
In the Pokémon Adventures manga
The user focuses and hits the opponent in their weak point. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Machamp flexes its arms and builds its energy. It then stabs the opponent with one of its pointer fingers in its weak point. | |||
Blue's Machamp | Electro Magneton | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |