Focus Energy (move): Difference between revisions
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==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Raises the likelihood of nailing the opponent's weak spot for a critical hit.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Raises the critical hit ratio.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Focuses power to raise the critical-hit ratio.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user takes a deep breath and focuses to raise its critical-hit ratio.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user takes a deep breath and focuses to raise its critical-hit ratio.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.}} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user takes a deep breath and focuses so that critical hits land more easily.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level1|068|Machamp|1|Fighting|Fighting|36|1, 8|1, 7|1, 7|1, 7|{{tt|1, 7|XY}}<br>{{tt|1, 3|ORAS}}}} | {{Moveentry/Level1|068|Machamp|1|Fighting|Fighting|36|1, 8|1, 7|1, 7|1, 7|{{tt|1, 7|XY}}<br>{{tt|1, 3|ORAS}}}} | ||
{{Moveentry/Level1|104|Cubone|1|Ground|Ground|31|21|21|17|17|17}} | {{Moveentry/Level1|104|Cubone|1|Ground|Ground|31|21|21|17|17|17}} | ||
{{Moveentry/Level1|105|Marowak|1|Ground|Ground|33|21|21|17|17|17}} | {{Moveentry/Level1|105|Marowak|1|Ground|Ground|1, 33|Y=33|21|21|17|17|17}} | ||
{{Moveentry/Level1|106|Hitmonlee|1|Fighting|Fighting|43|21|21|21|21|21}} | {{Moveentry/Level1|106|Hitmonlee|1|Fighting|Fighting|43|21|21|21|21|21}} | ||
{{Moveentry/Level1|116|Horsea|1|Water|Water|no|no|no|14|14|{{tt|14|XY}}<br>{{tt|26|ORAS}}}} | {{Moveentry/Level1|116|Horsea|1|Water|Water|no|no|no|14|14|{{tt|14|XY}}<br>{{tt|26|ORAS}}}} | ||
{{Moveentry/Level1|117|Seadra|1|Water|Water|no|no|no|14|14|{{tt|14|XY}}<br>{{tt|26|ORAS}}}} | {{Moveentry/Level1|117|Seadra|1|Water|Water|no|no|no|14|14|{{tt|14|XY}}<br>{{tt|26|ORAS}}}} | ||
{{Moveentry/Level1|123|Scyther|2|Bug|Flying| | {{Moveentry/Level1|123|Scyther|2|Bug|Flying|20|6|6|5|5|5}} | ||
{{Moveentry/Level1|127|Pinsir|1|Bug|Bug|36|7|1|1|1|1}} | {{Moveentry/Level1|127|Pinsir|1|Bug|Bug|36|7|1|1|1|1}} | ||
{{Moveentry/Level1|133|Eevee|1|Normal|Normal|no|Y=36|36|C=no|no|no|no}} | {{Moveentry/Level1|133|Eevee|1|Normal|Normal|no|Y=36|36|C=no|no|no|no}} | ||
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{{Moveentry/Breed2|610|Axew|1|Dragon|Dragon|no|no|no|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|371|Bagon}}{{MSP|372|Shelgon}}{{MSP|373|Salamence}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|633|Deino}}{{MSP|634|Zweilous}}{{MSP|635|Hydreigon}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|371|Bagon}}{{MSP|372|Shelgon}}{{MSP|373|Salamence}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|633|Deino}}{{MSP|634|Zweilous}}{{MSP|635|Hydreigon}}}} | {{Moveentry/Breed2|610|Axew|1|Dragon|Dragon|no|no|no|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|371|Bagon}}{{MSP|372|Shelgon}}{{MSP|373|Salamence}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|633|Deino}}{{MSP|634|Zweilous}}{{MSP|635|Hydreigon}}|{{MSP|032|Nidoran♂}}{{MSP|033|Nidorino}}{{MSP|034|Nidoking}}{{MSP|104|Cubone}}{{MSP|105|Marowak}}{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|371|Bagon}}{{MSP|372|Shelgon}}{{MSP|373|Salamence}}{{MSP|408|Cranidos}}{{MSP|409|Rampardos}}{{MSP|633|Deino}}{{MSP|634|Zweilous}}{{MSP|635|Hydreigon}}}} | ||
{{Movefooter|Normal|2}} | {{Movefooter|Normal|2}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Focus Energy status, raising its critical-hit rate.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
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|de=Energiefokus | |de=Energiefokus | ||
|el=Εστίαση Δύναμης | |el=Εστίαση Δύναμης | ||
|it=Focalenergia{{tt|*|Generation III onwards}}<br | |it=Focalenergia{{tt|*|Generation III onwards}}<br>Energy {{tt|Conc.|Concentrare}}{{tt|*|Generations I-II}} | ||
|ko=기충전 ''Gichungjeon'' | |ko=기충전 ''Gichungjeon'' | ||
|pt_br=Energia Focalizada | |pl=Skupienie Energii | ||
|pt_br=Energia Focalizada<br>Focalizar Energia (TCG) | |||
|pt_eu=Energia Focalizada | |pt_eu=Energia Focalizada | ||
|ro=Energie Concentrată | |||
|sr=Fokusiranje Energije | |sr=Fokusiranje Energije | ||
|es=Foco Energia | |es=Foco Energia | ||
}} | |||
{{-}} | {{-}} | ||
Revision as of 21:24, 20 April 2016
Focus Energy きあいだめ Fighting Spirit Improvement | ||||||||||||
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Target
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Availability
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Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I.
Effect
Generation I
Focus Energy worked incorrectly in Generation I. While it was intended to multiply the user's critical hit ratio by four, it instead divides the critical hit ratio by four. Focus Energy will be removed by switching or Haze. The effect of Focus Energy cannot stack, and it will fail if the user is already under its effect.
In Stadium, Focus Energy was fixed to increase the user's critical hit ratio with this formula: (BaseSpeed + 236) / 512
*
Generations II and III
Focus Energy increases the user's critical hit ratio by one stage. This effect can be transferred by Baton Pass.
Generation IV
Focus Energy now increases the user's critical hit ratio by two stages instead of one.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
015 | Beedrill | Bug | Poison | 16 | 15 | 15 | 13 | 13 | 13 | |||||||
019 | Rattata | Normal | 23 | 20 | 20 | 7 | 7 | 7 | ||||||||
020 | Raticate | Normal | 27 | 1, 7 | 1, 7 | 1, 7 | ||||||||||
032 | Nidoran♂ | Poison | 21 | 23 | 23 | 8 | 7 | 7 | 7 | |||||||
033 | Nidorino | Poison | 23 | 27 | 27 | 8 | 7 | 7 | 7 | |||||||
034 | Nidoking | Poison | Ground | 1 | 1 | 1 | 1 | |||||||||
056 | Mankey | Fighting | 27 | 27 | 27 | 21 | 1 | 1 | 1 | |||||||
057 | Primeape | Fighting | 27 | 27 | 27 | 21 | 1 | 1 | 1 | |||||||
066 | Machop | Fighting | 32 | 7 | 7 | 7 | 7 | 7 3 | ||||||||
067 | Machoke | Fighting | 36 | 1, 8 | 1, 7 | 1, 7 | 1, 7 | 1, 7 1, 3 | ||||||||
068 | Machamp | Fighting | 36 | 1, 8 | 1, 7 | 1, 7 | 1, 7 | 1, 7 1, 3 | ||||||||
104 | Cubone | Ground | 31 | 21 | 21 | 17 | 17 | 17 | ||||||||
105 | Marowak | Ground | 1, 33 | 33 | 21 | 21 | 17 | 17 | 17 | |||||||
106 | Hitmonlee | Fighting | 43 | 21 | 21 | 21 | 21 | 21 | ||||||||
116 | Horsea | Water | 14 | 14 | 14 26 | |||||||||||
117 | Seadra | Water | 14 | 14 | 14 26 | |||||||||||
123 | Scyther | Bug | Flying | 20 | 6 | 6 | 5 | 5 | 5 | |||||||
127 | Pinsir | Bug | 36 | 7 | 1 | 1 | 1 | 1 | ||||||||
133 | Eevee | Normal | 36 | 36 | ' | |||||||||||
212 | Scizor | Bug | Steel | 6 | 6 | 5 | 5 | 5 | ||||||||
223 | Remoraid | Water | 33 | 33 | 23 | 23 | 22 | 22 | ||||||||
224 | Octillery | Water | 38 | 38 | 23 | 23 | 22 | 22 | ||||||||
230 | Kingdra | Water | Dragon | 14 | 14 | 14 26 | ||||||||||
237 | Hitmontop | Fighting | 7 | 7 | 6 | 6 | 6 | |||||||||
255 | Torchic | Fire | 7 | 7 | 7 | 7 32 | ||||||||||
256 | Combusken | Fire | Fighting | 1, 7 | 1, 7 | 1, 7 | 1, 7 36 | |||||||||
257 | Blaziken | Fire | Fighting | 1, 7 | 1, 7 | 1, 7 | 1, 7 37 | |||||||||
276 | Taillow | Normal | Flying | 4 | 4 | 4 | 4 5 | |||||||||
277 | Swellow | Normal | Flying | 1, 4 | 1, 4 | 1, 4 | 1, 4 1, 5 | |||||||||
288 | Vigoroth | Normal | 1 | 1 | 1 | 1 | ||||||||||
296 | Makuhita | Fighting | 1 | 1 | 1 | 1 | ||||||||||
297 | Hariyama | Fighting | 1 | 1 | 1 | 1 | ||||||||||
318 | Carvanha | Water | Dark | 13 | 8 | 8 | 8 | |||||||||
319 | Sharpedo | Water | Dark | 1, 13 | 1, 8 | 1, 8 | 1, 8 | |||||||||
322 | Numel | Fire | Ground | 25 | 15 | 15 | 12 | 12 8 | ||||||||
323 | Camerupt | Fire | Ground | 25 | 15 | 15 | 12 | 12 1, 8 | ||||||||
371 | Bagon | Dragon | 21 | 20 | 20 | 20 21 | ||||||||||
372 | Shelgon | Dragon | 21 | 20 | 20 | 20 21 | ||||||||||
373 | Salamence | Dragon | Flying | 21 | 20 | 20 | 20 21 | |||||||||
402 | Kricketune | Bug | 22 | 22 | 22 | |||||||||||
408 | Cranidos | Rock | 6 | 6 | 6 | |||||||||||
409 | Rampardos | Rock | 6 | 6 | 6 | |||||||||||
425 | Drifloon | Ghost | Flying | 14 | 14 | 13 | 13 | |||||||||
426 | Drifblim | Ghost | Flying | 14 | 14 | 13 | 13 | |||||||||
434 | Stunky | Poison | Dark | 1 | 1 | 1 | ||||||||||
435 | Skuntank | Poison | Dark | 1 | 1 | 1 | ||||||||||
494 | Victini | Psychic | Fire | 1 | 1 | |||||||||||
501 | Oshawott | Water | 13 | 13 | ||||||||||||
502 | Dewott | Water | 13 | 13 | ||||||||||||
503 | Samurott | Water | 13 | 13 | ||||||||||||
532 | Timburr | Fighting | 4 | 4 | ||||||||||||
533 | Gurdurr | Fighting | 1, 4 | 1, 4 | ||||||||||||
534 | Conkeldurr | Fighting | 1, 4 | 1, 4 | ||||||||||||
538 | Throh | Fighting | 9 | 9 | ||||||||||||
539 | Sawk | Fighting | 9 | 9 | ||||||||||||
626 | Bouffalant | Normal | 36 | 36 | ||||||||||||
633 | Deino | Dark | Dragon | 4 | 4 | |||||||||||
634 | Zweilous | Dark | Dragon | 1, 4 | 1, 4 | |||||||||||
635 | Hydreigon | Dark | Dragon | 1, 4 | 1, 4 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
029 | Nidoran♀ | Poison | ||||||||||||
115 | Kangaskhan | Normal | ||||||||||||
161 | Sentret | Normal | ||||||||||||
216 | Teddiursa | Normal | ||||||||||||
231 | Phanpy | Ground | ||||||||||||
240 | Magby | Fire | ||||||||||||
246 | Larvitar | Rock | Ground | |||||||||||
328 | Trapinch | Ground | ||||||||||||
390 | Chimchar | Fire | ||||||||||||
410 | Shieldon | Rock | Steel | |||||||||||
551 | Sandile | Ground | Dark | |||||||||||
554 | Darumaka | Fire | ||||||||||||
610 | Axew | Dragon | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user focuses to raise the critical-hit ratio of its attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
A light blue aura surrounds Marowak. When it uses the next attack, the point that will hit the opponent turns light blue. | |||
Otoshi's Marowak | Bad to the Bone | Debut | |
Vigoroth's body becomes outlined in a red aura. | |||
Marcel's Vigoroth | The Garden of Eatin' | None | |
Cranidos's body glows white, and the glow rises up to Cranidos's skull, making the blue part glow blue. | |||
Roark's Cranidos | Shapes of Things to Come! | None | |
Machoke flexes its muscles and its arm and back muscles grow larger. | |||
Kenny's Machoke | Old Rivals, New Tricks! | None |
In the manga
In the Pokémon Adventures manga
The user focuses and hits the opponent in their weak point. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machamp flexes its arms and builds its energy. It then stabs the opponent with one of its pointer fingers in its weak point. | |||
Blue's Machamp | Electro Magneton | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |