Focus Energy (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation I=== | ===Generation I=== | ||
Focus Energy | Focus Energy was intended to quadruple the {{DL|Damage modification|critical hit}} rate, but due to a glitch, it instead has no effect if the user is faster than the opponent, or will prevent the user from getting a critical hit (0/511 chance) if the user is slower than the opponent. <ref>[http://hax.iimarck.us/files/rbymoveinfo.txt R/B/Y move information - IIMarck.us]</ref> <ref>[http://www.psypokes.com/lab/criticalhits.php Psypoke - Pokémon Games Critical Hit]</ref> | ||
In Stadium, Focus Energy was fixed to properly quadruple the user's critical hit ratio. | In {{g|Stadium}}, Focus Energy was fixed to properly quadruple the user's critical hit ratio. | ||
===Generation II and III=== | ===Generation II and III=== | ||
Line 186: | Line 186: | ||
|ro=Energie Concentrată}} | |ro=Energie Concentrată}} | ||
{{-}} | {{-}} | ||
==References== | |||
<references/> | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] |
Revision as of 14:36, 25 February 2014
Focus Energy きあいだめ Fighting Spirit Improvement | ||||||||||||
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Target
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Availability
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Focus Energy (Japanese: きあいだめ Fighting Spirit Improvement) is a non-damaging Normal-type move introduced in Generation I.
Effect
Generation I
Focus Energy was intended to quadruple the critical hit rate, but due to a glitch, it instead has no effect if the user is faster than the opponent, or will prevent the user from getting a critical hit (0/511 chance) if the user is slower than the opponent. [1] [2]
In Pokémon Stadium, Focus Energy was fixed to properly quadruple the user's critical hit ratio.
Generation II and III
Focus Energy increases the user's critical hit ratio by 1 stage. This effect can be transferred by Baton Pass.
Generation IV and on
Focus Energy now increases the user's critical hit ratio by 2 stages instead of 1.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
015 | Beedrill | Bug | Poison | 16 | 15 | 15 | 13 | 13 | 13 | |||||||
019 | Rattata | Normal | 23 | 20 | 20 | 7 | 7 | ' | ||||||||
020 | Raticate | Normal | 27 | --, 7 | --, 7 | ' | ||||||||||
032 | Nidoran♂ | Poison | 21 | 23 | 23 | 8 | 7 | 7 | ' | |||||||
033 | Nidorino | Poison | 23 | 27 | 27 | 8 | 7 | 7 | ' | |||||||
034 | Nidoking | Poison | Ground | -- | -- | -- | -- | |||||||||
056 | Mankey | Fighting | 27 | 27 | 27 | 21 | -- | -- | ' | |||||||
057 | Primeape | Fighting | 27 | 27 | 27 | 21 | -- | -- | ' | |||||||
066 | Machop | Fighting | 32 | 7 | 7 | 7 | 7 | ' | ||||||||
067 | Machoke | Fighting | 36 | --, 8 | --, 7 | --, 7 | --, 7 | ' | ||||||||
068 | Machamp | Fighting | 36 | --, 8 | --, 7 | --, 7 | --, 7 | ' | ||||||||
104 | Cubone | Ground | 31 | 21 | 21 | 17 | 17 | 17 | ||||||||
105 | Marowak | Ground | 33 | 21 | 21 | 17 | 17 | 17 | ||||||||
106 | Hitmonlee | Fighting | 43 | 21 | 21 | 21 | 21 | ' | ||||||||
116 | Horsea | Water | 14 | 14 | 14 | |||||||||||
117 | Seadra | Water | 14 | 14 | 14 | |||||||||||
123 | Scyther | Bug | Flying | -- | 20 | 6 | 6 | 5 | 5 | 5 | ||||||
127 | Pinsir | Bug | 36 | 7 | -- | -- | -- | -- | ||||||||
133 | Eevee | Normal | 36 | 36 | ' | |||||||||||
212 | Scizor | Bug | Steel | 6 | 6 | 5 | 5 | 5 | ||||||||
223 | Remoraid | Water | 33 | 33 | 23 | 23 | 22 | 22 | ||||||||
224 | Octillery | Water | 38 | 38 | 23 | 23 | 22 | 22 | ||||||||
230 | Kingdra | Water | Dragon | 14 | 14 | 14 | ||||||||||
237 | Hitmontop | Fighting | 7 | 7 | 6 | 6 | ' | |||||||||
255 | Torchic | Fire | 7 | 7 | 7 | 7 | ||||||||||
256 | Combusken | Fire | Fighting | --, 7 | --, 7 | --, 7 | --, 7 | |||||||||
257 | Blaziken | Fire | Fighting | --, 7 | --, 7 | --, 7 | --, 7 | |||||||||
276 | Taillow | Normal | Flying | 4 | 4 | 4 | ' | |||||||||
277 | Swellow | Normal | Flying | --, 4 | --, 4 | --, 4 | ' | |||||||||
288 | Vigoroth | Normal | -- | -- | -- | ' | ||||||||||
296 | Makuhita | Fighting | -- | -- | -- | ' | ||||||||||
297 | Hariyama | Fighting | -- | -- | -- | ' | ||||||||||
318 | Carvanha | Water | Dark | 13 | 8 | 8 | ' | |||||||||
319 | Sharpedo | Water | Dark | --, 13 | --, 8 | --, 8 | ' | |||||||||
322 | Numel | Fire | Ground | 25 | 15 | 15 | 12 | 12 | ||||||||
323 | Camerupt | Fire | Ground | 25 | 15 | 15 | 12 | 12 | ||||||||
371 | Bagon | Dragon | 21 | 20 | 20 | 20 | ||||||||||
372 | Shelgon | Dragon | 21 | 20 | 20 | ' | ||||||||||
373 | Salamence | Dragon | Flying | 21 | 20 | 20 | ' | |||||||||
402 | Kricketune | Bug | 22 | 22 | ' | |||||||||||
408 | Cranidos | Rock | 6 | 6 | ' | |||||||||||
409 | Rampardos | Rock | 6 | 6 | ' | |||||||||||
425 | Drifloon | Ghost | Flying | 14 | 14 | 13 | 13 | |||||||||
426 | Drifblim | Ghost | Flying | 14 | 14 | 13 | 13 | |||||||||
434 | Stunky | Poison | Dark | -- | -- | -- | ||||||||||
435 | Skuntank | Poison | Dark | -- | -- | -- | ||||||||||
501 | Oshawott | Water | 13 | ' | ||||||||||||
502 | Dewott | Water | 13 | ' | ||||||||||||
503 | Samurott | Water | 13 | ' | ||||||||||||
532 | Timburr | Fighting | 4 | ' | ||||||||||||
533 | Gurdurr | Fighting | --, 4 | ' | ||||||||||||
534 | Conkeldurr | Fighting | --, 4 | ' | ||||||||||||
538 | Throh | Fighting | 9 | 9 | ||||||||||||
539 | Sawk | Fighting | 9 | 9 | ||||||||||||
626 | Bouffalant | Normal | 36 | ' | ||||||||||||
633 | Deino | Dark | Dragon | 4 | 4 | |||||||||||
634 | Zweilous | Dark | Dragon | --, 4 | --, 4 | |||||||||||
635 | Hydreigon | Dark | Dragon | --, 4 | --, 4 | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
029 | Nidoran♀ | Poison | ||||||||||||
115 | Kangaskhan | Normal | ||||||||||||
161 | Sentret | Normal | ||||||||||||
216 | Teddiursa | Normal | ||||||||||||
231 | Phanpy | Ground | ||||||||||||
240 | Magby | Fire | ||||||||||||
246 | Larvitar | Rock | Ground | |||||||||||
328 | Trapinch | Ground | ||||||||||||
390 | Chimchar | Fire | ||||||||||||
410 | Shieldon | Rock | Steel | |||||||||||
551 | Sandile | Ground | Dark | |||||||||||
554 | Darumaka | Fire | ||||||||||||
610 | Axew | Dragon | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the anime
The user focuses to raise the critical-hit ratio of its attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
A light blue aura surrounds Marowak. When it uses the next attack, the point that will hit the opponent turns light blue. | |||
Otoshi's Marowak | Bad to the Bone | Debut | |
Vigoroth's body becomes outlined in a red aura. | |||
Marcel's Vigoroth | The Garden of Eatin' | None | |
Cranidos's body glows white, and the glow rises up to Cranidos's skull, making the blue part glow blue. | |||
Roark's Cranidos | Shapes of Things to Come! | None | |
Machoke flexes its muscles and its arm and back muscles grow larger. | |||
Kenny's Machoke | Old Rivals, New Tricks! | None |
In the manga
In the Pokémon Adventures manga
The user focuses and hits the opponent in their weak point. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Machamp flexes its arms and builds its energy. It then stabs the opponent with one of its pointer fingers in its weak point. | |||
Blue's Machamp | Electro Magneton | Debut |
In other generations
In other languages
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References
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |