Flail (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox | ||
n=175 | | |n=175 | ||
name=Flail | | |name=Flail | ||
jname=じたばた | | |jname=じたばた | ||
jtrans=Wriggling | | |jtrans=Wriggling | ||
jtranslit=Jitabata| | |jtranslit=Jitabata | ||
gameimage=Flail.png | | |gameimage=Flail.png | ||
gameimagewidth=300 | | |gameimagewidth=300 | ||
type=Normal | | |type=Normal | ||
damagecategory=Physical | | |damagecategory=Physical | ||
basepp=15 | | |basepp=15 | ||
maxpp=24 | | |maxpp=24 | ||
power=Varies | | |power=Varies | ||
accuracy=100 | |accuracy=100 | ||
|gen=II | |||
gen=II | | |category=Cute | ||
category=Cute | | |appeal=1 | ||
appeal=1 | | |jam=0 | ||
jam=0 | | |cdesc=The appeal works better the later it is performed. | ||
cdesc=The appeal works better the later it is performed. | | |appealsc=2 | ||
appealsc=2 | | |scdesc=Earns double the score on the final performance. | ||
scdesc=Earns double the score on the final performance. | | |category6=Cute | ||
category6=Cute | | |appeal6=1 | ||
appeal6=1 | | |cdesc6=Works better the later it is used in a turn. | ||
cdesc6=Works better the later it is used in a turn. | |touches=yes | ||
|protect=yes | |||
touches=yes | | |magiccoat=no | ||
protect=yes | | |snatch=no | ||
magiccoat=no | | |mirrormove=yes | ||
snatch=no | | |kingsrock=yes | ||
|sound=no | |||
kingsrock=yes | |target=anyadjacent | ||
}} | |||
sound=no | | |||
target=anyadjacent | |||
'''Flail''' (Japanese: '''じたばた''' ''Wriggling'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. | '''Flail''' (Japanese: '''じたばた''' ''Wriggling'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
Flail inflicts damage and will inflict greater damage when the user's {{stat|HP}} is low. | Flail inflicts damage and will inflict greater damage when the user's {{stat|HP}} is low. Flail's power is calculated by the following formula: | ||
P = (48 * CurrentHP) ÷ MaxHP | |||
P = (48 * CurrentHP) ÷ MaxHP | |||
{| class="roundy" style="background: #{{Normal color light}}; border: 3px solid #{{Normal color}}" | {| class="roundy" style="background: #{{Normal color light}}; border: 3px solid #{{Normal color}}" | ||
Line 104: | Line 73: | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|An attack that increases in power if the user's HP is low. It could turn the tide in battle.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Stronger if the user's HP is low.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts more damage when the user's HP is down.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A desperate attack that becomes more powerful the less HP the user has.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A desperate attack that becomes more powerful the less HP the user has.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 228: | Line 195: | ||
====[[Generation II]]==== | ====[[Generation II]]==== | ||
{{Learnlistspecial|Normal}} | {{Learnlistspecial|Normal}} | ||
{{Moveentryspecial|041|Zubat|2|Poison|Flying|{{DL|List of Gotta Catch 'Em All event Pokémon|Flail Zubat|New York Pokémon Center}} | {{Moveentryspecial|041|Zubat|2|Poison|Flying|{{DL|List of Gotta Catch 'Em All event Pokémon|Flail Zubat|New York Pokémon Center}}}} | ||
{{Moveentryspecial|086|Seel|1|Water|Water|{{DL|List of Gotta Catch 'Em All event Pokémon|Flail Seel|New York Pokémon Center}} | {{Moveentryspecial|086|Seel|1|Water|Water|{{DL|List of Gotta Catch 'Em All event Pokémon|Flail Seel|New York Pokémon Center}}}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In other games== | ==In other games== | ||
=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP. | Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP. | ||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. The lower the user's HP, the greater the damage.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts.}} | |||
{{movedescentry|[[Monopoly: Pokémon Kanto Edition|Monopoly: Pokémon Exclusive Kanto Edition]]|Flail avoids the rent charge!}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
Line 250: | Line 225: | ||
{{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo flails its arms and legs around the opponent, hitting it.}} | {{movep|type=normal|ms=185|pkmn=Sudowoodo|method=Sudowoodo flails its arms and legs around the opponent, hitting it.}} | ||
{{movebtmManga|type=normal|user=Gold (Adventures)|user1=Gold's Sudobo|startcode=PS166|startname=Lugia and Ho-Oh on the Loose (Part 2)|notes=Debut}} | {{movebtmManga|type=normal|user=Gold (Adventures)|user1=Gold's Sudobo|startcode=PS166|startname=Lugia and Ho-Oh on the Loose (Part 2)|notes=Debut}} | ||
* In ''[[PS306|Pinsir Me, I Must Be Dreaming]]'', a {{p|Pinsir}} that {{adv|Emerald}} was renting from the {{DL|Battle Frontier (Generation III)|Battle Factory}} was revealed to know Flail by Emerald's [[Pokédex]]. | |||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
genII=Flail II| | |genII=Flail II | ||
genIII=Flail III| | |genIII=Flail III | ||
genIV=Flail IV| | |genIV=Flail IV | ||
genV=Flail V | |genV=Flail V | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
PMDRB=Flail PMD RB | |PMDRB=Flail PMD RB | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
Stad2=Flail Stad2| | |Stad2=Flail Stad2 | ||
|Colo=Flail Colo | |||
|XD=Flail XD | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Despite the fact that | * Despite the fact that the move's description in [[Generation]]s {{gen|IV}}, {{gen|V}}, and {{gen|VI}} says that the user flails "aimlessly" while using the move, the move has a 100% accuracy. | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=手足慌亂 ''{{tt|Shǒuzú Huāngluàn|Flailing Hands and Feet}}'' | |zh_cmn=手足慌亂 ''{{tt|Shǒuzú Huāngluàn|Flailing Hands and Feet}}'' | ||
|nl= | |nl=Huppel | ||
|fi=Läpsyttely | |fi=Läpsyttely | ||
|fr=Fléau | |fr=Fléau | ||
Line 281: | Line 261: | ||
|it=Flagello | |it=Flagello | ||
|ko=바둥바둥 ''Badungbadung'' | |ko=바둥바둥 ''Badungbadung'' | ||
|pt_br=Espancar<br>Mangual (TCG) | |pl=Bicz | ||
|pt_br=Espancar<br>Ataque de Cauda ({{TCG|Secret Wonders}}-{{TCG|Boundaries Crossed}})<br>Mangual ({{TCG|Flashfire}}-present) | |||
|ro=Biciul | |||
|sr=Mlaćenje | |sr=Mlaćenje | ||
|es=Azote | |es=Azote | ||
}} | |||
{{-}} | {{-}} | ||
Line 299: | Line 280: | ||
[[ja:じたばた]] | [[ja:じたばた]] | ||
[[pl:Flail]] | [[pl:Flail]] | ||
[[zh: | [[zh:抓狂(招式)]] |
Revision as of 03:15, 26 October 2016
Flail じたばた Wriggling | ||||||||||||
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Target
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Availability
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Flail (Japanese: じたばた Wriggling) is a damage-dealing Normal-type move introduced in Generation II.
Effect
Flail inflicts damage and will inflict greater damage when the user's HP is low. Flail's power is calculated by the following formula:
P = (48 * CurrentHP) ÷ MaxHP
P | ~HP% | Power |
---|---|---|
P > 32 | > 66% | 20 |
17 ≤ P ≤ 32 | 33% - 66% | 40 |
10 ≤ P ≤ 16 | 20% - 33% | 80 |
5 ≤ P ≤ 9 | 10% - 20% | 100 |
2 ≤ P ≤ 4 | 3% - 10% | 150 |
P ≤ 1 | < 3% | 200 |
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
098 | Krabby | Water | 49 | 45 | 45 | 45 | ||||||||
099 | Kingler | Water | 65 | 63 | 63 | 63 | ||||||||
118 | Goldeen | Water | 24 | 24 | 21 | 21 | 21 13 | |||||||
119 | Seaking | Water | 24 | 24 | 21 | 21 | 21 13 | |||||||
129 | Magikarp | Water | 30 | 30 | 30 | 30 | 30 | |||||||
158 | Totodile | Water | 22 | 22 | 22 | |||||||||
159 | Croconaw | Water | 24 | 24 | 24 | |||||||||
160 | Feraligatr | Water | 24 | 24 | 24 | |||||||||
170 | Chinchou | Water | Electric | 13 | 13 | 9 | 9 | 9 31 | ||||||
171 | Lanturn | Water | Electric | 13 | 13 | 9 | 9 | 9 33 | ||||||
185 | Sudowoodo | Rock | 10 | 9 | 1, 6 | 1, 6 | 1, 5 | 1, 5 | ||||||
206 | Dunsparce | Normal | 44 | 53 | 63 | 49 | 49 | |||||||
220 | Swinub | Ice | Ground | 40 | 40 | |||||||||
222 | Corsola | Water | Rock | 52 | 50 | |||||||||
231 | Phanpy | Ground | 17 | 17 | 6 | 6 | 6 | |||||||
232 | Donphan | Ground | 17 | 17 | 1 | ' | ||||||||
263 | Zigzagoon | Normal | 33 | 33 | 37 | 37 29 | ||||||||
287 | Slakoth | Normal | 43 | 43 | 49 | 49 33 | ||||||||
289 | Slaking | Normal | 43 | 43 | 49 | 49 39 | ||||||||
324 | Torkoal | Fire | 43 | 52 | 52 | 1, 52 42 | ||||||||
327 | Spinda | Normal | 49 | 50 | 50 | 50 | ||||||||
349 | Feebas | Water | 30 | 30 | 30 | 30 | ||||||||
370 | Luvdisc | Water | 40 | 46 | 31 | 31 27 | ||||||||
413 | Wormadam | Bug | Grass | 38 | 38 | 38 | ||||||||
438 | Bonsly | Rock | 1 | 6 | 5 | 5 | ||||||||
480 | Uxie | Psychic | 61 | 61 | 1, 61 | |||||||||
535 | Tympole | Water | 34 | 34 | ||||||||||
536 | Palpitoad | Water | Ground | 37 | 37 | |||||||||
537 | Seismitoad | Water | Ground | 39 | 39 | |||||||||
540 | Sewaddle | Bug | Grass | 43 | 43 | |||||||||
550 | Basculin | Water | 46 | 1, 46 | ||||||||||
557 | Dwebble | Bug | Rock | 41 | 41 | |||||||||
558 | Crustle | Bug | Rock | 50 | 50 | |||||||||
588 | Karrablast | Bug | 49 | 49 | ||||||||||
613 | Cubchoo | Ice | 36 | 36 | ||||||||||
614 | Beartic | Ice | 36 | 36 | ||||||||||
618 | Stunfisk | Electric | Ground | 55 | 1, 55 | |||||||||
659 | Bunnelby | Normal | 29 | |||||||||||
660 | Diggersby | Normal | Ground | 31 | ||||||||||
661 | Fletchling | Normal | Flying | 16 | ||||||||||
662 | Fletchinder | Fire | Flying | 16 | ||||||||||
663 | Talonflame | Fire | Flying | 16 | ||||||||||
682 | Spritzee | Fairy | 38 | |||||||||||
683 | Aromatisse | Fairy | 38 | |||||||||||
692 | Clauncher | Water | 16 | |||||||||||
693 | Clawitzer | Water | 16 | |||||||||||
703 | Carbink | Rock | Fairy | 35 | ||||||||||
704 | Goomy | Dragon | 28 | |||||||||||
705 | Sliggoo | Dragon | 28 | |||||||||||
706 | Goodra | Dragon | 28 | |||||||||||
719 | Diancie | Rock | Fairy | 35 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
007 | Squirtle* | Water | ||||||||||||
027 | Sandshrew | Ground | ||||||||||||
037 | Vulpix | Fire | ||||||||||||
043 | Oddish* | Grass | Poison | |||||||||||
046 | Paras* | Bug | Grass | |||||||||||
052 | Meowth | Normal | ||||||||||||
074 | Geodude | Rock | Ground | |||||||||||
083 | Farfetch'd | Normal | Flying | |||||||||||
084 | Doduo* | Normal | Flying | |||||||||||
095 | Onix | Rock | Ground | |||||||||||
098 | Krabby* | Water | ||||||||||||
114 | Tangela* | Grass | ||||||||||||
116 | Horsea | Water | ||||||||||||
127 | Pinsir* | Bug | ||||||||||||
133 | Eevee | Normal | ||||||||||||
140 | Kabuto* | Rock | Water | |||||||||||
152 | Chikorita* | Grass | ||||||||||||
170 | Chinchou | Water | Electric | |||||||||||
172 | Pichu | Electric | ||||||||||||
204 | Pineco* | Bug | ||||||||||||
211 | Qwilfish | Water | Poison | |||||||||||
214 | Heracross* | Bug | Fighting | |||||||||||
223 | Remoraid | Water | ||||||||||||
270 | Lotad | Water | Grass | |||||||||||
328 | Trapinch* | Ground | ||||||||||||
335 | Zangoose | Normal | ||||||||||||
339 | Barboach | Water | Ground | |||||||||||
393 | Piplup | Water | ||||||||||||
417 | Pachirisu | Electric | ||||||||||||
427 | Buneary | Normal | ||||||||||||
431 | Glameow | Normal | ||||||||||||
456 | Finneon | Water | ||||||||||||
504 | Patrat | Normal | ||||||||||||
564 | Tirtouga | Water | Rock | |||||||||||
572 | Minccino | Normal | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
|
Generation V
|
By event
Generation II
|
In other games
Pokémon Mystery Dungeon series
Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP.
Description
|
In the anime
The user flails about aimlessly to attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Magikarp hits the opponent repeatedly with its tailfin. | |||
A wild Magikarp | The Ties That Bind | Debut | |
Bonsly flails around, jumping from one foot to the other quickly. | |||
Brock's Bonsly | King and Queen for a Day! | None | |
Sudowoodo flails around its arms and legs, then throws the opponent, or Sudowoodo runs up to the opponent and flails around its arms and legs, hitting the opponent repeatedly. | |||
Brock's Sudowoodo | Leave It To Brocko! | None |
In the manga
In the Pokémon Adventures manga
The user flails its body around to attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Sudowoodo flails its arms and legs around the opponent, hitting it. | |||
Gold's Sudobo | Lugia and Ho-Oh on the Loose (Part 2) | Debut |
- In Pinsir Me, I Must Be Dreaming, a Pinsir that Emerald was renting from the Battle Factory was revealed to know Flail by Emerald's Pokédex.
In other generations
Trivia
- Despite the fact that the move's description in Generations IV, V, and VI says that the user flails "aimlessly" while using the move, the move has a 100% accuracy.
In other languages
|
Variations of the move Flail | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |