Flail (move): Difference between revisions
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m (→By leveling up) |
(→Effect: The effect of Flail, and the way its damage is calculated, is the same in Gen 2 as it is in Gen 5. Source: https://github.com/pret/pokecrystal/blob/master/battle/effect_commands.asm#L3760-L3848) |
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appealsc=2 | | appealsc=2 | | ||
scdesc=Earns double the score on the final performance. | | scdesc=Earns double the score on the final performance. | | ||
category6=Cute | | |||
appeal6=1 | | |||
cdesc6=Works better the later it is used in a turn. | | |||
pokefordex=flail | | pokefordex=flail | | ||
touches=yes | | touches=yes | | ||
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target=anyadjacent | | target=anyadjacent | | ||
footnotes= }} | footnotes= }} | ||
'''Flail''' (Japanese: '''じたばた''' ''Wriggling'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]] | '''Flail''' (Japanese: '''じたばた''' ''Wriggling'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation II]]. | ||
==Effect== | ==Effect== | ||
Flail inflicts damage and will inflict greater damage when the user's {{stat|HP}} is low. | Flail inflicts damage and will inflict greater damage when the user's {{stat|HP}} is low. Flail's power is calculated by the following formula: | ||
= | P = (48 * CurrentHP) ÷ MaxHP | ||
{| class="roundy" style="background: #{{Normal color light}}; border: 3px solid #{{Normal color}}" | |||
|- | |||
{| class="roundy | ! P | ||
|- | ! ~HP% | ||
! | ! Power | ||
! | |- style="background:#FFF" | ||
|- style="background:#FFF | |||
| P > 32 | | P > 32 | ||
| > 66% | |||
| 20 | | 20 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 17 ≤ P ≤ 32 | | 17 ≤ P ≤ 32 | ||
| 33% - 66% | |||
| 40 | | 40 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 10 ≤ P ≤ 16 | | 10 ≤ P ≤ 16 | ||
| 20% - 33% | |||
| 80 | | 80 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 5 ≤ P ≤ 9 | | 5 ≤ P ≤ 9 | ||
| 10% - 20% | |||
| 100 | | 100 | ||
|- style="background:#FFF | |- style="background:#FFF" | ||
| 2 ≤ P ≤ 4 | | 2 ≤ P ≤ 4 | ||
| 3% - 10% | |||
| 150 | | 150 | ||
|- | |- | ||
| style="background:#FFF; {{roundybl|5px}} | | style="background:#FFF; {{roundybl|5px}}" | P ≤ 1 | ||
| style="background:#FFF; {{roundybr|5px}} | | style="background:#FFF" | < 3% | ||
| style="background:#FFF; {{roundybr|5px}}" | 200 | |||
|} | |} | ||
<br clear="left"> | <br clear="left"> | ||
Line 94: | Line 77: | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|An attack that increases in power if the user's HP is low. It could turn the tide in battle.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Stronger if the user's HP is low.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Inflicts more damage when the user's HP is down.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|A desperate attack that becomes more powerful the less HP the user has.}} | {{movedescentry|{{gameabbrev3|FRLG}}|A desperate attack that becomes more powerful the less HP the user has.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.}} | ||
{{movedescentry|{{gameabbrev6|XYORAS}}|The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 108: | Line 89: | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|2}} | {{Moveheader/Level|Normal|2}} | ||
{{Moveentry/Level2|098|Krabby|1|Water|Water|no|no|45|45 | {{Moveentry/Level2|098|Krabby|1|Water|Water|no|no|FRLG=49|45|45|45}} | ||
{{Moveentry/Level2|099|Kingler|1|Water|Water|no|no|63|63 | {{Moveentry/Level2|099|Kingler|1|Water|Water|no|no|FRLG=65|63|63|63}} | ||
{{Moveentry/Level2|118|Goldeen|1|Water|Water|24|24|21|21|21}} | {{Moveentry/Level2|118|Goldeen|1|Water|Water|24|24|21|21|{{tt|21|XY}}<br>{{tt|13|ORAS}}}} | ||
{{Moveentry/Level2|119|Seaking|1|Water|Water|24|24|21|21|21}} | {{Moveentry/Level2|119|Seaking|1|Water|Water|24|24|21|21|{{tt|21|XY}}<br>{{tt|13|ORAS}}}} | ||
{{Moveentry/Level2|129|Magikarp|1|Water|Water|30|30|30|30|30}} | {{Moveentry/Level2|129|Magikarp|1|Water|Water|30|30|30|30|30}} | ||
{{Moveentry/Level2|158|Totodile|1|Water|Water|no|no|no|22|22| | {{Moveentry/Level2|158|Totodile|1|Water|Water|no|no|no|PtHGSS=22|22|22}} | ||
{{Moveentry/Level2|159|Croconaw|1|Water|Water|no|no|no|24|24| | {{Moveentry/Level2|159|Croconaw|1|Water|Water|no|no|no|PtHGSS=24|24|24}} | ||
{{Moveentry/Level2|160|Feraligatr|1|Water|Water|no|no|no|24|24| | {{Moveentry/Level2|160|Feraligatr|1|Water|Water|no|no|no|PtHGSS=24|24|24}} | ||
{{Moveentry/Level2|170|Chinchou|2|Water|Electric|13|13|9|9|9}} | {{Moveentry/Level2|170|Chinchou|2|Water|Electric|13|13|9|9|{{tt|9|XY}}<br>{{tt|31|ORAS}}}} | ||
{{Moveentry/Level2|171|Lanturn|2|Water|Electric|13|13|9|9|9}} | {{Moveentry/Level2|171|Lanturn|2|Water|Electric|13|13|9|9|{{tt|9|XY}}<br>{{tt|33|ORAS}}}} | ||
{{Moveentry/Level2|185|Sudowoodo|1|Rock|Rock|10|9| | {{Moveentry/Level2|185|Sudowoodo|1|Rock|Rock|10|9|1, 6|1, 6|B2W2=1, 5|1, 5}} | ||
{{Moveentry/Level2|206|Dunsparce|1|Normal|Normal|no|no|53|63|B2W2=49|STAB=''' | {{Moveentry/Level2|206|Dunsparce|1|Normal|Normal|no|no|FRLG=44|53|63|B2W2=49|49|STAB='''}} | ||
{{Moveentry/Level2|220|Swinub|2|Ice|Ground|no|no|no|no|B2W2=40|40}} | {{Moveentry/Level2|220|Swinub|2|Ice|Ground|no|no|no|no|B2W2=40|40}} | ||
{{Moveentry/Level2|222|Corsola|2|Water|Rock|no|no|no|no|B2W2=52|50}} | {{Moveentry/Level2|222|Corsola|2|Water|Rock|no|no|no|no|B2W2=52|50}} | ||
{{Moveentry/Level2|231|Phanpy|1|Ground|Ground|17|17|6|6|6}} | {{Moveentry/Level2|231|Phanpy|1|Ground|Ground|17|17|6|6|6}} | ||
{{Moveentry/Level2|232|Donphan|1|Ground|Ground|17|17| | {{Moveentry/Level2|232|Donphan|1|Ground|Ground|17|17|1|no}} | ||
{{Moveentry/Level2|263|Zigzagoon|1|Normal|Normal|no|33|33|37|37|STAB='''}} | {{Moveentry/Level2|263|Zigzagoon|1|Normal|Normal|no|33|33|37|{{tt|37|XY}}<br>{{tt|29|ORAS}}|STAB='''}} | ||
{{Moveentry/Level2|287|Slakoth|1|Normal|Normal|no|43|43|49|49|STAB='''}} | {{Moveentry/Level2|287|Slakoth|1|Normal|Normal|no|43|43|49|{{tt|49|XY}}<br>{{tt|33|ORAS}}|STAB='''}} | ||
{{Moveentry/Level2|289|Slaking|1|Normal|Normal|no|43|43|49|49|STAB='''}} | {{Moveentry/Level2|289|Slaking|1|Normal|Normal|no|43|43|49|{{tt|49|XY}}<br>{{tt|39|ORAS}}|STAB='''}} | ||
{{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|43|52|52| | {{Moveentry/Level2|324|Torkoal|1|Fire|Fire|no|43|52|52|{{tt|1, 52|XY}}<br>{{tt|42|ORAS}}}} | ||
{{Moveentry/Level2|327|Spinda|1|Normal|Normal|no|49|50|50|50|STAB='''}} | {{Moveentry/Level2|327|Spinda|1|Normal|Normal|no|49|50|50|50|STAB='''}} | ||
{{Moveentry/Level2|349|Feebas|1|Water|Water|no|30|30|30|30}} | {{Moveentry/Level2|349|Feebas|1|Water|Water|no|30|30|30|30}} | ||
{{Moveentry/Level2|370|Luvdisc|1|Water|Water|no|40|46|31|31}} | {{Moveentry/Level2|370|Luvdisc|1|Water|Water|no|40|46|31|{{tt|31|XY}}<br>{{tt|27|ORAS}}}} | ||
{{Moveentry/Level2|413|Wormadam|2|Bug|Grass|no|no|38|38|38}} | {{Moveentry/Level2|413|Wormadam|2|Bug|Grass|no|no|38|38|38}} | ||
{{Moveentry/Level2|438|Bonsly|1|Rock|Rock|no|no| | {{Moveentry/Level2|438|Bonsly|1|Rock|Rock|no|no|1|6|B2W2=5|5}} | ||
{{Moveentry/Level2|480|Uxie|1|Psychic|Psychic|no|no|61|61| | {{Moveentry/Level2|480|Uxie|1|Psychic|Psychic|no|no|61|61|1, 61}} | ||
{{Moveentry/Level2|535|Tympole|1|Water|Water|no|no|no|34|34}} | {{Moveentry/Level2|535|Tympole|1|Water|Water|no|no|no|34|34}} | ||
{{Moveentry/Level2|536|Palpitoad|2|Water|Ground|no|no|no|37|37}} | {{Moveentry/Level2|536|Palpitoad|2|Water|Ground|no|no|no|37|37}} | ||
{{Moveentry/Level2|537|Seismitoad|2|Water|Ground|no|no|no|39|39}} | {{Moveentry/Level2|537|Seismitoad|2|Water|Ground|no|no|no|39|39}} | ||
{{Moveentry/Level2|540|Sewaddle|2|Bug|Grass|no|no|no|43|43}} | {{Moveentry/Level2|540|Sewaddle|2|Bug|Grass|no|no|no|43|43}} | ||
{{Moveentry/Level2|550|Basculin|1|Water|Water|no|no|no|46| | {{Moveentry/Level2|550|Basculin|1|Water|Water|no|no|no|46|1, 46}} | ||
{{Moveentry/Level2|557|Dwebble|2|Bug|Rock|no|no|no|41|41}} | {{Moveentry/Level2|557|Dwebble|2|Bug|Rock|no|no|no|41|41}} | ||
{{Moveentry/Level2|558|Crustle|2|Bug|Rock|no|no|no|50|50}} | {{Moveentry/Level2|558|Crustle|2|Bug|Rock|no|no|no|50|50}} | ||
Line 144: | Line 125: | ||
{{Moveentry/Level2|613|Cubchoo|1|Ice|Ice|no|no|no|36|36}} | {{Moveentry/Level2|613|Cubchoo|1|Ice|Ice|no|no|no|36|36}} | ||
{{Moveentry/Level2|614|Beartic|1|Ice|Ice|no|no|no|36|36}} | {{Moveentry/Level2|614|Beartic|1|Ice|Ice|no|no|no|36|36}} | ||
{{Moveentry/Level2|618|Stunfisk|2|Electric|Ground|no|no|no|55| | {{Moveentry/Level2|618|Stunfisk|2|Electric|Ground|no|no|no|55|1, 55}} | ||
{{Moveentry/Level2|659|Bunnelby|1|Normal|Normal|no|no|no|no|29|STAB='''}} | {{Moveentry/Level2|659|Bunnelby|1|Normal|Normal|no|no|no|no|29|STAB='''}} | ||
{{Moveentry/Level2|660|Diggersby|2|Normal|Ground|no|no|no|no|31|STAB='''}} | {{Moveentry/Level2|660|Diggersby|2|Normal|Ground|no|no|no|no|31|STAB='''}} | ||
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==In other games== | ==In other games== | ||
=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP. | Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP. | ||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. The lower the user's HP, the greater the damage.}} | |||
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. The lower the user's HP, the greater the damage it inflicts.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
Line 253: | Line 241: | ||
PMDRB=Flail PMD RB| | PMDRB=Flail PMD RB| | ||
}} | }} | ||
{{Movegen| | |||
type=Normal| | |||
Stad2=Flail Stad2| | |||
Colo=Flail Colo| | |||
XD=Flail XD| | |||
}} | |||
==Trivia== | |||
* Despite the fact that the move's description in [[Generation]]s {{gen|IV}}, {{gen|V}}, and {{gen|VI}} says that the user flails "aimlessly" while using the move, the move has a 100% accuracy. | |||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=手足慌亂 ''{{tt|Shǒuzú Huāngluàn|Flailing Hands and Feet}}'' | |zh_cmn=手足慌亂 ''{{tt|Shǒuzú Huāngluàn|Flailing Hands and Feet}}'' | ||
|nl=Huppel | |||
|fi=Läpsyttely | |fi=Läpsyttely | ||
|fr=Fléau | |fr=Fléau | ||
Line 263: | Line 262: | ||
|it=Flagello | |it=Flagello | ||
|ko=바둥바둥 ''Badungbadung'' | |ko=바둥바둥 ''Badungbadung'' | ||
|pt_br= | |pl=Bicz | ||
|pt_br=Espancar<br>Ataque de Cauda ({{TCG|HeartGold & SoulSilver}}-{{TCG|Boundaries Crossed}})<br>Mangual ({{TCG|Flashfire}}-present) | |||
|ro=Biciul | |||
|sr=Mlaćenje | |sr=Mlaćenje | ||
|es=Azote | |es=Azote | ||
}} | |||
{{-}} | {{-}} | ||
Line 272: | Line 273: | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves that have variable power]] | |||
[[de:Dreschflegel]] | [[de:Dreschflegel]] | ||
Line 278: | Line 281: | ||
[[ja:じたばた]] | [[ja:じたばた]] | ||
[[pl:Flail]] | [[pl:Flail]] | ||
[[zh:手足慌乱(招式)]] | |||
[[zh: |
Revision as of 12:42, 28 June 2016
Flail じたばた Wriggling | ||||||||||||
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Target
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Availability
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Flail (Japanese: じたばた Wriggling) is a damage-dealing Normal-type move introduced in Generation II.
Effect
Flail inflicts damage and will inflict greater damage when the user's HP is low. Flail's power is calculated by the following formula:
P = (48 * CurrentHP) ÷ MaxHP
P | ~HP% | Power |
---|---|---|
P > 32 | > 66% | 20 |
17 ≤ P ≤ 32 | 33% - 66% | 40 |
10 ≤ P ≤ 16 | 20% - 33% | 80 |
5 ≤ P ≤ 9 | 10% - 20% | 100 |
2 ≤ P ≤ 4 | 3% - 10% | 150 |
P ≤ 1 | < 3% | 200 |
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
098 | Krabby | Water | 49 | 45 | 45 | 45 | ||||||||
099 | Kingler | Water | 65 | 63 | 63 | 63 | ||||||||
118 | Goldeen | Water | 24 | 24 | 21 | 21 | 21 13 | |||||||
119 | Seaking | Water | 24 | 24 | 21 | 21 | 21 13 | |||||||
129 | Magikarp | Water | 30 | 30 | 30 | 30 | 30 | |||||||
158 | Totodile | Water | 22 | 22 | 22 | |||||||||
159 | Croconaw | Water | 24 | 24 | 24 | |||||||||
160 | Feraligatr | Water | 24 | 24 | 24 | |||||||||
170 | Chinchou | Water | Electric | 13 | 13 | 9 | 9 | 9 31 | ||||||
171 | Lanturn | Water | Electric | 13 | 13 | 9 | 9 | 9 33 | ||||||
185 | Sudowoodo | Rock | 10 | 9 | 1, 6 | 1, 6 | 1, 5 | 1, 5 | ||||||
206 | Dunsparce | Normal | 44 | 53 | 63 | 49 | 49 | |||||||
220 | Swinub | Ice | Ground | 40 | 40 | |||||||||
222 | Corsola | Water | Rock | 52 | 50 | |||||||||
231 | Phanpy | Ground | 17 | 17 | 6 | 6 | 6 | |||||||
232 | Donphan | Ground | 17 | 17 | 1 | ' | ||||||||
263 | Zigzagoon | Normal | 33 | 33 | 37 | 37 29 | ||||||||
287 | Slakoth | Normal | 43 | 43 | 49 | 49 33 | ||||||||
289 | Slaking | Normal | 43 | 43 | 49 | 49 39 | ||||||||
324 | Torkoal | Fire | 43 | 52 | 52 | 1, 52 42 | ||||||||
327 | Spinda | Normal | 49 | 50 | 50 | 50 | ||||||||
349 | Feebas | Water | 30 | 30 | 30 | 30 | ||||||||
370 | Luvdisc | Water | 40 | 46 | 31 | 31 27 | ||||||||
413 | Wormadam | Bug | Grass | 38 | 38 | 38 | ||||||||
438 | Bonsly | Rock | 1 | 6 | 5 | 5 | ||||||||
480 | Uxie | Psychic | 61 | 61 | 1, 61 | |||||||||
535 | Tympole | Water | 34 | 34 | ||||||||||
536 | Palpitoad | Water | Ground | 37 | 37 | |||||||||
537 | Seismitoad | Water | Ground | 39 | 39 | |||||||||
540 | Sewaddle | Bug | Grass | 43 | 43 | |||||||||
550 | Basculin | Water | 46 | 1, 46 | ||||||||||
557 | Dwebble | Bug | Rock | 41 | 41 | |||||||||
558 | Crustle | Bug | Rock | 50 | 50 | |||||||||
588 | Karrablast | Bug | 49 | 49 | ||||||||||
613 | Cubchoo | Ice | 36 | 36 | ||||||||||
614 | Beartic | Ice | 36 | 36 | ||||||||||
618 | Stunfisk | Electric | Ground | 55 | 1, 55 | |||||||||
659 | Bunnelby | Normal | 29 | |||||||||||
660 | Diggersby | Normal | Ground | 31 | ||||||||||
661 | Fletchling | Normal | Flying | 16 | ||||||||||
662 | Fletchinder | Fire | Flying | 16 | ||||||||||
663 | Talonflame | Fire | Flying | 16 | ||||||||||
682 | Spritzee | Fairy | 38 | |||||||||||
683 | Aromatisse | Fairy | 38 | |||||||||||
692 | Clauncher | Water | 16 | |||||||||||
693 | Clawitzer | Water | 16 | |||||||||||
703 | Carbink | Rock | Fairy | 35 | ||||||||||
704 | Goomy | Dragon | 28 | |||||||||||
705 | Sliggoo | Dragon | 28 | |||||||||||
706 | Goodra | Dragon | 28 | |||||||||||
719 | Diancie | Rock | Fairy | 35 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
007 | Squirtle* | Water | ||||||||||||
027 | Sandshrew | Ground | ||||||||||||
037 | Vulpix | Fire | ||||||||||||
043 | Oddish* | Grass | Poison | |||||||||||
046 | Paras* | Bug | Grass | |||||||||||
052 | Meowth | Normal | ||||||||||||
074 | Geodude | Rock | Ground | |||||||||||
083 | Farfetch'd | Normal | Flying | |||||||||||
084 | Doduo* | Normal | Flying | |||||||||||
095 | Onix | Rock | Ground | |||||||||||
098 | Krabby* | Water | ||||||||||||
114 | Tangela* | Grass | ||||||||||||
116 | Horsea | Water | ||||||||||||
127 | Pinsir* | Bug | ||||||||||||
133 | Eevee | Normal | ||||||||||||
140 | Kabuto* | Rock | Water | |||||||||||
152 | Chikorita* | Grass | ||||||||||||
170 | Chinchou | Water | Electric | |||||||||||
172 | Pichu | Electric | ||||||||||||
204 | Pineco* | Bug | ||||||||||||
211 | Qwilfish | Water | Poison | |||||||||||
214 | Heracross* | Bug | Fighting | |||||||||||
223 | Remoraid | Water | ||||||||||||
270 | Lotad | Water | Grass | |||||||||||
328 | Trapinch* | Ground | ||||||||||||
335 | Zangoose | Normal | ||||||||||||
339 | Barboach | Water | Ground | |||||||||||
393 | Piplup | Water | ||||||||||||
417 | Pachirisu | Electric | ||||||||||||
427 | Buneary | Normal | ||||||||||||
431 | Glameow | Normal | ||||||||||||
456 | Finneon | Water | ||||||||||||
504 | Patrat | Normal | ||||||||||||
564 | Tirtouga | Water | Rock | |||||||||||
572 | Minccino | Normal | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
|
Generation V
|
By event
Generation II
|
In other games
Pokémon Mystery Dungeon series
Flail does 2× damage if the user is under 75% health, 4× damage if the user is under 50% health, and 8× damage if the user is under 25% HP.
Description
|
In the anime
The user flails about aimlessly to attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Magikarp hits the opponent repeatedly with its tailfin. | |||
A wild Magikarp | The Ties That Bind | Debut | |
Bonsly flails around, jumping from one foot to the other quickly. | |||
Brock's Bonsly | King and Queen for a Day! | None | |
Sudowoodo flails around its arms and legs, then throws the opponent, or Sudowoodo runs up to the opponent and flails around its arms and legs, hitting the opponent repeatedly. | |||
Brock's Sudowoodo | Leave It To Brocko! | None |
In the manga
In the Pokémon Adventures manga
The user flails its body around to attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Sudowoodo flails its arms and legs around the opponent, hitting it. | |||
Gold's Sudobo | Lugia and Ho-Oh on the Loose (Part 2) | Debut |
In other generations
Trivia
- Despite the fact that the move's description in Generations IV, V, and VI says that the user flails "aimlessly" while using the move, the move has a 100% accuracy.
In other languages
|
Variations of the move Flail | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |