Final Gambit (move): Difference between revisions
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''' | '''Final Gambit''' (Japanese: '''いのちがけ''' ''Extreme Risk'') is a damage-dealing {{type2|Fighting}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== |
Revision as of 12:32, 3 March 2011
Final Gambit いのちがけ Extreme Risk | ||||||||||||
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Final Gambit (Japanese: いのちがけ Extreme Risk) is a damage-dealing Template:Type2 move introduced in Generation V.
Effect
Final Gambit causes the user to faint after the attack, the target then receives damage equal to the user's lost HP. This effectively, with the possible exception of Counter, makes this move the strongest Template:Type2 move because the damage done can be in the hundreds. For example if used by a level 100 Blissey using Metronome (More reliably, one that has used Mimic to exploit the Transform Glitch to learn Sketch), the damage could be as much as 714 to the target.
If Final Gambit would not hit the opponent due to missing, immunity or Protect, then Final Gambit will fail and the user will not faint. Using this move will not activate the Focus Sash, and therefore, the Pokémon still faints regardless of whether the item is held or not.
Learnset
Generation V
By leveling up
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By breeding
Template:Breedlist
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| style="background: #FFF; font-family:monospace,monospace" | 0019
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Rattata
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal
| style="background: #FFF" | Mankey, Primeape
Lucario
|-
| style="background: #FFF; font-family:monospace,monospace" | 0050
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Diglett
| colspan="2" style="background:#915121; text-align: center;" | Ground
| style="background: #FFF" | Mankey, Primeape
Lucario
|-
| style="background: #FFF; font-family:monospace,monospace" | 0213
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Shuckle
| colspan="1" style="background:#91A119; text-align: center;" | Bug || style="background:#AFA981" align="center" colspan="1" rowspan="1" | Rock
| style="background: #FFF" | Shelmet, Shelmet
|-
| style="background: #FFF; font-family:monospace,monospace" | 0290
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Nincada
| colspan="1" style="background:#91A119; text-align: center;" | Bug || style="background:#915121" align="center" colspan="1" rowspan="1" | Ground
| style="background: #FFF" | Shelmet, Accelgor
|-
| style="background: #FFF; font-family:monospace,monospace" | 0335
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Zangoose
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal
| style="background: #FFF" | Mankey, Primeape
Lucario
|-
| style="background: #FFF; font-family:monospace,monospace" | 0336
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Seviper
| colspan="2" style="background:#9141CB; text-align: center;" | Poison
| style="background: #FFF" | Mankey, Primeape
Lucario
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| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
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Trivia
- Due to its 1 HP, Shedinja's Extreme Risk will always do 1 damage to an opponent.
In other languages
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |