Fairy Lock (move): Difference between revisions
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m (r2.7.6) (Robot: Modifying zh:妖精之锁(技能) to zh:妖精之锁(招式)) |
(Fairy Lock's trapping effect persists even if the user is KO'd on the turn it's used; Effect updated to reflect this.) |
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==Effect== | ==Effect== | ||
Fairy Lock prevents all Pokémon from switching out or fleeing during their next turn. The effect | Fairy Lock prevents all Pokémon from switching out or fleeing during their next turn. The effect persists even if the user is knocked out on the turn it uses Fairy Lock, but not if they are forced out of battle on the turn they use Fairy Lock. {{type|Ghost}} Pokémon are unaffected. | ||
==Description== | ==Description== |
Revision as of 11:59, 22 May 2016
Fairy Lock フェアリーロック Fairy Lock | ||||||||||||
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Target
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Availability
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Fairy Lock (Japanese: フェアリーロック Fairy Lock) is a non-damaging Fairy-type move introduced in Generation VI. It is one of the signature moves of Klefki.
Effect
Fairy Lock prevents all Pokémon from switching out or fleeing during their next turn. The effect persists even if the user is knocked out on the turn it uses Fairy Lock, but not if they are forced out of battle on the turn they use Fairy Lock. Ghost-type Pokémon are unaffected.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | ||||||||
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VI | |||||||||||
707 | Klefki | Steel | Fairy | 1 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |