Extrasensory (move): Difference between revisions
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{{bad picture|2=needs another image that shows the move making contact}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=326 | | n=326 | | ||
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type=Psychic | | type=Psychic | | ||
damagecategory=Special | | damagecategory=Special | | ||
basepp={{tt|20|30 in | basepp={{tt|20|30 in Generations III-V}} | | ||
maxpp={{tt|32|48 in | maxpp={{tt|32|48 in Generations III-V}} | | ||
power=80 | | power=80 | | ||
accuracy=100 | | accuracy=100 | | ||
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appealsc=2 | | appealsc=2 | | ||
scdesc=Earn +2 if the Pokémon performs first in the turn. | | scdesc=Earn +2 if the Pokémon performs first in the turn. | | ||
appeal6=2 | | |||
jam6=1 | | |||
cdesc6=Badly startles Pokémon that used a move of the same type.| | |||
pokefordex=extrasensory | | pokefordex=extrasensory | | ||
touches=no | | touches=no | | ||
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{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user attacks with an odd, unseeable power. It may also make the foe flinch.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user attacks with an odd, unseeable power. It may also make the foe flinch.}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks with an odd, unseeable power. It may also make the target flinch.}} | {{movedescentry|{{gameabbrev3|BWB2W2}}|The user attacks with an odd, unseeable power. It may also make the target flinch.}} | ||
{{movedescentry|{{gameabbrev3|XY}}|The user attacks with an odd, unseeable power. This may also make the target flinch.}} | {{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user attacks with an odd, unseeable power. This may also make the target flinch.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[level|leveling up]]=== | ===By [[level|leveling up]]=== | ||
{{Moveheader/Level|Psychic|3}} | {{Moveheader/Level|Psychic|3}} | ||
{{Moveentry/Level3|037|Vulpix|1|Fire|Fire|no|44|51|B2W2=39|39}} | {{Moveentry/Level3|037|Vulpix|1|Fire|Fire|no|44|51|B2W2=39|{{tt|39|XY}}<br>{{tt|31|ORAS}}}} | ||
{{Moveentry/Level3|102|Exeggcute|2|Grass|Psychic|no|no|no|B2W2=47|47|STAB='''}} | {{Moveentry/Level3|102|Exeggcute|2|Grass|Psychic|no|no|no|B2W2=47|47|STAB='''}} | ||
{{Moveentry/Level3|163|Hoothoot|2|Normal|Flying|no|37|45|45}} | {{Moveentry/Level3|163|Hoothoot|2|Normal|Flying|no|37|45|45}} | ||
Line 65: | Line 69: | ||
{{Moveentry/Level3|249|Lugia|2|Psychic|Flying|no|65|HGSS=23|23|23|STAB='''}} | {{Moveentry/Level3|249|Lugia|2|Psychic|Flying|no|65|HGSS=23|23|23|STAB='''}} | ||
{{Moveentry/Level3|250|Ho-Oh|2|Fire|Flying|no|65|HGSS=23|23|23}} | {{Moveentry/Level3|250|Ho-Oh|2|Fire|Flying|no|65|HGSS=23|23|23}} | ||
{{Moveentry/Level3|274|Nuzleaf|2|Grass|Dark|49|49|49|49}} | {{Moveentry/Level3|274|Nuzleaf|2|Grass|Dark|49|49|49|{{tt|49|XY}}<br>{{tt|36|ORAS}}}} | ||
{{Moveentry/Level3|343|Baltoy|2|Ground|Psychic|no|no|43|B2W2=28|28|STAB='''}} | {{Moveentry/Level3|343|Baltoy|2|Ground|Psychic|no|no|43|B2W2=28|{{tt|28|XY}}<br>{{tt|31|ORAS}}|STAB='''}} | ||
{{Moveentry/Level3|344|Claydol|2|Ground|Psychic|no|no|39|B2W2=28|28|STAB='''}} | {{Moveentry/Level3|344|Claydol|2|Ground|Psychic|no|no|39|B2W2=28|{{tt|28|XY}}<br>{{tt|31|ORAS}}|STAB='''}} | ||
{{Moveentry/Level3|358|Chimecho|1|Psychic|Psychic|no|46|46|46|STAB='''}} | {{Moveentry/Level3|358|Chimecho|1|Psychic|Psychic|no|46|46|{{tt|46|XY}}<br>{{tt|22|ORAS}}|STAB='''}} | ||
{{Moveentry/Level3|436|Bronzor|2|Steel|Psychic|no|19|19|B2W2=39|39|STAB='''}} | {{Moveentry/Level3|436|Bronzor|2|Steel|Psychic|no|19|19|B2W2=39|39|STAB='''}} | ||
{{Moveentry/Level3|437|Bronzong|2|Steel|Psychic|no|19|19|B2W2=42|42|STAB='''}} | {{Moveentry/Level3|437|Bronzong|2|Steel|Psychic|no|19|19|B2W2=42|42|STAB='''}} | ||
{{Moveentry/Level3|480|Uxie|1|Psychic|Psychic|no|51|51| | {{Moveentry/Level3|480|Uxie|1|Psychic|Psychic|no|51|51|50|STAB='''}} | ||
{{Moveentry/Level3|481|Mesprit|1|Psychic|Psychic|no|51|51| | {{Moveentry/Level3|481|Mesprit|1|Psychic|Psychic|no|51|51|50|STAB='''}} | ||
{{Moveentry/Level3|482|Azelf|1|Psychic|Psychic|no|51|51| | {{Moveentry/Level3|482|Azelf|1|Psychic|Psychic|no|51|51|50|STAB='''}} | ||
{{Moveentry/Level3|641|Tornadus|1|Flying|Flying|no|no|31|31}} | {{Moveentry/Level3|641|Tornadus|1|Flying|Flying|no|no|31|31}} | ||
{{Moveentry/Level3|643|Reshiram|2|Dragon|Fire|no|no|43|43}} | {{Moveentry/Level3|643|Reshiram|2|Dragon|Fire|no|no|43|43}} | ||
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{{movep|type=psychic|ms=481|pkmn=Mesprit|method=Mesprit's eyes glow gold and it releases a rainbow-colored beam from the gem on its forehead at the opponent.}} | {{movep|type=psychic|ms=481|pkmn=Mesprit|method=Mesprit's eyes glow gold and it releases a rainbow-colored beam from the gem on its forehead at the opponent.}} | ||
{{movemid|type=psychic|user=Lake guardians (anime)|user1=A wild Mesprit|startcode=DP152|startname=The Battle Finale of Legend!}} | {{movemid|type=psychic|user=Lake guardians (anime)|user1=A wild Mesprit|startcode=DP152|startname=The Battle Finale of Legend!}} | ||
{{movep|type=psychic|ms= | {{movep|type=psychic|ms=164s|pkmn=Noctowl|method=Noctowl's eyes glow gold and it opens its beak, releasing a multicolored circular beam with white crescents around it at the opponent. The beam surrounds the opponent, and Noctowl lifts it into the air and throws it.}} | ||
{{movemid|type=psychic|user=Ash's Noctowl|startcode=DP185|startname=Working on a Right Move!}} | {{movemid|type=psychic|user=Ash's Noctowl|startcode=DP185|startname=Working on a Right Move!}} | ||
{{movep|type=psychic|ms=645|pkmn=Landorus|method=Landorus crosses its arms and gold energy starts to form around it and forms into its body, causing its body to become surrounded in a golden aura. It then opens its arms and three rings of rainbow-colored energy surrounded in golden energy shoot out of its body all around it. As the rings of energy expand, they leave behind a rainbow-colored energy.}} | {{movep|type=psychic|ms=645|pkmn=Landorus|method=Landorus crosses its arms and gold energy starts to form around it and forms into its body, causing its body to become surrounded in a golden aura. It then opens its arms and three rings of rainbow-colored energy surrounded in golden energy shoot out of its body all around it. As the rings of energy expand, they leave behind a rainbow-colored energy.}} | ||
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|pt_br=Extrasensorial | |pt_br=Extrasensorial | ||
|pt_eu=Paranormal | |pt_eu=Paranormal | ||
|es_la=Extrasensorial | |es_la=Paranormal ([[DP186]])<br/>Extrasensorial ([[BW060]]) | ||
|es_eu=Paranormal | |es_eu=Paranormal | ||
|sr=Ekstračulnost | |sr=Ekstračulnost | ||
|pl= | |pl=Paranormalność}} | ||
{{Waterfall|Psychic}} | |||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
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[[Category:Moves that can cause flinching]] | [[Category:Moves that can cause flinching]] | ||
[[Category:Moves that can jam]] | [[Category:Moves that can jam]] | ||
[[Category:Moves learned by purification]] | |||
[[de:Sondersensor]] | [[de:Sondersensor]] |
Revision as of 15:46, 3 June 2015
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: needs another image that shows the move making contact |
Extrasensory じんつうりき Supernatural Power | ||||||||||||
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Target
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Availability
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Extrasensory (Japanese: じんつうりき Supernatural Power) is a damage-dealing Psychic-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Nuzleaf.
Effect
Generations III to V
Extrasensory inflicts damage and has a 10% chance of causing the target to flinch.
Generation VI
Extrasensory's PP changed from 30 to 20.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
037 | Vulpix | Fire | 44 | 51 | 39 | 39 31 | ||||||
102 | Exeggcute | Grass | Psychic | 47 | 47 | |||||||
163 | Hoothoot | Normal | Flying | 37 | 45 | 45 | ||||||
164 | Noctowl | Normal | Flying | 42 | 52 | 52 | ||||||
243 | Raikou | Electric | 64 | 64 | --, 64 | |||||||
244 | Entei | Fire | 64 | 64 | --, 64 | |||||||
245 | Suicune | Water | 64 | 64 | --, 64 | |||||||
249 | Lugia | Psychic | Flying | 65 | 23 | 23 | 23 | |||||
250 | Ho-Oh | Fire | Flying | 65 | 23 | 23 | 23 | |||||
274 | Nuzleaf | Grass | Dark | 49 | 49 | 49 | 49 36 | |||||
343 | Baltoy | Ground | Psychic | 43 | 28 | 28 31 | ||||||
344 | Claydol | Ground | Psychic | 39 | 28 | 28 31 | ||||||
358 | Chimecho | Psychic | 46 | 46 | 46 22 | |||||||
436 | Bronzor | Steel | Psychic | 19 | 19 | 39 | 39 | |||||
437 | Bronzong | Steel | Psychic | 19 | 19 | 42 | 42 | |||||
480 | Uxie | Psychic | 51 | 51 | 50 | |||||||
481 | Mesprit | Psychic | 51 | 51 | 50 | |||||||
482 | Azelf | Psychic | 51 | 51 | 50 | |||||||
641 | Tornadus | Flying | 31 | 31 | ||||||||
643 | Reshiram | Dragon | Fire | 43 | 43 | |||||||
645 | Landorus | Ground | Flying | 31 | 31 | |||||||
658 | Greninja | Water | Dark | 49 | ||||||||
678 | Meowstic* | Psychic | 35 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
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III | IV | V | VI | |||||||||
037 | Vulpix | Fire | ||||||||||
155 | Cyndaquil | Fire | ||||||||||
175 | Togepi | Fairy | ||||||||||
234 | Stantler | Normal | ||||||||||
293 | Whismur | Normal | ||||||||||
325 | Spoink | Psychic | ||||||||||
406 | Budew | Grass | Poison | |||||||||
570 | Zorua | Dark | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
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Generation IV
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In the anime
The opponent is hit by a rainbow-colored beam. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Azelf's eyes glow gold and it releases a rainbow-colored beam from the gem on its forehead at the opponent. | |||
A wild Azelf | The Needs of the Three! | Debut | |
Uxie's eyelids glow gold and it fires a rainbow-colored beam from the gem on its forehead at the opponent. | |||
A wild Uxie | The Needs of the Three! | None | |
Mesprit's eyes glow gold and it releases a rainbow-colored beam from the gem on its forehead at the opponent. | |||
A wild Mesprit | The Battle Finale of Legend! | None | |
Noctowl | Noctowl's eyes glow gold and it opens its beak, releasing a multicolored circular beam with white crescents around it at the opponent. The beam surrounds the opponent, and Noctowl lifts it into the air and throws it. | ||
Ash's Noctowl | Working on a Right Move! | None | |
Landorus crosses its arms and gold energy starts to form around it and forms into its body, causing its body to become surrounded in a golden aura. It then opens its arms and three rings of rainbow-colored energy surrounded in golden energy shoot out of its body all around it. As the rings of energy expand, they leave behind a rainbow-colored energy. | |||
A wild Landorus | Stopping the Rage of Legends! Part 2 | None |
In the manga
In the Pokémon Adventures manga
The user fires a blast of psychic energy at the foe. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Spoink's eyes flash brightly and a large explosion appears on the ground underneath the opponent. | |||
Tate's Spoink | With a Spoink in Your Step I | Debut | |
Liza's Spoink | With a Spoink in Your Step I | Debut | |
Bronzong's eyes glow brightly and a large burst of energy is releases from them at the opponent. | |||
Byron's Bronzong | Hurrah for Rapidash | None |
In other generations
Trivia
- Prior to Generation VI, aside from Magnitude 8, 9, and 10, this move had the highest base power of any move with a base PP of 30 or greater.
In other languages
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Variations of the move Waterfall | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |