Encore (move)

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Encore redirects here. For the Status ailment in Pokémon Mystery Dungeon, see Status ailments in Mystery Dungeon.

Encore
アンコール Encore
[[File:|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  1
Earn +3 if two Pokémon raise the Voltage in a row.
Condition  Cute
Appeal  0  
Jamming  0  

Encore (Japanese: アンコール Encore) is a non-damaging Normal-type move introduced in Generation II.

Effect

Generation II

Encore forces the target to repeat the last move that it used for 2 to 6 turns. If the victim of Encore runs out of PP on the affected move, the effects of Encore end immediately. If Disable is used after Encore, the target will be forced to use Struggle until the effects of Disable or Encore have worn off. Encore will fail if used on Transform, Mimic, Sketch, Mirror Move, Encore itself, Struggle, or a foe that just used up the last PP of a move, or one that has not made a move yet.

Generation III-IV

Encore lasts for 2 to 6 turns in Generation III and in Diamond and Pearl, in all Generation IV games after this it lasts for 3 to 7 turns. Torment, a slight copy of Disable, can now be combined to have the opponent use Struggle each second turn.

Generation V

Encore now lasts exactly 3 turns and can be reflected with Magic Coat, but will then fail.

Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Colo description
Games Description
Forces the target to continue to use the move it used last for the next two to six turns.
Makes the foe repeat 2-6 times.
RSE Makes the foe repeat its last move over 2 to 6 turns.
FRLG Makes the foe use the move it last used repeatedly for two to six turns.
Makes target repeat its last move for 2 to 6 turns.
The user compels the foe to keep using only the move it last used for two to six turns.
The user compels the foe to keep using only the move it last used for three to seven turns.
The user compels the target to keep using only the move it last used for three turns.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
035 Clefairy Clefairy Normal Normal 4 5 4 4 '
086 Seel Seel Water Water     13 13 '
087 Dewgong Dewgong Water Ice     13 13 '
122 Mr. Mime Mr. Mime Psychic Psychic 31 25 26 11 11 18 '
173 Cleffa Cleffa Normal Normal 4 4 4 4 '
175 Togepi Togepi Normal Normal 25 21 26 19 17 '
176 Togetic Togetic Normal Flying 25 21 17 19 17 '
213 Shuckle Shuckle Bug Rock 14 14 14 9 7 5 '
287 Slakoth Slakoth Normal Normal   7 7 7 '
288 Vigoroth Vigoroth Normal Normal   --, 7 --, 7 --, 7 '
289 Slaking Slaking Normal Normal   --, 7 --, 7 --, 7 '
311 Plusle Plusle Electric Electric   22 17 17 '
312 Minun Minun Electric Electric   22 17 17 '
314 Illumise Illumise Bug Bug   25 25 25 '
316 Gulpin Gulpin Poison Poison   23 23 23 '
317 Swalot Swalot Poison Poison   23 23 23 '
360 Wynaut Wynaut Psychic Psychic   -- -- -- '
363 Spheal Spheal Ice Water   7 7 7 '
364 Sealeo Sealeo Ice Water   --, 7 7 --, 7 --, 7 '
365 Walrein Walrein Ice Water   --, 7 7 --, 7 --, 7 '
439 Mime Jr. Mime Jr. Psychic Psychic     11 11 18 '
501 Oshawott Oshawott Water Water       31 '
502 Dewott Dewott Water Water       36 '
503 Samurott Samurott Water Water       38 '
572 Minccino Minccino Normal Normal       15 '
587 Emolga Emolga Electric Flying       38 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
054 Psyduck Psyduck Water Water       SeelDewgongSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
056 Mankey Mankey Fighting Fighting       SeelDewgongSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
060 Poliwag Poliwag Water Water       SeelDewgongSphealSealeoWalrein SeelDewgongSphealSealeoWalrein
063 Abra Abra Psychic Psychic Mr. Mime Mr. Mime Mr. Mime Mr. Mime
066 Machop Machop Fighting Fighting Mr. Mime Mr. Mime Mr. Mime Mr. Mime
069 Bellsprout Bellsprout Grass Poison Hoppip Hoppip Hoppip HoppipCottonee
086 Seel Seel Water Water Pikachu SlakothVigorothSlakingSphealSealeoWalrein SeelDewgongSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
172 Pichu Pichu Electric Electric ClefairyTogetic ClefairyTogeticSlakothVigorothSlakingPlusleMinunSphealSealeoWalrein SeelDewgongClefairyTogeticSlakothVigorothSlakingPlusleMinunSphealSealeoWalrein SeelDewgongClefairyTogeticSlakothVigorothSlakingPlusleMinunSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
187 Hoppip Hoppip Grass Flying ClefairyTogetic ClefairyTogeticPlusleMinun ClefairyTogeticPlusleMinun ClefairyTogeticPlusleMinun
191 Sunkern Sunkern Grass Grass   Hoppip Hoppip HoppipCottonee
194 Wooper Wooper Water Ground     SeelDewgongSlakoth VigorothSlakingSphealSealeoWalrein SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
280 Ralts Ralts Psychic Psychic       GulpinSwalot GulpinSwalot
298 Azurill Azurill Normal Normal   ClefairyTogeticPlusleMinunSphealSealeoWalrein SeelDewgongClefairyTogeticPlusleMinunSphealSealeoWalrein SeelDewgongClefairyTogeticPlusleMinunSphealSealeoWalrein
313 Volbeat Volbeat Bug Bug     ShuckleMr. Mime ShuckleMr. Mime
314 Illumise Illumise Bug Bug     ShuckleMr. Mime ShuckleMr. Mime
327 Spinda Spinda Normal Normal   Mr. MimeSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
390 Chimchar Chimchar Fire Fire     SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
427 Buneary Buneary Normal Normal     SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalrein SeelDewgongMr. MimeSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
441 Chatot Chatot Normal Flying     Togetic Togetic
509 Purrloin Purrloin Dark Dark       SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
531 Audino Audino Normal Normal       ClefairyTogeticPlusleMinun
546 Cottonee Cottonee Grass Grass       ClefairyTogeticPlusleMinun
554 Darumaka Darumaka Fire Fire       SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
613 Cubchoo Cubchoo Ice Ice       SeelDewgongSlakothVigorothSlakingSphealSealeoWalreinOshawottDewottSamurottMinccinoEmolga
616 Shelmet Shelmet Bug Bug       Shuckle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

#   Pokémon Type Obtained with
0331 331 Cacnea Grass PokéPark Events
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0054 054 Psyduck Water Dream World - Pleasant Forest
0187 187 Hoppip Grass Flying Dream World - Windswept Sky
0202 202 Wobbuffet Psychic Dream World - Spooky Manor
0546 546 Cottonee Grass Dream World - Pleasant Forest
0616 616 Shelmet Bug Dream World - Pleasant Forest
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

Ursula Plusle Minun Encore.png
Plusle and Minun


The user creates a white ball which is fired at the opponent making it forced to do an attack.
Pokémon Method
User First Used In Notes
Plusle Plusle raises its hands and a white orb of energy appears between them. Plusle then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.
Ursula's Plusle Playing the Performance Encore! Debut
Minun Minun raises its hands and a white orb of energy appears between them. Minun then fires the orb at the opponent. When the orb hits, the opponent's body sparkles white. As long as the opponent is sparkling white, it can only use the move it last used.
Ursula's Minun Playing the Performance Encore! Debut


In the manga

In the Pokémon Adventures manga


In other generations

In other languages

Language Title
Mandarin Chinese 再來一次 Zàiláiyīcì
The Netherlands Flag.png Dutch Toegift
France Flag.png French Encore
Germany Flag.png German Zugabe
Greece Flag.png Greek Κι'άλλο!
Indonesia Flag.png Indonesian Encore
Italy Flag.png Italian Ripeti
South Korea Flag.png Korean 앵콜 Encore
Brazil Flag.png Brazilian Portuguese Repetição
Serbia Flag.png Serbian Bis
Spain Flag.png Spanish Otra Vez
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.