Electivire (Pokémon)

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Tangrowth #465: Tangrowth
Pokémon
#467: Magmortar Magmortar
This article is about the species. For a specific instance of this species, see Electivire (disambiguation).
Electivire
エレキブル Elekible
#466
466Electivire.png
Art by Ken Sugimori from Diamond and Pearl
Type
Electric '
Category
Thunderbolt Pokémon
Abilities
Motor Drive Vital Spirit
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Sinnoh
#199
Regional Browser numbers
Almia
R-072
Oblivia
R-117 N-181
Height
5'11"
Imperial
1.8 m
Metric
Weight
305.6 lbs.
Imperial
138.6 kg
Metric
Dex color
Yellow
Catch rate
30 (3.9%)
Body style
Body06.png BodyUnknown.png
Blue-Striped
Footprint
 F466.png   F487O.png
Blue-Striped
Gender ratio
75% male, 25% female
Breeding
Humanshape group 26 cycles
(6630 minimum steps)
EV yield
HP
0
Atk
3
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 199 Battle Exp.: 1991*

Electivire (Japanese: エレキブル Elekible) is an Template:Type2 Pokémon.

It evolves from Electabuzz when traded holding an Electirizer. It is the final form of Elekid.

Biology

Physiology

Electivire is a humanoid creature covered in yellow fur with black stripes, and five black fingers on each of its hands. It lacks a neck, similarly to its baby form, Elekid, and has red eyes, a black spot on its forehead and the same antennae as Electabuzz. There is a pattern on Electivire's back that resembles an electric outlet that would accept a plug similar to the one on Elekid's head, and it has two black tails that each have a red tip. Electivire has black feet with three toes in the front.

Gender differences

None.

Special abilities

Electivire can use attacks that its pre-evolutions can use, except that Electivire's attacks will be more powerful. However, Electivire is also capable of knowing Flamethrower, Earthquake and Rock Slide. Electrical attacks are unable to do any damage to Electivire, but will instead increase its speed.

Behavior

Electivire are cruel creatures that enjoy bullying younger, weaker Pokémon simply for enjoyment. Other Pokémon such as Ambipom, Tyranitar, and Rapidash usually fight back to protect their young and fend Electivire off.

Electivire can be hard to tame by trainers, so it is considered best to evolve one from its baby stage, Elekid.

Habitat

Electivire hide away in complex power plants. Some also live atop cliffs and mountains, while some nest in dark, dense forests.

Diet

Main article: Pokémon food

Electivire usually feed off electric currents. In the last episode of the Advanced Generation series, when Team Rocket first saw Gary's Electivire, it was eating fruits that it got off the trees.

In the anime

File:Electivire anime.png
Electivire in the anime

Major appearances

Gary's Electivire

Gary Oak used an Electivire to battle against Ash's Pikachu in Home is Where the Start Is. It appeared again in Ill-Will Hunting! where it helped Gary protect four Shieldon.

Paul's Electivire

Paul had an Electabuzz which evolved into Electivire prior to Casting a Paul on Barry!.

Other

Volkner used an Electivire in The Eighth Wonder of the Sinnoh World! during his Gym battle with Ash. It defeated Ash's Torterra but lost to Ash's Pikachu.

Minor appearances

An Electivire made a cameo appearance in Giratina and the Sky Warrior.

Another Electivire appeared in Zoroark: Master of Illusions under the ownership of a Pokémon Backer.

Pokédex entries

Episode Pokémon Source Entry
AG192 Electivire Ash's Pokédex No data.
Episode Pokémon Source Entry
DP184 Electivire Dawn's Pokédex Electivire, the Thunderbolt Pokémon, and the evolved form of Electabuzz. When Electivire attacks, it pushes the tips of its two tails against its opponent.

In the manga

Mars of Team Galactic is shown in possession of an Electivire. However, it is only present in the graphic novel releases, replacing the Luxray that occupied the role of transferring electric power needed for the completion of the Galactic Bomb.

Like in Pokémon Platinum, Volkner is also seen owning an Electivire.

In the TCG

Main article: Electivire (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Pearl
Platinum Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.
HeartGold As its electric charge amplifies, blue sparks begin to crackle between its horns.
SoulSilver
Generation V
Black Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.
White
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

{{Availability| type=electric | gen=4 | dparea=Evolve Electabuzz| ptarea=Evolve Electabuzz| hgssarea=Evolve Electabuzz| bwarea=Evolve Electabuzz| gen5ex=white|

In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Spacial Rift (B1-B15)
Deep Spacial Rift (B1-B9)
Pokémon Ranger:
Shadows of Almia
Oil Field Hideout
Pokémon Ranger:
Guardian Signs
Layuda Island
Sky Fortress
Thunder Temple
Light Temple
Pokémon Rumble Eternal Tower
PokéPark Wii: Pikachu's Adventure Cavern Zone, Granite Zone

Held items

Game Held Item(s)
Battle Revolution Magnet Magnet (100%)
Events* Magnet Magnet (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
123
115 - 192 225 - 379
67
64 - 130 125 - 256
95
90 - 161 175 - 317
85
81 - 150 157 - 295
95
90 - 161 175 - 317
Total:
540
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/5 ★★★☆☆
Power
3/4 ★★★
Skill
4/5 ★★★★
Stamina
4/4 ★★★★
Jump
2/2 ★★
Total
16/20 ★★★


Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Fire Punch Fire Physical 07575 100100% 15
00Start Quick Attack Normal Physical 04040 100100% 30
00Start Leer Normal Status 0000 100100% 30
00Start ThunderShock Electric Special 04040 100100% 30
00Start Low Kick Fighting Physical 0000 100100% 20
066 ThunderShock Electric Special 04040 100100% 30
1111 Low Kick Fighting Physical 0000 100100% 20
1616 Swift Normal Special 06060 —% 20
1919 Shock Wave Electric Special 06060 —% 20
2525 Light Screen Psychic Status 0000 —% 30
2828 ThunderPunch Electric Physical 07575 100100% 15
3737 Discharge Electric Special 08080 100100% 15
4343 Thunderbolt Electric Special 09595 100100% 15
4242 Electro Ball Electric Special 0000 100100% 10
5656 Screech Normal Status 0000 08585% 40
6262 Thunder Electric Special 120120 07070% 10
6868 Giga Impact Normal Physical 150150 09090% 5
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII - IX
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120120 070}}70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Electric Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime
Barrier Psychic Status —% 30
MachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr
DynamicPunch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
HitmonchanElectivireMagmarMagmortarMedicham
Fire Punch Fire Physical 75 100% 15
HitmonchanTimburrGurdurrConkeldurr
Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurr
Hammer Arm Fighting Physical 100 90% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampSawk
Karate Chop Fighting Physical 50 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Electivire in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electivire in that game.
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Electivire can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Electivire cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI - VII - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Elekid (Pokémon)/Generation V learnset Magnet Rise Electric Status —% 10
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an evolution of Electivire
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP E 466.png Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Electric PA.png
( Electric )
Field move: Electrify 3 field move.png
(Electrify ×3)
Browser entry  
It discharges electricity from its body. It protects itself with an electric barrier.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Electric  Electric Assist.png
( Electric )
Past
Electric Assist.png
( Normal )
Electrify 3 field move.png
(Electrify ×3)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It creates waves of electricity around it that make Pokémon Stopped.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
PPW466.png PokéPark Pad entry:
Electivire left for the Cavern Zone. The Attraction he likes most is Bastiodon's Block Barrage. Another favorite is Rotom's Spooky Shoot-'em-Up!
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

Elekid
Baby form
Elekid
 Electric 
Rare Candy
Level 30


Egg
Breed

Electabuzz
First evolution
Electabuzz
 Electric 
Electirizer
Trade
holding Electirizer


Electivire
Second evolution
Electivire
 Electric 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 466.png Spr 4p 466.png Spr 4h 466.png Spr b 4d 466.png
Spr 4d 466 s.png Spr 4p 466 s.png Spr 4h 466 s.png Spr b 4d 466 s.png
V Black White Black 2 White 2 Back
Spr 5b 466.png Spr 5b2 466.png Spr b 5b 466.png
Spr 5b 466 s.png Spr 5b2 466 s.png Spr b 5b 466 s.png
Electivire For other sprites and images, please see Electivire images on Bulbagarden Archives.

Competitive Battling Recommendations

Adamant Nature is recommended due to Electivire have a much higher attack stat than special attack stat.(↑Atk,↓SpAtk)

Triple Cross Punch

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Fire Punch Fire Physical 07575 100100% 15
2828 ThunderPunch Electric Physical 07575 100100% 15
Move TutorMove Tutor IcePunch Ice Physical 07575 100100% 15
BreedMachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5

Trivia

Voldon's Electivire Costume
  • In Pokémon Battle Revolution, it is possible to get a transferable Electivire, along with the Gold Pass, by entering one of the following codes - depending on region and language - at the "Self-Introduction" option in the Profile menu:
    • US:
      • BA16-X4SH-E2AT
    • PAL:
      • English: tko3-9jwp-34kl
      • French: jk4i-df87-dsf9
      • Spanish: 04in-1ynj-24fv
      • German: 0f9-ud0g-ughj
      • Italian: t4oi-6j8d-sb5r.

Origin

Electivire seems to be based on a yeti. It is also very likely to be based on a gorilla. However, its Motor Drive ability which boosts speed after being struck by an electric attack by stimulating its muscles to help move faster is similar to an electric motor, as the name implies.

Name origin

Elekible is believed to be combination of エレキテル erekiteru, electricity, and ケーブル kēburu, cable.

Electivire is based on the words electricity and wire, as in the two cord-like tails it has. Its name could have also been based vampire, because its ability "feeds" off electric attacks.

In other languages

Language Name Name Origin
German Elevoltek From Elektro-, and Technik.
French Elekable From électrique and câble.
Korean 에레키블 Elekible
Chinese (Mandarin) 電擊魔獸 Diàn Jí Mó Shòu Literally "Electric shock magical beast". Shares the characters "電擊" with the Chinese names of its pre-evolutionary forms, 電擊怪 Diàn Jí Guài and 電擊獸 Diàn Jí Shòu.


Related articles


Tangrowth #465: Tangrowth
Pokémon
#467: Magmortar Magmortar
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.