EXP.ALL (Neo Destiny 93)

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Trainer Item
Exp. Share
学習装置 Learning Equipment
EXP.ALLNeoDestiny93.jpg
Neo Destiny print
Illus. Keiji Kinebuchi
English expansion Neo Destiny
Rarity Rare
English card no. 93/105
Japanese expansion Darkness, and to Light...
Japanese Rarity Rare
English expansion EX FireRed & LeafGreen
Rarity Uncommon
English card no. 91/112
Japanese expansion Flight of Legends
Japanese Rarity Uncommon
Japanese card no. 081/082
English expansion Next Destinies
Rarity Uncommon
English card no. 87/99
Japanese expansion Psycho Drive
Japanese Rarity U
Japanese card no. 050/052
English expansion Dragon Vault
English card no. 18/20
Japanese expansion Dragon Selection
Japanese card no. 020/020
English expansion Primal Clash
Rarity Uncommon
English card no. 128/160
Japanese expansion Tidal Storm
Japanese Rarity U
Japanese card no. 063/070

Exp. Share (known until Next Destinies as EXP.ALL) (Japanese: 学習装置 Learning Equipment) is an Item card. It was first released in Neo Destiny as a Pokémon Tool card.

Card text

Neo Destiny print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
Attach EXP.ALL to 1 of your Pokémon that doesn't have a Pokémon Tool attached to it.
VSTAR Power
During your opponent's turn, if your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 of the basic Energy cards attached to your Active Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
EX FireRed & LeafGreen print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
Attach EXP.ALL to 1 of your Pokémon (excluding Pokémon-ex and Pokémon that has an owner in its name) that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.
VSTAR Power
During your opponent's turn, if 1 of your Active Pokémon would be Knocked Out by your opponent's attack, you may take 1 basic Energy card attached to that Knocked Out Pokémon and attach it to the Pokémon with EXP.ALL attached to it. If you do, discard EXP.ALL.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Next Destinies print
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
VSTAR Power
When your Active Pokémon is Knocked Out by damage from an opponent's attack, you may move 1 basic Energy card that was attached to that Pokémon to the Pokémon this card is attached to.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).


Release information

This card was first released in the Neo Destiny expansion with artwork by Keiji Kinebuchi. It was later reprinted in the EX FireRed & LeafGreen expansion, originating from the Japanese Flight of Legends expansion. Next Destinies featured new artwork by Ryo Ueda, originating from the Psycho Drive expansion. This print was later released as a Tinsel Holofoil in the English Dragon Vault and the Japanese Dragon Selection. During the XY Series, it was reprinted with new artwork by Toyste Beach in the English Primal Clash expansion, originating from the Japanese Tidal Storm expansion.

Despite the change in the card's name for the Next Destinies print, it was ruled that "EXP.ALL" and "Exp. Share" are the same card in the English-language printings, with all old "EXP.ALL" printings considered to have the name of "Exp. Share". However, a copy of the Next Destinies print is required as a reference card.

The Dragon Vault print of this card was printed without the Pokémon Tool card rule. It was given errata on October 15, 2012 to match the text of the Next Destinies print.

Gallery

EXP.ALLNeoDestiny93.jpg
Neo Destiny print
Illus. Keiji Kinebuchi
ExpShareNextDestinies87.jpg
Next Destinies print
Illus. Ryo Ueda
ExpSharePrimalClash128.jpg
Primal Clash print
Illus. Toyste Beach
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori
RioluDiamondPearl61.jpg
Diamond & Pearl print
Illus. Ken Sugimori


Trivia

Origin

Exp. All is an item that was available in the Generation I games that spread experience points evenly among all party members. By the time this card was released in the TCG, however, the Exp. All had been changed into the Exp. Share (the two items have the same Japanese name), while the English card still uses the old name.


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.