Dynamic Punch (move)

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DynamicPunch
ばくれつパンチ Exploding Punch
[[File:|center]]
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

DynamicPunch is a fairly accurate and very damaging Fighting-type move introduced in Generation II.

In the anime

File:Dynamicpunch Anime.jpg
Flaaffy using DynamicPunch.

A fist like a comet hits the foe in a powerful punch that releases light when it makes contact.

Pokémon

Flaaffy. The move is created with a ball of light in its fist when its eyes turns red.


Strategy

Since DynamicPunch is such a vastly inacurrate move, most Trainers use DynamicPunch after using Mind Reader to ensure a successful hit the next turn.

Learnset

Generation II

Generation III

By leveling up

By move tutor

In Pokémon Emerald

Generation IV

By leveling up

In other languages

Spanish: Puño Dinámico.

Template:Project MoveDex notice

Generation II TMs
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Generation II HMs
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