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Difference between revisions of "Dynamic Punch (move)"

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{{movemid|type=fighting|user=Hamilton|user1=Hamilton's Craig|startcode=DP082|startname=Cream of the Croagunk Crop!}}
 
{{movemid|type=fighting|user=Hamilton|user1=Hamilton's Craig|startcode=DP082|startname=Cream of the Croagunk Crop!}}
 
{{movep|type=fighting|ms=532|pkmn=Timburr|method=Timburr's fist becomes surrounded by a red aura and it punches the opponent.}}
 
{{movep|type=fighting|ms=532|pkmn=Timburr|method=Timburr's fist becomes surrounded by a red aura and it punches the opponent.}}
{{movebtm|type=fighting|user=Trip|user1=Trip's Timburr|startcode=BW031|startname=BW031}}
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{{movemid|type=fighting|user=Trip|user1=Trip's Timburr|startcode=BW031|startname=BW031}}
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{{movep|type=fighting|ms=533|pkmn=Gurdurr|method=Gurdurr's fist glows red and becomes surrounded by a red aura and it punches the opponent.}}
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{{movebtm|type=fighting|user=Trip|user1=Trip's Gurdurr|startcode=BW040|startname=BW040}}
   
 
==In the manga==
 
==In the manga==

Revision as of 19:21, 22 July 2011

DynamicPunch
ばくれつパンチ Exploding Punch
Dynamic Punch.png
[[File:|center]]
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.
Condition  Cool
Appeal  0  
Jamming  0  

DynamicPunch (Japanese: ばくれつパンチ Exploding Punch) is a damage-dealing Template:Type2 move introduced in Generation II.

Effect

DynamicPunch inflicts damage and will confuse the target if it hits.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
062 Poliwrath Poliwrath Water Fighting     43 32 ''''
066 Machop Machop Fighting Fighting   49 46 49 ''''
067 Machoke Machoke Fighting Fighting   59 51 55 ''''
068 Machamp Machamp Fighting Fighting   59 51 55 ''''
286 Breloom Breloom Grass Fighting   54 45 45 ''''
532 Timburr Timburr Fighting Fighting       34 ''''
533 Gurdurr Gurdurr Fighting Fighting       37 ''''
534 Conkeldurr Conkeldurr Fighting Fighting       37 ''''
622 Golett Golett Ground Ghost       30 '
623 Golurk Golurk Ground Ghost       30 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM

# Pokémon Type Machine
I
[[|]]
II
TM01
III
--
IV
--
V
--
VI
TM08
004 Charmander Charmander Fire Fire
005 Charmeleon Charmeleon Fire Fire
006 Charizard Charizard Fire Flying
007 Squirtle Squirtle Water Water
008 Wartortle Wartortle Water Water
009 Blastoise Blastoise Water Water
025 Pikachu Pikachu Electric Electric
026 Raichu Raichu Electric Electric
027 Sandshrew Sandshrew Ground Ground
028 Sandslash Sandslash Ground Ground
031 Nidoqueen Nidoqueen Poison Ground
034 Nidoking Nidoking Poison Ground
035 Clefairy Clefairy Normal Normal
036 Clefable Clefable Normal Normal
039 Jigglypuff Jigglypuff Normal Normal
040 Wigglytuff Wigglytuff Normal Normal
054 Psyduck Psyduck Water Water
055 Golduck Golduck Water Water
056 Mankey Mankey Fighting Fighting
057 Primeape Primeape Fighting Fighting
062 Poliwrath Poliwrath Water Fighting
063 Abra Abra Psychic Psychic
064 Kadabra Kadabra Psychic Psychic
065 Alakazam Alakazam Psychic Psychic
066 Machop Machop Fighting Fighting
067 Machoke Machoke Fighting Fighting
068 Machamp Machamp Fighting Fighting
074 Geodude Geodude Rock Ground
075 Graveler Graveler Rock Ground
076 Golem Golem Rock Ground
079 Slowpoke Slowpoke Water Psychic
080 Slowbro Slowbro Water Psychic
088 Grimer Grimer Poison Poison
089 Muk Muk Poison Poison
094 Gengar Gengar Ghost Poison
096 Drowzee Drowzee Psychic Psychic
097 Hypno Hypno Psychic Psychic
104 Cubone Cubone Ground Ground
105 Marowak Marowak Ground Ground
106 Hitmonlee Hitmonlee Fighting Fighting
107 Hitmonchan Hitmonchan Fighting Fighting
108 Lickitung Lickitung Normal Normal
112 Rhydon Rhydon Ground Rock
113 Chansey Chansey Normal Normal
115 Kangaskhan Kangaskhan Normal Normal
122 Mr. Mime Mr. Mime Psychic Psychic
124 Jynx Jynx Ice Psychic
125 Electabuzz Electabuzz Electric Electric
126 Magmar Magmar Fire Fire
143 Snorlax Snorlax Normal Normal
149 Dragonite Dragonite Dragon Flying
150 Mewtwo Mewtwo Psychic Psychic
151 Mew Mew Psychic Psychic
157 Typhlosion Typhlosion Fire Fire
158 Totodile Totodile Water Water
159 Croconaw Croconaw Water Water
160 Feraligatr Feraligatr Water Water
161 Sentret Sentret Normal Normal
162 Furret Furret Normal Normal
165 Ledyba Ledyba Bug Flying
166 Ledian Ledian Bug Flying
180 Flaaffy Flaaffy Electric Electric
181 Ampharos Ampharos Electric Electric
183 Marill Marill Water Water
184 Azumarill Azumarill Water Water
185 Sudowoodo Sudowoodo Rock Rock
186 Politoed Politoed Water Water
190 Aipom Aipom Normal Normal
194 Wooper Wooper Water Ground
195 Quagsire Quagsire Water Ground
199 Slowking Slowking Water Psychic
209 Snubbull Snubbull Normal Normal
210 Granbull Granbull Normal Normal
215 Sneasel Sneasel Dark Ice
216 Teddiursa Teddiursa Normal Normal
217 Ursaring Ursaring Normal Normal
238 Smoochum Smoochum Ice Psychic
239 Elekid Elekid Electric Electric
240 Magby Magby Fire Fire
241 Miltank Miltank Normal Normal
242 Blissey Blissey Normal Normal
248 Tyranitar Tyranitar Rock Dark
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Type Father
II III IV V VI
239 Elekid Elekid Electric Electric     MachopMachokeMachamp MachopMachokeMachampTimburrGurdurrConkeldurr
240 Magby Magby Fire Fire     MachopMachokeMachamp MachopMachokeMachampTimburrGurdurrConkeldurr
296 Makuhita Makuhita Fighting Fighting   MachopMachokeMachamp MachopMachokeMachamp MachopMachokeMachampTimburrGurdurrConkeldurr
307 Meditite Meditite Fighting Psychic   MachopMachokeMachamp MachopMachokeMachamp MachopMachokeMachampTimburrGurdurrConkeldurr
331 Cacnea Cacnea Grass Grass   MachopMachokeMachamp MachopMachokeMachamp MachopMachokeMachampTimburrGurdurrConkeldurr
453 Croagunk Croagunk Poison Fighting     MachopMachokeMachamp MachopMachokeMachampTimburrGurdurrConkeldurr
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By move tutor

In Pokémon Emerald

#   Pokémon Type
004 004 Charmander Fire
005 005 Charmeleon Fire
006 006 Charizard Fire Flying
007 007 Squirtle Water
008 008 Wartortle Water
009 009 Blastoise Water
025 025 Pikachu Electric
026 026 Raichu Electric
027 027 Sandshrew Ground
028 028 Sandslash Ground
031 031 Nidoqueen Poison Ground
034 034 Nidoking Poison Ground
035 035 Clefairy Normal
036 036 Clefable Normal
039 039 Jigglypuff Normal
040 040 Wigglytuff Normal
054 054 Psyduck Water
055 055 Golduck Water
056 056 Mankey Fighting
057 057 Primeape Fighting
062 062 Poliwrath Water Fighting
063 063 Abra Psychic
064 064 Kadabra Psychic
065 065 Alakazam Psychic
066 066 Machop Fighting
067 067 Machoke Fighting
068 068 Machamp Fighting
074 074 Geodude Rock Ground
075 075 Graveler Rock Ground
076 076 Golem Rock Ground
080 080 Slowbro Water Psychic
088 088 Grimer Poison
089 089 Muk Poison
094 094 Gengar Ghost Poison
096 096 Drowzee Psychic
097 097 Hypno Psychic
104 104 Cubone Ground
105 105 Marowak Ground
106 106 Hitmonlee Fighting
107 107 Hitmonchan Fighting
108 108 Lickitung Normal
112 112 Rhydon Ground Rock
113 113 Chansey Normal
115 115 Kangaskhan Normal
124 124 Jynx Ice Psychic
125 125 Electabuzz Electric
126 126 Magmar Fire
143 143 Snorlax Normal
149 149 Dragonite Dragon Flying
150 150 Mewtwo Psychic
151 151 Mew Psychic
157 157 Typhlosion Fire
158 158 Totodile Water
159 159 Croconaw Water
160 160 Feraligatr Water
161 161 Sentret Normal
162 162 Furret Normal
165 165 Ledyba Bug Flying
166 166 Ledian Bug Flying
180 180 Flaaffy Electric
181 181 Ampharos Electric
183 183 Marill Water
184 184 Azumarill Water
185 185 Sudowoodo Rock
186 186 Politoed Water
190 190 Aipom Normal
194 194 Wooper Water Ground
195 195 Quagsire Water Ground
199 199 Slowking Water Psychic
209 209 Snubbull Normal
210 210 Granbull Normal
215 215 Sneasel Dark Ice
216 216 Teddiursa Normal
217 217 Ursaring Normal
238 238 Smoochum Ice Psychic
239 239 Elekid Electric
240 240 Magby Fire
241 241 Miltank Normal
242 242 Blissey Normal
248 248 Tyranitar Rock Dark
252 252 Treecko Grass
253 253 Grovyle Grass
254 254 Sceptile Grass
256 256 Combusken Fire Fighting
257 257 Blaziken Fire Fighting
259 259 Marshtomp Water Ground
260 260 Swampert Water Ground
271 271 Lombre Water Grass
272 272 Ludicolo Water Grass
286 286 Breloom Grass Fighting
287 287 Slakoth Normal
288 288 Vigoroth Normal
289 289 Slaking Normal
293 293 Whismur Normal
294 294 Loudred Normal
295 295 Exploud Normal
296 296 Makuhita Fighting
297 297 Hariyama Fighting
299 299 Nosepass Rock
302 302 Sableye Dark Ghost
303 303 Mawile Steel
306 306 Aggron Steel Rock
307 307 Meditite Fighting Psychic
308 308 Medicham Fighting Psychic
311 311 Plusle Electric
312 312 Minun Electric
313 313 Volbeat Bug
314 314 Illumise Bug
316 316 Gulpin Poison
317 317 Swalot Poison
326 326 Grumpig Psychic
327 327 Spinda Normal
331 331 Cacnea Grass
332 332 Cacturne Grass Dark
335 335 Zangoose Normal
352 352 Kecleon Normal
356 356 Dusclops Ghost
375 375 Metang Steel Psychic
376 376 Metagross Steel Psychic
377 377 Regirock Rock
378 378 Regice Ice
379 379 Registeel Steel
383 383 Groudon Ground
385 385 Jirachi Steel Psychic
386 386S Deoxys
Speed Forme
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime

Trip Timburr DynamicPunch.png Gavin Machamp DynamicPunch.png 150px 150px
Timburr Machamp Flaaffy Croagunk
A ball of light forms on the user's fist. It then punches the opponent with it.
Pokémon Method
User First Used In Notes
216 Teddiursa A ball of light forms around Teddiursa's paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.
Molly Hale's Teddiursa Spell of the Unown Debut
057 Primeape Primeape punches the opponent with great force.
Butch's Primeape The Fortune Hunters None
065 Alakazam A ball of green light forms around Alakazam's fists and it punches the opponent repeatedly until it hits it.
Alex Davis's Alakazam Power Play! None
210 Granbull Granbull swings its arm around until the whole arm starts to glow white. Then it brings its arm forward and punches the opponent.
Madame Muchmoney's Granbull The Trouble with Snubbull None
076 Golem Golem's fist glows white and it punches the opponent.
Goneff's Golem The Wayward Wobbuffet None
240 Magby Magby makes a fist and energy gathers in it, forming a ball. Magby then punches the opponent.
Satchel's Magby You're a Star, Laritar! None
034 Nidoking Nidoking's fist glows white and it punches the opponent.
Oscar's Nidoking The Bicker the Better None
031 Nidoqueen Nidoqueen's fist glows white and it punches the opponent.
Andi's Nidoqueen The Bicker the Better None
180 Flaaffy Flaaffy's eyes flash red and a white orb appears around its fist. It then punches the opponent.
Sullivan's Hannah Whiscash and Ash None
068 Machamp All four of Machamp's fists becomes surrounded by a bluish-white aura and it punches the opponent with one of them.
Gavin's Machamp From Brags to Riches None
260 Swampert Swampert's fist becomes surrounded in a orange aura and it punches the opponent with it.
Tucker's Swampert Tactics Theatrics!! None
113 Chansey Chansey punches the opponent.
Nurse Joy's Chansey Overjoyed! None
067 Machoke Machoke's fist becomes surrounded by a light blue aura and it punches the opponent.
Maylene's Machoke Lost Leader Strategy! None
453 Croagunk Croagunk's fist becomes surrounded by a light blue aura and it punches the opponent.
Hamilton's Craig Cream of the Croagunk Crop! None
532 Timburr Timburr's fist becomes surrounded by a red aura and it punches the opponent.
Trip's Timburr BW031 None
533 Gurdurr Gurdurr's fist glows red and becomes surrounded by a red aura and it punches the opponent.
Trip's Gurdurr BW040 None

In the manga

Pokémon Adventures


In other generations

DynamicPunch II.png DynamicPunch III.png File:DynamicPunch IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
FRLG Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Mandarin Chinese 爆裂拳 Bàoliè Quán
The Netherlands Flag.png Dutch Dynamische Slag
France Flag.png French Dynamopoing
Germany Flag.png German Wuchtschlag
Greece Flag.png Greek Δυναμική Γροθιά
Italy Flag.png Italian Dinamipugno
South Korea Flag.png Korean 폭발펀치 Pokbal Punch
Portugal Flag.png Portuguese Soco Dinâmico
Serbia Flag.png Serbian Dinamit Pesnica
Spain Flag.png Spanish Puño Dinámico


Template:DynamicPunch

Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607
Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.