Drapion (Pokémon)

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Skorupi #451: Skorupi
Pokémon
#453: Croagunk Croagunk
Drapion
ドラピオン Dorapion
#452
File:Dorapion.png
Artwork from Diamond/Pearl
Type
Poison Dark
Category
Ogre Scorp Pokémon
Abilities
Battle Armor or Sniper
Exp. at Lv. 100
1,250,000
Regional Pokédex numbers
Sinnoh
#128
Regional Browser numbers
Height
4'03"
Imperial
1.3 m
Metric
Weight
135.6 lbs.
Imperial
61.5 kg
Metric
Dex color
Purple
Catch rate
45 (5.9%)
Body style
Body14.png BodyUnknown.png
Blue-Striped
Footprint
 F452.png   F487O.png
Blue-Striped
Gender ratio
50% male, 50% female
Breeding
Bug and
Water 3 groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 204 Battle Exp.: 2041*

Drapion (Japanese: ドラピオン Dorapion) is a dual-type Poison/Dark Pokémon.

It evolves from Skorupi starting at level 40.

Biology

Physiology

Drapion resembles a scorpion, as does its pre-evolution, Skorupi. Unlike a scorpion, however, Drapion has a claw on the end of its tail. Drapion's body is purple, with alternating shades of lavender and violet. It is able to turn its head 180 degrees. Unlike its pre-evolution, its front claws are fully developed.

Gender differences

None.

Special abilities

This Pokémon has enough power to scrap a car. It's also encased in a tough exoskeleton and it is quite poisonous. Its head can also rotate 180 degrees, as to eliminate blind spots.

Behavior

Habitat

It is probably native to dry desert areas, much like Skorupi. However, it is found in Pastoria City's Great Marsh.

Diet

Main article: Pokémon food

In the anime

Drapion's first appearance was in Mutiny in the Bounty, under Pokémon Hunter J's ownership.

Paul tried to capture a Drapion in Chim - Charred!.

A Drapion is used by one of the students of Pokémon Summer Academy in the first leg of the Pokémon Triathlon in One Team, Two Team, Red Team, Blue Team!.

Aaron's Drapion appeared in A Trainer and Child Reunion!.

In the manga

In the TCG

Main article: Drapion (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It has the power in its clawed arms to make scrap of a car. The tips of its claws release poison.
Pearl Its body is encased in a sturdy shell. Its head rotates 180 degrees, eliminating blind spots.
Platinum Possessing a sturdy build, it takes pride in its strength, taking down foes without using toxins.
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
Rare Great Marsh
Platinum
Uncommon Great Marsh
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade



In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Spacial Rift (B1-B6)
Pokémon Ranger:
Shadows of Almia
Cargo Ship (during mission)

Base stats

Stat Range
At Lv. 50 At Lv. 100
70
130 - 177 250 - 344
90
85 - 156 166 - 306
110
103 - 178 202 - 350
60
58 - 123 112 - 240
75
72 - 139 139 - 273
95
90 - 161 175 - 317
Total:
500
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Template:DP type effectiveness

Learnset

Template:Learnset introMoves in Italics aren't STAB for Drapion, but are for some/all evolutions.

By leveling up

|- style="text-align:center" | style="text-align:left" | poison | style="background:#624D4E" |  dark 

| style=" background:#FFF" | 4 | style=" background:#FFF" | 4 | style=" background:#FFF" | Drapion | style="display:none; background:#FFF" | {{{6}}} Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By breeding

Template:Eggmoves Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Eggmoves/note

By tutoring

Template:Tutor Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a


|- style="background:#B884DD" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.
|} |}

Side game data

Template:Side game

Evolution

Template:Evobox/1

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 452.png Spr 4p 452.png Spr 4h 452.png Spr b 4d 452.png
Spr 4d 452 s.png Spr 4p 452 s.png Spr 4h 452 s.png Spr b 4d 452 s.png
V Black White Black 2 White 2 Back
Spr 5b 452.png Spr 5b2 452.png Spr b 5b 452.png
Spr 5b 452 s.png Spr 5b2 452 s.png Spr b 5b 452 s.png
Drapion For other sprites and images, please see Drapion images on Bulbagarden Archives.

Trivia

  • Both of Drapion's abilities revolve around critical hits. Battle Armor protects it from them, and Sniper strengthens a move that becomes a critical hit to 3× the damage instead of 2×.

Origin

Drapion appears to be a stylized scorpion.

Name origin

Drapion's name may be derived from dragon or drastic (because of its violent nature) and scorpion.

In other languages

  • German: Piondragi - From Skorpion (scorpion), Drache (dragon) and Gift (poison)
  • French: Drascore
  • Korean: 드래피온 Drapion
  • Chinese: 龍王蠍

External links

Skorupi #451: Skorupi
Pokémon
#453: Croagunk Croagunk
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.