Detect (move): Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(41 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=197 |
{{MoveInfobox
name=Detect |
|n=197
jname=みきり |
|name=Detect
jtrans=All-Seeing |
|jname=みきり
jtranslit=Mikiri |
|jtrans=All-Seeing
gameimage=Detect.png |
|jtranslit=Mikiri
gameimagewidth=300px |
|gameimage=Detect.png
type=Fighting |
|gameimagewidth=300
damagecategory=Status |
|type=Fighting
basepp=5 |
|damagecategory=Status
maxpp=8 |
|basepp=5
power=— |
|maxpp=8
accuracy=— |
|power=—
priority=+4{{tt|*|+3 in Generations II-IV}} |
|accuracy=—
gen=II |
|priority={{tt|+4|+3 in Generations II-IV}}
category=Cool |
|gen=II
appeal=2 |
|category=Cool
jam=0 |
|appeal=2
cdesc=Can avoid being startled by others once. |
|jam=0
appealsc=0 |
|cdesc=Can avoid being startled by others once.
scdesc=Raises the score if the Voltage is low. |
|appealsc=0
pokefordex=detect |
|scdesc=Raises the score if the Voltage is low.
touches=no |
|appeal6=1
protect=no |
|jam6=0
magiccoat=no |
|cdesc6=Prevents the user from being startled until the turn ends.
snatch=no |
|touches=no
brightpowder=no |
|protect=no
kingsrock=no |
|magiccoat=no
flag7=no |
|snatch=no
flag8=no |
|mirrormove=no
sound=no |
|kingsrock=no
tm2=yes |
|sound=no
tm#2=43 |
|tm2=yes
na=no |
|tm#2=43
target=self |
|na=no
footnotes= }}
|target=self
}}
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.
'''Detect''' (Japanese: '''みきり''' ''All-Seeing'') is a non-damaging {{type|Fighting}} [[move]] introduced in [[Generation II]]. It was [[TM43]] in Generation II.


==Effect==
==Effect==
===Generation II===
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. If it or other protection moves are used consecutively, its success rate decreases.
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by [[weather conditions]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn. Using Detect, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of {{m|Perish Song}}.


The following moves cannot be stopped by Detect:
If powered up by a {{DL|Z-Crystal|Fightinium Z}} into Z-Detect, the user's {{stat|accuracy}} rises one stage.


{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
Detect's technical mechanics, including formulas, glitches, and exceptions, function identically to [[Protect (move)#Effect|Protect]] in all generations.
|-
<!-- If displaying text like this in the article is undesired, put the text in a template or something. Repeated copy+paste of all the glitches that have been and/or will be discovered is unsustainable, and leads to articles becoming badly outdated and filled with wrong info. -->
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
{{movelist|Curse|???}}
{{movelist|Future Sight|Psychic}}
{{movelist|Perish Song|Normal}}
{{movelist|Psych Up|Normal}}
{{movelist|Sketch|Normal}}
{{movelist|Transform|Normal}}
|}
|}
<br clear="left">
 
===Generation III===
Detect works the same as it did in Generation II.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
{{movelist|Curse|???}}
{{movelist|Doom Desire|Steel}}
{{movelist|Future Sight|Psychic}}
{{movelist|Imprison|Psychic}}
{{movelist|Perish Song|Normal}}
{{movelist|Psych Up|Normal}}
{{movelist|Role Play|Psychic}}
{{movelist|Sketch|Normal}}
{{movelist|Transform|Normal}}
|}
|}
<br clear="left">
 
===Generation IV===
Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, or {{m|Endure}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III.
 
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), or an Ability ({{a|No Guard}}), it has a chance to hit through Detect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are
unaffected, and will never hit through Detect.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
 
===Generation V===
Detect no longer has a minimum success rate, and still has 50% decay, which now includes {{m|Quick Guard}} and {{m|Wide Guard}} as well.
 
The following moves cannot be stopped by Detect:
 
{| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
|}
|}
<br clear="left">
 
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
 
===Generation VI===
The moves {{m|King's Shield}} and {{m|Spiky Shield}} now also decrease the chance of success of Detect. Even though Quick Guard and Wide Guard no longer fail due to consecutive use, they still decrease the chance of success of Detect on consecutive turns.
 
The following moves cannot be stopped by Detect:
 
{| style="background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};"
|-
|
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;"
|- style="background: #{{fighting color light}}"
! {{color2|000000|Move}}
! {{color2|000000|Type}}
! {{color2|000000|Damage category|Cat.}}
{{movelist|Acupressure|Normal|cat=Status}}
{{movelist|Aromatic Mist|Fairy|cat=Status}}
{{movelist|Confide|Normal|cat=Status}}
{{movelist|Curse|Ghost|cat=Status}}
{{movelist|Doom Desire|Steel|cat=Special}}
{{movelist|Feint|Normal|cat=Physical}}
{{movelist|Future Sight|Psychic|cat=Special}}
{{movelist|Hold Hands|Normal|cat=Status}}
{{movelist|Imprison|Psychic|cat=Status}}
{{movelist|Perish Song|Normal|cat=Status}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Play Nice|Normal|cat=Status}}
{{movelist|Psych Up|Normal|cat=Status}}
{{movelist|Roar|Normal|cat=Status}}
{{movelist|Role Play|Psychic|cat=Status}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Sketch|Normal|cat=Status}}
{{movelist|Transform|Normal|cat=Status}}
{{movelist|Whirlwind|Normal|cat=Status}}
|}
|}{{left clear}}
 
Additionally, Feint, Shadow Force, and Phantom Force lift Detect's protection for the rest of the turn.


==Description==
==Description==
{{movedesc|Fighting}}
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrev3|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrevss|Stad2}}|Allows user to completely evade attack. If used consecutively, its success rate decreases.}}
{{movedescentry|{{gameabbrev3|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev2|GSC}}|Evades attack that turn. It may fail.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Evades attack, but may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 202: Line 60:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Fighting|2}}
{{Movehead/Level|Fighting|2}}
{{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51|50}}
{{Moveentry/6|107|Hitmonchan|1|Human-Like|Human-Like|44|44|46|51|50|50}}
{{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15|15}}
{{Moveentry/6|145|Zapdos|1|Undiscovered|Undiscovered|35|37|15|15|15|15}}
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}}
{{Moveentry/6|193|Yanma|1|Bug|Bug|25|25{{sup/3|RSE}}<br>28{{sup/3|FRLG}}|17|17|17|17}}
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}}
{{Moveentry/6|237|Hitmontop|1|Human-Like|Human-Like|43|43|46|51|50|1, 50}}
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|41}}
{{Moveentry/6|252|Treecko|2|Monster|Dragon||41|41|41|41{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|47}}
{{Moveentry/6|253|Grovyle|2|Monster|Dragon||47|47|47|47{{sup/6|XY}}<br>38{{sup/6|ORAS}}|38}}
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|51}}
{{Moveentry/6|254|Sceptile|2|Monster|Dragon||51|51|51|51{{sup/6|XY}}<br>39{{sup/6|ORAS}}|39}}
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|22}}
{{Moveentry/6|302|Sableye|1|Human-Like|Human-Like||25|22|22|22{{sup/6|XY}}<br>14{{sup/6|ORAS}}|14}}
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|11}}
{{Moveentry/6|307|Meditite|1|Human-Like|Human-Like||12|11|11|11{{sup/6|XY}}<br>9{{sup/6|ORAS}}|9}}
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|--, 12|--, 11|--, 11|--, 11}}
{{Moveentry/6|308|Medicham|1|Human-Like|Human-Like||1, 12|1, 11|1, 11|1, 11{{sup/6|XY}}<br>1, 9{{sup/6|ORAS}}|1, 9}}
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|33}}
{{Moveentry/6|335|Zangoose|1|Field|Field||46|40|40{{sup/5|BW}}<br>33{{sup/5|B2W2}}|33{{sup/6|XY}}<br>36{{sup/6|ORAS}}|36}}
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44|--, 44}}
{{Moveentry/6|359|Absol|1|Field|Field|||49|49{{sup/5|BW}}<br>44{{sup/5|B2W2}}|1, 44{{sup/6|XY}}<br>33{{sup/6|ORAS}}|33}}
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--|--}}
{{Moveentry/6|448|Lucario|2|Field|Human-Like|||1|1|1|1}}
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}}
{{Moveentry/6|469|Yanmega|1|Bug|Bug|||17|17|17|17}}
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}}
{{Moveentry/6|482|Azelf|1|Undiscovered|Undiscovered|||49|16|16|16}}
{{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/6|504|Patrat|1|Field|Field||||11|11|11}}
{{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11|11}}
{{Moveentry/6|505|Watchog|1|Field|Field||||11|11|11}}
{{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22|22}}
{{Moveentry/6|519|Pidove|1|Flying|Flying||||22|22|22}}
{{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/6|520|Tranquill|1|Flying|Flying||||23|23|23}}
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}}
{{Moveentry/6|521|Unfezant|1|Flying|Flying||||23|23|23}}
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}}
{{Moveentry/6|619|Mienfoo|2|Field|Human-Like||||9|9|9}}
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|--, 9|--, 9}}
{{Moveentry/6|620|Mienshao|2|Field|Human-Like||||1, 9|1, 9|1, 9}}
{{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|--}}
{{Moveentry/6|701|Hawlucha|1|Human-Like|Human-Like|||||1|1}}
{{Movefooter|Fighting|2}}
{{Moveentry/6|798|Kartana|1|Undiscovered|Undiscovered||||||53}}
{{Movefoot|Fighting}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Fighting|2}}
{{Movehead/Breed|Fighting|2}}
{{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}}
{{Moveentry/6|104|Cubone|1|Monster|Monster||||||}}
{{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|HGSS={{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}}}
{{Moveentry/6|133|Eevee|1|Field|Field||||||}}
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|296|Makuhita|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}}
{{Moveentry/6|396|Starly|1|Flying|Flying||||||}}
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|447|Riolu|1|Undiscovered|Undiscovered||||||}}
{{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|501|Oshawott|1|Field|Field||||||}}
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}}
{{Moveentry/6|532|Timburr|1|Human-Like|Human-Like||||||}}
{{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|559|Scraggy|2|Field|Dragon||||||}}
{{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}}
{{Moveentry/6|570|Zorua|1|Field|Field||||||}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting}}


===By [[TM]]===
===By [[TM]]===
{{Moveheader/TM|Fighting|2|no|TM43|no|no|no|no}}
{{Movehead/TM|Fighting|2|no|TM43|no|no|no|no|no}}
{{Moveentry/TM2|016|Pidgey|2|Normal|Flying|yes}}
{{Moveentry/6|016|Pidgey|1|Flying|Flying|}}
{{Moveentry/TM2|017|Pidgeotto|2|Normal|Flying|yes}}
{{Moveentry/6|017|Pidgeotto|1|Flying|Flying|}}
{{Moveentry/TM2|018|Pidgeot|2|Normal|Flying|yes}}
{{Moveentry/6|018|Pidgeot|1|Flying|Flying|}}
{{Moveentry/TM2|021|Spearow|2|Normal|Flying|yes}}
{{Moveentry/6|021|Spearow|1|Flying|Flying|}}
{{Moveentry/TM2|022|Fearow|2|Normal|Flying|yes}}
{{Moveentry/6|022|Fearow|1|Flying|Flying|}}
{{Moveentry/TM2|025|Pikachu|1|Electric|Electric|yes}}
{{Moveentry/6|025|Pikachu|2|Field|Fairy|}}
{{Moveentry/TM2|026|Raichu|1|Electric|Electric|yes}}
{{Moveentry/6|026|Raichu|2|Field|Fairy|}}
{{Moveentry/TM2|027|Sandshrew|1|Ground|Ground|yes}}
{{Moveentry/6|027|Sandshrew|1|Field|Field|}}
{{Moveentry/TM2|028|Sandslash|1|Ground|Ground|yes}}
{{Moveentry/6|028|Sandslash|1|Field|Field|}}
{{Moveentry/TM2|029|Nidoran♀|1|Poison|Poison|yes}}
{{Moveentry/6|029|Nidoran♀|2|Monster|Field|}}
{{Moveentry/TM2|030|Nidorina|1|Poison|Poison|yes}}
{{Moveentry/6|030|Nidorina|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|031|Nidoqueen|2|Poison|Ground|yes}}
{{Moveentry/6|031|Nidoqueen|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|032|Nidoran♂|1|Poison|Poison|yes}}
{{Moveentry/6|032|Nidoran♂|2|Monster|Field|}}
{{Moveentry/TM2|033|Nidorino|1|Poison|Poison|yes}}
{{Moveentry/6|033|Nidorino|2|Monster|Field|}}
{{Moveentry/TM2|034|Nidoking|2|Poison|Ground|yes}}
{{Moveentry/6|034|Nidoking|2|Monster|Field|}}
{{Moveentry/TM2|035|Clefairy|1|Normal|Normal|yes}}
{{Moveentry/6|035|Clefairy|1|Fairy|Fairy|}}
{{Moveentry/TM2|036|Clefable|1|Normal|Normal|yes}}
{{Moveentry/6|036|Clefable|1|Fairy|Fairy|}}
{{Moveentry/TM2|039|Jigglypuff|1|Normal|Normal|yes}}
{{Moveentry/6|039|Jigglypuff|1|Fairy|Fairy|}}
{{Moveentry/TM2|040|Wigglytuff|1|Normal|Normal|yes}}
{{Moveentry/6|040|Wigglytuff|1|Fairy|Fairy|}}
{{Moveentry/TM2|041|Zubat|2|Poison|Flying|yes}}
{{Moveentry/6|041|Zubat|1|Flying|Flying|}}
{{Moveentry/TM2|042|Golbat|2|Poison|Flying|yes}}
{{Moveentry/6|042|Golbat|1|Flying|Flying|}}
{{Moveentry/TM2|052|Meowth|1|Normal|Normal|yes}}
{{Moveentry/6|052|Meowth|1|Field|Field|}}
{{Moveentry/TM2|053|Persian|1|Normal|Normal|yes}}
{{Moveentry/6|053|Persian|1|Field|Field|}}
{{Moveentry/TM2|056|Mankey|1|Fighting|Fighting|yes}}
{{Moveentry/6|056|Mankey|1|Field|Field|}}
{{Moveentry/TM2|057|Primeape|1|Fighting|Fighting|yes}}
{{Moveentry/6|057|Primeape|1|Field|Field|}}
{{Moveentry/TM2|061|Poliwhirl|1|Water|Water|yes}}
{{Moveentry/6|061|Poliwhirl|1|Water 1|Water 1|}}
{{Moveentry/TM2|062|Poliwrath|2|Water|Fighting|yes}}
{{Moveentry/6|062|Poliwrath|1|Water 1|Water 1|}}
{{Moveentry/TM2|066|Machop|1|Fighting|Fighting|yes}}
{{Moveentry/6|066|Machop|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|067|Machoke|1|Fighting|Fighting|yes}}
{{Moveentry/6|067|Machoke|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|068|Machamp|1|Fighting|Fighting|yes}}
{{Moveentry/6|068|Machamp|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|083|Farfetch'd|2|Normal|Flying|yes}}
{{Moveentry/6|083|Farfetch'd|2|Flying|Field|}}
{{Moveentry/TM2|104|Cubone|1|Ground|Ground|yes}}
{{Moveentry/6|104|Cubone|1|Monster|Monster|}}
{{Moveentry/TM2|105|Marowak|1|Ground|Ground|yes}}
{{Moveentry/6|105|Marowak|1|Monster|Monster|}}
{{Moveentry/TM2|106|Hitmonlee|1|Fighting|Fighting|yes}}
{{Moveentry/6|106|Hitmonlee|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|107|Hitmonchan|1|Fighting|Fighting|yes}}
{{Moveentry/6|107|Hitmonchan|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|123|Scyther|2|Bug|Flying|yes}}
{{Moveentry/6|123|Scyther|1|Bug|Bug|}}
{{Moveentry/TM2|125|Electabuzz|1|Electric|Electric|yes}}
{{Moveentry/6|125|Electabuzz|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|126|Magmar|1|Fire|Fire|yes}}
{{Moveentry/6|126|Magmar|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|133|Eevee|1|Normal|Normal|yes}}
{{Moveentry/6|133|Eevee|1|Field|Field|}}
{{Moveentry/TM2|134|Vaporeon|1|Water|Water|yes}}
{{Moveentry/6|134|Vaporeon|1|Field|Field|}}
{{Moveentry/TM2|135|Jolteon|1|Electric|Electric|yes}}
{{Moveentry/6|135|Jolteon|1|Field|Field|}}
{{Moveentry/TM2|136|Flareon|1|Fire|Fire|yes}}
{{Moveentry/6|136|Flareon|1|Field|Field|}}
{{Moveentry/TM2|142|Aerodactyl|2|Rock|Flying|yes}}
{{Moveentry/6|142|Aerodactyl|1|Flying|Flying|}}
{{Moveentry/TM2|144|Articuno|2|Ice|Flying|yes}}
{{Moveentry/6|144|Articuno|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|145|Zapdos|2|Electric|Flying|yes}}
{{Moveentry/6|145|Zapdos|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|146|Moltres|2|Fire|Flying|yes}}
{{Moveentry/6|146|Moltres|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|147|Dratini|1|Dragon|Dragon|yes}}
{{Moveentry/6|147|Dratini|2|Water 1|Dragon|}}
{{Moveentry/TM2|148|Dragonair|1|Dragon|Dragon|yes}}
{{Moveentry/6|148|Dragonair|2|Water 1|Dragon|}}
{{Moveentry/TM2|149|Dragonite|2|Dragon|Flying|yes}}
{{Moveentry/6|149|Dragonite|2|Water 1|Dragon|}}
{{Moveentry/TM2|150|Mewtwo|1|Psychic|Psychic|yes}}
{{Moveentry/6|150|Mewtwo|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|151|Mew|1|Psychic|Psychic|yes}}
{{Moveentry/6|151|Mew|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|152|Chikorita|1|Grass|Grass|yes}}
{{Moveentry/6|152|Chikorita|2|Monster|Grass|}}
{{Moveentry/TM2|153|Bayleef|1|Grass|Grass|yes}}
{{Moveentry/6|153|Bayleef|2|Monster|Grass|}}
{{Moveentry/TM2|154|Meganium|1|Grass|Grass|yes}}
{{Moveentry/6|154|Meganium|2|Monster|Grass|}}
{{Moveentry/TM2|155|Cyndaquil|1|Fire|Fire|yes}}
{{Moveentry/6|155|Cyndaquil|1|Field|Field|}}
{{Moveentry/TM2|156|Quilava|1|Fire|Fire|yes}}
{{Moveentry/6|156|Quilava|1|Field|Field|}}
{{Moveentry/TM2|157|Typhlosion|1|Fire|Fire|yes}}
{{Moveentry/6|157|Typhlosion|1|Field|Field|}}
{{Moveentry/TM2|158|Totodile|1|Water|Water|yes}}
{{Moveentry/6|158|Totodile|2|Monster|Water 1|}}
{{Moveentry/TM2|159|Croconaw|1|Water|Water|yes}}
{{Moveentry/6|159|Croconaw|2|Monster|Water 1|}}
{{Moveentry/TM2|160|Feraligatr|1|Water|Water|yes}}
{{Moveentry/6|160|Feraligatr|2|Monster|Water 1|}}
{{Moveentry/TM2|161|Sentret|1|Normal|Normal|yes}}
{{Moveentry/6|161|Sentret|1|Field|Field|}}
{{Moveentry/TM2|162|Furret|1|Normal|Normal|yes}}
{{Moveentry/6|162|Furret|1|Field|Field|}}
{{Moveentry/TM2|163|Hoothoot|2|Normal|Flying|yes}}
{{Moveentry/6|163|Hoothoot|1|Flying|Flying|}}
{{Moveentry/TM2|164|Noctowl|2|Normal|Flying|yes}}
{{Moveentry/6|164|Noctowl|1|Flying|Flying|}}
{{Moveentry/TM2|169|Crobat|2|Poison|Flying|yes}}
{{Moveentry/6|169|Crobat|1|Flying|Flying|}}
{{Moveentry/TM2|172|Pichu|1|Electric|Electric|yes}}
{{Moveentry/6|172|Pichu|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|173|Cleffa|1|Normal|Normal|yes}}
{{Moveentry/6|173|Cleffa|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|174|Igglybuff|1|Normal|Normal|yes}}
{{Moveentry/6|174|Igglybuff|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|175|Togepi|1|Normal|Normal|yes}}
{{Moveentry/6|175|Togepi|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|176|Togetic|2|Normal|Flying|yes}}
{{Moveentry/6|176|Togetic|2|Flying|Fairy|}}
{{Moveentry/TM2|177|Natu|2|Psychic|Flying|yes}}
{{Moveentry/6|177|Natu|1|Flying|Flying|}}
{{Moveentry/TM2|178|Xatu|2|Psychic|Flying|yes}}
{{Moveentry/6|178|Xatu|1|Flying|Flying|}}
{{Moveentry/TM2|186|Politoed|1|Water|Water|yes}}
{{Moveentry/6|186|Politoed|1|Water 1|Water 1|}}
{{Moveentry/TM2|190|Aipom|1|Normal|Normal|yes}}
{{Moveentry/6|190|Aipom|1|Field|Field|}}
{{Moveentry/TM2|193|Yanma|2|Bug|Flying|yes}}
{{Moveentry/6|193|Yanma|1|Bug|Bug|}}
{{Moveentry/TM2|196|Espeon|1|Psychic|Psychic|yes}}
{{Moveentry/6|196|Espeon|1|Field|Field|}}
{{Moveentry/TM2|197|Umbreon|1|Dark|Dark|yes}}
{{Moveentry/6|197|Umbreon|1|Field|Field|}}
{{Moveentry/TM2|198|Murkrow|2|Dark|Flying|yes}}
{{Moveentry/6|198|Murkrow|1|Flying|Flying|}}
{{Moveentry/TM2|207|Gligar|2|Ground|Flying|yes}}
{{Moveentry/6|207|Gligar|1|Bug|Bug|}}
{{Moveentry/TM2|209|Snubbull|1|Normal|Normal|yes}}
{{Moveentry/6|209|Snubbull|2|Field|Fairy|}}
{{Moveentry/TM2|210|Granbull|1|Normal|Normal|yes}}
{{Moveentry/6|210|Granbull|2|Field|Fairy|}}
{{Moveentry/TM2|212|Scizor|2|Bug|Steel|yes}}
{{Moveentry/6|212|Scizor|1|Bug|Bug|}}
{{Moveentry/TM2|214|Heracross|2|Bug|Fighting|yes}}
{{Moveentry/6|214|Heracross|1|Bug|Bug|}}
{{Moveentry/TM2|215|Sneasel|2|Dark|Ice|yes}}
{{Moveentry/6|215|Sneasel|1|Field|Field|}}
{{Moveentry/TM2|220|Swinub|2|Ice|Ground|yes}}
{{Moveentry/6|220|Swinub|1|Field|Field|}}
{{Moveentry/TM2|221|Piloswine|2|Ice|Ground|yes}}
{{Moveentry/6|221|Piloswine|1|Field|Field|}}
{{Moveentry/TM2|225|Delibird|2|Ice|Flying|yes}}
{{Moveentry/6|225|Delibird|2|Water 1|Field|}}
{{Moveentry/TM2|227|Skarmory|2|Steel|Flying|yes}}
{{Moveentry/6|227|Skarmory|1|Flying|Flying|}}
{{Moveentry/TM2|228|Houndour|2|Dark|Fire|yes}}
{{Moveentry/6|228|Houndour|1|Field|Field|}}
{{Moveentry/TM2|229|Houndoom|2|Dark|Fire|yes}}
{{Moveentry/6|229|Houndoom|1|Field|Field|}}
{{Moveentry/TM2|234|Stantler|1|Normal|Normal|yes}}
{{Moveentry/6|234|Stantler|1|Field|Field|}}
{{Moveentry/TM2|236|Tyrogue|1|Fighting|Fighting|yes}}
{{Moveentry/6|236|Tyrogue|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|237|Hitmontop|1|Fighting|Fighting|yes}}
{{Moveentry/6|237|Hitmontop|1|Human-Like|Human-Like|}}
{{Moveentry/TM2|239|Elekid|1|Electric|Electric|yes}}
{{Moveentry/6|239|Elekid|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|240|Magby|1|Fire|Fire|yes}}
{{Moveentry/6|240|Magby|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|243|Raikou|1|Electric|Electric|yes}}
{{Moveentry/6|243|Raikou|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|244|Entei|1|Fire|Fire|yes}}
{{Moveentry/6|244|Entei|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|245|Suicune|1|Water|Water|yes}}
{{Moveentry/6|245|Suicune|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|246|Larvitar|2|Rock|Ground|yes}}
{{Moveentry/6|246|Larvitar|1|Monster|Monster|}}
{{Moveentry/TM2|247|Pupitar|2|Rock|Ground|yes}}
{{Moveentry/6|247|Pupitar|1|Monster|Monster|}}
{{Moveentry/TM2|248|Tyranitar|2|Rock|Dark|yes}}
{{Moveentry/6|248|Tyranitar|1|Monster|Monster|}}
{{Moveentry/TM2|249|Lugia|2|Psychic|Flying|yes}}
{{Moveentry/6|249|Lugia|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|250|Ho-Oh|2|Fire|Flying|yes}}
{{Moveentry/6|250|Ho-Oh|1|Undiscovered|Undiscovered|}}
{{Moveentry/TM2|251|Celebi|2|Psychic|Grass|yes}}
{{Moveentry/6|251|Celebi|1|Undiscovered|Undiscovered|}}
{{Movefooter|Fighting|2}}
{{Movefoot|Fighting}}


===Special move===
===Special move===
====[[Generation IV]]====
====[[Generation IV]]====
{{Learnlistspecial|Fighting}}
{{Movehead/Special|Fighting}}
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}}
{{Moveentry/1|386D|Deoxys|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''|form=Defense Forme}}
{{Learnlist/footer}}
{{Movefoot|Fighting}}
 
==In other games==
===Description===
{{movedesc|Fighting}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 371: Line 237:


===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile}}
{{movemanga|type=fighting|exp=yes|gen=The user jumps out of the way of an attack.|image1=Chuck Poliwrath Detect Adventures.png|image1p=Poliwrath|image2=Emerald Sceptile Detect.png|image2p=Sceptile|image3=Platinum Empoleon Aqua Jet.png|image3p=Zangoose}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movep|type=fighting|ms=062|pkmn=Poliwrath|method=Poliwrath jumps out of the way of the opponent's attack.}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=VS. Glalie}}
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=Gotcha Where I Wantcha, Glalie}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}}
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}}
===In the Pokémon Battle Frontier manga===
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}}
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}}
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta's Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}}


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
Line 385: Line 256:


==In other generations==
==In other generations==
{{Movegen|
{{Movegen
type=Fighting|
|type=Fighting
genII=Detect II|
|genII=Detect II
genIII=Detect III|
|genIII=Detect III
genIV=Detect IV|
|genIV=Detect IV
genV=Detect V|
|genV=Detect V
}}
}}
{{Movegen|
{{Movegen
type=Fighting|
|type=Fighting
PMDRB=Detect PMD RB|
|PMDRB=Detect PMD RB
}}
}}
{{Movegen|
{{Movegen
type=fighting|
|type=fighting
Stad2=Detect Stad2|
|Stad2=Detect Stad2
|Colo=Detect Colo
|XD=Detect XD
}}
}}


==Trivia==
==Trivia==
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]], likely to avoid redundancy.
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] <sc>Protecting</sc> itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]].
* The in-game descriptions for this move's capability isn't entirely true. The only moves it will ''never'' block are {{m|Shadow Force}} and {{m|Feint}}.
* Due to the fact that {{m|Protect}} has exactly the same effect, a higher [[Power points|PP]], and that all Pokémon capable of learning Detect can learn Protect, Detect is {{m|Imprison|alm}}{{m|Disable|ost}} completely redundant compared to Protect. However, the decay of Detect is less severe than that of Protect.
* Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II.
** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none.


==In other languages==
==In other languages==
{{translation notice|Greek or Russian}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
{{Langtable|color={{fighting color}}|bordercolor={{fighting color dark}}
|zh_cmn=先決 ''{{tt|Xiānjué|Precondition}}''
|zh_cmn=先決 ''{{tt|Xiānjué|Precondition}}''
Line 420: Line 290:
|id=Deteksi
|id=Deteksi
|ko=선찰 ''Seonchal''
|ko=선찰 ''Seonchal''
|pl=Wykrywanie
|pt_br=Detectar
|pt_br=Detectar
|ru=Обнаружение
|sr=Otkrivanje
|sr=Otkrivanje
|es_la= Detección
|es_la= Detección
|es_eu=Detección}}
|es_eu=Detección
|vi=Khóa Đòn Tấn Công
}}
{{-}}
{{-}}
{{Detect}}
{{Detect}}
Line 438: Line 312:
[[ja:みきり]]
[[ja:みきり]]
[[pl:Detect]]
[[pl:Detect]]
[[pt:Detect]]
[[zh:看穿(招式)]]
[[zh:先决(技能)]]

Revision as of 05:26, 7 December 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VII images

Detect
みきり All-Seeing
[[File:|300px|center]]
Type  Fighting
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  +4
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Cool
Appeal  2 ♥♥
Jam  0  
Can avoid being startled by others once.
Condition  Cool
Appeal  0  
Raises the score if the Voltage is low.
Condition  Cool
Appeal  1
Jamming  0  
Prevents the user from being startled until the turn ends.

Detect (Japanese: みきり All-Seeing) is a non-damaging Fighting-type move introduced in Generation II. It was TM43 in Generation II.

Effect

Detect protects the user from all effects of moves that target it during the turn it is used, including damage. If it or other protection moves are used consecutively, its success rate decreases.

If powered up by a Fightinium Z into Z-Detect, the user's accuracy rises one stage.

Detect's technical mechanics, including formulas, glitches, and exceptions, function identically to Protect in all generations.

Description

Games Description
Stad2 Allows user to completely evade attack. If used consecutively, its success rate decreases.
GSC Evades attack that turn. It may fail.
RSEColoXD Evades attack, but may fail if used in succession.
FRLG Enables the user to evade all attacks. It may fail if used in succession.
DPPtHGSS
BWB2W2
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
XYORAS
SM
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0107 Hitmonchan GrassIC Big.png Human-Like Human-Like 44 44 46 51 50 50
0145 Zapdos GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 35 37 15 15 15 15
0193 Yanma GrassIC Big.png Bug Bug 25 25RSE
28FRLG
17 17 17 17
0237 Hitmontop GrassIC Big.png Human-Like Human-Like 43 43 46 51 50 1, 50
0252 Treecko GrassIC Big.png Monster Dragon 41 41 41 41XY
33ORAS
33
0253 Grovyle GrassIC Big.png Monster Dragon 47 47 47 47XY
38ORAS
38
0254 Sceptile GrassIC Big.png Monster Dragon 51 51 51 51XY
39ORAS
39
0302 Sableye GrassIC Big.png Human-Like Human-Like 25 22 22 22XY
14ORAS
14
0307 Meditite GrassIC Big.png Human-Like Human-Like 12 11 11 11XY
9ORAS
9
0308 Medicham GrassIC Big.png Human-Like Human-Like 1, 12 1, 11 1, 11 1, 11XY
1, 9ORAS
1, 9
0335 Zangoose GrassIC Big.png Field Field 46 40 40BW
33B2W2
33XY
36ORAS
36
0359 Absol GrassIC Big.png Field Field 49 49BW
44B2W2
1, 44XY
33ORAS
33
0448 Lucario GrassIC Big.png Field Human-Like 1 1 1 1
0469 Yanmega GrassIC Big.png Bug Bug 17 17 17 17
0482 Azelf GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 49 16 16 16
0504 Patrat GrassIC Big.png Field Field 11 11 11
0505 Watchog GrassIC Big.png Field Field 11 11 11
0519 Pidove GrassIC Big.png Flying Flying 22 22 22
0520 Tranquill GrassIC Big.png Flying Flying 23 23 23
0521 Unfezant GrassIC Big.png Flying Flying 23 23 23
0619 Mienfoo GrassIC Big.png Field Human-Like 9 9 9
0620 Mienshao GrassIC Big.png Field Human-Like 1, 9 1, 9 1, 9
0701 Hawlucha GrassIC Big.png Human-Like Human-Like 1 1
0798 Kartana GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 53
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0104 Cubone GrassIC Big.png Monster Monster
0133 Eevee GrassIC Big.png Field Field
0296 Makuhita GrassIC Big.png Human-Like Human-Like
0396 Starly GrassIC Big.png Flying Flying
0447 Riolu GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0501 Oshawott GrassIC Big.png Field Field
0532 Timburr GrassIC Big.png Human-Like Human-Like
0559 Scraggy GrassIC Big.png Field Dragon
0570 Zorua GrassIC Big.png Field Field
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
--
II
TM43
III
--
IV
--
V
--
VI
--
VII
--
VIII
--
IX
--
0016 Pidgey GrassIC Big.png Flying Flying
0017 Pidgeotto GrassIC Big.png Flying Flying
0018 Pidgeot GrassIC Big.png Flying Flying
0021 Spearow GrassIC Big.png Flying Flying
0022 Fearow GrassIC Big.png Flying Flying
0025 Pikachu GrassIC Big.png Field Fairy
0026 Raichu GrassIC Big.png Field Fairy
0027 Sandshrew GrassIC Big.png Field Field
0028 Sandslash GrassIC Big.png Field Field
0029 Nidoran♀ GrassIC Big.png Monster Field
0030 Nidorina GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0031 Nidoqueen GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0032 Nidoran♂ GrassIC Big.png Monster Field
0033 Nidorino GrassIC Big.png Monster Field
0034 Nidoking GrassIC Big.png Monster Field
0035 Clefairy GrassIC Big.png Fairy Fairy
0036 Clefable GrassIC Big.png Fairy Fairy
0039 Jigglypuff GrassIC Big.png Fairy Fairy
0040 Wigglytuff GrassIC Big.png Fairy Fairy
0041 Zubat GrassIC Big.png Flying Flying
0042 Golbat GrassIC Big.png Flying Flying
0052 Meowth GrassIC Big.png Field Field
0053 Persian GrassIC Big.png Field Field
0056 Mankey GrassIC Big.png Field Field
0057 Primeape GrassIC Big.png Field Field
0061 Poliwhirl GrassIC Big.png Water 1 Water 1
0062 Poliwrath GrassIC Big.png Water 1 Water 1
0066 Machop GrassIC Big.png Human-Like Human-Like
0067 Machoke GrassIC Big.png Human-Like Human-Like
0068 Machamp GrassIC Big.png Human-Like Human-Like
0083 Farfetch'd GrassIC Big.png Flying Field
0104 Cubone GrassIC Big.png Monster Monster
0105 Marowak GrassIC Big.png Monster Monster
0106 Hitmonlee GrassIC Big.png Human-Like Human-Like
0107 Hitmonchan GrassIC Big.png Human-Like Human-Like
0123 Scyther GrassIC Big.png Bug Bug
0125 Electabuzz GrassIC Big.png Human-Like Human-Like
0126 Magmar GrassIC Big.png Human-Like Human-Like
0133 Eevee GrassIC Big.png Field Field
0134 Vaporeon GrassIC Big.png Field Field
0135 Jolteon GrassIC Big.png Field Field
0136 Flareon GrassIC Big.png Field Field
0142 Aerodactyl GrassIC Big.png Flying Flying
0144 Articuno GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0145 Zapdos GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0146 Moltres GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0147 Dratini GrassIC Big.png Water 1 Dragon
0148 Dragonair GrassIC Big.png Water 1 Dragon
0149 Dragonite GrassIC Big.png Water 1 Dragon
0150 Mewtwo GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0151 Mew GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0152 Chikorita GrassIC Big.png Monster Grass
0153 Bayleef GrassIC Big.png Monster Grass
0154 Meganium GrassIC Big.png Monster Grass
0155 Cyndaquil GrassIC Big.png Field Field
0156 Quilava GrassIC Big.png Field Field
0157 Typhlosion GrassIC Big.png Field Field
0158 Totodile GrassIC Big.png Monster Water 1
0159 Croconaw GrassIC Big.png Monster Water 1
0160 Feraligatr GrassIC Big.png Monster Water 1
0161 Sentret GrassIC Big.png Field Field
0162 Furret GrassIC Big.png Field Field
0163 Hoothoot GrassIC Big.png Flying Flying
0164 Noctowl GrassIC Big.png Flying Flying
0169 Crobat GrassIC Big.png Flying Flying
0172 Pichu GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0173 Cleffa GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0174 Igglybuff GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0175 Togepi GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0176 Togetic GrassIC Big.png Flying Fairy
0177 Natu GrassIC Big.png Flying Flying
0178 Xatu GrassIC Big.png Flying Flying
0186 Politoed GrassIC Big.png Water 1 Water 1
0190 Aipom GrassIC Big.png Field Field
0193 Yanma GrassIC Big.png Bug Bug
0196 Espeon GrassIC Big.png Field Field
0197 Umbreon GrassIC Big.png Field Field
0198 Murkrow GrassIC Big.png Flying Flying
0207 Gligar GrassIC Big.png Bug Bug
0209 Snubbull GrassIC Big.png Field Fairy
0210 Granbull GrassIC Big.png Field Fairy
0212 Scizor GrassIC Big.png Bug Bug
0214 Heracross GrassIC Big.png Bug Bug
0215 Sneasel GrassIC Big.png Field Field
0220 Swinub GrassIC Big.png Field Field
0221 Piloswine GrassIC Big.png Field Field
0225 Delibird GrassIC Big.png Water 1 Field
0227 Skarmory GrassIC Big.png Flying Flying
0228 Houndour GrassIC Big.png Field Field
0229 Houndoom GrassIC Big.png Field Field
0234 Stantler GrassIC Big.png Field Field
0236 Tyrogue GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0237 Hitmontop GrassIC Big.png Human-Like Human-Like
0239 Elekid GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0240 Magby GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0243 Raikou GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0244 Entei GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0245 Suicune GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0246 Larvitar GrassIC Big.png Monster Monster
0247 Pupitar GrassIC Big.png Monster Monster
0248 Tyranitar GrassIC Big.png Monster Monster
0249 Lugia GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0250 Ho-Oh GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
0251 Celebi GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
386D Deoxys
Deoxys
Defense Forme
GrassIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Pokémon Ranger: Guardian Signs - Deoxys and the Odd Temple
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB The user gains the Protect status, preventing damage from enemy attacks and moves.


In the anime

Tyson Sceptile Detect dodge.png
Sceptile dodging
Maylene Meditite Detect.png
Maylene's Meditite
Tyson Sceptile Detect.png
Sceptile
Shauna Meditite Detect.png
Shauna's Meditite
It enables the user to evade all attacks.
Pokémon Method
User First Used In Notes
Meditite Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times the move may sometimes fail.
Shauna's Meditite A Meditite Fight! Debut
Maylene's Meditite Crossing the Battle Line! None
Sceptile Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.
Tyson's Sceptile Shocks and Bonds None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Battle Frontier manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

Trivia

  • In Generation II, after the appearance of the "[Pokémon's name] Protecting itself!" message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in Generation III.

In other languages

Doll Meowth III.png This article has information requiring translation. If you are able to translate Greek or Russian and would like to help, please add the English translation to the section or sections in Greek or Russian.
Language Title
Mandarin Chinese 先決 Xiānjué
The Netherlands Flag.png Dutch Opsporing
Finland Flag.png Finnish Härnäys
France Flag.png French Détection
Germany Flag.png German Scanner
Greece Flag.png Greek Ανίχνευση
India Flag.png Hindi ढूँढो Dhoondo
Indonesia Flag.png Indonesian Deteksi
Italy Flag.png Italian Individua
South Korea Flag.png Korean 선찰 Seonchal
Poland Flag.png Polish Wykrywanie
Brazil Flag.png Brazilian Portuguese Detectar
Russia Flag.png Russian Обнаружение
Serbia Flag.png Serbian Otkrivanje
Spanish CELAC Flag.png Latin America Detección
Spain Flag.png Spain Detección
Vietnam Flag.png Vietnamese Khóa Đòn Tấn Công


Variations of the move Protect
StatusIC HOME.png ProtectDetectKing's ShieldSpiky ShieldBaneful BunkerObstructSilk TrapBurning Bulwark


Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.