Detect (move): Difference between revisions
(→By leveling up: Adding when Patrat learns it.) |
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{{MoveInfobox| | {{MoveInfobox| | ||
n=197 | | n=197 | | ||
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jtranslit=Mikiri | | jtranslit=Mikiri | | ||
gameimage=Detect.png | | gameimage=Detect.png | | ||
gameimagewidth=300px | | |||
type=Fighting | | type=Fighting | | ||
damagecategory=Status | | damagecategory=Status | | ||
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power=— | | power=— | | ||
accuracy=— | | accuracy=— | | ||
priority=+4{{tt|*|+3 | priority=+4{{tt|*|+3 in Generations II-IV}} | | ||
gen=II | | gen=II | | ||
category=Cool | | category=Cool | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
appeal6=1| | |||
jam6=0| | |||
cdesc6=Prevents the user from being startled until the turn ends.| | |||
pokefordex=detect | | pokefordex=detect | | ||
touches=no | | touches=no | | ||
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==Effect== | ==Effect== | ||
===Generation II=== | ===Generation II=== | ||
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by [[weather]] it is susceptible to, or damage from a [[status condition]] that it obtained on a previous turn. Using Detect, {{m|Protect}}, or {{m|Endure}} consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of {{m|Perish Song}}. | |||
The following moves cannot be stopped by Detect: | The following moves cannot be stopped by Detect: | ||
{| style=" | {| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};" | ||
|- | |- | ||
| | | | ||
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | {| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | ||
|- style="background: #{{fighting color light}}" | |- style="background: #{{fighting color light}}" | ||
! | ! {{color2|000000|Move}} | ||
! | ! {{color2|000000|Type}} | ||
{{movelist|Curse|???}} | {{movelist|Curse|???}} | ||
{{movelist|Future Sight|Psychic}} | {{movelist|Future Sight|Psychic}} | ||
{{movelist|Perish Song|Normal}} | {{movelist|Perish Song|Normal}} | ||
{{movelist|Psych Up|Normal}} | {{movelist|Psych Up|Normal}} | ||
{{movelist|Sketch|Normal}} | |||
{{movelist|Transform|Normal}} | {{movelist|Transform|Normal}} | ||
|} | |} | ||
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The following moves cannot be stopped by Detect: | The following moves cannot be stopped by Detect: | ||
{| style=" | {| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};" | ||
|- | |- | ||
| | | | ||
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | {| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | ||
|- style="background: #{{fighting color light}}" | |- style="background: #{{fighting color light}}" | ||
! | ! {{color2|000000|Move}} | ||
! | ! {{color2|000000|Type}} | ||
{{movelist|Curse|???}} | {{movelist|Curse|???}} | ||
{{movelist|Doom Desire|Steel}} | {{movelist|Doom Desire|Steel}} | ||
Line 79: | Line 83: | ||
{{movelist|Psych Up|Normal}} | {{movelist|Psych Up|Normal}} | ||
{{movelist|Role Play|Psychic}} | {{movelist|Role Play|Psychic}} | ||
{{movelist|Sketch|Normal}} | |||
{{movelist|Transform|Normal}} | {{movelist|Transform|Normal}} | ||
|} | |} | ||
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Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, or {{m|Endure}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III. | Detect now has a 50% chance of success on the current turn if Detect, {{m|Protect}}, or {{m|Endure}} was used successfully on the previous turn. Detect fails if the user [[priority|goes last]] in the turn. Otherwise, it is exactly the same as Generation II - III. | ||
In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[ | In {{2v2|Diamond|Pearl}} only, if an attack is given perfect accuracy through the effect of a move ({{m|Lock-On}}/{{m|Mind Reader}}), the weather ({{m|Thunder}} in [[Rain]], or {{m|Blizzard}} in {{weather|Hail}}), or an Ability ({{a|No Guard}}), it has a chance to hit through Detect equal to <code>(100 - move {{stat|accuracy}})%</code>. [[One-hit knockout move|OHKO]] moves are | ||
unaffected, and will never hit through Detect. | unaffected, and will never hit through Detect. | ||
The following moves cannot be stopped by Detect: | The following moves cannot be stopped by Detect: | ||
{| style=" | {| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};" | ||
|- | |- | ||
| | | | ||
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | {| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | ||
|- style="background: #{{fighting color light}}" | |- style="background: #{{fighting color light}}" | ||
! | ! {{color2|000000|Move}} | ||
! | ! {{color2|000000|Type}} | ||
! | ! {{color2|000000|Damage category|Cat.}} | ||
{{movelist|Acupressure|Normal|cat=Status}} | {{movelist|Acupressure|Normal|cat=Status}} | ||
{{movelist|Curse|Ghost|cat=Status}} | {{movelist|Curse|Ghost|cat=Status}} | ||
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{{movelist|Role Play|Psychic|cat=Status}} | {{movelist|Role Play|Psychic|cat=Status}} | ||
{{movelist|Shadow Force|Ghost|cat=Physical}} | {{movelist|Shadow Force|Ghost|cat=Physical}} | ||
{{movelist|Sketch|Normal|cat=Status}} | |||
{{movelist|Transform|Normal|cat=Status}} | {{movelist|Transform|Normal|cat=Status}} | ||
|} | |} | ||
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<br clear="left"> | <br clear="left"> | ||
Additionally, Feint | Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn. | ||
===Generation V=== | ===Generation V=== | ||
50% | Detect no longer has a minimum success rate, and still has 50% decay, which now includes {{m|Quick Guard}} and {{m|Wide Guard}} as well. | ||
The following moves cannot be stopped by Detect: | The following moves cannot be stopped by Detect: | ||
{| style=" | {| style="text-align:center; background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};" | ||
|- | |- | ||
| | | | ||
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | {| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | ||
|- style="background: #{{fighting color light}}" | |- style="background: #{{fighting color light}}" | ||
! | ! {{color2|000000|Move}} | ||
! | ! {{color2|000000|Type}} | ||
! | ! {{color2|000000|Damage category|Cat.}} | ||
{{movelist|Acupressure|Normal|cat=Status}} | {{movelist|Acupressure|Normal|cat=Status}} | ||
{{movelist|Conversion 2|Normal|cat=Status}} | |||
{{movelist|Curse|Ghost|cat=Status}} | {{movelist|Curse|Ghost|cat=Status}} | ||
{{movelist|Doom Desire|Steel|cat=Special}} | {{movelist|Doom Desire|Steel|cat=Special}} | ||
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{{movelist|Role Play|Psychic|cat=Status}} | {{movelist|Role Play|Psychic|cat=Status}} | ||
{{movelist|Shadow Force|Ghost|cat=Physical}} | {{movelist|Shadow Force|Ghost|cat=Physical}} | ||
{{movelist|Sketch|Normal|cat=Status}} | |||
{{movelist|Transform|Normal|cat=Status}} | {{movelist|Transform|Normal|cat=Status}} | ||
|} | |} | ||
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<br clear="left"> | <br clear="left"> | ||
Additionally, Feint | Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn. | ||
===Generation VI=== | |||
The moves {{m|King's Shield}} and {{m|Spiky Shield}} now also decrease the chance of success of Detect. Even though Quick Guard and Wide Guard no longer fail due to consecutive use, they still decrease the chance of success of Detect on consecutive turns. | |||
The following moves cannot be stopped by Detect: | |||
{| style="background: #{{fighting color light}}; {{roundy|1em}}; border: 5px solid #{{fighting color}};" | |||
|- | |||
| | |||
{| border=1 width="100%" class="sortable roundy" style="background: #FFFFFF; border:1px solid #{{fighting color light}}; border-collapse:collapse;" | |||
|- style="background: #{{fighting color light}}" | |||
! {{color2|000000|Move}} | |||
! {{color2|000000|Type}} | |||
! {{color2|000000|Damage category|Cat.}} | |||
{{movelist|Acupressure|Normal|cat=Status}} | |||
{{movelist|Aromatic Mist|Fairy|cat=Status}} | |||
{{movelist|Confide|Normal|cat=Status}} | |||
{{movelist|Conversion 2|Normal|cat=Status}} | |||
{{movelist|Curse|Ghost|cat=Status}} | |||
{{movelist|Doom Desire|Steel|cat=Special}} | |||
{{movelist|Feint|Normal|cat=Physical}} | |||
{{movelist|Future Sight|Psychic|cat=Special}} | |||
{{movelist|Hold Hands|Normal|cat=Status}} | |||
{{movelist|Imprison|Psychic|cat=Status}} | |||
{{movelist|Perish Song|Normal|cat=Status}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}} | |||
{{movelist|Play Nice|Normal|cat=Status}} | |||
{{movelist|Psych Up|Normal|cat=Status}} | |||
{{movelist|Roar|Normal|cat=Status}} | |||
{{movelist|Role Play|Psychic|cat=Status}} | |||
{{movelist|Shadow Force|Ghost|cat=Physical}} | |||
{{movelist|Sketch|Normal|cat=Status}} | |||
{{movelist|Transform|Normal|cat=Status}} | |||
{{movelist|Whirlwind|Normal|cat=Status}} | |||
|} | |||
|}{{left clear}} | |||
Additionally, Feint, Shadow Force, and Phantom Force lift Detect's protection for the rest of the turn. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Evades attack, but may fail if used in succession.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Evades attack, but may fail if used in succession.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Enables the user to evade all attacks. It may fail if used in succession.}} | ||
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|The user gains the Protect status, preventing damage from enemy attacks and moves.}} | |||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} | ||
{{movedescentry|{{gameabbrev3|XY}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} | {{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Fighting|2}} | {{Moveheader/Level|Fighting|2}} | ||
{{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51}} | {{Moveentry/Level2|107|Hitmonchan|1|Fighting|Fighting|44|44|46|51|50}} | ||
{{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15}} | {{Moveentry/Level2|145|Zapdos|2|Electric|Flying|35|37|15|15|15}} | ||
{{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17}} | {{Moveentry/Level2|193|Yanma|2|Bug|Flying|25|25|FRLG=28|17|17|17}} | ||
{{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51}} | {{Moveentry/Level2|237|Hitmontop|1|Fighting|Fighting|43|43|46|51|50}} | ||
{{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41}} | {{Moveentry/Level2|252|Treecko|1|Grass|Grass|no|41|41|41|{{tt|41|XY}}<br>{{tt|33|ORAS}}}} | ||
{{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47}} | {{Moveentry/Level2|253|Grovyle|1|Grass|Grass|no|47|47|47|{{tt|47|XY}}<br>{{tt|38|ORAS}}}} | ||
{{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51}} | {{Moveentry/Level2|254|Sceptile|1|Grass|Grass|no|51|51|51|{{tt|51|XY}}<br>{{tt|39|ORAS}}}} | ||
{{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22}} | {{Moveentry/Level2|302|Sableye|2|Dark|Ghost|no|25|22|22|{{tt|22|XY}}<br>{{tt|14|ORAS}}}} | ||
{{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11}} | {{Moveentry/Level2|307|Meditite|2|Fighting|Psychic|no|12|11|11|{{tt|11|XY}}<br>{{tt|9|ORAS}}}} | ||
{{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|--, 12|--, 11|--, 11}} | {{Moveentry/Level2|308|Medicham|2|Fighting|Psychic|no|--, 12|--, 11|--, 11|{{tt|--, 11|XY}}<br>{{tt|--, 9|ORAS}}}} | ||
{{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33}} | {{Moveentry/Level2|335|Zangoose|1|Normal|Normal|no|46|40|40|B2W2=33|{{tt|33|XY}}<br>{{tt|36|ORAS}}}} | ||
{{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44}} | {{Moveentry/Level2|359|Absol|1|Dark|Dark|no|no|49|49|B2W2=44|{{tt|--, 44|XY}}<br>{{tt|33|ORAS}}}} | ||
{{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--}} | {{Moveentry/Level2|448|Lucario|2|Fighting|Steel|no|no|--|--|--}} | ||
{{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17}} | {{Moveentry/Level2|469|Yanmega|2|Bug|Flying|no|no|17|17|17}} | ||
{{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16}} | {{Moveentry/Level2|482|Azelf|1|Psychic|Psychic|no|no|49|16|16}} | ||
{{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11|11}} | {{Moveentry/Level2|504|Patrat|1|Normal|Normal|no|no|no|11|11}} | ||
{{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11|11}} | {{Moveentry/Level2|505|Watchog|1|Normal|Normal|no|no|no|11|11}} | ||
{{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22}} | {{Moveentry/Level2|519|Pidove|2|Normal|Flying|no|no|no|22|22}} | ||
{{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23}} | {{Moveentry/Level2|520|Tranquill|2|Normal|Flying|no|no|no|23|23}} | ||
{{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23}} | {{Moveentry/Level2|521|Unfezant|2|Normal|Flying|no|no|no|23|23}} | ||
{{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9}} | {{Moveentry/Level2|619|Mienfoo|1|Fighting|Fighting|no|no|no|9|9}} | ||
{{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|--, 9}} | {{Moveentry/Level2|620|Mienshao|1|Fighting|Fighting|no|no|no|--, 9|--, 9}} | ||
{{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|--}} | {{Moveentry/Level2|701|Hawlucha|2|Fighting|Flying|no|no|no|no|--}} | ||
{{Movefooter|Fighting|2}} | {{Movefooter|Fighting|2}} | ||
Line 188: | Line 235: | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Moveheader/Breed|Fighting|2}} | {{Moveheader/Breed|Fighting|2}} | ||
{{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}} | {{Moveentry/Breed2|104|Cubone|1|Ground|Ground|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}}} | ||
{{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | {{Moveentry/Breed2|133|Eevee|1|Normal|Normal|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|HGSS={{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}}} | ||
{{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | {{Moveentry/Breed2|296|Makuhita|1|Fighting|Fighting|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}} | ||
{{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}} | {{Moveentry/Breed2|396|Starly|2|Normal|Flying|no|no|no|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}|{{MSP|519|Pidove}}{{MSP|520|Tranquill}}{{MSP|521|Unfezant}}}} | ||
{{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}}} | {{Moveentry/Breed2|447|Riolu|1|Fighting|Fighting|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}} | ||
{{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | {{Moveentry/Breed2|501|Oshawott|1|Water|Water|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | ||
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | {{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|107|Hitmonchan}}{{MSP|237|Hitmontop}}{{MSP|302|Sableye}}{{MSP|307|Meditite}}{{MSP|308|Medicham}}{{MSP|448|Lucario}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}{{MSP|701|Hawlucha}}}} | ||
{{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | {{Moveentry/Breed2|559|Scraggy|2|Dark|Fighting|no|no|no|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|252|Treecko}}{{MSP|253|Grovyle}}{{MSP|254|Sceptile}}{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | ||
{{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | {{Moveentry/Breed2|570|Zorua|1|Dark|Dark|no|no|no|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}|{{MSP|335|Zangoose}}{{MSP|359|Absol}}{{MSP|448|Lucario}}{{MSP|504|Patrat}}{{MSP|505|Watchog}}{{MSP|619|Mienfoo}}{{MSP|620|Mienshao}}}} | ||
{{Movefooter|Fighting|2}} | {{Movefooter|Fighting|2}} | ||
Line 307: | Line 354: | ||
{{Movefooter|Fighting|2}} | {{Movefooter|Fighting|2}} | ||
=== | ===Special move=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Learnlistspecial|Fighting}} | {{Learnlistspecial|Fighting}} | ||
{{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: | {{Moveentry|386|Deoxys|1|Psychic|Psychic|[[Pokémon Ranger: Guardian Signs]] - ''[[Ranger Net#Deoxys and the Odd Temple|Deoxys and the Odd Temple]]''||Defense}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In the anime== | ==In the anime== | ||
{{moveanime|type=fighting|exp=yes|gen=It enables the user to evade all attacks.|image1=Maylene Meditite Detect.png|image1p=Maylene's Meditite|image2=Tyson Sceptile Detect.png|image2p=Sceptile|image3=Tyson Sceptile Detect dodge.png|image3p=Sceptile dodging|image4=Shauna Meditite Detect.png|image4p=Shauna's Meditite}} | {{moveanime|type=fighting|exp=yes|gen=It enables the user to evade all attacks.|image1=Maylene Meditite Detect.png|image1p=Maylene's Meditite|image2=Tyson Sceptile Detect.png|image2p=Sceptile|image3=Tyson Sceptile Detect dodge.png|image3p=Sceptile dodging|image4=Shauna Meditite Detect.png|image4p=Shauna's Meditite}} | ||
{{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green.}} | {{movep|type=fighting|ms=307|pkmn=Meditite|method=Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times the move may sometimes fail.}} | ||
{{movemid|type=fighting|user=Shauna ( | {{movemid|type=fighting|user=Shauna (Hoenn)|user1=Shauna's Meditite|startcode=AG030|startname=A Meditite Fight!|notes=Debut}} | ||
{{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}} | {{movemid|type=fighting|user=Maylene|user1=Maylene's Meditite|startcode=DP067|startname=Crossing the Battle Line!}} | ||
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}} | {{movep|type=fighting|ms=254|pkmn=Sceptile|method=Sceptile's eyes glow light blue and it dodges all of the opponent's attacks.}} | ||
{{movebtm|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}} | {{movebtm|type=fighting|user=Tyson (Hoenn)|user1=Tyson's Sceptile|startcode=AG128|startname=Shocks and Bonds}} | ||
*In ''[[M08|Lucario and the Mystery of Mew]]'', it was mentioned that [[Lucario (M08)]] knew Detect. He has never been seen using the move though. | |||
==In the manga== | ==In the manga== | ||
Line 332: | Line 380: | ||
{{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}} | {{movemid|type=fighting|user=Chuck|user1=Chuck's Poliwrath|startcode=PS124|startname=Scrappy Skarmory|notes=Debut}} | ||
{{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}} | {{movep|type=fighting|ms=254|pkmn=Sceptile|method=Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it.}} | ||
{{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname= | {{movemid|type=fighting|user=Emerald's Sceptile|startcode=PS307|startname=Gotcha Where I Wantcha, Glalie}} | ||
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}} | {{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose quickly dodges the opponent's attack when it is about to get hit.}} | ||
{{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname= | {{movebtmManga|type=fighting|user=Zangoose (Pokémon)|user1=The Battle Castle's Zangoose|startcode=PS419|startname=Getting the Drop on Gallade I}} | ||
===In the Pokémon Battle Frontier manga=== | |||
{{movemanga|type=fighting|exp=yes|gen=The user moves out of the way of an attack.|image1=Enta Zangoose Detect CBF.png|image1p=Zangoose}} | |||
{{movep|type=fighting|ms=335|pkmn=Zangoose|method=Zangoose swiftly dodges an attack from the opponent.}} | |||
{{movebtmManga|type=fighting|user=Enta (CBF)|user1=Enta's Zangoose|startcode=CBF5|startname=The Predestined Battle!|notes=Debut}} | |||
===In the Pokémon Diamond and Pearl Adventure! manga=== | ===In the Pokémon Diamond and Pearl Adventure! manga=== | ||
Line 347: | Line 400: | ||
genIII=Detect III| | genIII=Detect III| | ||
genIV=Detect IV| | genIV=Detect IV| | ||
genV=Detect V| | |||
}} | |||
{{Movegen| | |||
type=Fighting| | |||
PMDRB=Detect PMD RB| | |||
}} | }} | ||
{{Movegen| | {{Movegen| | ||
Line 354: | Line 412: | ||
==Trivia== | ==Trivia== | ||
* In [[Generation II]], after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]] | * In [[Generation II]], after the appearance of the '''"[Pokémon's name] PROTECTING itself!"''' message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in [[Generation III]]. | ||
* The in-game descriptions for this move's capability isn't entirely true. The only moves it will ''never'' block are {{m|Shadow Force}} and {{m|Feint}}. | * The in-game descriptions for this move's capability isn't entirely true. The only moves it will ''never'' block are {{m|Shadow Force}} and {{m|Feint}}. | ||
* | * Detect is the only {{type|Fighting}} [[status move]] introduced in Generation II. | ||
** Detect is also the first Fighting-type status move ever introduced, due to Generation I having none. | |||
==In other languages== | ==In other languages== | ||
Line 373: | Line 432: | ||
|sr=Otkrivanje | |sr=Otkrivanje | ||
|es_la= Detección | |es_la= Detección | ||
|es_eu=Detección}} | |es_eu=Detección | ||
|pl=Wykrywanie}} | |||
{{-}} | {{-}} | ||
{{ | {{Detect}} | ||
{{Generation II TMs}} | {{Generation II TMs}} | ||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Increased priority moves]] | [[Category:Increased priority moves]] | ||
[[Category:Protection moves]] | |||
[[ | |||
[[de:Scanner]] | [[de:Scanner]] | ||
[[fr:Détection]] | [[fr:Détection]] | ||
[[it:Individua (mossa)]] | |||
[[ja:みきり]] | [[ja:みきり]] | ||
[[pl:Detect]] | [[pl:Detect]] | ||
[[pt:Detect]] | |||
[[zh:先决(技能)]] | [[zh:先决(技能)]] |
Revision as of 04:37, 17 July 2015
Detect みきり All-Seeing | ||||||||||||||
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Target
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Availability
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Detect (Japanese: みきり All-Seeing) is a non-damaging Fighting-type move introduced in Generation II. It was TM43 in Generation II.
Effect
Generation II
Detect protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by weather it is susceptible to, or damage from a status condition that it obtained on a previous turn. Using Detect, Protect, or Endure consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of Perish Song.
The following moves cannot be stopped by Detect:
|
Generation III
Detect works the same as it did in Generation II.
The following moves cannot be stopped by Detect:
|
Generation IV
Detect now has a 50% chance of success on the current turn if Detect, Protect, or Endure was used successfully on the previous turn. Detect fails if the user goes last in the turn. Otherwise, it is exactly the same as Generation II - III.
In Diamond and Pearl only, if an attack is given perfect accuracy through the effect of a move (Lock-On/Mind Reader), the weather (Thunder in Rain, or Blizzard in Hail), or an Ability (No Guard), it has a chance to hit through Detect equal to (100 - move accuracy)%
. OHKO moves are
unaffected, and will never hit through Detect.
The following moves cannot be stopped by Detect:
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
Generation V
Detect no longer has a minimum success rate, and still has 50% decay, which now includes Quick Guard and Wide Guard as well.
The following moves cannot be stopped by Detect:
|
Additionally, Feint and Shadow Force lift Detect's protection for the rest of the turn.
Generation VI
The moves King's Shield and Spiky Shield now also decrease the chance of success of Detect. Even though Quick Guard and Wide Guard no longer fail due to consecutive use, they still decrease the chance of success of Detect on consecutive turns.
The following moves cannot be stopped by Detect:
|
Additionally, Feint, Shadow Force, and Phantom Force lift Detect's protection for the rest of the turn.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
107 | Hitmonchan | Fighting | 44 | 44 | 46 | 51 | 50 | |||||||
145 | Zapdos | Electric | Flying | 35 | 37 | 15 | 15 | 15 | ||||||
193 | Yanma | Bug | Flying | 25 | 25 | 28 | 17 | 17 | 17 | |||||
237 | Hitmontop | Fighting | 43 | 43 | 46 | 51 | 50 | |||||||
252 | Treecko | Grass | 41 | 41 | 41 | 41 33 | ||||||||
253 | Grovyle | Grass | 47 | 47 | 47 | 47 38 | ||||||||
254 | Sceptile | Grass | 51 | 51 | 51 | 51 39 | ||||||||
302 | Sableye | Dark | Ghost | 25 | 22 | 22 | 22 14 | |||||||
307 | Meditite | Fighting | Psychic | 12 | 11 | 11 | 11 9 | |||||||
308 | Medicham | Fighting | Psychic | --, 12 | --, 11 | --, 11 | --, 11 --, 9 | |||||||
335 | Zangoose | Normal | 46 | 40 | 40 | 33 | 33 36 | |||||||
359 | Absol | Dark | 49 | 49 | 44 | --, 44 33 | ||||||||
448 | Lucario | Fighting | Steel | -- | -- | -- | ||||||||
469 | Yanmega | Bug | Flying | 17 | 17 | 17 | ||||||||
482 | Azelf | Psychic | 49 | 16 | 16 | |||||||||
504 | Patrat | Normal | 11 | 11 | ||||||||||
505 | Watchog | Normal | 11 | 11 | ||||||||||
519 | Pidove | Normal | Flying | 22 | 22 | |||||||||
520 | Tranquill | Normal | Flying | 23 | 23 | |||||||||
521 | Unfezant | Normal | Flying | 23 | 23 | |||||||||
619 | Mienfoo | Fighting | 9 | 9 | ||||||||||
620 | Mienshao | Fighting | --, 9 | --, 9 | ||||||||||
701 | Hawlucha | Fighting | Flying | -- | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
104 | Cubone | Ground | ||||||||||||
133 | Eevee | Normal | ||||||||||||
296 | Makuhita | Fighting | ||||||||||||
396 | Starly | Normal | Flying | |||||||||||
447 | Riolu | Fighting | ||||||||||||
501 | Oshawott | Water | ||||||||||||
532 | Timburr | Fighting | ||||||||||||
559 | Scraggy | Dark | Fighting | |||||||||||
570 | Zorua | Dark | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Type | Machine | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II TM43 |
III -- |
IV -- |
V -- |
VI -- | ||||||||||
016 | Pidgey | Normal | Flying | ✔ | ||||||||||
017 | Pidgeotto | Normal | Flying | ✔ | ||||||||||
018 | Pidgeot | Normal | Flying | ✔ | ||||||||||
021 | Spearow | Normal | Flying | ✔ | ||||||||||
022 | Fearow | Normal | Flying | ✔ | ||||||||||
025 | Pikachu | Electric | ✔ | |||||||||||
026 | Raichu | Electric | ✔ | |||||||||||
027 | Sandshrew | Ground | ✔ | |||||||||||
028 | Sandslash | Ground | ✔ | |||||||||||
029 | Nidoran♀ | Poison | ✔ | |||||||||||
030 | Nidorina | Poison | ✔ | |||||||||||
031 | Nidoqueen | Poison | Ground | ✔ | ||||||||||
032 | Nidoran♂ | Poison | ✔ | |||||||||||
033 | Nidorino | Poison | ✔ | |||||||||||
034 | Nidoking | Poison | Ground | ✔ | ||||||||||
035 | Clefairy | Normal | ✔ | |||||||||||
036 | Clefable | Normal | ✔ | |||||||||||
039 | Jigglypuff | Normal | ✔ | |||||||||||
040 | Wigglytuff | Normal | ✔ | |||||||||||
041 | Zubat | Poison | Flying | ✔ | ||||||||||
042 | Golbat | Poison | Flying | ✔ | ||||||||||
052 | Meowth | Normal | ✔ | |||||||||||
053 | Persian | Normal | ✔ | |||||||||||
056 | Mankey | Fighting | ✔ | |||||||||||
057 | Primeape | Fighting | ✔ | |||||||||||
061 | Poliwhirl | Water | ✔ | |||||||||||
062 | Poliwrath | Water | Fighting | ✔ | ||||||||||
066 | Machop | Fighting | ✔ | |||||||||||
067 | Machoke | Fighting | ✔ | |||||||||||
068 | Machamp | Fighting | ✔ | |||||||||||
083 | Farfetch'd | Normal | Flying | ✔ | ||||||||||
104 | Cubone | Ground | ✔ | |||||||||||
105 | Marowak | Ground | ✔ | |||||||||||
106 | Hitmonlee | Fighting | ✔ | |||||||||||
107 | Hitmonchan | Fighting | ✔ | |||||||||||
123 | Scyther | Bug | Flying | ✔ | ||||||||||
125 | Electabuzz | Electric | ✔ | |||||||||||
126 | Magmar | Fire | ✔ | |||||||||||
133 | Eevee | Normal | ✔ | |||||||||||
134 | Vaporeon | Water | ✔ | |||||||||||
135 | Jolteon | Electric | ✔ | |||||||||||
136 | Flareon | Fire | ✔ | |||||||||||
142 | Aerodactyl | Rock | Flying | ✔ | ||||||||||
144 | Articuno | Ice | Flying | ✔ | ||||||||||
145 | Zapdos | Electric | Flying | ✔ | ||||||||||
146 | Moltres | Fire | Flying | ✔ | ||||||||||
147 | Dratini | Dragon | ✔ | |||||||||||
148 | Dragonair | Dragon | ✔ | |||||||||||
149 | Dragonite | Dragon | Flying | ✔ | ||||||||||
150 | Mewtwo | Psychic | ✔ | |||||||||||
151 | Mew | Psychic | ✔ | |||||||||||
152 | Chikorita | Grass | ✔ | |||||||||||
153 | Bayleef | Grass | ✔ | |||||||||||
154 | Meganium | Grass | ✔ | |||||||||||
155 | Cyndaquil | Fire | ✔ | |||||||||||
156 | Quilava | Fire | ✔ | |||||||||||
157 | Typhlosion | Fire | ✔ | |||||||||||
158 | Totodile | Water | ✔ | |||||||||||
159 | Croconaw | Water | ✔ | |||||||||||
160 | Feraligatr | Water | ✔ | |||||||||||
161 | Sentret | Normal | ✔ | |||||||||||
162 | Furret | Normal | ✔ | |||||||||||
163 | Hoothoot | Normal | Flying | ✔ | ||||||||||
164 | Noctowl | Normal | Flying | ✔ | ||||||||||
169 | Crobat | Poison | Flying | ✔ | ||||||||||
172 | Pichu | Electric | ✔ | |||||||||||
173 | Cleffa | Normal | ✔ | |||||||||||
174 | Igglybuff | Normal | ✔ | |||||||||||
175 | Togepi | Normal | ✔ | |||||||||||
176 | Togetic | Normal | Flying | ✔ | ||||||||||
177 | Natu | Psychic | Flying | ✔ | ||||||||||
178 | Xatu | Psychic | Flying | ✔ | ||||||||||
186 | Politoed | Water | ✔ | |||||||||||
190 | Aipom | Normal | ✔ | |||||||||||
193 | Yanma | Bug | Flying | ✔ | ||||||||||
196 | Espeon | Psychic | ✔ | |||||||||||
197 | Umbreon | Dark | ✔ | |||||||||||
198 | Murkrow | Dark | Flying | ✔ | ||||||||||
207 | Gligar | Ground | Flying | ✔ | ||||||||||
209 | Snubbull | Normal | ✔ | |||||||||||
210 | Granbull | Normal | ✔ | |||||||||||
212 | Scizor | Bug | Steel | ✔ | ||||||||||
214 | Heracross | Bug | Fighting | ✔ | ||||||||||
215 | Sneasel | Dark | Ice | ✔ | ||||||||||
220 | Swinub | Ice | Ground | ✔ | ||||||||||
221 | Piloswine | Ice | Ground | ✔ | ||||||||||
225 | Delibird | Ice | Flying | ✔ | ||||||||||
227 | Skarmory | Steel | Flying | ✔ | ||||||||||
228 | Houndour | Dark | Fire | ✔ | ||||||||||
229 | Houndoom | Dark | Fire | ✔ | ||||||||||
234 | Stantler | Normal | ✔ | |||||||||||
236 | Tyrogue | Fighting | ✔ | |||||||||||
237 | Hitmontop | Fighting | ✔ | |||||||||||
239 | Elekid | Electric | ✔ | |||||||||||
240 | Magby | Fire | ✔ | |||||||||||
243 | Raikou | Electric | ✔ | |||||||||||
244 | Entei | Fire | ✔ | |||||||||||
245 | Suicune | Water | ✔ | |||||||||||
246 | Larvitar | Rock | Ground | ✔ | ||||||||||
247 | Pupitar | Rock | Ground | ✔ | ||||||||||
248 | Tyranitar | Rock | Dark | ✔ | ||||||||||
249 | Lugia | Psychic | Flying | ✔ | ||||||||||
250 | Ho-Oh | Fire | Flying | ✔ | ||||||||||
251 | Celebi | Psychic | Grass | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
|
In the anime
It enables the user to evade all attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. When used multiple times the move may sometimes fail. | |||
Shauna's Meditite | A Meditite Fight! | Debut | |
Maylene's Meditite | Crossing the Battle Line! | None | |
Sceptile's eyes glow light blue and it dodges all of the opponent's attacks. | |||
Tyson's Sceptile | Shocks and Bonds | None |
- In Lucario and the Mystery of Mew, it was mentioned that Lucario (M08) knew Detect. He has never been seen using the move though.
In the manga
In the Phantom Thief Pokémon 7 manga
The user dodges an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Lucario moves back to dodge an attack. | |||
Hiori's Lucario | Challenge From A Rival | Debut |
In the Pokémon Adventures manga
The user jumps out of the way of an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Poliwrath jumps out of the way of the opponent's attack. | |||
Chuck's Poliwrath | Scrappy Skarmory | Debut | |
Before the opponent uses an attack, one of Sceptile's eyes twinkle. When the opponent uses an attack, Sceptile can easily jump out of the way of it. | |||
Emerald's Sceptile | Gotcha Where I Wantcha, Glalie | None | |
Zangoose quickly dodges the opponent's attack when it is about to get hit. | |||
The Battle Castle's Zangoose | Getting the Drop on Gallade I | None |
In the Pokémon Battle Frontier manga
The user moves out of the way of an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Zangoose swiftly dodges an attack from the opponent. | |||
Enta's Zangoose | The Predestined Battle! | Debut |
In the Pokémon Diamond and Pearl Adventure! manga
The user jumps out of the way of an attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Absol quickly jumps out of the way before an attack hits. | |||
Koya's Absol | Hareta's Heart Desire | Debut |
In other generations
Trivia
- In Generation II, after the appearance of the "[Pokémon's name] PROTECTING itself!" message, another message saying that the opponent's Pokémon's move missed appears. The second message was removed in Generation III.
- The in-game descriptions for this move's capability isn't entirely true. The only moves it will never block are Shadow Force and Feint.
- Detect is the only Fighting-type status move introduced in Generation II.
- Detect is also the first Fighting-type status move ever introduced, due to Generation I having none.
In other languages
|
Variations of the move Protect | ||
---|---|---|
|
Generation II TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |