Destiny Bond (move): Difference between revisions

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(Less concise, but more accurate. 道連れにする means "take with", as in "if I die, I'm taking you with me", which is basically what the move does.)
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===Generation V===
===Generation V===
A Pokémon defeated by this move will now faint ''after'' the Pokémon that used Destiny Bond.
A Pokémon defeated by this move will now faint ''after'' the Pokémon that used Destiny Bond, meaning that if Destiny Bond is used by the last Pokémon on a player's team, and the last Pokémon on the opposing team makes it faint, the opposing player will win.


Destiny Bond can affect non-adjacent foes.
Destiny Bond can affect non-adjacent foes.
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==Description==
==Description==
{{movedesc|Ghost}}
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrev3|Stad2}}|A move that causes the opponent to faint if the user faints after using this move.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A move that causes the opponent to faint if the user faints after using this move.}}
{{movedescentry|{{gameabbrev3|GSC}}|The foe faints if the user does.}}
{{movedescentry|{{gameabbrev2|GSC}}|The foe faints if the user does.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|If the user faints, the foe is also made to faint.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|If the user faints, the foe is also made to faint.}}
{{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, the foe delivering the final hit also faints.}}
{{movedescentry|{{gameabbrev3|FRLG}}|If the user faints, the foe delivering the final hit also faints.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|When this move is used, if the user faints, the foe that landed the knockout hit also faints.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|When this move is used, if the user faints, the foe that landed the knockout hit also faints.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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{{Moveentry/Level2|109|Koffing|1|Poison|Poison|45|45|46|51|B2W2=40|40}}
{{Moveentry/Level2|109|Koffing|1|Poison|Poison|45|45|46|51|B2W2=40|40}}
{{Moveentry/Level2|110|Weezing|1|Poison|Poison|51|51|55|59|B2W2=46|46}}
{{Moveentry/Level2|110|Weezing|1|Poison|Poison|51|51|55|59|B2W2=46|46}}
{{Moveentry/Level2|202|Wobbuffet|1|Psychic|Psychic|--|--|--|--|--}}
{{Moveentry/Level2|202|Wobbuffet|1|Psychic|Psychic|1|1|1|1|1}}
{{Moveentry/Level2|211|Qwilfish|2|Water|Poison|no|no|FRLG=45|53|53|--, 53}}
{{Moveentry/Level2|211|Qwilfish|2|Water|Poison|no|no|FRLG=45|53|53|1, 53}}
{{Moveentry/Level2|331|Cacnea|1|Grass|Grass|no|no|FRLG=49|57|57|{{tt|57|XY}}<br>{{tt|54|ORAS}}}}
{{Moveentry/Level2|331|Cacnea|1|Grass|Grass|no|no|FRLG=49|57|57|{{tt|57|XY}}<br>{{tt|54|ORAS}}}}
{{Moveentry/Level2|332|Cacturne|2|Grass|Dark|no|no|FRLG=59|71|71|{{tt|--, 71|XY}}<br>{{tt|--, 59|ORAS}}}}
{{Moveentry/Level2|332|Cacturne|2|Grass|Dark|no|no|FRLG=59|71|71|{{tt|1, 71|XY}}<br>{{tt|1, 59|ORAS}}}}
{{Moveentry/Level2|360|Wynaut|1|Psychic|Psychic|no|15|15|15|15}}
{{Moveentry/Level2|360|Wynaut|1|Psychic|Psychic|no|15|15|15|15}}
{{Moveentry/Level2|416|Vespiquen|2|Bug|Flying|no|no|43|43|B2W2=53|--, 53}}
{{Moveentry/Level2|416|Vespiquen|2|Bug|Flying|no|no|43|43|B2W2=53|1, 53}}
{{Moveentry/Level2|478|Froslass|2|Ice|Ghost|no|no|59|59|{{tt|--, 59|XY}}<br>{{tt|--, 61|ORAS}}}}
{{Moveentry/Level2|478|Froslass|2|Ice|Ghost|no|no|59|59|{{tt|1, 59|XY}}<br>{{tt|1, 61|ORAS}}}}
{{Moveentry/Level2|487|Giratina|2|Ghost|Dragon|no|no|no|HGSS=24|24|24}}
{{Moveentry/Level2|487|Giratina|2|Ghost|Dragon|no|no|no|HGSS=24|24|24}}
{{Moveentry/Level2|562|Yamask|1|Ghost|Ghost|no|no|no|49|49}}
{{Moveentry/Level2|562|Yamask|1|Ghost|Ghost|no|no|no|49|49}}
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{{Moveentry/Level2|708|Phantump|2|Ghost|Grass|no|no|no|no|39}}
{{Moveentry/Level2|708|Phantump|2|Ghost|Grass|no|no|no|no|39}}
{{Moveentry/Level2|709|Trevenant|2|Ghost|Grass|no|no|no|no|39}}
{{Moveentry/Level2|709|Trevenant|2|Ghost|Grass|no|no|no|no|39}}
{{Moveentry/Level2|720|Hoopa|2|Psychic|Ghost|no|no|no|no|--|form=Confined}}
{{Moveentry/Level2|720|Hoopa|2|Psychic|Ghost|no|no|no|no|1|form=Confined}}
{{Moveentry/Level2|720|Hoopa|2|Psychic|Dark|no|no|no|no|--|form=Unbound}}
{{Moveentry/Level2|720|Hoopa|2|Psychic|Dark|no|no|no|no|1|form=Unbound}}
{{Movefooter|Ghost|2}}
{{Movefooter|Ghost|2}}


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{{Moveentryspecial|353|Shuppet|1|Ghost|Ghost|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Moveentryspecial|353|Shuppet|1|Ghost|Ghost|{{pkmn|Dream World}} - {{dwa|Spooky Manor}}}}
{{Learnlist/footer}}
{{Learnlist/footer}}
==In other games==
===Description===
{{movedesc|Ghost}}
{{movedescentry|{{gameabbrevmd|RB}}|The user and the target gain the Destiny Bond status. The target sustains the same damage as the user in this state.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Gives the user and the target Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.}}
{{movedescentry|{{gameabbrevmd|SMD}}|It causes the Destiny Bond status condition. The enemy will sustain the same amount of damage that you take.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
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==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=ghost|exp=yes|gen=The user faints its opponent after being defeated.|image1=Qwilfish Destiny Bond Adventures.png|image1p=Qwilfish}}
{{movemanga|type=ghost|exp=yes|gen=The user faints its opponent after being defeated.|image1=Morty Misdreavus Destiny Bond Adventures.png|image1p=Misdreavus|image2=Qwilfish Destiny Bond Adventures.png|image2p=Qwilfish}}
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=After fainting, the opponent faints along with Misdreavus.}}
{{movep|type=ghost|ms=200|pkmn=Misdreavus|method=After fainting, the opponent faints along with Misdreavus.}}
{{movemid|type=ghost|user=Morty|user1=Morty's Misdreavus|startcode=PS158|startname=Silly Scyther|notes=Debut}}
{{movemid|type=ghost|user=Morty|user1=Morty's Misdreavus|startcode=PS158|startname=Silly Scyther|notes=Debut}}
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{{movegen|type=ghost|
{{movegen|type=ghost|
Stad2=Destiny Bond Stad2|
Stad2=Destiny Bond Stad2|
Colo=Destiny Bond Colo|
XD=Destiny Bond XD|
}}
}}


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|fi=Kohtalonside
|fi=Kohtalonside
|fr=Prélèvem. Destin{{tt|*|Generation VI onwards}}<br />Prlvt Destin{{tt|*|Generations II-V}}
|fr=Prélèvem. Destin{{tt|*|Generation VI onwards}}<br />Prlvt Destin{{tt|*|Generations II-V}}
|da=Skæbnebånd
|de=Abgangsbund
|de=Abgangsbund
|el=Κοινό Πεπρωμένο
|el=Κοινό Πεπρωμένο
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|ko=길동무 ''Gil Dongmu''
|ko=길동무 ''Gil Dongmu''
|pt_br=Vínculo do Destino
|pt_br=Vínculo do Destino
|sr=Okov Sudbine
|sr=Okov sudbine
|es_eu=Mismo Destino{{tt|*|Generation VI onwards}}<br />Mismodestino{{tt|*|Generations II-V}}
|es_eu=Mismo Destino{{tt|*|Generation VI onwards}}<br />Mismodestino{{tt|*|Generations II-V}}
|es_la=Lazo del Destino}}
|es_la=Lazo del Destino}}
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[[it:Destinobbligato (mossa)]]
[[it:Destinobbligato (mossa)]]
[[ja:みちづれ]]
[[ja:みちづれ]]
[[pt:Destiny Bond]]
[[zh:同命(招式)]]
[[zh:同命(技能)]]

Revision as of 11:58, 28 July 2016

Destiny Bond
みちづれ Take Along With
[[File:|center]]
Type  Ghost
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation II
Condition  Smart
Appeal  8 ♥♥♥♥♥♥♥♥
Jam  0  
Makes a great appeal, but allows no more to the end.
Condition  Smart
Appeal  0  
Earn +15 if all the Pokémon choose the same Judge.
Condition  Clever
Appeal  8 ♥♥♥♥♥♥♥♥
Jamming  0  
A move of huge appeal, but using it prevents the user from taking further contest moves.

Destiny Bond (Japanese: みちづれ Take Along With) is a non-damaging Ghost-type move introduced in Generation II.

Effect

Generations II to IV

When Destiny Bond is used, until the user moves again, if the user faints as the direct result of an attack the attacking Pokémon also faints. If the user takes another turn (including 'inactive' turns such as those spent sleeping or flinching), the effect disappears.

A Pokémon defeated by this move will faint before the Pokémon that used Destiny Bond.

Destiny Bond does not activate from indirect damage such as weather damage, damage from Leech Seed, and Future Sight. Destiny Bond also bypasses Focus Sash, Sturdy, and Magic Guard.

Destiny Bond has no effect if an ally causes the user to faint.

Generation V

A Pokémon defeated by this move will now faint after the Pokémon that used Destiny Bond, meaning that if Destiny Bond is used by the last Pokémon on a player's team, and the last Pokémon on the opposing team makes it faint, the opposing player will win.

Destiny Bond can affect non-adjacent foes.

Description

Games Description
Stad2 A move that causes the opponent to faint if the user faints after using this move.
GSC The foe faints if the user does.
RSEColo.XD If the user faints, the foe is also made to faint.
FRLG If the user faints, the foe delivering the final hit also faints.
DPPtHGSS When this move is used, if the user faints, the foe that landed the knockout hit also faints.
BWB2W2
XYORAS
When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
092 Gastly Gastly Ghost Poison 36 36 33 40 40 40
093 Haunter Haunter Ghost Poison 48 48 39 50 50 50
094 Gengar Gengar Ghost Poison 48 48 39 50 50 50
109 Koffing Koffing Poison Poison 45 45 46 51 40 40
110 Weezing Weezing Poison Poison 51 51 55 59 46 46
202 Wobbuffet Wobbuffet Psychic Psychic 1 1 1 1 1
211 Qwilfish Qwilfish Water Poison     45 53 53 1, 53
331 Cacnea Cacnea Grass Grass     49 57 57 57
54
332 Cacturne Cacturne Grass Dark     59 71 71 1, 71
1, 59
360 Wynaut Wynaut Psychic Psychic   15 15 15 15
416 Vespiquen Vespiquen Bug Flying     43 43 53 1, 53
478 Froslass Froslass Ice Ghost     59 59 1, 59
1, 61
487 Giratina Giratina Ghost Dragon       24 24 24
562 Yamask Yamask Ghost Ghost       49 49
563 Cofagrigus Cofagrigus Ghost Ghost       57 57
708 Phantump Phantump Ghost Grass         39
709 Trevenant Trevenant Ghost Grass         39
720 Hoopa Hoopa
Hoopa Confined
Psychic Ghost         1
720 Hoopa Hoopa
Hoopa Unbound
Psychic Dark         1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
109 Koffing Koffing Poison Poison GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
200 Misdreavus Misdreavus Ghost Ghost GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
225 Delibird Delibird* Ice Flying         Inkay
228 Houndour Houndour* Dark Fire         Delibird
280 Ralts Ralts Psychic Fairy   GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
316 Gulpin Gulpin Poison Poison     GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
318 Carvanha Carvanha Water Dark         Qwilfish
353 Shuppet Shuppet Ghost Ghost   GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
355 Duskull Duskull Ghost Ghost   GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
425 Drifloon Drifloon Ghost Flying     GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
442 Spiritomb Spiritomb Ghost Dark     GastlyHaunterGengarKoffingWeezingWobbuffet GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigus GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
679 Honedge Honedge Steel Ghost         YamaskCofagrigus
686 Inkay Inkay Dark Psychic         Qwilfish
710 Pumpkaboo Pumpkaboo Ghost Grass         GastlyHaunterGengarKoffingWeezingWobbuffetYamaskCofagrigusPhantumpTrevenant
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

#   Pokémon Type Obtained with
0092 092 GastlyLv.15 Ghost Poison Pokéwalker - Dim Cave
0200 200 Misdreavus Ghost Pokéwalker - White Lake
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


Generation V

#   Pokémon Type Obtained with
0200 200 Misdreavus Ghost Dream World - Spooky Manor
0280 280 Ralts Psychic Dream World - Spooky Manor
0353 353 Shuppet Ghost Dream World - Spooky Manor
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In other games

Description

Games Description
MDRB The user and the target gain the Destiny Bond status. The target sustains the same damage as the user in this state.
MDTDS Gives the user and the target Destiny Bond status, which links the the health of the user to the target. If the user takes damage, the target sustains the same amount of damage.
SMD It causes the Destiny Bond status condition. The enemy will sustain the same amount of damage that you take.


In the anime

Katie Misdreavus Destiny Bond.png
Misdreavus


When this move is used, if the user faints, the foe that landed the knockout hit also faints
Pokémon Method
User First Used In Notes
Misdreavus Misdreavus's body becomes outlined in purple. After fainting, two swirling purple lights come out of Misdreavus's eyes to the opponent that knocked it out. The opponent becomes surrounded by a purple aura and instantly faints.
Katie's Misdreavus Shocks and Bonds Debut


In the manga

In the Pokémon Adventures manga


In other generations


Trivia

In other languages

Language Title
Mandarin Chinese 同命 Tóngmìng
Denmark Flag.png Danish Skæbnebånd
Finland Flag.png Finnish Kohtalonside
France Flag.png French Prélèvem. Destin*
Prlvt Destin*
Germany Flag.png German Abgangsbund
Greece Flag.png Greek Κοινό Πεπρωμένο
Italy Flag.png Italian Destinobbligato*
Destinobbl.*
South Korea Flag.png Korean 길동무 Gil Dongmu
Brazil Flag.png Brazilian Portuguese Vínculo do Destino
Serbia Flag.png Serbian Okov sudbine
Spanish CELAC Flag.png Latin America Lazo del Destino
Spain Flag.png Spain Mismo Destino*
Mismodestino*



Variations of the move Destiny Bond
StatusIC HOME.png Destiny BondGrudge


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.