Deck archetype (TCG): Difference between revisions
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A '''deck archetype''' is a deck, built by players of the {{pkmn|Trading Card Game}}, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype. | A '''deck archetype''' is a deck, built by players of the {{pkmn|Trading Card Game}}, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype. | ||
An example of a now-defunct archetype is {{TCG|Haymaker}}, which commonly used {{TCG|Base Set}} {{TCG ID|Base Set|Hitmonchan|7}} and {{TCG ID|Base Set|Electabuzz|20}}, and {{TCG| | An example of a now-defunct archetype is {{TCG|Haymaker}}, which commonly used {{TCG|Base Set}} {{TCG ID|Base Set|Hitmonchan|7}} and {{TCG ID|Base Set|Electabuzz|20}}, and {{TCG|Jungle}} {{TCG ID|Jungle|Scyther|10}}. While these cards are usually a staple of the Haymaker archetype, they are not ''required'' to make a Haymaker deck. For example, instead of using the Jungle Scyther, a player may choose to instead focus on the {{ct|Fighting}} in the deck, and utilize Fossil {{TCG ID|Fossil|Hitmonlee|7}}. The exact number and kinds of {{TCG|Trainer}}s used with an archetype may also differ, with some users of Haymaker preferring the drawing power of {{TCG ID|Base Set|Professor Oak|88}} despite its disadvantage of discarding the entire hand, while others would choose {{TCG ID|Base Set|Bill|91}} instead. | ||
==Deckbuilding guidelines== | ==Deckbuilding guidelines== | ||
:''These guidelines apply to building any tournament legal deck of Pokémon cards.'' | :''These guidelines apply to building any tournament legal deck of Pokémon cards.'' | ||
In a standard deck, only four cards of the same name may be included, except for Basic Energy cards, of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three {{TCG|Stormfront}} {{TCG ID|Stormfront|Pikachu|70}} and one {{TCG|Majestic Dawn}} {{TCG ID|Majestic Dawn|Pikachu|70}}, but ''only'' four which have the name "Pikachu". Cards that have a different name ({{TCG ID|EX Team Rocket Returns|Dark Crobat|3}} and {{TCG ID|Mysterious Treasures|Crobat|23}}, for example) count differently, and thus players may have four of each in their deck. {{TCG|δ Delta Species}} Pokémon count as the same as their non-δ counterparts. | In a standard deck, only four cards of the same name may be included, except for Basic Energy cards and {{TCG|Arceus}}, of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three {{TCG|Stormfront}} {{TCG ID|Stormfront|Pikachu|70}} and one {{TCG|Majestic Dawn}} {{TCG ID|Majestic Dawn|Pikachu|70}}, but ''only'' four which have the name "Pikachu". Cards that have a different name ({{TCG ID|EX Team Rocket Returns|Dark Crobat|3}} and {{TCG ID|Mysterious Treasures|Crobat|23}}, for example) count differently, and thus players may have four of each in their deck. {{TCG|δ Delta Species}} Pokémon count as the same as their non-δ counterparts. | ||
==List of well-known archetypes== | ==List of well-known archetypes== | ||
This is a list of many of the most competitive decks that were legal during their respective eras of play. | |||
''Note that variants of some archetypes may have been played in multiple seasons of play. These will be listed during the most recent format in which they were viable.'' | ''Note that variants of some archetypes may have been played in multiple seasons of play. These will be listed during the most recent format in which they were viable.'' | ||
==={{TCG|Base Set}}-onward=== | ==={{TCG|Base Set}}-onward=== | ||
* {{TCG|Do the Wave}} | |||
* {{TCG|Haymaker}} | * {{TCG|Haymaker}} | ||
* {{TCG|Raindance}} | * {{TCG|Raindance}} | ||
==={{TCG|Team Rocket}}-onward=== | ==={{TCG|Team Rocket}}-onward=== | ||
* {{TCG| | * {{TCG|Riptide}} | ||
* {{TCG|Trapper}} | |||
==={{TCG|Neo Genesis}}-onward=== | ==={{TCG|Neo Genesis}}-onward=== | ||
* {{TCG|Arithmetic}} | |||
* {{TCG|Babyporter}} | * {{TCG|Babyporter}} | ||
* {{TCG|Beat Up}} | * {{TCG|Beat Up}} | ||
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* {{TCG|EnteiCargo}} | * {{TCG|EnteiCargo}} | ||
* {{TCG|Feraligatr/Parasect}} | * {{TCG|Feraligatr/Parasect}} | ||
* {{TCG|Kingdra/Center}} | |||
* {{TCG|Kingdra/Steelix}} | |||
* {{TCG|Mindgames}} | * {{TCG|Mindgames}} | ||
* {{TCG|SMF}} | * {{TCG|SMF}} | ||
==={{TCG|Expedition}}-onward=== | ==={{TCG|Expedition}}-onward=== | ||
* {{TCG|Blaziken/Delcatty/Rayquaza ex}} | |||
* {{TCG|Gardevoir ex/Gardevoir}} | |||
* {{TCG|Niniken}} | * {{TCG|Niniken}} | ||
* {{TCG|Shiftry ex}} | |||
* {{TCG|Team Magma}} | * {{TCG|Team Magma}} | ||
* {{TCG| | * {{TCG|Walrein/Milotic}} | ||
==={{TCG|EX Ruby & Sapphire}}-onward=== | ==={{TCG|EX Ruby & Sapphire}}-onward=== | ||
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* {{TCG|DragTrode}} | * {{TCG|DragTrode}} | ||
* {{TCG|Healix}} | * {{TCG|Healix}} | ||
* {{TCG| | * {{TCG|King of the West}} | ||
* {{TCG| | * {{TCG|Bright Aura}} | ||
* {{TCG|ZRE}} | * {{TCG|ZRE}} | ||
* {{TCG|Queendom}} | |||
==={{TCG|EX Hidden Legends}}-onward=== | ==={{TCG|EX Hidden Legends}}-onward=== | ||
* {{TCG|4 Corners}} | |||
* {{TCG|Dark Tyranitar/Electrode ex}} | |||
* {{TCG|LBS}} | * {{TCG|LBS}} | ||
* {{TCG|Suns & Moons}} | |||
* {{TCG|Metanite}} | * {{TCG|Metanite}} | ||
* {{TCG|Mewtrick}} | * {{TCG|Mewtrick}} | ||
* {{TCG|Raieggs}} | * {{TCG|Raieggs}} | ||
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* {{TCG|Absolutions}} | * {{TCG|Absolutions}} | ||
* {{TCG|BanDoom}} | * {{TCG|BanDoom}} | ||
* {{TCG|Banette LunaRock}} | |||
* {{TCG|Flariados}} | * {{TCG|Flariados}} | ||
* {{TCG|Flyvees}} | |||
* {{TCG|Metanite}} | * {{TCG|Metanite}} | ||
* {{TCG|Raieggs}} | * {{TCG|Raieggs}} | ||
* {{TCG|Swift Empoleon}} | |||
==={{TCG|EX Holon Phantoms}}-onward=== | ==={{TCG|EX Holon Phantoms}}-onward=== | ||
* {{TCG|BanBliss}} | * {{TCG|BanBliss}} | ||
* {{TCG|Bliss Control}} | |||
* {{TCG|Infercatty}} | * {{TCG|Infercatty}} | ||
* {{TCG|Magdol}} | * {{TCG|Magdol}} | ||
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* {{TCG|Regigigas archetype|Regigigas}} | * {{TCG|Regigigas archetype|Regigigas}} | ||
* {{TCG|Sablelock}} | * {{TCG|Sablelock}} | ||
* {{TCG|VileGar}} | * {{TCG|VileGar}} | ||
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* {{TCG|Hydreigon/Darkrai-EX}} | * {{TCG|Hydreigon/Darkrai-EX}} | ||
* {{TCG|Ho-Oh-EX}} | * {{TCG|Ho-Oh-EX}} | ||
* {{TCG|Mew/Accelgor}} | |||
* {{TCG|MewtwoEels}} | * {{TCG|MewtwoEels}} | ||
* {{TCG|Old King Chomp}} | |||
* {{TCG|Plasmaklang/Cobalion}} | * {{TCG|Plasmaklang/Cobalion}} | ||
* {{TCG|QuadSigilyph}} | * {{TCG|QuadSigilyph}} | ||
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* {{TCG|White Tea}} | * {{TCG|White Tea}} | ||
* {{TCG|ZekEels}} | * {{TCG|ZekEels}} | ||
==={{TCG|Next Destinies}}-onward=== | ==={{TCG|Next Destinies}}-onward=== | ||
* {{TCG| | * {{TCG|Blastoise/Black Kyurem}} | ||
* {{TCG|Darkrai/Garbodor}} | |||
* {{TCG|Empoleon/Dusknoir}} | * {{TCG|Empoleon/Dusknoir}} | ||
* {{TCG| | * {{TCG|Plasma(TDK)}} | ||
* {{TCG|Virizion/Genesect}} | * {{TCG|Plasma(Yeti)}} | ||
* {{TCG| | * {{TCG|RayBoar/Delphox}} | ||
* {{TCG| | * {{TCG|Tool Drop}} | ||
* {{TCG|Trevenant/Accelgor}} | |||
==={{TCG|Boundaries Crossed}}-onward=== | |||
* {{TCG|Aromatisse/Techs}} | |||
* {{TCG|Donphan/Walls}} | |||
* {{TCG|Landorus-EX/Crobat}} | |||
* {{TCG|Metal/Rayquaza-EX}} | |||
* {{TCG|Night March}} | |||
* {{TCG|Primal-Groudon-EX}} | |||
* {{TCG|Seismitoad-EX}} | |||
* {{TCG|Virizion-EX/Genesect-EX}} | |||
* {{TCG|Wailord-EX}} | |||
* {{TCG|Yveltal-EX/Garbodor}} | |||
===Unlimited=== | ===Unlimited=== | ||
*{{TCG|Forretress Donk}} | |||
*{{TCG|Muk ex}} | *{{TCG|Muk ex}} | ||
*{{TCG|Porydonk}} | *{{TCG|Porydonk}} | ||
*{{TCG| | *{{TCG|Porygon/Shiftry Donk}} | ||
*{{TCG|Shiftry Giant Fan Donk}} | |||
[[Category:Deck archetypes|*]] | [[Category:Deck archetypes|*]] | ||
[[Category:Decks]] |
Revision as of 00:12, 26 September 2016
This article is incomplete. Please feel free to edit this article to add missing information and complete it. |
A deck archetype is a deck, built by players of the Trading Card Game, that utilizes one set structure, although various players may have slight differences between their own decks of the same archetype.
An example of a now-defunct archetype is Haymaker, which commonly used Base Set Hitmonchan and Electabuzz, and Jungle Scyther. While these cards are usually a staple of the Haymaker archetype, they are not required to make a Haymaker deck. For example, instead of using the Jungle Scyther, a player may choose to instead focus on the Fighting-type in the deck, and utilize Fossil Hitmonlee. The exact number and kinds of Trainers used with an archetype may also differ, with some users of Haymaker preferring the drawing power of Professor Oak despite its disadvantage of discarding the entire hand, while others would choose Bill instead.
Deckbuilding guidelines
- These guidelines apply to building any tournament legal deck of Pokémon cards.
In a standard deck, only four cards of the same name may be included, except for Basic Energy cards and Arceus, of which there can be as many as a player desires to fill the deck to 60. This four-card rule includes cards with the same name but different effects: a player may have three Stormfront Pikachu and one Majestic Dawn Pikachu, but only four which have the name "Pikachu". Cards that have a different name (Dark Crobat and Crobat, for example) count differently, and thus players may have four of each in their deck. δ Delta Species Pokémon count as the same as their non-δ counterparts.
List of well-known archetypes
This is a list of many of the most competitive decks that were legal during their respective eras of play. Note that variants of some archetypes may have been played in multiple seasons of play. These will be listed during the most recent format in which they were viable.
Base Set-onward
Team Rocket-onward
Neo Genesis-onward
- Arithmetic
- Babyporter
- Beat Up
- Beedrill/Retro Energy/Lure Ball
- Conductivity
- EnteiCargo
- Feraligatr/Parasect
- Kingdra/Center
- Kingdra/Steelix
- Mindgames
- SMF
Expedition-onward
EX Ruby & Sapphire-onward
EX Hidden Legends-onward
EX Deoxys-onward
EX Holon Phantoms-onward
Diamond & Pearl-onward
- AmphyTrick
- AMU
- BlazeRay
- BlastCatty
- CurseGar
- Dark Flygon
- FlyChamp
- Gardevoir/Gallade
- Gliscor Lock
- Kingdra
- Leafeon/Magmortar
- LuxApe
- LuxPluff
- Mother Flygon
- Mother Gengar
- Scizor/Cherrim
- Shuppet Donk
- Speedrill
- Torterra/Sceptile
- Toxitank
Majestic Dawn-onward
- DialgaChomp
- Donkphan
- Gyarados
- LostGar
- LuxChomp
- Machamp
- MagneRock
- MewPerior
- Palkia Lock
- Regigigas
- Sablelock
- VileGar
HeartGold & SoulSilver-onward
- CaKE
- Chindra
- CMT
- Darkrai-EX/Mewtwo-EX
- Darkrai-EX/Terrakion
- DonDragons
- Durant Mill
- EelZone
- Gothitelle
- Kingdra/Yanmega
- Klinklang/EXs
- MagneBoar
- MegaZone
- MewLuxe
- Party of Five
- Quad Entei
- Quad Terrakion
- ReshiBoar
- Six Corners
- Speed Darkrai-EX
- Stage Ones
- Thunder Fish
- The Truth
- TyRam
- VVV
- ZekEels
- ZPST
Black & White-onward
- Blastoise/Keldeo-EX
- Empoleon/Accelgor
- Garchomp/Altaria
- Hydreigon/Darkrai-EX
- Ho-Oh-EX
- Mew/Accelgor
- MewtwoEels
- Old King Chomp
- Plasmaklang/Cobalion
- QuadSigilyph
- RayEels
- White Tea
- ZekEels
Next Destinies-onward
- Blastoise/Black Kyurem
- Darkrai/Garbodor
- Empoleon/Dusknoir
- Plasma(TDK)
- Plasma(Yeti)
- RayBoar/Delphox
- Tool Drop
- Trevenant/Accelgor
Boundaries Crossed-onward
- Aromatisse/Techs
- Donphan/Walls
- Landorus-EX/Crobat
- Metal/Rayquaza-EX
- Night March
- Primal-Groudon-EX
- Seismitoad-EX
- Virizion-EX/Genesect-EX
- Wailord-EX
- Yveltal-EX/Garbodor