Dark Void (move)

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This article is about the move Dark Void. For the Field Move Dark Power, see Field Move (Ranger).

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Dark Void
ダークホール Dark Hole
Dark Void.png
[[File:|286pxpx|center]]
Type  Dark
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  50%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects all adjacent foes, but not allies
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Dark Void (Japanese: ダークホール Dark Hole) is a non-damaging Dark-type move introduced in Generation IV. It is the signature move of Darkrai.

Effect

Generation IV-VI

Dark Void puts all adjacent foes to sleep, with an accuracy of 80% for each Pokémon.

Targets with Insomnia or Vital Spirit as their Ability are unaffected by Dark Void.

Targets affected by Sweet Veil as their Ability are also unaffected by Dark Void.

In Pokémon Battle Revolution if sleep clause is active, Dark Void will only put one foe to sleep and will be forced to miss for the other.

Dark Void can also be used as part of a Contest Spectaculars combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give extra three appeal points if used in the next turn.

Generation VII

Dark Void's accuracy was reduced to 50% for each Pokémon.

Dark Void can now only be successfully used by Darkrai (or a Pokémon that has transformed into Darkrai). If this move is used by any other Pokémon (including via Assist or Metronome), the move will fail, displaying the battle text "But <Pokémon> can't use the move!".

If powered up by a Darkinium Z into Z-Dark Void, all of the user's lowered stats are reset.

Description

Games Description
DPPtHGSS The foe is dragged into a world of total darkness that puts it to sleep.
BWB2W2
XYORAS
SM
Opposing Pokémon are dragged into a world of total darkness that makes them sleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0491 Darkrai DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 66 66 66 66
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Pokémon Ranger: Shadows of Almia - Liberate the Tower!
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation V

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Winter Vacation Darkrai
Winter 2011 Darkrai
Homeplus Darkrai
May 2012 Darkrai
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0491 Darkrai
DarkraiLv. 50
DarkIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered Wonderland Darkrai
Mysterious World Darkrai
February 2015 Darkrai
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Darkrai Dark Void multiple balls.png
Forms and charges a crimson ball and multiple balls fly out
Darkrai Dark Void hitting opponent.png
Forms a circle around the opponent
Darkrai Dark Void effect.png
Putting opponent to sleep
Tobias Darkrai Dark Void.png
Alternate version; just one ball with no pre-charge
The user shoots out black balls of energy to engulf the target, putting the target to sleep.
Pokémon Method
User First Used In Notes
Darkrai Darkrai puts its hands together and forms a crimson and black or purple and black ball in its hands. It then fires it at the opponent. When the opponent is hit, a crimson or pink bubble appears around the opponent's body that soon disappears and makes them fall asleep, or Darkrai creates a crimson ball and holds it above its head, releasing multiple smaller balls from the larger one all around its body. When the small balls it the opponent, they form a pink crimson bubble around it that fade away into dark crimson. Once the sphere disappears, the opponent falls asleep.
A wild Darkrai The Rise of Darkrai Debut
Tobias's Darkrai The Semi-Final Frontier! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • Dark Void is the only move to be banned for reasons other than a glitch, being banned in the 2011-2012 Video Game Championships rules.
  • Dark Void is the only Dark-type move able to induce sleep.

In other languages

Language Title
Mandarin Chinese 黑洞 Hēi​dòng​
The Netherlands Flag.png Dutch Donkere Ruimte
France Flag.png French Trou Noir
Germany Flag.png German Schlummerort
Greece Flag.png Greek Σκοτεινό Κενό
Indonesia Flag.png Indonesian Dark Void
Italy Flag.png Italian Vuototetro
South Korea Flag.png Korean 다크홀 Dark Hole
Poland Flag.png Polish Ciemna Pustka
Portugal Flag.png Portuguese Vácuo Negro
Spanish CELAC Flag.png Latin America Abismo Negro
Spain Flag.png Spain Brecha Negra


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.